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cmake: set install runpath (#767)
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@ -812,6 +812,12 @@ if (NOT (NINTENDO_3DS OR WINDOWS_STORE OR VITA))
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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BUNDLE DESTINATION "."
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)
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if(APPLE)
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elseif(UNIX)
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set(rel_libpath "${CMAKE_INSTALL_FULL_LIBDIR}")
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cmake_path(RELATIVE_PATH rel_libpath BASE_DIRECTORY "${CMAKE_INSTALL_FULL_BINDIR}")
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set_property(TARGET isle ${install_extra_targets} APPEND PROPERTY INSTALL_RPATH "$ORIGIN/${rel_libpath}")
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endif()
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endif()
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if (ISLE_BUILD_CONFIG)
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if(WIN32)
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