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https://github.com/isledecomp/isle-portable.git
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Clear unknowns in CarRace (#1707)
* Clear unknowns in `Carrace` * Clear unknowns in `CarRace` --------- Co-authored-by: Florian Kaiser <mail@floriankaiser.org>
This commit is contained in:
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e7a15d7270
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c0c56be530
@ -66,22 +66,22 @@ class CarRace : public LegoRace {
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// FUNCTION: BETA10 0x100f16f0
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void SetSkeleton(RaceSkel* p_skeleton) { m_skeleton = p_skeleton; }
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void FUN_10017820(MxS32 p_param1, MxS16 p_param2);
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void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
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// SYNTHETIC: LEGO1 0x10016c70
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// CarRace::`scalar deleting destructor'
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private:
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static MxS32 g_unk0x100d5d10[];
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static MxS32 g_unk0x100d5d30[];
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static MxS32 g_unk0x100d5d40[];
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static MxS32 g_unk0x100d5d50[];
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static MxS32 g_unk0x100d5d60[];
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static MxS32 g_introAnimations[];
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static MxS32 g_studsWinsAnimations[];
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static MxS32 g_studsLoosesAnimation[];
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static MxS32 g_rhodaWinsAnimations[];
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static MxS32 g_rhodaLoosesAnimation[];
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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MxS32 m_unk0x14c; // 0x14c
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RaceSkel* m_skeleton; // 0x150
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MxS32 m_introAnimation; // 0x144
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MxS32 m_firstFinishAnimation; // 0x148
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MxS32 m_secondFinishAnimation; // 0x14c
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RaceSkel* m_skeleton; // 0x150
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};
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#endif // CARRACE_H
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@ -87,7 +87,7 @@ class LegoGameState {
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e_carrace,
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e_carraceExterior,
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e_racecarbuildExited,
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e_unk21,
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e_carraceFinished,
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e_pizzeriaExterior,
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e_unk23,
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e_unk24,
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@ -271,7 +271,7 @@ void IslePathActor::RegisterSpawnLocations()
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JukeboxScript::c_CentralNorthRoad_Music
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);
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g_spawnLocations[9] = SpawnLocation(
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LegoGameState::e_unk21,
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LegoGameState::e_carraceFinished,
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g_isleScript,
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0,
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"INT62",
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@ -874,7 +874,7 @@ void LegoGameState::SwitchArea(Area p_area)
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case e_jetskibuildExited:
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case e_carraceExterior:
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case e_racecarbuildExited:
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case e_unk21:
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case e_carraceFinished:
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case e_pizzeriaExterior:
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case e_garageExterior:
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case e_hospitalExterior:
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@ -25,7 +25,7 @@
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DECOMP_SIZE_ASSERT(CarRace, 0x154)
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// GLOBAL: LEGO1 0x100d5d10
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MxS32 CarRace::g_unk0x100d5d10[] = {
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MxS32 CarRace::g_introAnimations[] = {
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CarraceScript::c_srt001sl_RunAnim,
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CarraceScript::c_srt002sl_RunAnim,
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CarraceScript::c_srt003sl_RunAnim,
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@ -37,7 +37,7 @@ MxS32 CarRace::g_unk0x100d5d10[] = {
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};
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// GLOBAL: LEGO1 0x100d5d30
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MxS32 CarRace::g_unk0x100d5d30[] = {
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MxS32 CarRace::g_studsWinsAnimations[] = {
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CarraceScript::c_srt011sl_RunAnim,
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CarraceScript::c_srt012sl_RunAnim,
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CarraceScript::c_srt013sl_RunAnim,
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@ -45,15 +45,15 @@ MxS32 CarRace::g_unk0x100d5d30[] = {
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};
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// GLOBAL: LEGO1 0x100d5d40
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MxS32 CarRace::g_unk0x100d5d40[] =
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MxS32 CarRace::g_studsLoosesAnimation[] =
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{CarraceScript::c_srt015sl_RunAnim, CarraceScript::c_srt016sl_RunAnim, CarraceScript::c_srt017sl_RunAnim};
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// GLOBAL: LEGO1 0x100d5d50
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MxS32 CarRace::g_unk0x100d5d50[] =
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MxS32 CarRace::g_rhodaWinsAnimations[] =
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{CarraceScript::c_srt007rh_RunAnim, CarraceScript::c_srt008rh_RunAnim, CarraceScript::c_srt009rh_RunAnim};
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// GLOBAL: LEGO1 0x100d5d60
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MxS32 CarRace::g_unk0x100d5d60[] =
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MxS32 CarRace::g_rhodaLoosesAnimation[] =
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{CarraceScript::c_srt010rh_RunAnim, CarraceScript::c_srt011rh_RunAnim, CarraceScript::c_srt012rh_RunAnim};
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// GLOBAL: LEGO1 0x100f0c70
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@ -65,7 +65,7 @@ const LegoChar* g_strCRCFRNTY6 = "C_RCFRNTY6";
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const LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
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// GLOBAL: LEGO1 0x100f0c7c
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MxS32 g_unk0x100f0c7c = 2;
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MxS32 g_lapsCount = 2;
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// FUNCTION: LEGO1 0x10016a90
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// FUNCTION: BETA10 0x100c82e8
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@ -97,15 +97,15 @@ MxResult CarRace::Create(MxDSAction& p_dsAction)
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m_raceState = raceState;
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m_act1State->m_state = Act1State::e_transitionToRacecar;
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m_unk0x144 = -1;
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m_unk0x148 = -1;
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m_unk0x14c = -1;
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m_introAnimation = -1;
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m_firstFinishAnimation = -1;
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m_secondFinishAnimation = -1;
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LegoRaceCar::InitSoundIndices();
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MxS32 streamId =
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MxS32 raceCarDashboardStreamId =
