Fabian Neundorf
bd71370602
Clear unknown in LegoControlManagerNotificationParam ( #1633 )
2025-07-19 01:09:37 +02:00
Christian Semmler
10195dcbcb
Add more rumble events ( #627 )
...
* Add more rumble events
* Add check for haptic
2025-07-18 22:52:42 +00:00
Christian Semmler
6b551b14c0
Add assert for dynamic_cast ( #626 )
2025-07-18 22:06:47 +00:00
Christian Semmler
10d4142c39
Merge remote-tracking branch 'isle/master'
2025-07-18 14:44:18 -07:00
Christian Semmler
556b2deef2
Fix ViewLODList leaks ( #623 )
...
* Fix ViewLODList leaks
* Add vector clear
* Fix naming
2025-07-18 21:34:23 +00:00
Fabian Neundorf
cfd36ec88f
Clear unknowns in LegoPhonemePresenter ( #1632 )
2025-07-18 23:26:34 +02:00
Fabian Neundorf
66844aa945
Clear unknown in TimeROI ( #1631 )
2025-07-18 01:53:35 +02:00
Fabian Neundorf
6d6971734b
Clear unknowns in LegoROI ( #1630 )
2025-07-17 01:19:17 +02:00
Helloyunho
df84f4d7a5
🩹 fix: use actual transparent pixel if surface supports alpha channel ( #616 )
2025-07-16 17:32:37 +02:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port ( #613 )
...
* Add device and gamepad haptics to web port
* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid ( #612 )
...
* Test touch joystick
* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API ( #607 )
...
* Integrate SDL Haptic API
* Close other devices
* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits ( #609 )
2025-07-15 22:21:41 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState ( #1629 )
2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor ( #1628 )
2025-07-15 19:16:25 +02:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp ( #1626 )
...
* Use goto
* Fix constructors
* Reorder error strings
* Compat mode todo
* Rename p_context to p_d
* Use count variable
* Fix typo
2025-07-15 10:43:40 -04:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger() ( #1625 )
2025-07-14 22:18:21 +02:00
MS
e155bea7fd
Remove GetDriverList getter ( #1624 )
2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor ( #604 )
2025-07-14 15:10:15 +00:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
...
* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency ( #595 )
2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State ( #1621 )
2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions ( #1623 )
...
* Match on BETA10
* Possible improvement on Matrix4::Swap
* Document entropy build result
* Comments at at Matrix4::Invert
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 ( #1622 )
2025-07-13 16:50:20 +02:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
...
* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes ( #1619 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData ( #1617 )
2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc ( #1616 )
2025-07-11 17:10:36 -07:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix ( #1615 )
2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader ( #570 )
...
* Add extensions, `TextureLoader`
* Fix wording
* Add to default ini
* Add folder to flatpak
* Use different enable strategy
2025-07-10 00:24:59 -07:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data ( #1614 )
2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI ( #1611 )
2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate ( #1612 )
...
* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h ( #1610 )
2025-07-08 07:26:32 -07:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry ( #1609 )
2025-07-08 02:35:21 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition ( #545 )
...
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
...
* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices ( #544 )
2025-07-07 03:40:53 +02:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master'
2025-07-06 08:29:53 -07:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port ( #526 )
...
* chore: update README.md
* ✨ feat: got the audio working
* 🔧 feat: add appxmanifest
* 🩹 fix: remove opengl stuff
* ⚗️ feat: add button support
* ⚗️ chore: try to make less modification from upstream
* 🩹 fix: doesnt compile
* ✨ feat: forcibly draw cursor and map right joystick to cursor
* 🩹 fix: remap joystick
* 🎨 fix: formatting
* 🎨 fix: cmakelists formatting
* 🩹 fix: 3ds build
* 👷 feat: add xbox one ci build
* 💚 fix: github hates xbox series naming
* 💚 fix: dont run cpack for xbox one, vs does that for you
* 💚 fix: xbox one need to use vs as generator
* 💚 fix: please
* 💚 fix: it could be msix not bundle
* 💚 fix: try recursive directory search when upload release
* 🔨 feat: support cpack
* 👷 feat: better packaging
* 💚 fix: ignore if mv fails
* 🔧 feat: add mouse sensitivity config
* 🔥 chore: dont need you
* ⚗️ chore: use d3d11
* ✨ feat: hardware acceleration!!
