Commit Graph

275 Commits

Author SHA1 Message Date
olebeck
f7d7a2007b Merge remote-tracking branch 'upstream/master' 2025-07-12 12:19:45 +02:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port (#584)
* Extended full screen capabilities for Web port

* Add Emscripten patches

* Add back newline
2025-07-12 03:05:33 +02:00
olebeck
519ca1e1e2 Merge remote-tracking branch 'upstream/master' 2025-07-10 18:36:21 +02:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
9d8cb64a19
Add iOS Port (#566)
*  feat: add ios support

* ⚗️ chore: trying some experiments to make ci working

* ⚗️ chore: is it really ci version problem?

* 💚 fix: it really is just a ci version issue

* 🩹 fix: go as low as possible

* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
olebeck
e2bfc9a759 cmake wrong escape 2025-07-09 18:32:12 +02:00
olebeck
d360fa290b use ifdefs for all d3drm backends, cpack to generate vpk 2025-07-09 18:16:49 +02:00
olebeck
6c8abe85c4 move uic search path 2025-07-09 14:33:03 +02:00
olebeck
2f86133f5d undo moving qt cmake to its own list 2025-07-09 14:05:01 +02:00
olebeck
4c7a44e0f3 Merge remote-tracking branch 'upstream/master' 2025-07-09 13:51:06 +02:00
Christian Semmler
37c6abe3b5
Disable offscreen canvases in case of no WebGL support (#559) 2025-07-08 21:43:34 +02:00
Helloyunho
2761d9985a
Create .app when building/packing macOS (#555) 2025-07-08 19:09:11 +02:00
Korbo
6aeeb520c4
3DS CIA support (#542) 2025-07-08 01:45:49 +02:00
olebeck
0efac83ac5 move CONFIG_vita 2025-07-07 15:02:57 +02:00
olebeck
53e57a0ccb Merge remote-tracking branch 'upstream/master' 2025-07-06 22:24:42 +02:00
olebeck
eea79553d8 move config cmake 2025-07-06 19:04:30 +02:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port (#526)
* chore: update README.md

*  feat: got the audio working

* 🔧 feat: add appxmanifest

* 🩹 fix: remove opengl stuff

* ⚗️ feat: add button support

* ⚗️ chore: try to make less modification from upstream

* 🩹 fix: doesnt compile

*  feat: forcibly draw cursor and map right joystick to cursor

* 🩹 fix: remap joystick

* 🎨 fix: formatting

* 🎨 fix: cmakelists formatting

* 🩹 fix: 3ds build

* 👷 feat: add xbox one ci build

* 💚 fix: github hates xbox series naming

* 💚 fix: dont run cpack for xbox one, vs does that for you

* 💚 fix: xbox one need to use vs as generator

* 💚 fix: please

* 💚 fix: it could be msix not bundle

* 💚 fix: try recursive directory search when upload release

* 🔨 feat: support cpack

* 👷 feat: better packaging

* 💚 fix: ignore if mv fails

* 🔧 feat: add mouse sensitivity config

* 🔥 chore: dont need you

* ⚗️ chore: use d3d11

*  feat: hardware acceleration!!

* 🚸 chore: change default cd path so user can easily copy the assets to xbox

* 🧑‍💻 chore: improve reusability

* 🚨 fix: formatting error

* 🚸 chore: draw cursor by default

* 🎨 chore: cmakelists formatting

* chore: match with upstream

* chore: more matching with upstream

* chore: don't need you

* 🩹 fix: apply changes

* 🔥 fix: we don't need controller map anymore

* 🩹 fix: use isle style include guard

* 🩹 fix: last newline fix

* 👷 chore: use cpack

* 💚 fix: try to fix ci

* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
olebeck
24a2e18c9c Merge remote-tracking branch 'upstream/master' 2025-07-06 01:59:53 +02:00
BagelSketches
9862705232
Added building config.exe with qt dlls on msvc 64-bit builds (#520) 2025-07-05 21:33:19 +02:00
olebeck
3c9c35538c Merge remote-tracking branch 'upstream/master' 2025-07-04 22:02:40 +02:00
olebeck
cc897bb0fa make config app not crash on launch 2025-07-04 01:53:06 +02:00
Helloyunho
0191be7461
Make draw cursor feature work for modern platforms (#480) 2025-07-03 18:05:46 +02:00
olebeck
9909aeae8a add messagebox on vita 2025-07-03 17:11:56 +02:00
olebeck
66c712b0af add sample rco 2025-07-03 12:12:42 +02:00
Li
d6e5ea2ba6 put manual in the right place 2025-07-03 17:00:58 +12:00
Li
44d9db6de5 Update cmake file to include livearea assets 2025-07-03 16:55:07 +12:00
olebeck
33e1a38d72 add config self to vpk 2025-07-02 17:07:26 +02:00
olebeck
ad861254be Merge remote-tracking branch 'upstream/master' 2025-07-02 12:25:01 +02:00
olebeck
c2bea29dfd add base for vita config app 2025-07-02 12:22:20 +02:00
Christian Semmler
e7c7ecf510
Add experimental WebGL support to Emscripten (#440)
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-07-02 06:15:15 +00:00
olebeck
b12d246b3f add vita to dist folder 2025-07-02 03:28:46 +02:00
olebeck
fae97351a5 Merge remote-tracking branch 'upstream/master' 2025-07-02 02:24:36 +02:00
Christian Semmler
1f1787b5ac
Consolidate into a single CMake folder (#469)
* Consolidate into a single CMake folder'