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DuneBuggy::GetColorOffset(g_strCRCEDGEY0) + (DuneBuggy::GetColorOffset(g_strCRCFRNTY6) * 5 + 15) * 2;
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InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
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InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
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InvokeAction(Extra::e_start, m_atomId, CarraceScript::c_RaceCarDashboard, NULL);
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return result;
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@ -127,10 +127,10 @@ void CarRace::ReadyWorld()
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AnimationManager()->Resume();
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Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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m_unk0x144 = g_unk0x100d5d10[rand() & 7];
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m_introAnimation = g_introAnimations[rand() & 7];
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AnimationManager()
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->FUN_10060dc0(m_unk0x144, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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->FUN_10060dc0(m_introAnimation, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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m_opponent1Locator = (MxStillPresenter*) Find("MxPresenter", "CarLocator2");
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m_opponent1Locator->SetPosition(m_progressBarRect.GetLeft(), m_progressBarRect.GetTop());
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@ -150,7 +150,7 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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MxDSAction* action = p_param.GetAction();
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MxU32 objectId = action->GetObjectId();
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if (m_unk0x144 == objectId) {
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if (m_introAnimation == objectId) {
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InvokeAction(Extra::e_start, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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result = 1;
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}
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@ -162,11 +162,20 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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VariableTable()->SetVariable(g_raceState, g_racing);
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result = 1;
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}
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else if (m_unk0x148 == objectId) {
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AnimationManager()
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->FUN_10060dc0(m_unk0x14c, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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else if (m_firstFinishAnimation == objectId) {
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AnimationManager()->FUN_10060dc0(
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m_secondFinishAnimation,
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NULL,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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FALSE,
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TRUE
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);
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}
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else if (m_unk0x14c == objectId) {
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else if (m_secondFinishAnimation == objectId) {
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NotificationManager()->Send(this, MxNotificationParam());
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}
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}
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@ -185,7 +194,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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MxS32 paramData = p_param.GetData();
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switch (sender->GetEntityId()) {
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case 10:
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case CarraceScript::c_UserCar_Actor:
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if (paramData <= m_playerLastPathStruct || paramData >= m_playerLastPathStruct + 5) {
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break;
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}
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@ -195,7 +204,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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sprintf(
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buffer,
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"%g",
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0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_unk0x100f0c7c * 20.0)
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0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_lapsCount * 20.0)
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);
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VariableTable()->SetVariable("DISTANCE", buffer);
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@ -203,7 +212,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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m_playerLastPathStruct = 0;
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m_playerLaps++;
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if (g_unk0x100f0c7c == m_playerLaps) {
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if (g_lapsCount == m_playerLaps) {
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VariableTable()->SetVariable(g_raceState, "");
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m_mapsLocators[0]->Mute(TRUE);
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@ -220,28 +229,28 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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RemoveActor(m_mapsLocators[2]);
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m_mapsLocators[2]->ClearMaps();
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MxS32 position;
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MxS32 score;
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if (m_opponent1Laps < m_playerLaps && m_opponent2Laps < m_playerLaps) {
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position = 3;
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m_unk0x148 = g_unk0x100d5d40[rand() % 3];
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m_unk0x14c = g_unk0x100d5d60[rand() % 3];
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score = 3;
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m_firstFinishAnimation = g_studsLoosesAnimation[rand() % 3];
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m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
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}
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else if (m_opponent1Laps < m_playerLaps || m_opponent2Laps < m_playerLaps) {
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position = 2;
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if (m_opponent1Laps == g_unk0x100f0c7c) {
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m_unk0x148 = g_unk0x100d5d30[rand() % 4];
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m_unk0x14c = g_unk0x100d5d60[rand() % 3];
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score = 2;
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if (m_opponent1Laps == g_lapsCount) {
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m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
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m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
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}
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else {
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m_unk0x148 = g_unk0x100d5d50[rand() % 3];
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m_unk0x14c = g_unk0x100d5d40[rand() % 3];
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m_firstFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
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m_secondFinishAnimation = g_studsLoosesAnimation[rand() % 3];
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}
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}
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else {
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position = 1;
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m_unk0x148 = g_unk0x100d5d30[rand() % 4];
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m_unk0x14c = g_unk0x100d5d50[rand() % 3];
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score = 1;
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m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
