Merge remote-tracking branch 'upstream/master'

This commit is contained in:
olebeck 2025-07-06 01:59:53 +02:00
commit 24a2e18c9c
43 changed files with 466 additions and 309 deletions

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@ -36,7 +36,7 @@ jobs:
include:
- { name: 'Linux', os: 'ubuntu-latest', dx5: false, config: true, linux: true, werror: true, clang-tidy: true }
- { name: 'MSVC (x86)', os: 'windows-latest', dx5: true, config: false, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64_x86' }
- { name: 'MSVC (x64)', os: 'windows-latest', dx5: false, config: false, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64' }
- { name: 'MSVC (x64)', os: 'windows-latest', dx5: false, config: true, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64' }
- { name: 'MSVC (arm64)', os: 'windows-latest', dx5: false, config: false, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64_arm64' }
- { name: 'msys2 mingw32', os: 'windows-latest', dx5: false, config: false, mingw: true, werror: true, clang-tidy: true, msystem: 'mingw32', msys-env: 'mingw-w64-i686', shell: 'msys2 {0}' }
- { name: 'msys2 mingw64', os: 'windows-latest', dx5: false, config: true, mingw: true, werror: true, clang-tidy: true, msystem: 'mingw64', msys-env: 'mingw-w64-x86_64', shell: 'msys2 {0}' }
@ -62,6 +62,11 @@ jobs:
${{ matrix.msys-env }}-ninja
${{ matrix.msys-env }}-clang-tools-extra
${{ (matrix.config && format('{0}-qt6-base', matrix.msys-env)) || '' }}
- name: Install Qt
if: ${{ !!matrix.msvc && matrix.config }}
uses: jurplel/install-qt-action@v4
with:
cache: 'true'
- name: Install Linux dependencies (apt-get)
if: ${{ matrix.linux }}

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@ -705,6 +705,25 @@ install(TARGETS isle ${install_extra_targets}
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
)
if (ISLE_BUILD_CONFIG)
if(WIN32)
find_program(WINDEPLOYQT_EXECUTABLE windeployqt)
if(WINDEPLOYQT_EXECUTABLE)
install(CODE "message(STATUS \"Running windeployqt with minimal dependencies\")
execute_process(COMMAND \"${WINDEPLOYQT_EXECUTABLE}\"
\"$<TARGET_FILE:isle-config>\"
--dir QTLibs
--no-compiler-runtime
--no-opengl-sw
--no-system-d3d-compiler
--no-translations
--no-quick-import
)"
)
install(DIRECTORY "Build/QTLibs/" DESTINATION "${CMAKE_INSTALL_BINDIR}")
else()
message(STATUS "windeployqt not found: Qt binaries will not be installed")
endif()
endif()
install(TARGETS isle-config
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
)

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@ -97,6 +97,11 @@ MxS32 g_targetDepth = 16;
// GLOBAL: ISLE 0x410064
MxS32 g_reqEnableRMDevice = FALSE;
MxFloat g_lastJoystickMouseX = 0;
MxFloat g_lastJoystickMouseY = 0;
MxFloat g_lastMouseX = 0;
MxFloat g_lastMouseY = 0;
// STRING: ISLE 0x4101dc
#define WINDOW_TITLE "LEGO®"
@ -156,6 +161,7 @@ IsleApp::IsleApp()
m_maxLod = RealtimeView::GetUserMaxLOD();
m_maxAllowedExtras = m_islandQuality <= 1 ? 10 : 20;
m_transitionType = MxTransitionManager::e_mosaic;
m_cursorSensitivity = 4;
}
// FUNCTION: ISLE 0x4011a0
@ -293,7 +299,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)) {
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_GAMEPAD)) {
char buffer[256];
SDL_snprintf(
buffer,
@ -402,6 +408,8 @@ SDL_AppResult SDL_AppIterate(void* appstate)
if (g_mousemoved) {
g_mousemoved = FALSE;
}
g_isle->MoveVirtualMouseViaJoystick();
}
return SDL_APP_CONTINUE;
@ -483,6 +491,63 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
}
break;
}
case SDL_EVENT_GAMEPAD_BUTTON_DOWN: {
{
if (event->gbutton.button == SDL_GAMEPAD_BUTTON_SOUTH) {
if (InputManager()) {
InputManager()->QueueEvent(c_notificationKeyPress, SDLK_SPACE, 0, 0, SDLK_SPACE);
}
}
if (event->gbutton.button == SDL_GAMEPAD_BUTTON_START) {
if (InputManager()) {
InputManager()->QueueEvent(c_notificationKeyPress, SDLK_ESCAPE, 0, 0, SDLK_ESCAPE);
}
}
}
break;
}
case SDL_EVENT_GAMEPAD_AXIS_MOTION: {
MxS16 axisValue = 0;
if (event->gaxis.value < -8000 || event->gaxis.value > 8000) {
// Ignore small axis values
axisValue = event->gaxis.value;
}
if (event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHTX) {
g_lastJoystickMouseX = ((MxFloat) axisValue) / SDL_JOYSTICK_AXIS_MAX * g_isle->GetCursorSensitivity();
}
else if (event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHTY) {
g_lastJoystickMouseY = ((MxFloat) axisValue) / SDL_JOYSTICK_AXIS_MAX * g_isle->GetCursorSensitivity();
}
else if (event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
if (axisValue != 0) {
g_mousedown = TRUE;
if (InputManager()) {
InputManager()->QueueEvent(
c_notificationButtonDown,
LegoEventNotificationParam::c_lButtonState,
g_lastMouseX,
g_lastMouseY,
0
);
}
}
else {
g_mousedown = FALSE;
if (InputManager()) {
InputManager()->QueueEvent(
c_notificationButtonUp,
LegoEventNotificationParam::c_lButtonState,
g_lastMouseX,
g_lastMouseY,
0
);
}
}
}
break;
}
case SDL_EVENT_MOUSE_MOTION:
#ifdef __EMSCRIPTEN__
if (detectedTouchEvents) {
@ -868,6 +933,8 @@ bool IsleApp::LoadConfig()
iniparser_set(dict, "isle:UseJoystick", m_useJoystick ? "true" : "false");
iniparser_set(dict, "isle:JoystickIndex", SDL_itoa(m_joystickIndex, buf, 10));
iniparser_set(dict, "isle:Draw Cursor", m_drawCursor ? "true" : "false");
SDL_snprintf(buf, sizeof(buf), "%f", m_cursorSensitivity);
iniparser_set(dict, "isle:Cursor Sensitivity", buf);
iniparser_set(dict, "isle:Back Buffers in Video RAM", "-1");
@ -925,6 +992,7 @@ bool IsleApp::LoadConfig()
m_useJoystick = iniparser_getboolean(dict, "isle:UseJoystick", m_useJoystick);
m_joystickIndex = iniparser_getint(dict, "isle:JoystickIndex", m_joystickIndex);
m_drawCursor = iniparser_getboolean(dict, "isle:Draw Cursor", m_drawCursor);
m_cursorSensitivity = iniparser_getdouble(dict, "isle:Cursor Sensitivity", m_cursorSensitivity);
MxS32 backBuffersInVRAM = iniparser_getboolean(dict, "isle:Back Buffers in Video RAM", -1);
if (backBuffersInVRAM != -1) {
@ -1236,3 +1304,27 @@ IDirect3DRMMiniwinDevice* GetD3DRMMiniwinDevice()
}
return d3drmMiniwinDev;
}
void IsleApp::MoveVirtualMouseViaJoystick()
{
if (g_lastJoystickMouseX != 0 || g_lastJoystickMouseY != 0) {
g_mousemoved = TRUE;
g_lastMouseX = SDL_clamp(g_lastMouseX + g_lastJoystickMouseX, 0, 640);
g_lastMouseY = SDL_clamp(g_lastMouseY + g_lastJoystickMouseY, 0, 480);
if (InputManager()) {
InputManager()->QueueEvent(
c_notificationMouseMove,
g_mousedown ? LegoEventNotificationParam::c_lButtonState : 0,
g_lastMouseX,
g_lastMouseY,
0
);
}
if (g_isle->GetDrawCursor()) {
VideoManager()->MoveCursor(Min((MxS32) g_lastMouseX, 639), Min((MxS32) g_lastMouseY, 479));
}
}
}

View File

@ -52,6 +52,7 @@ class IsleApp {
SDL_Cursor* GetCursorNo() { return m_cursorNo; }
MxS32 GetDrawCursor() { return m_drawCursor; }
MxS32 GetGameStarted() { return m_gameStarted; }
MxFloat GetCursorSensitivity() { return m_cursorSensitivity; }
void SetWindowActive(MxS32 p_windowActive) { m_windowActive = p_windowActive; }
void SetGameStarted(MxS32 p_gameStarted) { m_gameStarted = p_gameStarted; }
@ -59,6 +60,7 @@ class IsleApp {
MxResult ParseArguments(int argc, char** argv);
MxResult VerifyFilesystem();
void DetectGameVersion();
void MoveVirtualMouseViaJoystick();
private:
char* m_hdPath; // 0x00
@ -93,6 +95,7 @@ class IsleApp {
const CursorBitmap* m_cursorNoBitmap;
const CursorBitmap* m_cursorCurrentBitmap;
char* m_mediaPath;
MxFloat m_cursorSensitivity;
char* m_iniPath;
MxFloat m_maxLod;

View File

@ -137,11 +137,11 @@ class LegoCarBuild : public LegoWorld {
void FUN_10022f00();
void FUN_10022f30();
void FUN_10023130(MxLong p_x, MxLong p_y);
void FUN_100236d0();
void AddSelectedPartToBuild();
undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
void FUN_100243a0();
undefined4 FUN_10024480(MxActionNotificationParam* p_param);
undefined4 FUN_100244e0(MxLong p_x, MxLong p_y);
undefined4 SelectPartFromMousePosition(MxLong p_x, MxLong p_y);
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
undefined4 FUN_10024890(MxParam* p_param);
@ -184,7 +184,7 @@ class LegoCarBuild : public LegoWorld {
MxU8 m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
Uint64 m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
LegoROI* m_selectedPart; // 0x110
BoundingSphere m_unk0x114; // 0x114
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
@ -202,10 +202,10 @@ class LegoCarBuild : public LegoWorld {
MxS32 m_unk0x290[2]; // 0x290
MxS32 m_unk0x298[2]; // 0x298
MxFloat m_unk0x2a0; // 0x2a0
Mx4DPointFloat m_unk0x2a4; // 0x2a4
Mx4DPointFloat m_unk0x2bc; // 0x2bc
MxBool m_unk0x2d4; // 0x2d4
MxFloat m_unk0x2a0; // 0x2a0
Mx4DPointFloat m_unk0x2a4; // 0x2a4
Mx4DPointFloat m_unk0x2bc; // 0x2bc
MxBool m_selectedPartIsPlaced; // 0x2d4
// variable names verified by BETA10 0x1006b27a
MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc

