isle-portable/LEGO1
2024-12-23 09:38:55 -07:00
..
lego Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
modeldb Use SDL3 for filesystem access (#36) 2024-12-16 22:25:52 +01:00
mxdirectx merge from isle/master 2024-11-29 15:27:01 -07:00
mxgeometry Improve Helicopter::Animate() (#1251) 2024-12-21 17:21:22 +01:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
realtime Implement/match Act3Brickster::FUN_10042300 (#1238) 2024-12-17 23:16:00 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl merge from isle/master 2024-12-20 11:54:06 -07:00
viewmanager Implement Act2Actor::VTable0x70 (#1201) 2024-12-09 22:05:08 +01:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
LegoOmni64.def Add support for building x64 executables (#29) 2024-06-25 18:47:43 -07:00
LegoOmni.def Use SDL3 for filesystem access (#36) 2024-12-16 22:25:52 +01:00
LegoOmni.mingw.def Use SDL3 for filesystem access (#36) 2024-12-16 22:25:52 +01:00
library_msvc.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
library_smack.h MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00