Anders Jenbo
bf22b8712c
Move to C++17 ( #135 )
...
* Move to C++17
* Move dtor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-20 20:48:48 +02:00
Christian Semmler
9fc0306b58
Merge remote-tracking branch 'isle/master'
2025-05-20 11:43:28 -07:00
Anders Jenbo
5c67c26c3f
Fix MxHashTableNode constructor ( #1511 )
2025-05-20 20:42:42 +02:00
Anonymous Maarten
cd32924c47
cmake: use precompiled headers ( #133 )
...
* cmake: use precompiled headers
* Apply suggestions from code review
2025-05-19 18:20:28 -07:00
Anonymous Maarten
c0a4cbd34a
Fix mouse clicks in registration book ( #134 )
2025-05-19 18:05:51 -07:00
Anonymous Maarten
40a21867e8
Document buttonId in RegistrationBook ( #1510 )
2025-05-19 18:05:35 -07:00
Anonymous Maarten
0b778de731
Let LegoStorage know of memory size ( #129 )
2025-05-20 02:18:11 +02:00
Christian Semmler
23182618cc
Merge remote-tracking branch 'isle/master'
2025-05-19 17:16:56 -07:00
Anonymous Maarten
0b9c1756c7
Fix inclusion guards of 3 files ( #1509 )
...
* Fix inclusion guards of 3 files
* Apply suggestions from code review
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-20 02:15:30 +02:00
Christian Semmler
3192eb551a
Add MxMiniaudio wrapper to fix resource issues ( #131 )
...
* Add `MxMiniaudio` wrapper to fix resource issues
* Fix naming
* Updated wrapper
* Use implicit cast
2025-05-20 02:07:20 +02:00
Christian Semmler
d4d77644d1
Fix broken 3D on non-miniwin Win32 ( #130 )
2025-05-20 01:06:06 +02:00
Erik Schulze
d67318e78b
propagate name changes from commit fce97ea ( #1508 )
...
* propagate name changes from commit fce97ea
* remove dependency on omni types
* rename parameter too
2025-05-19 21:25:52 +02:00
Anders Jenbo
70536c50bd
Fix remaning UBSAN issues ( #115 )
2025-05-19 19:02:24 +02:00
Anders Jenbo
4e2df63d9c
Get the game working on 64bit systems ( #113 )
...
* Use int instead of long
* Move static_asserts to the bottom
---------
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
Erik Schulze
7b34eea690
Use SUCCESS and FAILURE in MxPalette::SetSkyColor ( #1506 )
2025-05-18 16:36:25 -07:00
Christian Semmler
3023b8a663
Merge remote-tracking branch 'isle/master' into mergei
2025-05-18 14:04:10 -07:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data ( #1505 )
...
* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data
* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Anders Jenbo
3a0366a3d9
Handle unaligned read/write ( #82 )
2025-05-18 13:27:44 -07:00
Christian Semmler
d5b5148cd5
Fix wrong delete in MxPtrList<LegoROI*> ( #111 )
...
* Use delete[] for array types in `MxPtrList::Destroy`
* Use template specialization solution
2025-05-18 12:50:20 -07:00
Christian Semmler
80f5e15cbf
Merge remote-tracking branch 'isle/master'
2025-05-18 09:24:02 -07:00
Anders Jenbo
c9b41e2db8
Fix delete in legoanimmmpresenter.cpp ( #1504 )
2025-05-17 19:09:44 -07:00
Anders Jenbo
d00c08cc19
Rename FUN_1009e020 to ClearBackBuffers ( #1503 )
...
* Rename FUN_1009e020 to ClearBackBuffers
* Update mxdirectdraw.h
2025-05-17 18:01:29 -07:00
Anders Jenbo
9b8bbc3e76
Fix game startup bits ( #102 )
2025-05-17 16:39:35 -07:00
Christian Semmler
c8b1e507c7
Merge remote-tracking branch 'isle/master'
2025-05-17 16:20:08 -07:00
Anders Jenbo
3f0fe654ff
Fix delete[] in mxstillpresenter.cpp ( #1496 )
...
* Fix delete[] in mxstillpresenter.cpp
Without this the game doesn't run on Linux :)
* Update LEGO1/omni/src/video/mxstillpresenter.cpp
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Update mxstillpresenter.cpp
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-17 16:14:25 -07:00
Anders Jenbo
45e0e5bdd1
Correct delete[] in mxflcpresenter.cpp ( #1501 )
...
* Correct delete[] in mxflcpresenter.cpp
* Update LEGO1/omni/src/video/mxflcpresenter.cpp
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-17 14:22:30 -07:00
Anders Jenbo
bc920a295b
Correct assert in view.cpp ( #1500 )
2025-05-17 13:26:01 -07:00
Anders Jenbo
d3cd491765
Correct delete[] in legowegedge.cpp ( #1499 )
2025-05-17 13:25:22 -07:00
Anders Jenbo
2d92aee589
Correct delete[] in mxcontrolpresenter.cpp ( #1498 )
2025-05-17 13:24:06 -07:00
Christian Semmler
fb54b4d1c2
Use dynamically allocated buffer ( #105 )
2025-05-17 17:14:36 +02:00
Anders Jenbo
00a68c44c6
Fix initilization and overlapping memcpu ( #101 )
2025-05-16 19:07:05 -07:00
Christian Semmler
5ae47c2b56
Map internal paths to filesystem paths ( #100 )
...
