Commit Graph

  • 56384faeba
    Added DOS and FreeBSD mentions to the README (#810) master continuous Denilson Sá Maia 2026-05-25 04:50:13 +0200
  • 03a659210c
    Added DOS and FreeBSD mentions to the README Denilson Sá Maia 2026-05-25 04:25:35 +0200
  • a1ff58b155
    ci: suffix debug-build artifacts to avoid release filename collision (#808) foxtacles 2026-05-17 14:52:22 -0700
  • 3877d807cc
    Remove leftover ISLE_DEBUG=OFF from emscripten Dockerfile and flatpak manifest Christian Semmler 2026-05-17 14:34:06 -0700
  • ce9861af00
    ci: drop Debug matrix entries and replace ISLE_DEBUG with ISLE_CITRO3D_DEBUG Christian Semmler 2026-05-17 14:33:25 -0700
  • 0a590b3c51
    ci: suffix debug-build artifacts to avoid release filename collision Christian Semmler 2026-05-17 13:49:06 -0700
  • 9e82c461dd
    Fix ROI UAF cluster and bump Emscripten INITIAL_MEMORY to 128 MB (#807) foxtacles 2026-05-17 13:11:38 -0700
  • c1e80ee416
    Fix ROI UAF cluster and bump Emscripten INITIAL_MEMORY to 128 MB Christian Semmler 2026-05-17 12:42:06 -0700
  • 298e02b858
    Merge remote-tracking branch 'isle/master' Christian Semmler 2026-05-15 15:21:08 -0700
  • 2614373c8b
    Fix NCC bug with union members (#1755) foxtacles 2026-05-15 15:20:30 -0700
  • 629d2cf96a
    Merge remote-tracking branch 'isle/master' Christian Semmler 2026-05-15 13:39:14 -0700
  • 41f8fca9c2
    Match Vector4::SetMatrixProduct (#1754) foxtacles 2026-05-15 13:35:45 -0700
  • 68a6460407
    Fix valgrind warnings (#806) Anonymous Maarten 2026-05-15 22:20:35 +0200
  • 3ae21fd25f Initialize members to avoid uninitialized member accesses Anonymous Maarten 2026-05-15 21:01:42 +0200
  • fe2f8be642 Avoid ::strcpy of uninitialized WorldContainer::m_key Anonymous Maarten 2026-05-15 21:00:39 +0200
  • 7752603257 SDL_Event::timestamp must be initialized to zero or current time. Zero the complete struct to be safe. Anonymous Maarten 2026-05-15 20:59:53 +0200
  • fdbe9a8705
    Rescale save-loaded textures to runtime texture dimensions (#805) foxtacles 2026-05-14 18:45:40 -0700
  • 9664b7853b
    ci: bump Android SDL3 download + Xbox One generator for VS 18 Christian Semmler 2026-05-14 18:27:15 -0700
  • 5d9f92a029
    Rescale save-loaded textures to runtime texture dimensions Christian Semmler 2026-05-14 18:10:09 -0700
  • 8c8559452d
    3dfx Glide renderer (#800) Anders Jenbo 2026-05-04 21:30:03 +0200
  • 28a77e1c60 Glide renderer Anders Jenbo 2026-05-02 13:32:36 +0200
  • 9997e45fa0
    DOS port (#799) Anders Jenbo 2026-05-04 01:25:27 +0200
  • 117a201e55 Add back 8bit rendering and also DOS support Anders Jenbo 2026-05-01 23:16:23 +0200
  • c1b42df073 Support building isle as DOS app Anonymous Maarten 2026-04-24 08:20:07 +0200
  • b7e1d62e09
    Vita: include <limits> for paf header transitive use (#801) foxtacles 2026-05-02 09:02:46 -0700
  • d88b4a6811
    Vita: force <limits> first in app.cpp Christian Semmler 2026-05-02 08:45:51 -0700
  • 99c89b5183
    Vita: include <limits> for paf header transitive use Christian Semmler 2026-05-02 08:37:47 -0700
  • 2c7a7d2f2c
    Aggregate CI fixes (#1753) foxtacles 2026-04-25 13:44:14 -0700
  • 919ede5428
    Update isle progress pipeline (#1752) foxtacles 2026-04-25 08:20:40 -0700
  • 57dfd0adde
    Emscripten: fix WebGL test (#798) foxtacles 2026-04-15 20:26:41 -0700
  • e2eb8e663a
    Fix GH action Christian Semmler 2026-04-15 20:07:24 -0700
  • 6cd3e1d1d7
    Emscripten: fix WebGL test Christian Semmler 2026-04-15 20:02:24 -0700
  • 781b846a2c
    Fix Wayland crash during SDL3 GPU device enumeration (#773) (#795) foxtacles 2026-04-05 16:53:27 -0700
  • 243cdbd856
    Fix Wayland crash during SDL3 GPU device enumeration (#773) Christian Semmler 2026-04-05 13:49:12 -0700
  • e82c09bb65