View File

@ -77,11 +77,11 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
void FUN_10079050(MxS16 p_index);
void SwapNodesByName(LegoChar* p_param1, LegoChar* p_param2);
void InitBuildPlatform();
void FUN_100795d0(LegoChar* p_param);
void FUN_10079680(LegoChar* p_param);
void HideBuildPartByName(LegoChar* p_param);
void ShowBuildPartByName(LegoChar* p_param);
LegoAnimNodeData* FindNodeDataByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
LegoTreeNode* FindNodeByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
void FUN_10079790(const LegoChar* p_name);
void AddPartToBuildByName(const LegoChar* p_name);
void RotateAroundYAxis(MxFloat p_angle);
MxBool FUN_10079c30(const LegoChar* p_name);
MxBool PartIsPlaced(const LegoChar* p_name);

View File

@ -166,8 +166,7 @@ class LegoInputManager : public MxPresenter {
const bool* m_keyboardState;
MxBool m_unk0x195; // 0x195
SDL_JoystickID* m_joyids;
MxS32 m_numJoysticks;
SDL_Joystick* m_joystick;
SDL_Gamepad* m_joystick;
MxS32 m_joystickIndex; // 0x19c
MxBool m_useJoystick; // 0x334
MxBool m_unk0x335; // 0x335

View File

@ -44,21 +44,28 @@ class MxControlPresenter : public MxCompositePresenter {
void EndAction() override; // vtable+0x40
MxBool HasTickleStatePassed(TickleState p_tickleState) override; // vtable+0x48
void Enable(MxBool p_enable) override; // vtable+0x54
virtual void VTable0x6c(MxS16 p_unk0x4e); // vtable+0x6c
virtual void UpdateEnabledChild(MxS16 p_enabledChild); // vtable+0x6c
MxBool FUN_10044480(LegoControlManagerNotificationParam* p_param, MxPresenter* p_presenter);
MxBool FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_presenter);
MxBool Notify(LegoControlManagerNotificationParam* p_param, MxPresenter* p_presenter);
MxBool CheckButtonDown(MxS32 p_x, MxS32 p_y, MxPresenter* p_presenter);
MxS16 GetUnknown0x4e() { return m_unk0x4e; }
MxS16 GetEnabledChild() { return m_enabledChild; }
private:
MxS16 m_unk0x4c; // 0x4c
MxS16 m_unk0x4e; // 0x4e
MxBool m_unk0x50; // 0x50
MxS16 m_unk0x52; // 0x52
MxS16 m_unk0x54; // 0x54
MxS16 m_unk0x56; // 0x56
MxS16* m_states; // 0x58
enum {
e_none,
e_toggle,
e_grid,
e_map,
};
MxS16 m_style; // 0x4c
MxS16 m_enabledChild; // 0x4e
MxBool m_unk0x50; // 0x50
MxS16 m_columnsOrRows; // 0x52
MxS16 m_rowsOrColumns; // 0x54
MxS16 m_stateOrCellIndex; // 0x56
MxS16* m_states; // 0x58
};
// SYNTHETIC: LEGO1 0x100440f0

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@ -131,7 +131,7 @@ void Radio::Stop()
MxControlPresenter* presenter = (MxControlPresenter*) world->Find(world->GetAtomId(), IsleScript::c_Radio_Ctl);
if (presenter) {
presenter->VTable0x6c(0);
presenter->UpdateEnabledChild(0);
}
BackgroundAudioManager()->Stop();