* Map internal paths to actual filesystem paths
* Only do this on non-Windows
* Update LEGO1/omni/src/common/mxstring.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* add priority
* Revert for now
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-05-17 03:46:50 +02:00
Christian Semmler
4ada014dfd
Merge remote-tracking branch 'isle/master'
2025-05-16 12:42:48 -07:00
Anders Jenbo
46ae3fbe89
Order enums the same way in both places ( #1495 )
...
To match LEGO1/mxdirectx/mxdirectdraw.cpp so it's not so confusing to compare uage
2025-05-15 21:11:06 -07:00
Anders Jenbo
9ae96cbff6
Implement a functional DirectDraw ( #81 )
2025-05-15 20:45:53 -07:00
Anders Jenbo
f5cb2d4732
Use consts in callbacks ( #1494 )
2025-05-15 19:22:40 -07:00
Anders Jenbo
96c962f857
Additional strict type checking in DirectX implementation ( #91 )
2025-05-15 23:18:21 +02:00
Christian Semmler
68f209b18c
Merge remote-tracking branch 'isle/master'
2025-05-14 22:11:52 -07:00
Anders Jenbo
4c754b376c
Enums in mxdisplaysurface.cpp ( #1493 )
...
* Enums in mxdisplaysurface.cpp
* Update mxdisplaysurface.cpp
2025-05-14 22:08:50 -07:00
Anders Jenbo
d52af9f4e3
Enum in legovideomanager.cpp ( #1492 )
2025-05-14 22:03:52 -07:00
Anders Jenbo
ad5ccd4e8b
Enums in mxtransitionmanager.cpp ( #1491 )
2025-05-14 22:03:33 -07:00
Anders Jenbo
dabd404111
Correct enums in mxdirectdraw.cpp ( #1490 )
2025-05-14 22:03:16 -07:00
Anders Jenbo
f99da0cea7
Correct enums in legotextureinfo.cpp ( #1489 )
2025-05-14 22:02:35 -07:00
Anders Jenbo
db7781473a
miniwin: Clean up headers and make bitflags and enums strict ( #90 )
2025-05-14 19:51:41 -07:00
Christian Semmler
7fa7643bfb
Merge remote-tracking branch 'isle/master'
2025-05-14 17:01:20 -07:00
Anders Jenbo
dbbf373748
Correct dwCaps bit flags ( #1487 )
...
* Correct dwCaps bit flags
* Update legotextureinfo.cpp
2025-05-15 02:01:10 +02:00
Christian Semmler
aec7426665
Merge remote-tracking branch 'isle/master'
2025-05-14 16:40:05 -07:00
Anders Jenbo
fce97ea06f
Correct check for lighting support ( #1486 )
2025-05-15 01:39:55 +02:00
Christian Semmler
18f24d1795
Merge remote-tracking branch 'isle/master'
2025-05-14 12:43:45 -07:00
Anders Jenbo
c9030c94fd
Fix warnings ( #83 )
2025-05-14 07:29:26 -07:00
Anders Jenbo
7c6cec2f54
Fix 32bit build 64bit MSVC ( #84 )
2025-05-14 07:29:00 -07:00
Christian Semmler
396bf6b562
Fix wrong deletes in MxBitmap ( #1482 )
2025-05-13 18:42:12 -07:00
Christian Semmler
5a0b976994
Use WM_QUIT consistently ( #80 )
...
* Use `WM_CLOSE` consistently
* Use `WM_QUIT`
2025-05-14 03:19:10 +02:00
Christian Semmler
27affb7531
Merge remote-tracking branch 'isle/master'
2025-05-13 15:38:30 -07:00
Christian Semmler
934d90fc96
Fix wrong use of delete vs delete[] ( #1481 )
2025-05-14 00:37:53 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine ( #75 )
...
* remove d3drm-wine
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Run clang-format
* Update miniwin/miniwin/src/miniwin.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
---------
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
MS
810c0b0654
Fix some MSVC annotations for LEGO1 ( #1480 )
2025-05-13 14:18:08 -04:00
Christian Semmler
c921773d4e
Merge remote-tracking branch 'isle/master'
2025-05-12 14:17:33 -07:00
Anders Jenbo
08b2dab108
Make things build on Linux ( #69 )
2025-05-12 23:10:53 +02:00
Anders Jenbo
7e98f0e11c
Rename FUN_1009d0d0 into GetBestDevice ( #1478 )
2025-05-12 22:34:37 +02:00
Anders Jenbo
7aac7353ff
Improve SIMD detection ( #72 )
2025-05-12 22:26:23 +02:00
Christian Semmler
b1623302c9
Merge remote-tracking branch 'isle/master' into mergeisle8
2025-05-12 08:39:16 -07:00
Florian Kaiser
e59345c88c
Rename SetUnknown84 to SetNotificationObject ( #1474 )
2025-05-12 17:20:38 +02:00
Anders Jenbo
6482a89ea2
Correct argument names for FUN_100bc8b0 ( #1472 )
...
* Correct argument names for FUN_100bc8b0
* Update mxdisplaysurface.h
2025-05-11 16:17:28 -07:00
Ramen2X
38e3ecb1c6
make MIDIOUTCAPS format-agnostic ( #1471 )
...
