..
lego
Use SDL_KeyCode in LEGO1.dll ( #51 )
2024-12-29 18:56:47 +01:00
modeldb
Use SDL3 functions in more locations ( #44 )
2024-12-24 18:04:46 -07:00
mxdirectx
Even more SDL usage ( #49 )
2024-12-28 16:52:34 +01:00
mxgeometry
Various matches with BETA functions ( #1281 )
2024-12-25 22:05:28 +01:00
mxstl
Implement LegoPathController::FUN_10048310 ( #1192 )
2024-12-06 20:50:40 +01:00
omni
Merge remote-tracking branch 'isle/master' into isle-merge3
2024-12-29 09:21:06 -07:00
realtime
Use virtual operators in vector.h ( #1287 )
2024-12-27 18:20:18 +01:00
res
Support building isle with modern MSVC + msys2 ( #421 )
2024-01-10 23:34:32 +01:00
tgl
Merge remote-tracking branch 'isle/master' into isle-merge3
2024-12-29 09:21:06 -07:00
viewmanager
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
define.cpp
Implement/match LegoRaceActor ( #1072 )
2024-08-02 22:29:21 -07:00
define.h
Implement/match LegoRaceActor ( #1072 )
2024-08-02 22:29:21 -07:00
lego1_export.h
Use SDL3 functions in more locations ( #44 )
2024-12-24 18:04:46 -07:00
library_msvc.h
Various matches with BETA functions ( #1281 )
2024-12-25 22:05:28 +01:00
library_smack.h
MxSmack::LoadHeader ( #1080 )
2024-08-07 20:19:12 -07:00
main.cpp
Spinoff some sources to static libraries ( #484 )
2024-01-24 21:16:29 -05:00