View File

@ -96,9 +96,9 @@ MxS16 LegoCarBuild::g_unk0x100f11cc = -1;
LegoCarBuild::LegoCarBuild()
{
m_unk0x100 = 0;
m_unk0x110 = 0;
m_selectedPart = 0;
m_unk0xf8 = c_unknownminusone;
m_unk0x2d4 = FALSE;
m_selectedPartIsPlaced = FALSE;
m_animPresenter = NULL;
m_ColorBook_Bitmap = NULL;
m_Yellow_Ctl = NULL;
@ -138,7 +138,7 @@ LegoCarBuild::LegoCarBuild()
LegoCarBuild::~LegoCarBuild()
{
m_unk0x100 = 0;
m_unk0x110 = NULL;
m_selectedPart = NULL;
if (m_animPresenter) {
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
@ -291,7 +291,7 @@ void LegoCarBuild::InitPresenters()
// FUNCTION: LEGO1 0x10022f00
void LegoCarBuild::FUN_10022f00()
{
if (m_unk0x110) {
if (m_selectedPart) {
VTable0x6c();
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
m_unk0x100 = 5;
@ -302,18 +302,18 @@ void LegoCarBuild::FUN_10022f00()
// FUNCTION: BETA10 0x1006b835
void LegoCarBuild::FUN_10022f30()
{
if (m_unk0x110) {
if (m_selectedPart) {
FUN_10024f70(FALSE);
FUN_100250e0(FALSE);
if (m_animPresenter->PartIsPlaced(m_unk0x110->GetName())) {
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
}
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
m_animPresenter->PutFrame();
m_unk0x110 = NULL;
m_selectedPart = NULL;
m_unk0x100 = 0;
}
}
@ -323,8 +323,8 @@ void LegoCarBuild::FUN_10022f30()
void LegoCarBuild::VTable0x6c()
{
m_unk0x178 = m_unk0x1c0;
m_unk0x110->WrappedSetLocal2WorldWithWorldDataUpdate(m_unk0x178);
m_unk0x2a4 = Vector4(m_unk0x110->GetWorldPosition());
m_selectedPart->WrappedSetLocal2WorldWithWorldDataUpdate(m_unk0x178);
m_unk0x2a4 = Vector4(m_selectedPart->GetWorldPosition());
VTable0x70();
}
@ -363,7 +363,7 @@ void LegoCarBuild::VTable0x70()
// FUNCTION: BETA10 0x1006bb22
void LegoCarBuild::FUN_10023130(MxLong p_x, MxLong p_y)
{
if (m_unk0x110) {
if (m_selectedPart) {
MxFloat pfVar3[2];
MxFloat local30[3];
MxFloat local84[3];
@ -411,7 +411,7 @@ void LegoCarBuild::FUN_10023130(MxLong p_x, MxLong p_y)
local78[3][2] = m_unk0x178[3][2] + local18[2];
local78[3][3] = 1.0;
m_unk0x110->WrappedSetLocal2WorldWithWorldDataUpdate(local78);
m_selectedPart->WrappedSetLocal2WorldWithWorldDataUpdate(local78);
}
}
}
@ -477,15 +477,15 @@ void LegoCarBuild::VTable0x80(MxFloat p_param1[2], MxFloat p_param2[2], MxFloat
// FUNCTION: LEGO1 0x100236d0
// FUNCTION: BETA10 0x1006c076
void LegoCarBuild::FUN_100236d0()
void LegoCarBuild::AddSelectedPartToBuild()
{
MxS32 pLVar2;
FUN_10024f70(FALSE);
FUN_100250e0(FALSE);
m_animPresenter->FUN_10079790(m_unk0x110->GetName());
m_animPresenter->AddPartToBuildByName(m_selectedPart->GetName());
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
m_unk0x110 = NULL;
m_selectedPart = NULL;
m_unk0x100 = 0;
if (m_animPresenter->AllPartsPlaced() && !Lego()->IsVersion10()) {
@ -544,15 +544,15 @@ MxResult LegoCarBuild::Tickle()
FUN_10024f50();
}
if (m_unk0x110) {
if (m_animPresenter->PartIsPlaced(m_unk0x110->GetName())) {
if (m_selectedPart) {
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
FUN_10022f30();
}
}
}
if (m_unk0x100 == 5 && m_unk0x110) {
RotateY(m_unk0x110, g_unk0x100d65a4);
if (m_unk0x100 == 5 && m_selectedPart) {
RotateY(m_selectedPart, g_unk0x100d65a4);
}
if (m_unk0x10a) {
@ -690,7 +690,7 @@ MxLong LegoCarBuild::Notify(MxParam& p_param)
if (((m_buildState->m_animationState != 4) && (m_buildState->m_animationState != 6)) &&
(m_buildState->m_animationState != 2)) {
m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
result = FUN_100244e0(
result = SelectPartFromMousePosition(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
@ -820,7 +820,7 @@ undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
// FUNCTION: LEGO1 0x100244e0
// FUNCTION: BETA10 0x1006cfb6
undefined4 LegoCarBuild::FUN_100244e0(MxLong p_x, MxLong p_y)
undefined4 LegoCarBuild::SelectPartFromMousePosition(MxLong p_x, MxLong p_y)
{
m_unk0x250[0] = p_x;
m_unk0x250[1] = p_y;
@ -831,34 +831,34 @@ undefined4 LegoCarBuild::FUN_100244e0(MxLong p_x, MxLong p_y)
return 0;
}
if (m_unk0x110 != roi) {
if (m_selectedPart != roi) {
FUN_10022f30();
m_unk0x110 = roi;
m_selectedPart = roi;
FUN_10024f70(TRUE);
FUN_100250e0(TRUE);
}
if (m_unk0x100 == 5 && m_animPresenter->PartIsPlaced(m_unk0x110->GetName())) {
m_unk0x2d4 = TRUE;
if (m_unk0x100 == 5 && m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_selectedPartIsPlaced = TRUE;
}
else {
m_unk0x2d4 = FALSE;
m_selectedPartIsPlaced = FALSE;
}
FUN_10025450();
VTable0x70();
if (m_animPresenter->PartIsPlaced(m_unk0x110->GetName())) {
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
if (m_unk0x100 != 5) {
m_unk0x250[0] += m_unk0x290[0] - m_unk0x298[0];
m_unk0x250[1] += m_unk0x290[1] - m_unk0x298[1];
}
if (m_unk0x100 == 0) {
m_unk0x114 = m_unk0x110->GetWorldBoundingSphere();
m_unk0x114 = m_selectedPart->GetWorldBoundingSphere();
}
}
else {
if (m_animPresenter->FUN_10079c30(m_unk0x110->GetName())) {
if (m_animPresenter->FUN_10079c30(m_selectedPart->GetName())) {
m_unk0x114 = m_animPresenter->FUN_10079e20();
}
}
@ -895,21 +895,21 @@ undefined4 LegoCarBuild::FUN_100246e0(MxLong p_x, MxLong p_y)
result = 1;
break;
case 6:
if (m_animPresenter->PartIsPlaced(m_unk0x110->GetName()) &&
SpheresIntersect(m_unk0x114, m_unk0x110->GetWorldBoundingSphere())) {
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName()) &&
SpheresIntersect(m_unk0x114, m_selectedPart->GetWorldBoundingSphere())) {
FUN_10024f70(FALSE);
FUN_100250e0(FALSE);
m_unk0x100 = 0;
m_unk0x110 = NULL;
m_selectedPart = NULL;
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
}
else if (m_animPresenter->FUN_10079c30(m_unk0x110->GetName())) {
if (SpheresIntersect(m_unk0x114, m_unk0x110->GetWorldBoundingSphere())) {
else if (m_animPresenter->FUN_10079c30(m_selectedPart->GetName())) {
if (SpheresIntersect(m_unk0x114, m_selectedPart->GetWorldBoundingSphere())) {
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
FUN_100236d0();
AddSelectedPartToBuild();
}
else {
VTable0x6c();
@ -1024,7 +1024,7 @@ undefined4 LegoCarBuild::FUN_10024890(MxParam* p_param)
(m_Decals_Ctl5 && m_Decals_Ctl5->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl6 && m_Decals_Ctl6->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl7 && m_Decals_Ctl7->GetAction()->GetObjectId() == param->m_clickedObjectId)) {
m_animPresenter->SetPartObjectIdByName(m_unk0x110->GetName(), param->m_clickedObjectId);
m_animPresenter->SetPartObjectIdByName(m_selectedPart->GetName(), param->m_clickedObjectId);
m_Decal_Sound->Enable(FALSE);
m_Decal_Sound->Enable(TRUE);
}
@ -1128,7 +1128,7 @@ undefined4 LegoCarBuild::FUN_10024890(MxParam* p_param)
(m_Decals_Ctl5 && m_Decals_Ctl5->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl6 && m_Decals_Ctl6->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl7 && m_Decals_Ctl7->GetAction()->GetObjectId() == param->m_clickedObjectId)) {
m_animPresenter->SetPartObjectIdByName(m_unk0x110->GetName(), param->m_clickedObjectId);
m_animPresenter->SetPartObjectIdByName(m_selectedPart->GetName(), param->m_clickedObjectId);
m_Decal_Sound->Enable(FALSE);
m_Decal_Sound->Enable(TRUE);
}
@ -1271,7 +1271,7 @@ void LegoCarBuild::FUN_10024f30()
// FUNCTION: BETA10 0x1006dfce
void LegoCarBuild::FUN_10024f50()
{
m_unk0x2d4 = FALSE;
m_selectedPartIsPlaced = FALSE;
m_animPresenter->RotateAroundYAxis(g_rotationAngleStepYAxis);
}
@ -1279,7 +1279,7 @@ void LegoCarBuild::FUN_10024f50()
// FUNCTION: BETA10 0x1006e002
void LegoCarBuild::FUN_10024f70(MxBool p_enabled)
{
if (m_animPresenter->StringEndsOnY(m_unk0x110->GetName())) {
if (m_animPresenter->StringEndsOnY(m_selectedPart->GetName())) {
SetPresentersEnabled(p_enabled);
}
}
@ -1314,31 +1314,31 @@ void LegoCarBuild::TogglePresentersEnabled()
// FUNCTION: BETA10 0x1006e124
void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
{
if (m_animPresenter->StringDoesNotEndOnZero(m_unk0x110->GetName()) && m_Decals_Ctl) {
if (SDL_strncasecmp(m_unk0x110->GetName(), "JSFRNT", strlen("JSFRNT")) == 0) {
if (m_animPresenter->StringDoesNotEndOnZero(m_selectedPart->GetName()) && m_Decals_Ctl) {
if (SDL_strncasecmp(m_selectedPart->GetName(), "JSFRNT", strlen("JSFRNT")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl->Enable(p_enabled);
m_Decals_Ctl1->Enable(p_enabled);
m_Decals_Ctl2->Enable(p_enabled);
m_Decals_Ctl3->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_unk0x110->GetName(), "JSWNSH", strlen("JSWNSH")) == 0) {
else if (SDL_strncasecmp(m_selectedPart->GetName(), "JSWNSH", strlen("JSWNSH")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl4->Enable(p_enabled);
m_Decals_Ctl5->Enable(p_enabled);
m_Decals_Ctl6->Enable(p_enabled);
m_Decals_Ctl7->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_unk0x110->GetName(), "RCBACK", strlen("RCBACK")) == 0) {
else if (SDL_strncasecmp(m_selectedPart->GetName(), "RCBACK", strlen("RCBACK")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_unk0x110->GetName(), "RCTAIL", strlen("RCTAIL")) == 0) {
else if (SDL_strncasecmp(m_selectedPart->GetName(), "RCTAIL", strlen("RCTAIL")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl1 && SDL_strncasecmp(m_unk0x110->GetName(), "chljety", strlen("chljety")) == 0) {
else if (m_Decals_Ctl1 && SDL_strncasecmp(m_selectedPart->GetName(), "chljety", strlen("chljety")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (m_Decals_Ctl2 && SDL_strncasecmp(m_unk0x110->GetName(), "chrjety", strlen("chrjety")) == 0) {
else if (m_Decals_Ctl2 && SDL_strncasecmp(m_selectedPart->GetName(), "chrjety", strlen("chrjety")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl) {
@ -1354,7 +1354,7 @@ void LegoCarBuild::FUN_10025350(MxS32 p_objectId)
const LegoChar* color;
LegoChar buffer[256];
if (!m_unk0x110) {
if (!m_selectedPart) {
return;
}
@ -1382,8 +1382,8 @@ void LegoCarBuild::FUN_10025350(MxS32 p_objectId)
m_Paint_Sound->Enable(FALSE);
m_Paint_Sound->Enable(TRUE);
m_unk0x110->FUN_100a93b0(color);
sprintf(buffer, "c_%s", m_unk0x110->GetName());
m_selectedPart->FUN_100a93b0(color);
sprintf(buffer, "c_%s", m_selectedPart->GetName());
VariableTable()->SetVariable(buffer, color);
}
@ -1391,7 +1391,7 @@ void LegoCarBuild::FUN_10025350(MxS32 p_objectId)
// FUNCTION: BETA10 0x1006e599
void LegoCarBuild::FUN_10025450()
{
m_unk0x12c = m_unk0x110->GetLocal2World();
m_unk0x12c = m_selectedPart->GetLocal2World();
m_unk0x1c0 = m_unk0x12c;
Vector3 lastColumnOfUnk0x1c0(m_unk0x1c0[3]);
@ -1404,10 +1404,10 @@ void LegoCarBuild::FUN_10025450()
MxMatrix* unk0x178 = &m_unk0x178;
*unk0x178 = m_unk0x12c;
if (m_animPresenter->PartIsPlaced(m_unk0x110->GetName())) {
m_unk0x2a4 = Vector4(m_unk0x110->GetWorldPosition());
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_unk0x2a4 = Vector4(m_selectedPart->GetWorldPosition());
if (!m_unk0x2d4) {
if (!m_selectedPartIsPlaced) {
m_unk0x2bc = m_unk0x2a4;
m_unk0x208 = m_unk0x12c;
@ -1421,17 +1421,17 @@ void LegoCarBuild::FUN_10025450()
else {
const LegoChar* wiredName;
if (!m_animPresenter->FUN_10079c30(m_unk0x110->GetName())) {
wiredName = m_animPresenter->GetWiredNameByPartName(m_unk0x110->GetName());
if (!m_animPresenter->FUN_10079c30(m_selectedPart->GetName())) {
wiredName = m_animPresenter->GetWiredNameByPartName(m_selectedPart->GetName());
}
else {
wiredName = m_animPresenter->GetWiredNameOfLastPlacedPart();
}
LegoROI* parentROI = (LegoROI*) m_unk0x110->GetParentROI();
LegoROI* parentROI = (LegoROI*) m_selectedPart->GetParentROI();
m_unk0x208 = parentROI->FindChildROI(wiredName, parentROI)->GetLocal2World();
m_unk0x2bc = Vector4(parentROI->FindChildROI(wiredName, parentROI)->GetWorldPosition());
m_unk0x2a4 = Vector4(m_unk0x110->GetWorldPosition());
m_unk0x2a4 = Vector4(m_selectedPart->GetWorldPosition());
m_unk0x2a4[2] += (m_unk0x1c0[3][2] - m_unk0x12c[3][2]);
m_unk0x178[3][2] = m_unk0x1c0[3][2];
@ -1653,8 +1653,8 @@ void LegoCarBuild::FUN_10025db0(const char* p_param1, undefined4 p_param2)
}
}
else {
if (m_unk0x33c->GetUnknown0x4e() != sVar3) {
m_unk0x33c->VTable0x6c(sVar3);
if (m_unk0x33c->GetEnabledChild() != sVar3) {
m_unk0x33c->UpdateEnabledChild(sVar3);
}
g_unk0x100f11cc = -1;
@ -1667,7 +1667,7 @@ void LegoCarBuild::FUN_10025e40()
{
SetPresentersEnabled(m_presentersEnabled);
if (m_unk0x33c && m_Yellow_Ctl != m_unk0x33c) {
m_unk0x33c->VTable0x6c(0);
m_unk0x33c->UpdateEnabledChild(0);
}
}