Signed-off-by: Ramen2X <contact@ramen2x.com>
2025-05-11 19:02:41 -04:00
Ramen2X
2b3e7176d3
make all calls to winapi format-agnostic ( #1470 )
2025-05-11 15:03:32 -04:00
Christian Semmler
f4ba9301d5
Fix bad merge
2025-05-11 08:36:01 -07:00
Christian Semmler
d9dac02db5
Merge remote-tracking branch 'isle/master'
2025-05-11 08:31:25 -07:00
Anders Jenbo
00ac032761
Fix input to FUN_10064740 ( #1467 )
2025-05-10 17:37:02 -07:00
Christian Semmler
fff2021bb5
Match Hospital::ReadyWorld ( #1465 )
2025-05-10 18:11:53 +02:00
Christian Semmler
447fcd0c00
Match LegoCarBuild::FUN_100246e0 ( #1464 )
2025-05-10 17:48:08 +02:00
Christian Semmler
30facd3c90
Match JetskiRace::Create ( #1463 )
2025-05-10 17:16:18 +02:00
Florian Kaiser
a3d773f629
Rename functions in LegoWorldPresenter : FUN_10067360 to LoadWorldPart and FUN_100674b0 to LoadWorldModel. Update m_unk0x50 to m_maxObjectId. ( #1460 )
2025-05-09 21:23:02 +02:00
Florian Kaiser
c59343c220
Rename m_unk0x64 to m_world in LegoAnimMMPresenter ( #1461 )
2025-05-09 20:55:22 +02:00
Florian Kaiser
81ce446628
Rename m_unk0x28 to m_characterIndex in AnimInfo struct and update references in LegoAnimationManager ( #1462 )
2025-05-09 20:54:44 +02:00
Florian Kaiser
674197555c
Rename m_list0x68 to m_pathControllerList in LegoWorld class ( #1459 )
2025-05-09 20:49:52 +02:00
Christian Semmler
fa126f77ce
Merge remote-tracking branch 'isle/master' into mergeisle7
2025-05-09 09:27:32 -07:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes ( #1457 )
...
* Clear unknowns in LegoROI and related classes
* Update names
* Consistently naming: `GetTextureInfo`
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Florian Kaiser
3811d61ea4
Rename c_bit5 to c_ctrl in LegoInputManager, change m_unk0x6c to m_isAccelerating and clear some local unknowns ( #1458 )
2025-05-09 07:40:00 -07:00
Florian Kaiser
711134b3b8
Replace m_unk0x04 and m_unk0x08 with m_modelDataLength and m_modelDataOffset ( #1456 )
2025-05-09 07:35:11 -07:00
Florian Kaiser
9027849848
Rename parameter p_stack to p_stackSize in MxThread::Start method ( #1452 )
2025-05-09 12:44:53 +02:00
Florian Kaiser
0a2d598b57
Refactor Deserialize method parameters in MxDS classes to use p_flags instead of p_unk0x24 ( #1450 )
2025-05-08 12:26:48 -07:00
Christian Semmler
f851103d48
Match LegoDeviceEnumerate::SupportsMMX ( #1443 )
...
* Match `LegoDeviceEnumerate::SupportsMMX`
* Fix indent
2025-05-08 00:46:21 +02:00
Christian Semmler
02c38d55a3
Match MxDisplaySurface::SetPalette ( #1438 )
...
* Match `MxDisplaySurface::SetPalette`
* Match
2025-05-05 17:19:23 -07:00
Christian Semmler
fa6c62f7b3
Match MxCompositeMediaPresenter::Tickle ( #1437 )
...
* Match `MxCompositeMediaPresenter::Tickle`
* Remove file
2025-05-06 01:04:55 +02:00
Christian Semmler
7670f89f03
Merge remote-tracking branch 'isle/master' into mergeisle6
2025-04-26 09:16:06 -07:00
MS
2fef2858c9
Add all TglImpl::ImplementationData methods ( #1436 )
...
* ImplementationData methods and typedefs
* RendererImpl::CreateView
* RendererImpl::CreateMeshBuilder
* DeepClone
* CreateCamera and CreateTexture
* CreateDevice
* Disable static var annotation
2025-04-19 10:30:47 -04:00
MS
451fd63eee
Match a few more Tgl functions ( #1435 )
...
* RendererImpl::CreateLight
* Swap addrs for LightImpl and MeshBuilderImpl
* SetShadingModel functions
2025-04-17 17:19:54 -04:00
MS
544372759e
Add abstraction functions to TglImpl::ViewImpl ( #1434 )
...
* Add Destroy methods to TglImpl
* Test one abstraction
* More ViewImpl abstractions
* Finish ViewImpl
2025-04-15 16:30:56 -04:00
MS
0bc31450a4
Some beta addrs for Tgl and TglImpl ( #1433 )
2025-04-14 18:29:38 -04:00
MS
688c203f70
Beta match and cleanup of MxDS* classes ( #1432 )
...
* Clean up / beta match MxDS* classes
* ;)
2025-04-10 22:59:55 -04:00
MS
95431347ee
Add getters to AlphaMask ( #1431 )
2025-04-09 23:48:16 -04:00
Christian Semmler
9d01f67abb
Merge remote-tracking branch 'isle/master' into mergeisle4
2025-04-06 08:36:09 -07:00
MS
4ec020ed89
MxVideoPresenter::IsHit to 100% ( #1428 )
2025-04-06 10:36:13 -04:00
MS
93d6c18c9a
Fix AlphaMask functions ( #1425 )
2025-04-03 20:18:00 -04:00
MS
3b63506648
Fix FUN_10044270 ( #1423 )
2025-04-03 17:10:11 -04:00
MS
8821593b63
Improve MxControlPresenter::FUN_10044270 ( #1422 )
2025-04-03 16:25:40 -04:00
MS
20bcea0c81
Fix address for MxRect constructor ( #1419 )
2025-03-16 19:47:06 -04:00
Christian Semmler
6220ab32c3
Match FUN_100b7220 ( #1418 )
2025-03-16 23:19:13 +01:00
Christian Semmler
1027a80d9e
Match MxEventPresenter::PutData ( #1417 )
2025-03-16 23:02:13 +01:00
Christian Semmler
aa60386196
Match MxStreamController::RemoveSubscriber ( #1416 )
2025-03-16 22:59:10 +01:00
Christian Semmler
a301f84566
Match LegoAnimPresenterSetCompare comparison ( #1415 )
2025-03-16 22:58:48 +01:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60 ( #1414 )
...
