isle-portable/LEGO1
Anonymous Maarten 65adfe7d64
More use of SDL (#47)
* Use SDL_GetPerformance(Counter|Frequency) in MxStopWatch

* Fix flic.h for gcc Linux compiler

* cmake: remove left-over message

* Replace some more stricmp with SDL_strcasecmp

* Pass SDL_Window* to LEGO1.DLL, and pass window events through SDL event handler

* clang-format

* Use SDL_Timer for unknown input dragging events

* Fix naming

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-27 18:44:14 +01:00
..
lego More use of SDL (#47) 2024-12-27 18:44:14 +01:00
modeldb Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
mxdirectx More use of SDL (#47) 2024-12-27 18:44:14 +01:00
mxgeometry Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni More use of SDL (#47) 2024-12-27 18:44:14 +01:00
realtime Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl merge from isle/master 2024-12-20 11:54:06 -07:00
viewmanager Merge remote-tracking branch 'isle/master' into isle-merge 2024-12-25 08:56:17 -07:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
lego1_export.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
library_msvc.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
library_smack.h MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00