View File

@ -204,15 +204,15 @@ void LegoCarBuildAnimPresenter::StreamingTickle()
for (i = 0; i < m_numberOfParts; i++) {
if (m_placedPartCount == i) {
FUN_10079680(m_parts[i].m_wiredName);
ShowBuildPartByName(m_parts[i].m_wiredName);
}
else {
FUN_100795d0(m_parts[i].m_wiredName);
HideBuildPartByName(m_parts[i].m_wiredName);
}
if (i < m_placedPartCount) {
FUN_10079050(i);
FUN_10079680(m_parts[i].m_name);
ShowBuildPartByName(m_parts[i].m_name);
}
LegoChar* name = m_parts[i].m_wiredName;
@ -321,7 +321,7 @@ MxResult LegoCarBuildAnimPresenter::Serialize(LegoStorage* p_storage)
void LegoCarBuildAnimPresenter::FUN_10079050(MxS16 p_index)
{
SwapNodesByName(m_parts[p_index].m_wiredName, m_parts[p_index].m_name);
FUN_100795d0(m_parts[p_index].m_wiredName);
HideBuildPartByName(m_parts[p_index].m_wiredName);
}
// FUNCTION: LEGO1 0x10079090
@ -447,7 +447,7 @@ void LegoCarBuildAnimPresenter::InitBuildPlatform()
// FUNCTION: LEGO1 0x100795d0
// FUNCTION: BETA10 0x10071d96
void LegoCarBuildAnimPresenter::FUN_100795d0(LegoChar* p_param)
void LegoCarBuildAnimPresenter::HideBuildPartByName(LegoChar* p_param)
{
LegoAnimNodeData* data = FindNodeDataByName(m_anim->GetRoot(), p_param);
@ -469,7 +469,7 @@ void LegoCarBuildAnimPresenter::FUN_100795d0(LegoChar* p_param)
// FUNCTION: LEGO1 0x10079680
// FUNCTION: BETA10 0x10071ec5
void LegoCarBuildAnimPresenter::FUN_10079680(LegoChar* p_param)
void LegoCarBuildAnimPresenter::ShowBuildPartByName(LegoChar* p_param)
{
LegoAnimNodeData* data = FindNodeDataByName(m_anim->GetRoot(), p_param);
@ -536,7 +536,7 @@ LegoTreeNode* LegoCarBuildAnimPresenter::FindNodeByName(LegoTreeNode* p_treeNode
// FUNCTION: LEGO1 0x10079790
// FUNCTION: BETA10 0x100720a3
void LegoCarBuildAnimPresenter::FUN_10079790(const LegoChar* p_name)
void LegoCarBuildAnimPresenter::AddPartToBuildByName(const LegoChar* p_name)
{
MxS16 i;
LegoChar buffer[40];
@ -559,7 +559,7 @@ void LegoCarBuildAnimPresenter::FUN_10079790(const LegoChar* p_name)
((LegoCarBuild*) m_currentWorld)->SetPlacedPartCount(m_placedPartCount);
if (m_placedPartCount < m_numberOfParts) {
FUN_10079680(m_parts[m_placedPartCount].m_wiredName);
ShowBuildPartByName(m_parts[m_placedPartCount].m_wiredName);
}
}

View File

@ -400,7 +400,7 @@ MxBool LegoAnimMMPresenter::FUN_1004b610(MxLong p_time)
}
}
m_action->SetUnknown90(Timer()->GetTime());
m_action->SetTimeStarted(Timer()->GetTime());
if (m_compositePresenter != NULL) {
m_compositePresenter->VTable0x60(this);

View File

@ -84,7 +84,7 @@ MxResult MxCompositeMediaPresenter::StartAction(MxStreamController* p_controller
if (!m_compositePresenter) {
SetTickleState(e_ready);
MxLong time = Timer()->GetTime();
m_action->SetUnknown90(time);
m_action->SetTimeStarted(time);
}
result = SUCCESS;
@ -134,7 +134,7 @@ void MxCompositeMediaPresenter::StartingTickle()
if (!m_unk0x4c) {
ProgressTickleState(e_streaming);
MxLong time = Timer()->GetTime();
m_action->SetUnknown90(time);
m_action->SetTimeStarted(time);
}
}
}

View File

@ -18,12 +18,12 @@ DECOMP_SIZE_ASSERT(MxControlPresenter, 0x5c)
// FUNCTION: LEGO1 0x10043f50
MxControlPresenter::MxControlPresenter()
{
m_unk0x4c = 0;
m_unk0x4e = -1;
m_style = e_none;
m_enabledChild = -1;
m_unk0x50 = FALSE;
m_unk0x52 = 0;
m_columnsOrRows = 0;
m_states = NULL;
m_unk0x54 = 0;
m_rowsOrColumns = 0;
}
// FUNCTION: LEGO1 0x10044110
@ -37,7 +37,7 @@ MxControlPresenter::~MxControlPresenter()
// FUNCTION: LEGO1 0x10044180
MxResult MxControlPresenter::AddToManager()
{
m_unk0x4e = 0;
m_enabledChild = 0;
return SUCCESS;
}
@ -51,11 +51,11 @@ MxResult MxControlPresenter::StartAction(MxStreamController* p_controller, MxDSA
MxS16 i = 0;
for (MxCompositePresenterList::iterator it = m_list.begin(); it != m_list.end(); it++) {
(*it)->Enable((m_unk0x4c != 3 || m_unk0x4e) && IsEnabled() ? m_unk0x4e == i : FALSE);
(*it)->Enable((m_style != e_map || m_enabledChild) && IsEnabled() ? m_enabledChild == i : FALSE);
i++;
}
if (m_unk0x4c == 3) {
if (m_style == e_map) {
MxDSAction* action = (*m_list.begin())->GetAction();
action->SetFlags(action->GetFlags() | MxDSAction::c_bit11);
}
@ -76,7 +76,7 @@ void MxControlPresenter::EndAction()
// FUNCTION: LEGO1 0x10044270
// FUNCTION: BETA10 0x100eae68
MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_presenter)
MxBool MxControlPresenter::CheckButtonDown(MxS32 p_x, MxS32 p_y, MxPresenter* p_presenter)
{
assert(p_presenter);
MxVideoPresenter* presenter = dynamic_cast<MxVideoPresenter*>(p_presenter);
@ -85,7 +85,7 @@ MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_pre
return FALSE;
}
if (m_unk0x4c == 3) {
if (m_style == e_map) {
MxStillPresenter* map = (MxStillPresenter*) m_list.front();
assert(map && map->IsA("MxStillPresenter"));
@ -100,23 +100,23 @@ MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_pre
? NULL
: map->GetBitmap()->GetStart(p_x - rect.GetLeft(), p_y - rect.GetTop());
m_unk0x56 = 0;
m_stateOrCellIndex = 0;
if (m_states) {
for (MxS16 i = 1; i <= *m_states; i++) {
// TODO: Can we match without the cast here?
if (m_states[i] == (MxS16) *start) {
m_unk0x56 = i;
m_stateOrCellIndex = i;
break;
}
}
}
else {
if (*start != 0) {
m_unk0x56 = 1;
m_stateOrCellIndex = 1;
}
}
if (m_unk0x56) {
if (m_stateOrCellIndex) {
return TRUE;
}
}
@ -125,21 +125,21 @@ MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_pre
}
else {
if (ContainsPresenter(m_list, presenter)) {
if (m_unk0x4c == 2) {
if (m_style == e_grid) {
MxS32 width = presenter->GetWidth();
MxS32 height = presenter->GetHeight();
if (m_unk0x52 == 2 && m_unk0x54 == 2) {
if (m_columnsOrRows == 2 && m_rowsOrColumns == 2) {
if (p_x < presenter->GetX() + width / 2) {
m_unk0x56 = (p_y >= presenter->GetY() + height / 2) ? 3 : 1;
m_stateOrCellIndex = (p_y >= presenter->GetY() + height / 2) ? 3 : 1;
}
else {
m_unk0x56 = (p_y >= presenter->GetY() + height / 2) ? 4 : 2;
m_stateOrCellIndex = (p_y >= presenter->GetY() + height / 2) ? 4 : 2;
}
}
}
else {
m_unk0x56 = -1;
m_stateOrCellIndex = -1;
}
return TRUE;
@ -150,27 +150,27 @@ MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxPresenter* p_pre
}
// FUNCTION: LEGO1 0x10044480
MxBool MxControlPresenter::FUN_10044480(LegoControlManagerNotificationParam* p_param, MxPresenter* p_presenter)
MxBool MxControlPresenter::Notify(LegoControlManagerNotificationParam* p_param, MxPresenter* p_presenter)
{
if (IsEnabled()) {
switch (p_param->GetNotification()) {
case c_notificationButtonUp:
if (m_unk0x4c == 0 || m_unk0x4c == 2 || m_unk0x4c == 3) {
if (m_style == e_none || m_style == e_grid || m_style == e_map) {
p_param->SetClickedObjectId(m_action->GetObjectId());
p_param->SetClickedAtom(m_action->GetAtomId().GetInternal());
VTable0x6c(0);
UpdateEnabledChild(0);
p_param->SetNotification(c_notificationControl);
p_param->SetUnknown0x28(m_unk0x4e);
p_param->SetUnknown0x28(m_enabledChild);
return TRUE;
}
break;
case c_notificationButtonDown:
if (FUN_10044270(p_param->GetX(), p_param->GetY(), p_presenter)) {
if (CheckButtonDown(p_param->GetX(), p_param->GetY(), p_presenter)) {
p_param->SetClickedObjectId(m_action->GetObjectId());
p_param->SetClickedAtom(m_action->GetAtomId().GetInternal());
VTable0x6c(m_unk0x56);
UpdateEnabledChild(m_stateOrCellIndex);
p_param->SetNotification(c_notificationControl);
p_param->SetUnknown0x28(m_unk0x4e);
p_param->SetUnknown0x28(m_enabledChild);
return TRUE;
}
break;
@ -181,25 +181,25 @@ MxBool MxControlPresenter::FUN_10044480(LegoControlManagerNotificationParam* p_p
}
// FUNCTION: LEGO1 0x10044540
void MxControlPresenter::VTable0x6c(MxS16 p_unk0x4e)
void MxControlPresenter::UpdateEnabledChild(MxS16 p_enabledChild)
{
if (p_unk0x4e == -1) {
if ((MxS16) ((MxDSMultiAction*) m_action)->GetActionList()->GetNumElements() - m_unk0x4e == 1) {
m_unk0x4e = 0;
if (p_enabledChild == -1) {
if ((MxS16) ((MxDSMultiAction*) m_action)->GetActionList()->GetNumElements() - m_enabledChild == 1) {
m_enabledChild = 0;
}
else {
m_unk0x4e++;
m_enabledChild++;
}
}
else {
m_unk0x4e = p_unk0x4e;
m_enabledChild = p_enabledChild;
}
m_action->SetUnknown90(Timer()->GetTime());
m_action->SetTimeStarted(Timer()->GetTime());
MxS16 i = 0;
for (MxCompositePresenterList::iterator it = m_list.begin(); it != m_list.end(); it++) {
(*it)->Enable(((m_unk0x4c == 3 && m_unk0x4e == 0) || !IsEnabled()) ? FALSE : m_unk0x4e == i);
(*it)->Enable(((m_style == e_map && m_enabledChild == 0) || !IsEnabled()) ? FALSE : m_enabledChild == i);
i++;
}
}
@ -230,20 +230,20 @@ void MxControlPresenter::ParseExtra()
char* token = strtok(output, g_parseExtraTokens);
if (!SDL_strcasecmp(token, g_strTOGGLE)) {
m_unk0x4c = 1;
m_style = e_toggle;
}
else if (!SDL_strcasecmp(token, g_strGRID)) {
m_unk0x4c = 2;
m_style = e_grid;
token = strtok(NULL, g_parseExtraTokens);
assert(token);
m_unk0x52 = atoi(token);
m_columnsOrRows = atoi(token);
token = strtok(NULL, g_parseExtraTokens);
assert(token);
m_unk0x54 = atoi(token);
m_rowsOrColumns = atoi(token);
}
else if (!SDL_strcasecmp(token, g_strMAP)) {
m_unk0x4c = 3;
m_style = e_map;
token = strtok(NULL, g_parseExtraTokens);
if (token) {
@ -260,7 +260,7 @@ void MxControlPresenter::ParseExtra()
}
}
else {
m_unk0x4c = 0;
m_style = e_none;
}
}
@ -280,8 +280,8 @@ void MxControlPresenter::Enable(MxBool p_enable)
MxS16 i = 0;
for (MxCompositePresenterList::iterator it = m_list.begin(); it != m_list.end(); it++) {
if (i == m_unk0x4e) {
(*it)->Enable((m_unk0x4c != 3 || i != 0) ? p_enable : 0);
if (i == m_enabledChild) {
(*it)->Enable((m_style != e_map || i != 0) ? p_enable : 0);
break;
}
@ -289,7 +289,7 @@ void MxControlPresenter::Enable(MxBool p_enable)
}
if (!p_enable) {
m_unk0x4e = 0;
m_enabledChild = 0;
}
}
}
@ -300,10 +300,10 @@ MxBool MxControlPresenter::HasTickleStatePassed(TickleState p_tickleState)
MxCompositePresenterList::const_iterator it = m_list.begin();
#ifdef COMPAT_MODE
advance(it, m_unk0x4e);
advance(it, m_enabledChild);
#else
// Uses forward iterator logic instead of bidrectional for some reason.
_Advance(it, m_unk0x4e, forward_iterator_tag());
_Advance(it, m_enabledChild, forward_iterator_tag());
#endif
return (*it)->HasTickleStatePassed(p_tickleState);