* Match `LegoHideAnimPresenter::FUN_1006db60`
* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
401fa7674e
Match MxBackgroundAudioManager::FadeInOrFadeOut ( #1413 )
2025-03-16 22:19:11 +01:00
Christian Semmler
67c71cb9e6
Match MxControlPresenter::HasTickleStatePassed ( #1412 )
2025-03-15 14:19:09 -07:00
MS
51fc69e49f
Various DirectDraw items ( #1411 )
2025-03-15 11:12:10 -04:00
Christian Semmler
622f00f628
Merge remote-tracking branch 'isle/master' into mergeisle3
2025-03-14 13:59:52 -07:00
Christian Semmler
b0b68052d4
Improve Isle::Enable match ( #1410 )
2025-03-14 21:45:53 +01:00
Christian Semmler
421a317050
Match Isle::HandleEndAction ( #1409 )
2025-03-14 21:24:50 +01:00
Christian Semmler
77435427b3
Match Radio::HandleControl ( #1408 )
2025-03-14 21:24:11 +01:00
MS
d663e26321
Use MxGeometry header ( #1399 )
...
* Use MxGeometry header
* Fix comment
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
jonschz
06d23a4e99
Add BETA10 reference to _aexit_rtn ( #1397 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:16 +01:00
jonschz
87d13aa277
Add various BETA10 references and fixes ( #1398 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:03 +01:00
MS
8b7182f9db
MxDirect3D::SetDevice to 100% ( #1396 )
2025-02-27 22:02:17 -05:00
MS
92f20e7f7b
Fix enum in Ambulance::HandlePathStruct ( #1395 )
2025-02-27 21:32:27 -05:00
Christian Semmler
67b25b0bcc
Adapt MxRegion.h ( #1393 )
...
* Adapt MxRegion.h
* Use specific GH action version
* Disable clang32 for now
* Fix regression
* Add space
* Add BETA annotations
2025-02-27 03:30:11 +01:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation ( #1390 )
2025-02-22 06:48:11 -07:00
Christian Semmler
5e5b048b34
Match Act3::DebugCopter ( #1392 )
...
* Match `Act3::DebugCopter`
* Rename param
2025-02-21 23:50:38 +01:00
jonschz
78e924e4ee
Match Infocenter::ReadyWorld ( #1389 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-21 21:26:10 +01:00
Christian Semmler
44d131ad18
Merge from isledecomp/isle
2025-02-17 17:52:38 -07:00
jonschz
777dfa82ec
Match Infocenter::HandleControl ( #1386 )
...
* Add BETA10 references
* Refactor non-existent getters
* Infocenter::HandleControl maybe down to entropy
* Rename variable
* More refactoring
* Refactor public variable
* 100 %
* Fix clang-format
* Fix clang-format
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-02-18 01:12:51 +01:00
jonschz
d88ab0a50a
Match Act2Brick::Create ( #1385 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-15 16:47:55 +01:00
Christian Semmler
347da7d555
Match Infocenter::HandleButtonUp ( #1383 )
2025-02-11 23:23:20 +01:00
jonschz
956c900ec6
Match simple BETA10 vector calls ( #1382 )
...
* Add BETA10 for Vector2
* BETA10 match the remaining vector vtables
* Match vector implementations to BETA10
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-10 18:08:49 +01:00
Christian Semmler
82453f62d8
Match Hospital::HandleButtonDown ( #1381 )
2025-02-02 17:42:37 +01:00
Christian Semmler
5a6482c6cf
Merge remote-tracking branch 'isle/master' into mergeisle
2025-02-02 08:38:16 -07:00
jonschz
bc0344a8c4
Match Jetski::HandleClick ( #1380 )
...
* Match `Jetski::HandleClick`
* Formatting
* Clean up, document, add BETA10 references
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-02 15:44:00 +01:00
MS
dad44535bd
Beta matching LegoCacheSound ( #1379 )
2025-01-29 10:41:50 -05:00
MS
29bf588870
LegoRaceCar and LegoJetski tweaks ( #1378 )
2025-01-26 21:00:51 -05:00
jonschz
fe36c2543e
BETA10 match RegistrationBook::ReadyWorld() ( #1376 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-26 08:02:01 +01:00
MS
f542b3aeba
Fix some beta annotations ( #1377 )
2025-01-25 12:17:23 -05:00
Christian Semmler
382f058c23
Match RegistrationBook::ReadyWorld ( #1375 )
2025-01-25 00:32:08 +01:00
jonschz
82f2e2e755
Match HistoryBook::ReadyWorld() ( #1373 )
...
* Some progress on HistoryBook::ReadyWorld
* Refactor getter
* 48 %
* 49 %
* 53 %
* Improve BETA10 stack, LEGO1 now at 91
* variable number match on BETA10, 91 % on LEGO1
* Cleanup
* Match
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-01-25 00:09:04 +01:00
Christian Semmler
99befafff2
Remove LegoEventNotificationParam unit ( #1372 )
2025-01-23 01:25:53 +01:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
49cb120795
Order symbols until end of LegoOmni ( #1371 )
...