* 🚸 chore: change default cd path so user can easily copy the assets to xbox
* 🧑💻 chore: improve reusability
* 🚨 fix: formatting error
* 🚸 chore: draw cursor by default
* 🎨 chore: cmakelists formatting
* chore: match with upstream
* chore: more matching with upstream
* chore: don't need you
* 🩹 fix: apply changes
* 🔥 fix: we don't need controller map anymore
* 🩹 fix: use isle style include guard
* 🩹 fix: last newline fix
* 👷 chore: use cpack
* 💚 fix: try to fix ci
* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
Anders Jenbo
58338fecfc
Faster and cleaner mosaic transition ( #530 )
2025-07-06 05:17:06 +00:00
Anders Jenbo
1b8f662090
Correctly init p_povPosition ( #531 )
2025-07-06 07:12:20 +02:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager ( #1607 )
2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter ( #1608 )
2025-07-05 16:55:59 -07:00
Helloyunho
80514e2af7
Support gamepad ( #527 )
2025-07-05 21:27:24 +02:00
Anders Jenbo
761dc31ac0
Render buttons as sprites ( #488 )
2025-07-05 07:39:51 +02:00
Anders Jenbo
b2156c94bf
Fix uninitialized presenter ( #525 )
2025-07-05 05:21:32 +02:00
Anders Jenbo
af9f7cd791
3DS: Account for sprite scaling when resizing UI ( #503 )
2025-07-05 01:48:13 +02:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00
Anders Jenbo
77c832c237
Use sprites to render things on screen ( #478 )
2025-07-04 21:27:01 +02:00
Anders Jenbo
af045eefed
Add fake mosaic to config tool ( #522 )
2025-07-04 17:41:18 +02:00
Anders Jenbo
0d2cbd50d5
Fake mosaic transition ( #516 )
2025-07-04 14:48:01 +02:00
Anders Jenbo
5e62e7e39f
Remove unused rendering function ( #517 )
2025-07-04 05:32:35 +02:00
MasterTimeThief
df3d144ed9
Renamed more functions and variables in Car Build sections ( #1605 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
* Renamed more functions and variables in Car Build sections
* Named `SelectPartFromMousePosition`
* Updated spacing formatting in `LegoCarBuild`
2025-07-04 02:23:07 +02:00
Anders Jenbo
c63d725b64
Port WipeDown and Window to use DDBLT_COLORFILL ( #506 )
2025-07-03 22:20:31 +00:00
Fabian Neundorf
16c76c96f2
Clear time started unknown in MxDSAction ( #1604 )
...
This should not be confused with `GetStartTime()`, as that represents the time offset from the SI file.
2025-07-03 23:56:48 +02:00
Anders Jenbo
e2eda71883
Yet another clearscreen ported to use COLORFILL ( #508 )
2025-07-03 22:04:21 +02:00
Anders Jenbo
1ae9933bd5
Drop old cursor code ( #509 )
2025-07-03 22:04:13 +02:00
Anders Jenbo
44d1ad13fe
Set dwDDFX using flag ( #1603 )
2025-07-03 21:57:47 +02:00
Anders Jenbo
920ba63a31
Avoid texture updates when we just need the size ( #507 )
2025-07-03 21:56:58 +02:00
Anders Jenbo
3868071fb8
Use DDBLT_COLORFILL to clear screen ( #505 )
2025-07-03 20:12:55 +02:00
Helloyunho
0191be7461
Make draw cursor feature work for modern platforms ( #480 )
2025-07-03 18:05:46 +02:00
Anders Jenbo
8e9f531b88
Render surfaces in a single blit ( #489 )
2025-07-03 16:58:32 +02:00
Anders Jenbo
605163b755
Fix WindowsTransition ( #495 )
2025-07-03 04:57:57 +02:00
Anders Jenbo
3894d58efc
Fix disolve and wipe transitions on 32bit ( #492 )
2025-07-03 02:06:45 +00:00
Christian Semmler
04b0e9a470
Fix saving of default textures ( #490 )
2025-07-03 02:45:21 +02:00
Christian Semmler
4d8ba1986e
Fix writing default texture ( #1602 )
2025-07-03 02:07:16 +02:00
Anders Jenbo
d74e6ab401
Use DDBLT_COLORFILL to clear screen on start ( #487 )
2025-07-03 00:49:47 +02:00
Christian Semmler
822e037d40
Merge remote-tracking branch 'isle/master'
2025-07-02 13:51:09 -07:00
Christian Semmler
89fe7fa924
Fix wrong notification type in LegoRace::Notify ( #1601 )
2025-07-02 22:43:57 +02:00
Fabian Neundorf
40ec911811
Clear unknown in MxWavePresenter ( #1600 )
2025-07-02 21:09:25 +02:00
Anders Jenbo
cb6fcd4194
Remove dead debug features ( #471 )
2025-07-02 14:52:24 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
Fabian Neundorf
805c57b6aa
Clear unknowns in ViewLOD ( #1599 )
2025-07-02 02:02:03 +02:00
Anders Jenbo
e2ff65cf91
Expose window during device probing ( #462 )
2025-07-01 02:23:13 +02:00
Fabian Neundorf
f825b053ff
Clear unknown in mxutilities.h ( #1598 )
...
Also change the parameter name to mask as it better represents the
usage.
2025-07-01 00:29:23 +02:00
Anders Jenbo
225adda309
Rendering refactoring ( #459 )
...
* Hint texture intent to renderer
* improve transparancy for 32bit rendering
* Align OpenGL ES 2.0 with SDL_GPU's 2D rendering
2025-06-30 22:51:26 +02:00
Korbo
f0df3cd0ef
Clear a few unknowns in act 3 ( #1597 )
...
* Clear a few unknowns in act 3
* fix build error
* fix other build error
* requested changes
2025-06-30 12:20:53 -07:00
Christian Semmler
77bbbfe2ca
(Pepper) Fix building variant switch bug ( #451 )
...