View File

@ -642,8 +642,14 @@ int GetColorIndexWithLocality(int p_col, int p_row)
void MxTransitionManager::FakeMosaicTransition()
{
static LPDIRECTDRAWSURFACE g_fakeTranstionSurface = nullptr;
if (m_animationTimer == 16) {
m_animationTimer = 0;
if (g_fakeTranstionSurface) {
g_fakeTranstionSurface->Release();
g_fakeTranstionSurface = nullptr;
}
EndTransition(TRUE);
return;
}
@ -662,12 +668,33 @@ void MxTransitionManager::FakeMosaicTransition()
}
}
if (!g_fakeTranstionSurface) {
DDSURFACEDESC mainDesc = {};
mainDesc.dwSize = sizeof(mainDesc);
if (m_ddSurface->GetSurfaceDesc(&mainDesc) != DD_OK) {
return;
}
DDSURFACEDESC tempDesc = {};
tempDesc.dwSize = sizeof(tempDesc);
tempDesc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
tempDesc.dwWidth = 64;
tempDesc.dwHeight = 48;
tempDesc.ddpfPixelFormat = mainDesc.ddpfPixelFormat;
tempDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
HRESULT hr = MVideoManager()->GetDirectDraw()->CreateSurface(&tempDesc, &g_fakeTranstionSurface, nullptr);
if (hr != DD_OK || !g_fakeTranstionSurface) {
return;
}
}
DDSURFACEDESC ddsd = {};
ddsd.dwSize = sizeof(ddsd);
HRESULT res = m_ddSurface->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
HRESULT res = g_fakeTranstionSurface->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
if (res == DDERR_SURFACELOST) {
m_ddSurface->Restore();
res = m_ddSurface->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
g_fakeTranstionSurface->Restore();
res = g_fakeTranstionSurface->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
}
if (res == DD_OK) {
@ -694,50 +721,33 @@ void MxTransitionManager::FakeMosaicTransition()
}
for (MxS32 row = 0; row < 48; row++) {
MxS32 xShift = 10 * ((m_randomShift[row] + col) % 64);
MxS32 yStart = 10 * row;
int paletteIndex = GetColorIndexWithLocality(xShift / 10, row);
int paletteIndex = GetColorIndexWithLocality(col, row);
const MxU8* color = g_palette[paletteIndex];
for (MxS32 y = 0; y < 10; y++) {
MxU8* dest = (MxU8*) ddsd.lpSurface + (yStart + y) * ddsd.lPitch + xShift * bytesPerPixel;
switch (bytesPerPixel) {
case 1:
memset(dest, paletteIndex, 10);
break;
case 2: {
MxU32 pixel = RGB555_CREATE(color[2], color[1], color[0]);
MxU16* p = (MxU16*) dest;
for (MxS32 i = 0; i < 10; i++) {
p[i] = pixel;
}
break;
}
default: {
MxU32 pixel = RGB8888_CREATE(color[2], color[1], color[0], 255);
MxU32* p = (MxU32*) dest;
for (MxS32 i = 0; i < 10; i++) {
p[i] = pixel;
}
break;
}
}
MxS32 xShift = (m_randomShift[row] + col) % 64;
MxU8* dest = (MxU8*) ddsd.lpSurface + row * ddsd.lPitch + xShift * bytesPerPixel;
switch (bytesPerPixel) {
case 1:
*dest = paletteIndex;
break;
case 2:
*((MxU16*) dest) = RGB555_CREATE(color[2], color[1], color[0]);
break;
default:
*((MxU32*) dest) = RGB8888_CREATE(color[2], color[1], color[0], 255);
break;
}
}
}
SetupCopyRect(&ddsd);
m_ddSurface->Unlock(ddsd.lpSurface);
g_fakeTranstionSurface->Unlock(ddsd.lpSurface);
if (VideoManager()->GetVideoParam().Flags().GetFlipSurfaces()) {
VideoManager()
->GetDisplaySurface()
->GetDirectDrawSurface1()
->BltFast(0, 0, m_ddSurface, &g_fullScreenRect, DDBLTFAST_WAIT);
}
m_animationTimer++;
RECT srcRect = {0, 0, 64, 48};
m_ddSurface->Blt(&g_fullScreenRect, g_fakeTranstionSurface, &srcRect, DDBLT_WAIT, NULL);
}
m_animationTimer++;
}

View File

@ -131,9 +131,9 @@ void LegoControlManager::FUN_100293c0(MxU32 p_objectId, const char* p_atom, MxS1
MxDSAction* action = control->GetAction();
if (action->GetObjectId() == p_objectId && action->GetAtomId().GetInternal() == p_atom) {
((MxControlPresenter*) control)->VTable0x6c(p_unk0x4e);
((MxControlPresenter*) control)->UpdateEnabledChild(p_unk0x4e);
if (((MxControlPresenter*) control)->GetUnknown0x4e() == 0) {
if (((MxControlPresenter*) control)->GetEnabledChild() == 0) {
g_unk0x100f31b0 = -1;
g_unk0x100f31b4 = NULL;
break;
@ -154,7 +154,7 @@ MxControlPresenter* LegoControlManager::FUN_100294e0(MxS32 p_x, MxS32 p_y)
if (presenter) {
while (cursor.Next(control)) {
if (((MxControlPresenter*) control)->FUN_10044270(p_x, p_y, presenter)) {
if (((MxControlPresenter*) control)->CheckButtonDown(p_x, p_y, presenter)) {
return (MxControlPresenter*) control;
}
}
@ -185,7 +185,7 @@ MxBool LegoControlManager::FUN_10029630()
MxPresenter* presenter;
while (cursor.Next(presenter)) {
if (((MxControlPresenter*) presenter)->FUN_10044480(&m_event, m_unk0x14)) {
if (((MxControlPresenter*) presenter)->Notify(&m_event, m_unk0x14)) {
g_unk0x100f31b0 = m_event.m_clickedObjectId;
g_unk0x100f31b4 = m_event.GetClickedAtom();
FUN_100292e0();
@ -206,7 +206,7 @@ MxBool LegoControlManager::FUN_10029750()
while (cursor.Next(presenter)) {
if (presenter->GetAction() && presenter->GetAction()->GetObjectId() == g_unk0x100f31b0 &&
presenter->GetAction()->GetAtomId().GetInternal() == g_unk0x100f31b4) {
if (((MxControlPresenter*) presenter)->FUN_10044480(&m_event, m_unk0x14)) {
if (((MxControlPresenter*) presenter)->Notify(&m_event, m_unk0x14)) {
FUN_100292e0();
}