* Remove extra path thing
2025-07-02 00:46:57 +02:00
Joshua Peisach
1ff768935e
3DS Port (#450)
* [WIP] 3ds port

Recommit of everything after the 2d renderer merge

* VERY AWESOME FEATURE FRFR

* Stopped CPU suicide and app crashing for now

* put in Texture3DS function thing

* Fix clear color

* Implement 2D rendering via Citro3D

* Set 3dsx smdh metadata

* Render world content, sort of

* Push mesh dynamically

* Remove Citro3D init hacks

* Clean up Citro3D implementation

* Try to upload meshes and convert matricies

* Fix 3D rendering

* Apply optimizations

* Implement lighting

* Set 3dsx smdh metadata

* Revert "Apply optimizations"

This reverts commit 6660082fef.

* Apply optimizations

* Added a cleaner icon (#4)

* Fix pure buffer clear frames (#9)

* Disable OpenGL on 3DS (#10)

* Fix tiled textures and improve UI image quality (#11)

* Create 3DS default config overrides

* 3ds: implement apt hooks

* remove unused import

* Apply suggestions from code review

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update miniwin/src/d3drm/backends/citro3d/renderer.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Separate 3DS apt hook code + move cmake 3ds into ISLE_BUILD_APP

* miniwin: use citro3dd if debugging

* Optimize texture encoding (#12)

* Cleanup

* Set correct mipmap level for UI textures (#13)

* cpack: include the .3dsx

* Add 3DS CI

* Fix CI

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* syntax

* Refactor c3d renderer (#14)

* Refactor c3d renderer

* format

* Apply suggestions from code review

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

---------

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* n3ds: just distribute the .3dsx

* upload 3dsx

* Skip uploading 3DS artifacts

* Update ci.yml

* Update ci.yml

* Remove extraneous ifdef

---------

Co-authored-by: MaxBrick <maximusbrick@gmail.com>
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
Co-authored-by: Steven <139715581+StevenSYS@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-07-01 02:43:10 +00:00
olebeck
3c548d987c Merge remote-tracking branch 'upstream/master' 2025-06-30 21:10:28 +02:00
Anonymous Maarten
a258a89b1f
cmake: fix typo of architecture used in binary artifact (#455) 2025-06-30 00:06:21 +00:00
Anonymous Maarten
79462824e8
Fix continuous release (#454) 2025-06-29 23:35:24 +00:00
Brenden Davidson
6e7347621c
Flatpak Build Support (#407) 2025-06-29 19:04:08 +00:00
olebeck
2aeeff7d07 remove some unneeded changes 2025-06-28 03:30:03 +02:00
olebeck
a6b90abcca Merge remote-tracking branch 'upstream/master' 2025-06-28 02:47:07 +02:00
VoxelTek
73bab24721
Add Launch Game button to config tool, rename executable to isle-config (#435)
* Add Launch Game option to config tool

* Rename executable from "config" to "isle-config"

* Add error popup if unable to find game executable

* Use one QMessageBox for both Win and *nix

Create one QMessageBox object to use for both Windows and non-Windows platforms. Additionally, set all relevant text during creation of QMessageBox, and show Warning icon as part of message box.

* Add tooltips to save, launch, and exit buttons

* Change "Launch Game" to "Save and Launch"

* Remove unnecessary Windows-specific code
2025-06-26 07:21:11 -07:00
olebeck
06f2179ea1 make gxm renderer work with new d3drm 2025-06-26 02:34:16 +02:00
olebeck
b41e760d9d Merge remote-tracking branch 'upstream/master' 2025-06-25 22:07:25 +02:00
olebeck
d0020a3b9a avoid sdl renderer for vita, seems broken 2025-06-25 21:40:17 +02:00
olebeck
b38091ba1b add gxm renderer (not working with display yet) 2025-06-24 16:36:09 +02:00
Danct12
19fee55333
Shared library support (#404)
This allows isle-portable to be built using shared libraries
provided by the developer's distribution.
2025-06-23 17:20:39 +02:00
olebeck
3f8b36b323 patch sdl3 shaders, got something on screen! 2025-06-22 13:27:21 +02:00
olebeck
cb4fcc55ba select correct renderer for sdl renderer 2025-06-22 12:57:31 +02:00
olebeck
d5f388cf2f use custom pvr apphint 2025-06-22 03:27:22 +02:00
olebeck
907e2697c9 add modules to vpk 2025-06-22 02:58:30 +02:00