* Order
* Improve
* Move function
* Order until end of LegoOmni
* Remove header
2025-01-22 22:22:58 +01:00
MS
4db8b44ce0
Implement LegoCarBuildAnimPresenter::Serialize ( #1366 )
2025-01-20 21:43:24 -05:00
Christian Semmler
5a7df7f95d
Order until LegoCarBuildAnimPresenter ( #1365 )
...
* Order until `Infocenter`
* Order until RaceSkel
* More order
* Order until `LegoCarBuildAnimPresenter`
* Add blank line
* Add BETA annotation
2025-01-21 01:31:28 +01:00
MS
9480fd9d98
Fix annotations for overloaded functions ( #1354 )
2025-01-19 13:46:42 -07:00
MS
038ec6b2ec
Some improvements to LegoGameState ( #1353 )
...
* Beta match ReadVariable and WriteVariable
* Change param type for GetFileSavePath
* Remove copy constructor for LegoGameState::Username
2025-01-19 13:34:06 -07:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp ( #1350 )
...
* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473
Order symbols until end of LegoGameState ( #1340 )
...
* Order `Ambulance`
* More ordering
* Order until `LegoGameState`
* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
e8c856c585
Order symbols in Act1State ( #1336 )
...
* Order functions in `Act1State`
* Remove IsPresent
* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
...
* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
83fb9f04a7
Merge remote-tracking branch 'isle/master'
2025-01-15 16:53:43 -07:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 ( #1334 )
...
* Begin refactor Serialize functions
* Match more Serialize functions
* Match `LegoVehicleBuildState::Serialize`
* Match `LegoGameState::Username::Serialize`
* Match `LegoGameState::ScoreItem::Serialize`
* Match `LegoGameState::History::Serialize`
* Var name
* Var name
* Revert "Var name"
This reverts commit 1c0cccfba799450cfe4f75566dc1f32db1c76a6b.
* Add other Serialize implementations
* Add remaining Serialize implementations
* Add Read for char*
* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0, reorder ( #1332 )
...
* Relocate annotation
* Improve match of `LegoBuildingManager::ScheduleAnimation`
* try fix
* Revert "try fix"
This reverts commit e8f5db6fec92e87fae5cd177f6b4880e81519bfe.
* Order isle
* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
5c57b805de
Fix regression in LegoWorld::Enable ( #1329 )
...
* Fix regression in `LegoWorld::Enable`
* Update legoworld.cpp
2025-01-11 11:39:27 -07:00
Christian Semmler
21b6605ad8
Fix miniaudio glitch by disabling Doppler effect ( #55 )
2025-01-11 19:05:16 +01:00
Christian Semmler
ab8a382a24
Merge remote-tracking branch 'isle/master' into isleupd2
2025-01-11 10:28:06 -07:00
Christian Semmler
33d8192d75
Implement/match LegoWorld::ActorExists ( #1330 )
2025-01-11 17:55:19 +01:00
MS
4d3481d2bd
LegoWorld::Add to 100% ( #1328 )
2025-01-11 10:51:02 -05:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation ( #1327 )
...
* Order `LegoCarBuild`, `LegoPlantManager`
* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
ee2bcb4d53
Order symbols in LegoWorld ( #1321 )
...
* Partially order `LegoWorld` symbols
* Further order `LegoWorld`
2025-01-10 01:31:45 +01:00
Christian Semmler
58d3bd39e1
Add missing SpawnLocation ctor annotation ( #1320 )
2025-01-09 01:36:54 +01:00
Christian Semmler
5cd365c4f1
Order until the end of LegoAnimActor ( #1319 )
2025-01-09 01:28:43 +01:00
Christian Semmler
646ee0d70a
Use COMPAT_MODE to fix inline function not defined warnings on modern compilers ( #1315 )
...
* Use `COMPAT_MODE` to fix inline function not defined
* Fix
2025-01-09 01:15:29 +01:00
Christian Semmler
8026025fbd
Improve LegoRacers HitActor matches ( #1318 )
2025-01-09 01:15:05 +01:00
Christian Semmler
a31900a6d4
Merge remote-tracking branch 'isle/master' into isleupd
2025-01-06 16:15:16 -07:00
Christian Semmler
4c32abd16d
Add BETA10 macro to enable conditional compilation for BETA10 targets ( #1270 )
...
* Add BETA10 macro to enable conditional compilation for BETA10 targets
* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
MS
2cdbd1b94f
Beta match MxDSStreamingAction ( #1314 )
...
* Beta match MxDSStreamingAction
* Call the operator directly
2025-01-06 15:41:40 -07:00
MS
93815ca545
Refactor surrounding MxDSChunk utility functions ( #1313 )
2025-01-06 13:20:47 -07:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor ( #1312 )
...
* Order more functions
* Order LegoRaceActor
* Further ordering
* Order `Act2Actor`
* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
72aa7e330d
Order functions up to the end of GasStation, match GasStation::ReadyWorld ( #1311 )
...
* Minor improvements
* Match `GasStation::ReadyWorld`
* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes ( #1309 )
...
* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
jonschz
b8f1364ac7
Add smack functions and math globals ( #1310 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-04 12:56:15 -07:00
Christian Semmler
10d318a5de
Fix inlining in Helicopter::FUN_100042a0 ( #1307 )
2025-01-01 21:09:18 +01:00
MS
a7f008568a
Add MXIOINFO::CreateChunk ( #1306 )
2025-01-01 19:23:16 +01:00
MS
70e72de20f
Some tweaks to LegoCharacterManager ( #1305 )
2024-12-30 13:46:55 -07:00
Christian Semmler
e568740208
Merge remote-tracking branch 'isle/master'
2024-12-29 14:46:00 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable ( #1304 )
...
* Replace computed constant with more readable computed constants
* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer
* Add macro for creating RGB555 colors
* Texture pixel data is passed through as const data
* Compare palette index against 0 instead of NULL pointer
* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning
Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.
* Don't use floats
* Fix wrong op
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c ( #1303 )
...
* Match `LegoPathActor::VTable0x8c`
* Fix
2024-12-29 20:46:03 +01:00
Anonymous Maarten
b97aea42d2
Use SDL_KeyCode in LEGO1.dll ( #51 )
...
* Pass SDL_Keycode in LEGO1.dll
* ISLE.EXE: use iniparser for getting isle.mediaPath
* Use SDL_isdigit instead of isdigit
* clang-format
* hdPath is a better default for mediaPath
* Replaced a stray 'A' with SDLK_A
* Use SDL_Keycode to store the ogel cheat code
2024-12-29 18:56:47 +01:00
Christian Semmler
b0a4d0e06b
Merge remote-tracking branch 'isle/master' into isle-merge3
2024-12-29 09:21:06 -07:00
Christian Semmler
d97ce96768
Use Windows virtual key macros for keys ( #1302 )
...
* Use Windows virtual key macros for keys
* Add `VK_OEM_MINUS`
* Fix missing key
* Name variable
2024-12-29 17:14:36 +01:00
Christian Semmler
9b96f3c338
Match LegoWorld::Find ( #1301 )
2024-12-28 21:17:03 +01:00
Christian Semmler
3140ba73eb
Match TglD3DRMIMAGE::FillRowsOfTexture ( #1300 )
2024-12-28 19:10:02 +01:00
Christian Semmler
724a566c2e
Match MxDiskStreamProvider::FUN_100d1780 ( #1299 )
2024-12-28 18:41:35 +01:00
Christian Semmler
a97934e188
Match LegoNavController::ProcessKeyboardInput ( #1298 )
2024-12-28 18:30:07 +01:00
Christian Semmler
e4e8ad6da5
Match LegoWorld::Tickle ( #1297 )
2024-12-28 18:23:27 +01:00
Christian Semmler
fd27efcc22
Match LegoCarBuild::FUN_10024c20 ( #1296 )
2024-12-28 18:00:53 +01:00
Christian Semmler
63bfb95d80
Match LegoActor::SetROI ( #1295 )
2024-12-28 17:43:06 +01:00
Christian Semmler
2303dafaae
Match LegoInputManager::ProcessOneEvent ( #1294 )
2024-12-28 17:11:00 +01:00
Anonymous Maarten
05cfe4ee25
Even more SDL usage ( #49 )
...
* Texture pixel data is passed through as const data
* Use SDL_Surface/SDL_Palette in LegoImage
* Use SDL_Process to run subprocess
* Pass SDL_Window handle to SDL_ShowSimpleMessageBox
this makes sure the message dialog is shown as modal dialog and is on top
* Log errors during initialization
* Show SDL error during initialization
* Include <climits> for INT_MAX
* Replace _access with SDL_GetPathInfo
* Use SDL_RemovePath instead of DeleteFile
* Use SDL_RenamePath instead of MoveFile
* Use MxS32 in legoutils.cpp
* Update LEGO1/lego/legoomni/src/common/legoutils.cpp
* Naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-28 16:52:34 +01:00
MS
29e77210e8
Rename some things in Infocenter ( #1293 )
2024-12-27 17:21:49 -07:00
Christian Semmler
8afa64048b
More BETA matches in MxDiskStreamController ( #1292 )
...
* More BETA matches in `MxDiskStreamController`
* Fix
2024-12-27 21:03:04 +01:00
Christian Semmler
2422d997cf
Match some more MxDiskStreamController functions ( #1291 )
2024-12-27 20:14:16 +01:00
Christian Semmler
a3b191f601
Match MxPresenter::StartAction ( #1290 )
2024-12-27 20:05:22 +01:00
Christian Semmler
d5fdea372b
Match LegoAnimationManager::FUN_10063b90 ( #1289 )
2024-12-27 19:11:25 +01:00
Ramen2X
fb2e9fb5ec
rename MxSmack to MxSmk ( #1288 )
...
* rename MxSmack to MxSmk
* format
2024-12-27 13:00:56 -05:00
Christian Semmler
7d90befd05
Merge remote-tracking branch 'isle/master' into merge-isle-2
2024-12-27 10:48:38 -07:00
Anonymous Maarten
65adfe7d64
More use of SDL ( #47 )
...
* Use SDL_GetPerformance(Counter|Frequency) in MxStopWatch
* Fix flic.h for gcc Linux compiler
* cmake: remove left-over message
* Replace some more stricmp with SDL_strcasecmp
* Pass SDL_Window* to LEGO1.DLL, and pass window events through SDL event handler
* clang-format
* Use SDL_Timer for unknown input dragging events
* Fix naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-27 18:44:14 +01:00
Christian Semmler
669454a194
Use virtual operators in vector.h ( #1287 )
...