View File

@ -148,25 +148,28 @@ MxResult LegoInputManager::GetNavigationKeyStates(MxU32& p_keyFlags)
// FUNCTION: LEGO1 0x1005c240
MxResult LegoInputManager::GetJoystick()
{
if (m_joystick != NULL && SDL_JoystickConnected(m_joystick) == TRUE) {
if (m_joystick != NULL && SDL_GamepadConnected(m_joystick) == TRUE) {
return SUCCESS;
}
if (m_joyids == NULL) {
m_joyids = SDL_GetJoysticks(&m_numJoysticks);
MxS32 numJoysticks = 0;
if (m_joyids != NULL) {
SDL_free(m_joyids);
m_joyids = NULL;
}
m_joyids = SDL_GetGamepads(&numJoysticks);
if (m_useJoystick != FALSE && m_numJoysticks != 0) {
MxS32 joyid = m_joystickIndex;
if (joyid >= 0) {
m_joystick = SDL_OpenJoystick(m_joyids[joyid]);
m_joystick = SDL_OpenGamepad(m_joyids[joyid]);
if (m_joystick != NULL) {
return SUCCESS;
}
}
for (joyid = 0; joyid < m_numJoysticks; joyid++) {
m_joystick = SDL_OpenJoystick(m_joyids[joyid]);
for (joyid = 0; joyid < numJoysticks; joyid++) {
m_joystick = SDL_OpenGamepad(m_joyids[joyid]);
if (m_joystick != NULL) {
return SUCCESS;
}
@ -183,55 +186,28 @@ MxResult LegoInputManager::GetJoystickState(MxU32* p_joystickX, MxU32* p_joystic
if (GetJoystick() == -1) {
if (m_joystick != NULL) {
// GetJoystick() failed but handle to joystick is still open, close it
SDL_CloseJoystick(m_joystick);
SDL_CloseGamepad(m_joystick);
m_joystick = NULL;
}
return FAILURE;
}
MxS16 xPos = SDL_GetJoystickAxis(m_joystick, 0);
MxS16 yPos = SDL_GetJoystickAxis(m_joystick, 1);
SDL_GetNumJoystickHats(m_joystick);
MxU8 hatPos = SDL_GetNumJoystickHats(m_joystick) > 0 ? SDL_GetJoystickHat(m_joystick, 0) : SDL_HAT_CENTERED;
MxS16 xPos = SDL_GetGamepadAxis(m_joystick, SDL_GAMEPAD_AXIS_LEFTX);
MxS16 yPos = SDL_GetGamepadAxis(m_joystick, SDL_GAMEPAD_AXIS_LEFTY);
if (xPos > -8000 && xPos < 8000) {
// Ignore small axis values
xPos = 0;
}
if (yPos > -8000 && yPos < 8000) {
// Ignore small axis values
yPos = 0;
}
// normalize values acquired from joystick axes
*p_joystickX = ((xPos + 32768) * 100) / 65535;
*p_joystickY = ((yPos + 32768) * 100) / 65535;
switch (hatPos) {
case SDL_HAT_CENTERED:
*p_povPosition = (MxU32) -1;
break;
case SDL_HAT_UP:
*p_povPosition = (MxU32) 0;
break;
case SDL_HAT_RIGHT:
*p_povPosition = (MxU32) 9000 / 100;
break;
case SDL_HAT_DOWN:
*p_povPosition = (MxU32) 18000 / 100;
break;
case SDL_HAT_LEFT:
*p_povPosition = (MxU32) 27000 / 100;
break;
case SDL_HAT_RIGHTUP:
*p_povPosition = (MxU32) 4500 / 100;
break;
case SDL_HAT_RIGHTDOWN:
*p_povPosition = (MxU32) 13500 / 100;
break;
case SDL_HAT_LEFTUP:
*p_povPosition = (MxU32) 31500 / 100;
break;
case SDL_HAT_LEFTDOWN:
*p_povPosition = (MxU32) 22500 / 100;
break;
default:
*p_povPosition = (MxU32) -1;
break;
}
return SUCCESS;
}

View File

@ -818,7 +818,7 @@ void LegoAnimPresenter::StartingTickle()
m_compositePresenter->VTable0x60(this);
}
else {
m_action->SetUnknown90(Timer()->GetTime());
m_action->SetTimeStarted(Timer()->GetTime());
}
ProgressTickleState(e_streaming);

View File

@ -671,14 +671,14 @@ MxLong RegistrationBook::HandlePathStruct(LegoPathStructNotificationParam& p_par
MxBool RegistrationBook::CreateSurface()
{
MxCompositePresenterList* presenters = m_checkmark[0]->GetList();
MxStillPresenter *presenter, *uninitialized;
MxStillPresenter* presenter;
if (presenters) {
if (presenters->begin() != presenters->end()) {
presenter = (MxStillPresenter*) presenters->front();
}
else {
presenter = uninitialized; // intentionally uninitialized variable
presenter = NULL;
}
if (presenter) {

View File

@ -56,8 +56,8 @@ class MxDSAction : public MxDSObject {
virtual MxDSAction* Clone(); // vtable+0x2c
virtual void MergeFrom(MxDSAction& p_dsAction); // vtable+0x30
virtual MxBool HasId(MxU32 p_objectId); // vtable+0x34
virtual void SetUnknown90(MxLong p_unk0x90); // vtable+0x38
virtual MxLong GetUnknown90(); // vtable+0x3c
virtual void SetTimeStarted(MxLong p_timeStarted); // vtable+0x38
virtual MxLong GetTimeStarted(); // vtable+0x3c
virtual MxLong GetElapsedTime(); // vtable+0x40
void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
@ -131,7 +131,7 @@ class MxDSAction : public MxDSObject {
MxCore* m_notificationObject; // 0x84
undefined4 m_unk0x88; // 0x88
MxCore* m_origin; // 0x8c
MxLong m_unk0x90; // 0x90
MxLong m_timeStarted; // 0x90
};
#endif // MXDSACTION_H

View File

@ -38,7 +38,7 @@ class MxDSMultiAction : public MxDSAction {
MxDSAction* Clone() override; // vtable+0x2c
void MergeFrom(MxDSAction& p_dsAction) override; // vtable+0x30
MxBool HasId(MxU32 p_objectId) override; // vtable+0x34
void SetUnknown90(MxLong p_unk0x90) override; // vtable+0x38
void SetTimeStarted(MxLong p_timeStarted) override; // vtable+0x38
// FUNCTION: BETA10 0x1004e180
MxDSActionList* GetActionList() const { return m_actionList; }

View File

@ -31,7 +31,7 @@ MxDSAction::MxDSAction()
m_notificationObject = NULL;
m_unk0x88 = 0;
m_origin = NULL;
m_unk0x90 = INT_MIN;
m_timeStarted = INT_MIN;
}
// FUNCTION: LEGO1 0x100ad940
@ -57,16 +57,16 @@ MxBool MxDSAction::HasId(MxU32 p_objectId)
// FUNCTION: LEGO1 0x100ada40
// FUNCTION: BETA10 0x1012bdf0
void MxDSAction::SetUnknown90(MxLong p_unk0x90)
void MxDSAction::SetTimeStarted(MxLong p_timeStarted)
{
m_unk0x90 = p_unk0x90;
m_timeStarted = p_timeStarted;
}
// FUNCTION: LEGO1 0x100ada50
// FUNCTION: BETA10 0x1012be20
MxLong MxDSAction::GetUnknown90()
MxLong MxDSAction::GetTimeStarted()
{
return m_unk0x90;
return m_timeStarted;
}
// FUNCTION: LEGO1 0x100ada80
@ -92,7 +92,7 @@ void MxDSAction::CopyFrom(MxDSAction& p_dsAction)
m_notificationObject = p_dsAction.m_notificationObject;
m_unk0x88 = p_dsAction.m_unk0x88;
m_origin = p_dsAction.m_origin;
m_unk0x90 = p_dsAction.m_unk0x90;
m_timeStarted = p_dsAction.m_timeStarted;
}
// FUNCTION: BETA10 0x1012b2b3
@ -158,7 +158,7 @@ MxDSAction* MxDSAction::Clone()
// FUNCTION: BETA10 0x1012b4ca
MxLong MxDSAction::GetElapsedTime()
{
return Timer()->GetTime() - m_unk0x90;
return Timer()->GetTime() - m_timeStarted;
}
// FUNCTION: LEGO1 0x100add00

View File

@ -59,14 +59,14 @@ MxDSMultiAction& MxDSMultiAction::operator=(MxDSMultiAction& p_dsMultiAction)
// FUNCTION: LEGO1 0x100ca290
// FUNCTION: BETA10 0x10159728
void MxDSMultiAction::SetUnknown90(MxLong p_unk0x90)
void MxDSMultiAction::SetTimeStarted(MxLong p_timeStarted)
{
m_unk0x90 = p_unk0x90;
m_timeStarted = p_timeStarted;
MxDSActionListCursor cursor(m_actionList);
MxDSAction* action;
while (cursor.Next(action)) {
action->SetUnknown90(p_unk0x90);
action->SetTimeStarted(p_timeStarted);
}
}

View File

@ -252,7 +252,7 @@ void MxMediaPresenter::Enable(MxBool p_enable)
if (p_enable) {
MxLong time = Timer()->GetTime();
m_action->SetUnknown90(time);
m_action->SetTimeStarted(time);
SetTickleState(e_repeating);
}
else {

View File

@ -210,7 +210,7 @@ MxResult MxDSBuffer::StartPresenterFromAction(
p_objectheader->SetUnknown28(p_action1->GetUnknown28());
p_objectheader->SetNotificationObject(p_action1->GetNotificationObject());
p_objectheader->SetOrigin(p_action1->GetOrigin());
p_objectheader->SetUnknown90(p_action1->GetUnknown90());
p_objectheader->SetTimeStarted(p_action1->GetTimeStarted());
p_objectheader->MergeFrom(*p_action1);
m_unk0x30->SetInternalAction(p_objectheader->Clone());