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m_secondFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
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}
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InputManager()->DisableInputProcessing();
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@ -253,14 +262,14 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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m_raceState->m_state = RaceState::e_finished;
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RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
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raceState->m_lastScore = position;
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raceState->m_lastScore = score;
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if (raceState->m_score < (MxS16) position) {
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raceState->m_score = position;
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if (raceState->m_score < (MxS16) score) {
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raceState->m_score = score;
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}
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AnimationManager()->FUN_10060dc0(
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m_unk0x148,
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m_firstFinishAnimation,
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NULL,
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TRUE,
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LegoAnimationManager::e_unk0,
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@ -276,19 +285,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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}
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break;
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case 11:
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case CarraceScript::c_Studs_Actor:
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if (paramData <= m_opponent1LastPathStruct || paramData >= m_opponent1LastPathStruct + 5) {
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break;
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}
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FUN_10017820(11, paramData);
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SetProgressPosition(CarraceScript::c_Studs_Actor, paramData);
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m_opponent1LastPathStruct = paramData;
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if (m_opponent1LastPathStruct == 0x14) {
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m_opponent1LastPathStruct = 0;
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m_opponent1Laps++;
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if (g_unk0x100f0c7c == m_opponent1Laps) {
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if (g_lapsCount == m_opponent1Laps) {
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m_mapsLocators[1]->SetMaxLinearVel(-1.0);
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RemoveActor(m_mapsLocators[1]);
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m_mapsLocators[1]->ClearMaps();
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@ -303,19 +312,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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}
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break;
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case 12:
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case CarraceScript::c_Rhoda_Actor:
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if (paramData <= m_opponent2LastPathStruct || paramData >= m_opponent2LastPathStruct + 5) {
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break;
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}
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FUN_10017820(12, paramData);
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SetProgressPosition(CarraceScript::c_Rhoda_Actor, paramData);
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m_opponent2LastPathStruct = paramData;
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if (m_opponent2LastPathStruct == 0x14) {
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m_opponent2LastPathStruct = 0;
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m_opponent2Laps++;
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if (g_unk0x100f0c7c == m_opponent2Laps) {
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if (g_lapsCount == m_opponent2Laps) {
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m_mapsLocators[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_mapsLocators[2]);
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m_mapsLocators[2]->ClearMaps();
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@ -377,7 +386,7 @@ MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
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MxLong CarRace::HandleType0Notification(MxNotificationParam&)
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{
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if (m_raceState->m_state == RaceState::e_finished) {
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m_destLocation = LegoGameState::e_unk21;
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m_destLocation = LegoGameState::e_carraceFinished;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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@ -385,28 +394,28 @@ MxLong CarRace::HandleType0Notification(MxNotificationParam&)
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}
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// FUNCTION: LEGO1 0x10017820
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void CarRace::FUN_10017820(MxS32 p_param1, MxS16 p_param2)
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void CarRace::SetProgressPosition(MxS32 p_actorId, MxS16 p_progress)
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{
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MxS32 local4;
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MxS32 laps;
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MxStillPresenter* presenter;
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MxS32 x, y;
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if (p_param1 == 11) {
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if (p_actorId == CarraceScript::c_Studs_Actor) {
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presenter = m_opponent1Locator;
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local4 = m_opponent1Laps;
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laps = m_opponent1Laps;
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}
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else if (p_param1 == 12) {
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else if (p_actorId == CarraceScript::c_Rhoda_Actor) {
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presenter = m_opponent2Locator;
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local4 = m_opponent2Laps;
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laps = m_opponent2Laps;
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}
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if (presenter) {
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x = m_progressBarRect.GetLeft() + 0.5 +
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(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (local4 * 20.0 + p_param2) /
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(g_unk0x100f0c7c * 20.0);
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(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (laps * 20.0 + p_progress) /
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(g_lapsCount * 20.0);
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y = m_progressBarRect.GetTop() + 0.5 +
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(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (local4 * 20.0 + p_param2) /
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(g_unk0x100f0c7c * 20.0);
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(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (laps * 20.0 + p_progress) /
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(g_lapsCount * 20.0);
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presenter->SetPosition(x, y);
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}
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@ -765,7 +765,7 @@ void Isle::Enable(MxBool p_enable)
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GameState()->m_currentArea = LegoGameState::e_carraceExterior;
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((IslePathActor*) UserActor())
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->SpawnPlayer(
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LegoGameState::e_unk21,
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LegoGameState::e_carraceFinished,
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FALSE,
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IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
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);
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