* Use virtual operators in vector.h
* Remove public
2024-12-27 18:20:18 +01:00
Christian Semmler
f475d5e196
Match MxTransitionManager::Tickle ( #1286 )
2024-12-27 17:33:20 +01:00
Christian Semmler
fd5f7ad620
Match MxPtrList<LegoNamedPart>::Destroy ( #1285 )
2024-12-26 20:57:30 +01:00
Christian Semmler
667ea3ff82
Various matches with BETA functions ( #1281 )
...
* Match functions to BETA
* Improve `Matrix4::FromQuaternion`
* Improve `Matrix4::ToQuaternion` match
* Fix bug that was fixed in retail
* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
jonschz
70baf8cecc
Fix float constants and conversions ( #1279 )
...
* Fix legoplants warnings, add BETA10 references
* Fix warnings in various header files, improve match
* Fix floats in legoactors.cpp
* Fix `legolocations.cpp`
* fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim ( #1276 )
2024-12-25 18:39:51 +01:00
Christian Semmler
e54bfb5656
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations ( #44 )
...
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL
* Use SDL_GetTicks instead of timeGetTime
* Use MxDSFile::OPEN_READ instead of OF_READ
* Use SDL_IOStream to read bitmaps
* Use SDL_LogXXX instead of OutputDebugString
* Undo mxvideoparam.h change
* Revert "Undo mxvideoparam.h change"
This reverts commit 4a20cf6c46 .
* Fix _MxTrace
* Reapply "Undo mxvideoparam.h change"
This reverts commit b3a09dc520 .
* fix _MxTrace
* Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
* clang-format
* fix msvc build
* MSVC fixed for real now?
* Forgot about d3drm_guid
* Fix naming issue
* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
0f338a882b
Match some list functions in MxStreamController to BETA10 ( #1273 )
2024-12-24 22:42:20 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
...
* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569
Order compilation units according to retail, match and align Score class ( #1271 )
...
* Initial changes for ordering, Score
* Add mxdebug
* Match `Score::Paint`
* Refactor
* Add BETA asserts
* BETA match
2024-12-24 19:38:15 +01:00
Joshua Peisach
bb29d289fe
SkateBoard: name m_unk0x160 -> m_pizzaVisible ( #1269 )
2024-12-24 07:50:37 -07:00
Anonymous Maarten
b4d2ea72af
Fix -Wwrite-strings warnings ( #1267 )
...
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
Christian Semmler
9db0e795f4
merge from isledecomp/isle
2024-12-23 11:29:21 -07:00
Anonymous Maarten
938a5d7f19
Implement MxDisplaySurface::VTable0x34 ( #1264 )
...
* Implement MxDisplaySurface::VTable0x34
* Match
* Remove function count since we got them all
* Update README.md
* Remove emphasis on work-in-progress
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-23 19:18:14 +01:00
Christian Semmler
5ffa91d5fd
Match MxDiskStreamController::FUN_100c7db0 ( #1265 )
...
* Match `MxDiskStreamController::FUN_100c7db0`
* Modern compiler fix
2024-12-23 19:06:45 +01:00
Christian Semmler
69bac21488
Merge remote-tracking branch 'isle/master' into merge
2024-12-23 09:38:55 -07:00
Christian Semmler
1b99d75543
Refactor geom library into geom and shape ( #1263 )
...
* Refactor `geom` library into `geom` and `util`
* Rename to `shape`
2024-12-23 17:25:23 +01:00
Christian Semmler
5b19d7953a
Refactor MxStreamList based lists ( #1260 )
...
* Refactor stream lists
* Fix naming
* Fix header inclusion
* Fix annotations
* Move function definitions to header
* Remove mxstreamprovider.cpp
* Naming
2024-12-23 16:32:16 +01:00
Joshua Peisach
48c327ca5a
Implement MxDisplaySurface::VTable0x2c ( #1262 )
...
* Implement MxDisplaySurface::VTable0x2c
* fix header namespace
* Incorporate improvements from @madebr branch
* Naming
* Naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2024-12-23 16:17:36 +01:00
MS
1f582eb610
Implement MxDisplaySurface::VTable0x24 ( #1261 )
...
* MxDisplaySurface::VTable0x24
* Fix stride/length check in vtable24 and vtable28
2024-12-22 20:21:07 -07:00
Christian Semmler
cbc3d7227e
Implement/match LegoWEGEdge functions ( #1259 )
...
* Implement/match `LegoWEGEdge::VTable0x04`
* Implement/match `LegoWEGEdge::FUN_1009aea0`
* Rename
2024-12-22 19:47:39 +01:00
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables ( #1258 )
...
* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
MS
276ad8d735
MxDSBuffer::ParseChunk to 100% (#1257 )
...
* MxDSBuffer::ParseChunk to 100%
* Restore SUCCESS tests
2024-12-21 20:03:12 -07:00
Christian Semmler
b03de35e30
Further accuracy improvement on LegoNavController::Notify ( #1255 )
...
* Further accuracy improvement on `LegoNavController::Notify`
* Use enum
2024-12-21 23:38:22 +01:00
Christian Semmler
a987533ba1
Fix a bug in LegoNavController, improve accuracy ( #1254 )
...
* Fix a bug in `LegoNavController`, improve accuracy
* Fix
2024-12-21 23:17:45 +01:00
Christian Semmler
fe2a65c8da
Implement/match LegoNavController::Notify ( #1253 )
...
* Implement/match `LegoNavController::Notify`
* Move function
* Add to total function count
* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8
Add LegoOmni::World enum ( #1252 )
2024-12-21 18:08:55 +01:00
jonschz
3e427ab03e
Improve Helicopter::Animate() ( #1251 )
...