View File

@ -202,7 +202,7 @@ MxResult MxStreamController::FUN_100c1a00(MxDSAction* p_action, MxU32 p_offset)
streamingAction->SetObjectId(p_action->GetObjectId());
MxLong time = Timer()->GetTime();
streamingAction->SetUnknown90(time);
streamingAction->SetTimeStarted(time);
m_unk0x3c.PushBack(streamingAction);
return SUCCESS;

View File

@ -409,9 +409,16 @@ void MxDisplaySurface::VTable0x28(
return;
}
DDCOLORKEY colorKey;
colorKey.dwColorSpaceLowValue = colorKey.dwColorSpaceHighValue = RGB555_CREATE(0x1f, 0, 0x1f);
tempSurface->SetColorKey(DDCKEY_SRCBLT, &colorKey);
if (m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount != 32) {
DDCOLORKEY colorKey;
if (m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount == 8) {
colorKey.dwColorSpaceLowValue = colorKey.dwColorSpaceHighValue = 0x10;
}
else {
colorKey.dwColorSpaceLowValue = colorKey.dwColorSpaceHighValue = RGB555_CREATE(0x1f, 0, 0x1f);
}
tempSurface->SetColorKey(DDCKEY_SRCBLT, &colorKey);
}
DDSURFACEDESC tempDesc;
memset(&tempDesc, 0, sizeof(tempDesc));
@ -503,29 +510,43 @@ void MxDisplaySurface::VTable0x30(
DDSURFACEDESC ddsd;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
ddsd.dwWidth = p_width;
ddsd.dwHeight = p_height;
ddsd.ddpfPixelFormat = m_surfaceDesc.ddpfPixelFormat;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
HRESULT hr = m_ddSurface2->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
if (hr == DDERR_SURFACELOST) {
m_ddSurface2->Restore();
hr = m_ddSurface2->Lock(NULL, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL);
LPDIRECTDRAW draw = MVideoManager()->GetDirectDraw();
LPDIRECTDRAWSURFACE tempSurface = nullptr;
if (draw->CreateSurface(&ddsd, &tempSurface, nullptr) != DD_OK || !tempSurface) {
return;
}
if (hr != DD_OK) {
DDCOLORKEY colorKey;
colorKey.dwColorSpaceLowValue = colorKey.dwColorSpaceHighValue = 0;
tempSurface->SetColorKey(DDCKEY_SRCBLT, &colorKey);
DDSURFACEDESC tempDesc;
memset(&tempDesc, 0, sizeof(tempDesc));
tempDesc.dwSize = sizeof(tempDesc);
if (tempSurface->Lock(NULL, &tempDesc, DDLOCK_WAIT | DDLOCK_WRITEONLY, NULL) != DD_OK) {
tempSurface->Release();
return;
}
MxU8* data = p_bitmap->GetStart(p_left, p_top);
MxS32 bytesPerPixel = m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount / 8;
MxU8* surface = (MxU8*) ddsd.lpSurface + (bytesPerPixel * p_right) + (p_bottom * ddsd.lPitch);
MxU8* surface = (MxU8*) tempDesc.lpSurface;
if (p_RLE) {
MxS32 size = p_bitmap->GetBmiHeader()->biSizeImage;
DrawTransparentRLE(data, surface, size, p_width, p_height, ddsd.lPitch, bytesPerPixel * 8);
DrawTransparentRLE(data, surface, size, p_width, p_height, tempDesc.lPitch, bytesPerPixel * 8);
}
else {
MxLong stride = -p_width + GetAdjustedStride(p_bitmap);
MxLong length = -bytesPerPixel * p_width + ddsd.lPitch;
MxLong length = -bytesPerPixel * p_width + tempDesc.lPitch;
for (MxS32 i = 0; i < p_height; i++) {
for (MxS32 j = 0; j < p_width; j++) {
@ -550,7 +571,11 @@ void MxDisplaySurface::VTable0x30(
}
}
m_ddSurface2->Unlock(ddsd.lpSurface);
tempSurface->Unlock(NULL);
m_ddSurface2->BltFast(p_right, p_bottom, tempSurface, NULL, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
tempSurface->Release();
}
// FUNCTION: LEGO1 0x100bb500

View File

@ -115,31 +115,34 @@ static int NearestPowerOfTwoClamp(int val)
return 512;
}
static SDL_Surface* ConvertAndResizeSurface(SDL_Surface* original, bool isUI, float scale)
static SDL_Surface* ConvertAndResizeSurface(SDL_Surface* original, bool isUI, float scaleX, float scaleY)
{
SDL_Surface* converted = SDL_ConvertSurface(original, SDL_PIXELFORMAT_RGBA8888);
if (!converted) {
return nullptr;
}
if (!isUI) {
return converted;
return SDL_ConvertSurface(original, SDL_PIXELFORMAT_RGBA8888);
}
int scaledW = static_cast<int>(converted->w * scale);
int scaledH = static_cast<int>(converted->h * scale);
scaleX = std::min(scaleX, 1.0f);
scaleY = std::min(scaleY, 1.0f);
int scaledW = static_cast<int>(original->w * scaleX);
int scaledH = static_cast<int>(original->h * scaleY);
int paddedW = NearestPowerOfTwoClamp(scaledW);
int paddedH = NearestPowerOfTwoClamp(scaledH);
SDL_Surface* padded = SDL_CreateSurface(paddedW, paddedH, SDL_PIXELFORMAT_RGBA8888);
if (!padded) {
SDL_DestroySurface(converted);
return nullptr;
}
SDL_Rect dstRect = {0, 0, scaledW, scaledH};
SDL_BlitSurfaceScaled(converted, nullptr, padded, &dstRect, SDL_SCALEMODE_LINEAR);
SDL_DestroySurface(converted);
if (scaleX == 1.0f && scaleY == 1.0f) {
SDL_BlitSurface(original, nullptr, padded, nullptr);
}
else {
SDL_ScaleMode scaleMode = (scaleX >= 1.0f && scaleY >= 1.0f) ? SDL_SCALEMODE_NEAREST : SDL_SCALEMODE_LINEAR;
SDL_Rect dstRect = {0, 0, scaledW, scaledH};
SDL_BlitSurfaceScaled(original, nullptr, padded, &dstRect, scaleMode);
}
return padded;
}
@ -181,9 +184,9 @@ static void EncodeTextureLayout(const u8* src, u8* dst, int width, int height)
}
}
static bool ConvertAndUploadTexture(C3D_Tex* tex, SDL_Surface* originalSurface, bool isUI, float scale)
static bool ConvertAndUploadTexture(C3D_Tex* tex, SDL_Surface* originalSurface, bool isUI, float scaleX, float scaleY)
{
SDL_Surface* resized = ConvertAndResizeSurface(originalSurface, isUI, scale);
SDL_Surface* resized = ConvertAndResizeSurface(originalSurface, isUI, scaleX, scaleY);
if (!resized) {
return false;
}
@ -198,18 +201,24 @@ static bool ConvertAndUploadTexture(C3D_Tex* tex, SDL_Surface* originalSurface,
params.maxLevel = isUI ? 0 : 4;
params.type = GPU_TEX_2D;
if (!C3D_TexInitWithParams(tex, nullptr, params)) {
SDL_DestroySurface(resized);
if (resized != originalSurface) {
SDL_DestroySurface(resized);
}
return false;
}
uint8_t* tiledData = (uint8_t*) malloc(width * height * 4);
if (!tiledData) {
SDL_DestroySurface(resized);
if (resized != originalSurface) {
SDL_DestroySurface(resized);
}
return false;
}
EncodeTextureLayout((const u8*) resized->pixels, tiledData, width, height);
SDL_DestroySurface(resized);
if (resized != originalSurface) {
SDL_DestroySurface(resized);
}
C3D_TexUpload(tex, tiledData);
free(tiledData);
@ -228,7 +237,7 @@ static bool ConvertAndUploadTexture(C3D_Tex* tex, SDL_Surface* originalSurface,
return true;
}
Uint32 Citro3DRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 Citro3DRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);
@ -242,7 +251,13 @@ Uint32 Citro3DRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
if (tex.texture == texture) {
if (tex.version != texture->m_version) {
C3D_TexDelete(&tex.c3dTex);
if (!ConvertAndUploadTexture(&tex.c3dTex, originalSurface, isUi, m_viewportTransform.scale)) {
if (!ConvertAndUploadTexture(
&tex.c3dTex,
originalSurface,
isUI,
scaleX * m_viewportTransform.scale,
scaleY * m_viewportTransform.scale
)) {
return NO_TEXTURE_ID;
}
@ -260,7 +275,13 @@ Uint32 Citro3DRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
entry.width = NearestPowerOfTwoClamp(originalW * m_viewportTransform.scale);
entry.height = NearestPowerOfTwoClamp(originalH * m_viewportTransform.scale);
if (!ConvertAndUploadTexture(&entry.c3dTex, originalSurface, isUi, m_viewportTransform.scale)) {
if (!ConvertAndUploadTexture(
&entry.c3dTex,
originalSurface,
isUI,
scaleX * m_viewportTransform.scale,
scaleY * m_viewportTransform.scale
)) {
return NO_TEXTURE_ID;
}

View File

@ -76,7 +76,7 @@ void DirectX9Renderer::AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture*
);
}
Uint32 DirectX9Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 DirectX9Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);

View File

@ -49,12 +49,12 @@ int GL11_GetMaxTextureSize()
return maxTextureSize;
}
GLuint GL11_UploadTextureData(void* pixels, int width, int height, bool isUi)
GLuint GL11_UploadTextureData(void* pixels, int width, int height, bool isUI, float scaleX, float scaleY)
{
GLuint texId;
glGenTextures(1, &texId);
glBindTexture(GL_TEXTURE_2D, texId);
if (isUi) {
if (isUI) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);

View File

@ -65,7 +65,7 @@ void GL11_InitState();
void GL11_LoadExtensions();
void GL11_DestroyTexture(GLuint texId);
int GL11_GetMaxTextureSize();
GLuint GL11_UploadTextureData(void* pixels, int width, int height, bool isUI);
GLuint GL11_UploadTextureData(void* pixels, int width, int height, bool isUI, float scaleX, float scaleY);
void GL11_UploadMesh(GLMeshCacheEntry& cache, bool hasTexture);
void GL11_DestroyMesh(GLMeshCacheEntry& cache);
void GL11_BeginFrame(const Matrix4x4* projection);