    Build both debug and release Android APKs in CI (#794) foxtacles 2026-04-05 13:40:40 -0700
  • e05a741840
    Fix use-after-free in LegoCharacterManager::ReleaseActor (#214) (#793) foxtacles 2026-04-05 13:26:37 -0700
  • 89267e0133 Build both debug and release Android APKs in CI Christian Semmler 2026-04-05 13:22:24 -0700
  • bb5daa17d2 Fix use-after-free in LegoCharacterManager::ReleaseActor (#214) Christian Semmler 2026-04-05 13:09:04 -0700
  • b3e73aa675
    Fix null pointer dereference in MxCompositeMediaPresenter::StartingTickle (#792) foxtacles 2026-04-05 11:58:24 -0700
  • 2e7164b65a Fix null pointer dereference in MxCompositeMediaPresenter::StartingTickle Christian Semmler 2026-04-05 11:32:02 -0700
  • 375c496791
    Add rabbits extension with two animated rabbits on the mountain top (#791) foxtacles 2026-04-05 10:43:43 -0700
  • eec507cda8
    Merge branch 'master' into rabbits foxtacles 2026-04-05 10:23:34 -0700
  • 45ef140e05 Add rabbits extension with two animated rabbits on the mountain top Christian Semmler 2026-04-05 09:53:11 -0700
  • 8215544b02
    Fix Docker build failure due to missing .git directory (#790) foxtacles 2026-04-05 08:42:52 -0700
  • 103f2ce813
    Fix Docker build failure due to missing .git directory Christian Semmler 2026-04-05 08:22:24 -0700
  • 7b114bbe59
    Add multiplayer extension (#789) foxtacles 2026-04-05 08:13:15 -0700
  • 3c1d6d36ef
    Fix ROI name collision causing dangling pointers in NPC locomotion roiMaps Christian Semmler 2026-04-04 10:07:12 -0700
  • 2a55d065f9
    Only regenerate emscripten version files when git state changes Christian Semmler 2026-04-04 09:17:16 -0700
  • 09d8360370
    Merge branch 'master' into multiplayer-next foxtacles 2026-04-04 08:38:19 -0700
  • cecade7677
    Make PTATCAM track spectator ROI instead of camera in ScenePlayer Christian Semmler 2026-04-03 21:24:27 -0700
  • f7e2dd41ef
    Allow spectator to play click animation during scene playback Christian Semmler 2026-04-03 21:10:44 -0700
  • ac4cd6b979
    Fix crash when performer's child ROIs are left dangling in ScenePlayer Christian Semmler 2026-04-03 20:42:41 -0700
  • 3cf1a38600
    Fix use-after-free crash in ScenePlayer when remote player disconnects mid-animation Christian Semmler 2026-04-03 20:37:04 -0700
  • 11bf290396
    Fix animation system to work when host is outside ISLE world Christian Semmler 2026-04-03 20:21:02 -0700
  • b3f882f340
    Add FreeBSD CI job (#787) itsrealdaemon 2026-04-03 18:26:58 -0500
  • 90d11d98e0
    Add multiplayer extension Christian Semmler 2026-04-02 17:24:17 -0700
  • 80b73c0d4b Add X11 and ALSA dependencies to FreeBSD CI realdaemon 2026-04-03 17:41:16 -0500
  • ed1145fbea Add git to FreeBSD CI dependencies realdaemon 2026-04-03 15:49:38 -0500
  • fa5787a077 Add artifact upload to FreeBSD CI job realdaemon 2026-04-03 14:18:08 -0500
  • 5ce8c4a2e0 Add FreeBSD CI job realdaemon 2026-04-03 13:51:57 -0500
  • 7e4a86fb39
    Add third person camera extension (#786) foxtacles 2026-03-30 16:00:07 -0700
  • 3d7bbdf0ae
    Add third person camera extension Christian Semmler 2026-03-29 08:03:41 -0700
  • f17f0e6da4
    Fix PTATCAM parsing: accept colon separator from SI extra data Christian Semmler 2026-03-28 18:29:01 -0700
  • 0f600ee29a
    Fix incomplete type error for Lego3DManager on Switch build Christian Semmler 2026-03-28 18:28:52 -0700
  • 0c986aff2a
    Add multi-world animation support (ACT2/ACT3) Christian Semmler 2026-03-28 18:07:37 -0700
  • e61f47abb2
    Fix LegoROI forward declaration resolving to wrong namespace Christian Semmler 2026-03-28 15:22:00 -0700
  • f7947e1720
    Refactor extensions: DRY, named constants, and cleanup Christian Semmler 2026-03-28 15:08:23 -0700
  • af80f161d6