* Small improvements
* More improvements
* Small drive-by refactor
* Do not inline `UnknownMx4DPointFloat::FUN_10004520()`
* Fix `Act3Brickster::Animate`
* Fixes
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-21 17:21:22 +01:00
MS
fc93b84655
MxDSBuffer::FUN_100c67b0 100% ( #1250 )
2024-12-21 00:36:57 -07:00
Christian Semmler
5a61cf6566
Move CreateStreamObject to proper location ( #1249 )
2024-12-20 22:15:52 +01:00
Christian Semmler
c9acd9a49f
Minor fixes ( #1248 )
2024-12-20 20:23:01 +01:00
Christian Semmler
6cb01b02ae
64bit fix ( #42 )
2024-12-20 20:13:59 +01:00
Christian Semmler
e73f60e2c6
merge from isle/master
2024-12-20 11:54:06 -07:00
Christian Semmler
2b4f71e17d
Implement/match Act3Cop::FUN_10040360 ( #1247 )
...
* Implement/match `Act3Cop::FUN_10040360`
* Remove comments
* Modern compiler fix
2024-12-20 19:49:18 +01:00
Anonymous Maarten
581ba0f5ae
Implement GroupImpl::Bounds ( #1246 )
...
* Implement/match DeviceImpl::HandleActivate
* Implement/match DeviceImpl::HandlePaint
* Implement GroupImpl::Unknown (71.63%)
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 19:48:31 +01:00
MS
bfc6d460a8
MxDSBuffer::SkipToData to 100% (#1245 )
...
* MxDSBuffer::SkipToData to 100%
* Add blank line
2024-12-20 19:23:24 +01:00
Anonymous Maarten
b338a66a77
Implement GroupImpl::RemoveAll ( #1244 )
...
* Implement GroupImpl::RemoveAll (81.30%)
* Minor improvement
* Add 2 to total function count
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:50:33 +01:00
Anonymous Maarten
6f3f8c2ade
Implement LegoVideoManager::DrawFPS ( #1243 )
...
* Implement LegoVideoManager::DrawFPS
* Implement MxDisplaySurface::FUN_100bc8b0
* Match functions
* type
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:05:40 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0 ( #1242 )
...
* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Ramen2X
4cd4b55ae7
replace directinput joystick APIs with SDL ( #41 )
2024-12-19 19:25:49 -05:00
Anonymous Maarten
a8729dfef6
glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice ( #1241 )
...
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)
* Implement LegoVideoManager::EnableRMDevice
* Implement LegoVideoManager::DisableRMDevice
* clang-format
* Match `LegoVideoManager::EnableRMDevice`
* Remove padding
* Fix naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-19 22:52:33 +01:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0 ( #1240 )
...
* Implement/match `Act3Brickster::FUN_100417c0`
* Move function
* Rename var
* Revert "Rename var"
This reverts commit c9ca75ae7f1d894f976ce6d383d5b4d13ead99a5.
2024-12-19 20:22:34 +01:00
Christian Semmler
d3212a0523
Fix repeating sounds in MxWavePresenter (again) ( #40 )
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* Commit
* Use audio buffer
* Add assert for buffer
* Fix naming
2024-12-18 22:27:29 +01:00
Christian Semmler
18fc084a3f
Match LegoGameState::Load ( #1239 )
2024-12-18 01:10:42 +01:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300 ( #1238 )
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* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate ( #1237 )
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* Implement/match `Act3Brickster::Animate`
* Improve loop
2024-12-17 19:11:47 +01:00
MS
9c951c4974
Implement MxDisplaySurface::DrawTransparentRLE ( #1236 )
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* Implement MxDisplaySurface::DrawTransparentRLE
* ncc fix
2024-12-17 01:07:39 -07:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
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* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
aa3a66cd82
Merge remote-tracking branch 'isle/master'
2024-12-16 14:14:14 -07:00
Christian Semmler
cfa3769abf
Use macros for Seek modes ( #1235 )
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* Use macros for `Seek` modes
* Fix syntax
* Use `OF_READ`
* Add names to skip.yml
* Revert "Add names to skip.yml"
This reverts commit 28b6f577dc0c47070064070f4655a15dab3bda25.
2024-12-16 22:13:52 +01:00
Christian Semmler
874714a40d
Fix repeating sounds in MxWavePresenter ( #35 )
2024-12-16 00:29:41 +01:00
Christian Semmler
3b7e60bdc0
merge from isle/master
2024-12-15 11:59:19 -07:00
Christian Semmler
615c3a5047
Implement/match Act3Cop::Animate ( #1233 )
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* Implement/match `Act3Cop::Animate`
* Fix
2024-12-15 19:48:47 +01:00
Christian Semmler
73b9e9a06f
Fix LegoAct2::Notify ( #1234 )
2024-12-15 19:45:17 +01:00
Christian Semmler
1b4142c6a9
Implement/match Write functions in LegoAnim class ( #1232 )
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* Implement/match `LegoAnim::Write`
* Implement remaining Write functions
* Bump total function count
2024-12-15 18:15:10 +01:00
jonschz
2e7f2edbf1
Implement/match Act3Cop::ParseAction ( #1230 )
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* Implement/match `Act3Cop::ParseAction`
* Fix formatting
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 18:09:29 +01:00
Christian Semmler
661c76c6e0
Implement/match Act3Shark::Animate ( #1231 )
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* Implement/match `Act3Shark::Animate`
* Add BETA annotation
* Raise max functions
* Mark as FUNCTION
2024-12-15 17:18:25 +01:00