View File

@ -119,7 +119,7 @@ static int NextPowerOfTwo(int v)
return power;
}
static Uint32 UploadTextureData(SDL_Surface* src, bool useNPOT, bool isUi)
static Uint32 UploadTextureData(SDL_Surface* src, bool useNPOT, bool isUI, float scaleX, float scaleY)
{
SDL_Surface* working = src;
if (src->format != SDL_PIXELFORMAT_RGBA32) {
@ -166,14 +166,14 @@ static Uint32 UploadTextureData(SDL_Surface* src, bool useNPOT, bool isUi)
finalSurface = resized;
}
Uint32 texId = GL11_UploadTextureData(finalSurface->pixels, finalSurface->w, finalSurface->h, isUi);
Uint32 texId = GL11_UploadTextureData(finalSurface->pixels, finalSurface->w, finalSurface->h, isUI, scaleX, scaleY);
if (finalSurface != src) {
SDL_DestroySurface(finalSurface);
}
return texId;
}
Uint32 OpenGL1Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 OpenGL1Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);
@ -183,7 +183,7 @@ Uint32 OpenGL1Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
if (tex.texture == texture) {
if (tex.version != texture->m_version) {
GL11_DestroyTexture(tex.glTextureId);
tex.glTextureId = UploadTextureData(surface->m_surface, m_useNPOT, isUi);
tex.glTextureId = UploadTextureData(surface->m_surface, m_useNPOT, isUI, scaleX, scaleY);
tex.version = texture->m_version;
tex.width = surface->m_surface->w;
tex.height = surface->m_surface->h;
@ -192,7 +192,7 @@ Uint32 OpenGL1Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
}
}
GLuint texId = UploadTextureData(surface->m_surface, m_useNPOT, isUi);
GLuint texId = UploadTextureData(surface->m_surface, m_useNPOT, isUI, scaleX, scaleY);
for (Uint32 i = 0; i < m_textures.size(); ++i) {
auto& tex = m_textures[i];

View File

@ -321,7 +321,7 @@ void OpenGLES2Renderer::AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture*
);
}
bool UploadTexture(SDL_Surface* source, GLuint& outTexId, bool isUi)
bool UploadTexture(SDL_Surface* source, GLuint& outTexId, bool isUI)
{
SDL_Surface* surf = source;
if (source->format != SDL_PIXELFORMAT_RGBA32) {
@ -335,7 +335,7 @@ bool UploadTexture(SDL_Surface* source, GLuint& outTexId, bool isUi)
glBindTexture(GL_TEXTURE_2D, outTexId);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, surf->w, surf->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, surf->pixels);
if (isUi) {
if (isUI) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@ -362,7 +362,7 @@ bool UploadTexture(SDL_Surface* source, GLuint& outTexId, bool isUi)
return true;
}
Uint32 OpenGLES2Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 OpenGLES2Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);
@ -372,7 +372,7 @@ Uint32 OpenGLES2Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
if (tex.texture == texture) {
if (tex.version != texture->m_version) {
glDeleteTextures(1, &tex.glTextureId);
if (UploadTexture(surface->m_surface, tex.glTextureId, isUi)) {
if (UploadTexture(surface->m_surface, tex.glTextureId, isUI)) {
tex.version = texture->m_version;
}
}
@ -381,7 +381,7 @@ Uint32 OpenGLES2Renderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
}
GLuint texId;
if (!UploadTexture(surface->m_surface, texId, isUi)) {
if (!UploadTexture(surface->m_surface, texId, isUI)) {
return NO_TEXTURE_ID;
}

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@ -499,7 +499,7 @@ SDL_GPUTexture* Direct3DRMSDL3GPURenderer::CreateTextureFromSurface(SDL_Surface*
return texptr;
}
Uint32 Direct3DRMSDL3GPURenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 Direct3DRMSDL3GPURenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);
@ -1009,7 +1009,7 @@ void Direct3DRMSDL3GPURenderer::Download(SDL_Surface* target)
}
SDL_Surface* renderedImage =
SDL_CreateSurfaceFrom(width, height, SDL_PIXELFORMAT_ARGB8888, downloadedData, width * 4);
SDL_CreateSurfaceFrom(width, height, SDL_PIXELFORMAT_XRGB8888, downloadedData, width * 4);
SDL_BlitSurfaceScaled(renderedImage, nullptr, target, nullptr, SDL_SCALEMODE_NEAREST);
SDL_DestroySurface(renderedImage);

View File

@ -554,7 +554,7 @@ void Direct3DRMSoftwareRenderer::AddTextureDestroyCallback(Uint32 id, IDirect3DR
);
}
Uint32 Direct3DRMSoftwareRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUi)
Uint32 Direct3DRMSoftwareRenderer::GetTextureId(IDirect3DRMTexture* iTexture, bool isUI, float scaleX, float scaleY)
{
auto texture = static_cast<Direct3DRMTextureImpl*>(iTexture);
auto surface = static_cast<DirectDrawSurfaceImpl*>(texture->m_surface);
@ -761,10 +761,9 @@ void Direct3DRMSoftwareRenderer::Resize(int width, int height, const ViewportTra
void Direct3DRMSoftwareRenderer::Clear(float r, float g, float b)
{
SDL_Rect rect = {0, 0, m_renderedImage->w, m_renderedImage->h};
const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(m_renderedImage->format);
Uint32 color = SDL_MapRGB(details, m_palette, r * 255, g * 255, b * 255);
SDL_FillSurfaceRect(m_renderedImage, &rect, color);
SDL_FillSurfaceRect(m_renderedImage, nullptr, color);
}
void Direct3DRMSoftwareRenderer::Flip()

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@ -78,11 +78,13 @@ HRESULT FrameBufferImpl::Blt(
if (!surface) {
return DDERR_GENERIC;
}
Uint32 textureId = DDRenderer->GetTextureId(surface->ToTexture(), true);
SDL_Rect srcRect =
lpSrcRect ? ConvertRect(lpSrcRect) : SDL_Rect{0, 0, surface->m_surface->w, surface->m_surface->h};
SDL_Rect dstRect =
lpDestRect ? ConvertRect(lpDestRect) : SDL_Rect{0, 0, (int) m_virtualWidth, (int) m_virtualHeight};
float scaleX = (float) dstRect.w / (float) srcRect.w;
float scaleY = (float) dstRect.h / (float) srcRect.h;
Uint32 textureId = DDRenderer->GetTextureId(surface->ToTexture(), true, scaleX, scaleY);
DDRenderer->Draw2DImage(textureId, srcRect, dstRect, {1.0f, 1.0f, 1.0f, 1.0f});
return DD_OK;
@ -170,11 +172,10 @@ HRESULT FrameBufferImpl::Lock(LPRECT lpDestRect, DDSURFACEDESC* lpDDSurfaceDesc,
return DDERR_GENERIC;
}
if ((dwFlags & DDLOCK_WRITEONLY) == DDLOCK_WRITEONLY) {
SDL_Rect rect = {0, 0, m_transferBuffer->m_surface->w, m_transferBuffer->m_surface->h};
const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(m_transferBuffer->m_surface->format);
SDL_Palette* palette = m_palette ? static_cast<DirectDrawPaletteImpl*>(m_palette)->m_palette : nullptr;
Uint32 color = SDL_MapRGBA(details, palette, 0, 0, 0, 0);
SDL_FillSurfaceRect(m_transferBuffer->m_surface, &rect, color);
SDL_FillSurfaceRect(m_transferBuffer->m_surface, nullptr, color);
}
else {
DDRenderer->Download(m_transferBuffer->m_surface);

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@ -31,7 +31,7 @@ class Direct3DRMRenderer : public IDirect3DDevice2 {
virtual void PushLights(const SceneLight* vertices, size_t count) = 0;
virtual void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) = 0;
virtual void SetFrustumPlanes(const Plane* frustumPlanes) = 0;
virtual Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi = false) = 0;
virtual Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI = false, float scaleX = 0, float scaleY = 0) = 0;
virtual Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) = 0;
int GetWidth() { return m_width; }
int GetHeight() { return m_height; }

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@ -32,7 +32,7 @@ class Citro3DRenderer : public Direct3DRMRenderer {
void PushLights(const SceneLight* lightsArray, size_t count) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
HRESULT BeginFrame() override;
void EnableTransparency() override;

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@ -18,7 +18,7 @@ class DirectX9Renderer : public Direct3DRMRenderer {
void PushLights(const SceneLight* lightsArray, size_t count) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
HRESULT BeginFrame() override;
void EnableTransparency() override;

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@ -18,7 +18,7 @@ class OpenGL1Renderer : public Direct3DRMRenderer {
void PushLights(const SceneLight* lightsArray, size_t count) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
HRESULT BeginFrame() override;
void EnableTransparency() override;

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@ -39,7 +39,7 @@ class OpenGLES2Renderer : public Direct3DRMRenderer {
void PushLights(const SceneLight* lightsArray, size_t count) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
HRESULT BeginFrame() override;
void EnableTransparency() override;

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@ -47,7 +47,7 @@ class Direct3DRMSDL3GPURenderer : public Direct3DRMRenderer {
static Direct3DRMRenderer* Create(DWORD width, DWORD height);
~Direct3DRMSDL3GPURenderer() override;
void PushLights(const SceneLight* vertices, size_t count) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;

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@ -29,7 +29,7 @@ class Direct3DRMSoftwareRenderer : public Direct3DRMRenderer {
Direct3DRMSoftwareRenderer(DWORD width, DWORD height);
~Direct3DRMSoftwareRenderer() override;
void PushLights(const SceneLight* vertices, size_t count) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUi) override;
Uint32 GetTextureId(IDirect3DRMTexture* texture, bool isUI, float scaleX, float scaleY) override;
Uint32 GetMeshId(IDirect3DRMMesh* mesh, const MeshGroup* meshGroup) override;
void SetProjection(const D3DRMMATRIX4D& projection, D3DVALUE front, D3DVALUE back) override;
void SetFrustumPlanes(const Plane* frustumPlanes) override;