    Suppress build exit camera animations in multiplayer Christian Semmler 2026-03-28 14:44:33 -0700
  • 8413647463
    Fix local player name bubble not following large vehicles Christian Semmler 2026-03-28 14:30:18 -0700
  • 39ee0b33d5
    Fix row-major matrix multiplication order in hierarchical ROI transforms Christian Semmler 2026-03-28 14:27:34 -0700
  • b566ddaea8
    Decouple SI extraction from Animation::Loader into reusable SIReader Christian Semmler 2026-03-28 14:19:24 -0700
  • 05716eb94f
    WIP Christian Semmler 2026-03-28 13:26:13 -0700
  • e57164d345
    Fix use-after-free crash and misaligned protocol access Christian Semmler 2026-03-28 11:04:06 -0700
  • f3c6d90cf1
    Fix inaccurate comment: vehicle arrays contain VehicleState, not bool Christian Semmler 2026-03-28 10:34:08 -0700
  • 3396d42db8
    Fix vehicle filter bug and refactor: wrong index space in GetCharacterVehicleId Christian Semmler 2026-03-28 10:33:07 -0700
  • aa9df3370b
    WIP: Filter animations by vehicle eligibility Christian Semmler 2026-03-28 10:05:55 -0700
  • 964013203a
    Add 6 prop-only animations and scene ROI cloning for missing models Christian Semmler 2026-03-27 18:56:04 -0700
  • 734623cdd7
    Reclassify animations based on performer mask instead of character index Christian Semmler 2026-03-27 17:50:44 -0700
  • 2bdbb594da
    Fix catalog actor index Christian Semmler 2026-03-27 16:42:44 -0700
  • f92967735f
    Support concurrent animation playback by independent player groups Christian Semmler 2026-03-27 15:57:12 -0700
  • 343610ece5 Fix phoneme playback and lower background audio during animations Christian Semmler 2026-03-27 15:30:23 -0700
  • 7566d5c468
    Skip LMB hold threshold for immediate movement when RMB is held Christian Semmler 2026-03-27 13:27:21 -0700
  • c2901d1226
    Suppress pizzeria clicks in multiplayer Christian Semmler 2026-03-27 11:43:51 -0700
  • 32b2834c0b
    Remove dead code hiding spectator ROIs during camera animations Christian Semmler 2026-03-27 11:18:28 -0700
  • 32fd90d804
    Support multiple overlapping locations for scene animation eligibility Christian Semmler 2026-03-27 10:42:14 -0700
  • 892fb808b6
    Fix animation audio playing ~1.5x too fast with 3D sound enabled Christian Semmler 2026-03-26 19:33:32 -0700
  • 08f44b9a93
    Fix infinite reconnection loop caused by stale WebSocket onclose events Christian Semmler 2026-03-24 17:25:06 -0700
  • 74d9f76f12 Use new_sqlite_classes for Durable Object migrations Christian Semmler 2026-03-23 18:40:30 -0700
  • 0f2ec86f47
    Add public room registry and extract shared CORS headers Christian Semmler 2026-03-23 17:41:40 -0700
  • 99c871ab16
    Nick bricks memories (#21) foxtacles 2026-03-23 15:46:16 -0700
  • 9a20bd42d1
    Merge branch 'master' into multiplayer Christian Semmler 2026-03-23 15:43:28 -0700
  • 82a7ead84a
    Merge remote-tracking branch 'isle/master' Christian Semmler 2026-03-23 15:43:10 -0700
  • 6011de37da
    Add missing character name (#1751) foxtacles 2026-03-23 15:42:05 -0700
  • 0091d0d4d3
    Remove msys2 mingw32 CI job (#783) foxtacles 2026-03-23 15:41:02 -0700
  • 5a60c07fbf
    Only run CI on push to master, use pull_request for branches Christian Semmler 2026-03-23 15:05:57 -0700
  • 7e53901825
    Remove msys2 mingw32 CI job Christian Semmler 2026-03-23 15:02:09 -0700
  • 647bd28a07
    Claude/npc animations local playback (#20) foxtacles 2026-03-21 14:40:15 -0700
  • 7bb9022190
    Drop unnecessary SQLite storage from GameRoom Durable Object Christian Semmler 2026-03-17 16:45:55 -0700
  • 138cbcf6a3
    Add LMB forward movement to third person camera Christian Semmler 2026-03-16 17:44:05 -0700
  • 982957ee5e
    Add WebSocket reconnection with exponential backoff Christian Semmler 2026-03-16 13:34:45 -0700