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lego
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replace directinput joystick APIs with SDL (#41)
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2024-12-19 19:25:49 -05:00 |
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modeldb
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Use SDL3 for filesystem access (#36)
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2024-12-16 22:25:52 +01:00 |
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mxdirectx
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merge from isle/master
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2024-11-29 15:27:01 -07:00 |
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mxgeometry
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Implement/match LegoPlantManager::FUN_10026410 (#1223)
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2024-12-14 16:35:08 +01:00 |
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mxstl
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Implement LegoPathController::FUN_10048310 (#1192)
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2024-12-06 20:50:40 +01:00 |
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omni
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Fix repeating sounds in MxWavePresenter (again) (#40)
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2024-12-18 22:27:29 +01:00 |
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realtime
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Implement/match Act3Ammo::Animate (#1221)
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2024-12-13 22:56:26 +01:00 |
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res
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Support building isle with modern MSVC + msys2 (#421)
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2024-01-10 23:34:32 +01:00 |
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tgl
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merge from isle/master
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2024-11-29 15:27:01 -07:00 |
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viewmanager
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Implement Act2Actor::VTable0x70 (#1201)
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2024-12-09 22:05:08 +01:00 |
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define.cpp
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Implement/match LegoRaceActor (#1072)
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2024-08-02 22:29:21 -07:00 |
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define.h
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Implement/match LegoRaceActor (#1072)
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2024-08-02 22:29:21 -07:00 |
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LegoOmni64.def
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Add support for building x64 executables (#29)
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2024-06-25 18:47:43 -07:00 |
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LegoOmni.def
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Use SDL3 for filesystem access (#36)
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2024-12-16 22:25:52 +01:00 |
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LegoOmni.mingw.def
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Use SDL3 for filesystem access (#36)
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2024-12-16 22:25:52 +01:00 |
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library_msvc.h
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Clean up unused annotations to reduce errors (#1177)
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2024-11-29 22:31:37 +01:00 |
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library_smack.h
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MxSmack::LoadHeader (#1080)
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2024-08-07 20:19:12 -07:00 |
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main.cpp
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Spinoff some sources to static libraries (#484)
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2024-01-24 21:16:29 -05:00 |