* (Pepper) Fix building variant switch bug
* Add comment
2025-06-29 18:15:42 +02:00
Christian Semmler
99be9c8767
Merge remote-tracking branch 'isle/master'
2025-06-29 08:56:06 -07:00
Christian Semmler
aa825aeecf
Add macro for switchable building index ( #1596 )
2025-06-29 17:55:34 +02:00
Christian Semmler
020969c483
Add transition type to ini ( #441 )
2025-06-29 02:49:46 +02:00
Fabian Neundorf
0982038453
Clear unknown in Hospital ( #1595 )
2025-06-28 15:38:48 -07:00
Fabian Neundorf
9dcc701fcb
Clear unknowns in GetSoundId ( #1594 )
2025-06-28 20:32:09 +02:00
Fabian Neundorf
89539a64f1
Clear unknown 0x10 in LegoEntity ( #1593 )
...
The naming is a bit weird, as only one bit is used so there are no other usages of this value.
2025-06-28 07:28:13 -07:00
Christian Semmler
02dd261ca9
Fix isle/master merge
2025-06-27 16:15:08 -07:00
Christian Semmler
c0e41a8ef6
Merge remote-tracking branch 'isle/master'
2025-06-27 16:10:31 -07:00
Korbo
16a94c725c
Names for race related or adjacent functions and variables ( #1592 )
...
* Names for race related or adjacent functions and variables
* fix formatting
* fix formatting
2025-06-28 01:08:45 +02:00
Christian Semmler
a987595e1e
1.0 compatibility ( #434 )
...
* Make Infocenter compatible with 1.0 versions
* Fix
* Emscripten patch
* Fix
* Fix Emscripten patch
* Window title
* Naming
* Don't exit car build automatically in 1.0
* Disable character selection by clicking icon in 1.0
* Remove obsolete includes
2025-06-27 02:30:24 +02:00
Fabian Neundorf
056064f9d4
Clear unknown in LegoLOD ( #1590 )
...
The function does mostly the same as `SetTextureInfo` but does not
explicitly set the color as well.
2025-06-26 22:35:04 +02:00
Christian Semmler
eaeccdb77d
Merge remote-tracking branch 'isle/master'
2025-06-26 11:32:59 -07:00
Fabian Neundorf
b66d1e2f64
Clear unknowns in Ambulance and AmbulanceMissionState ( #1588 )
2025-06-26 20:31:30 +02:00
Christian Semmler
976336649a
Merge remote-tracking branch 'isle/master'
2025-06-26 11:22:18 -07:00
Anders Jenbo
b65284a7a0
Move 2D drawing and upscaling to the renderer ( #348 )
2025-06-25 19:45:26 +02:00
Christian Semmler
6942016a76
Fix LegoPlantManager::CreatePlant ( #425 )
2025-06-25 01:23:58 +02:00
Christian Semmler
8dbcaf6d65
Allow running game without audio device ( #426 )
...
* Allow running game without audio device
* Remove dot
* Add SDL error to message
2025-06-24 22:54:26 +00:00
Fabian Neundorf
8498c69af1
Clear unknowns in LegoPlantManager ( #1587 )
2025-06-24 22:38:08 +02:00
Christian Semmler
a9505f435a
Fix clang-format
2025-06-24 09:11:08 -07:00
Christian Semmler
ae632c2367
Merge: update meshbuilder.cpp
2025-06-24 09:08:16 -07:00
Christian Semmler
69b5f17599
Merge remote-tracking branch 'isle/master'
2025-06-24 09:05:44 -07:00
Fabian Neundorf
7f10f7ae14
Clear unknown in ModelDbModel ( #1586 )
2025-06-23 14:34:02 -07:00
Anders Jenbo
c8bb0da5a7
Implement DrawFPS ( #420 )
2025-06-23 21:04:52 +00:00
jonschz
edae5f58ec
Remove getters/setters that (likely) don't exist ( #1583 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-23 20:58:16 +02:00
MS
1701117e6f
Improve MeshBuilderImpl::CreateMesh ( #1584 )
...
* CreateMesh
* Effective match for Clone()
2025-06-23 10:24:13 -04:00
Christian Semmler
41daf76bca
Merge remote-tracking branch 'isle/master'
2025-06-22 09:48:17 -07:00
Christian Semmler
8195d2b251
Update legogamestate.cpp ( #1582 )
2025-06-22 18:48:09 +02:00
Christian Semmler
67a89f2d78
Merge remote-tracking branch 'isle/master'
2025-06-22 08:57:16 -07:00
Christian Semmler
0a50915312
Fix implicit signed char-ness ( #1581 )
2025-06-22 17:55:36 +02:00
Anders Jenbo
5a628cafaa
No longer log file mapping ( #396 )
2025-06-22 17:07:56 +02:00
Fabian Neundorf
2595537c4c
Clear unknowns in LegoAnimActorEntry and LegoAnimKey ( #1580 )
2025-06-22 05:34:29 -07:00
jonschz
16db496832
Match LegoGameState::History::WriteScoreHistory(), clear unknowns ( #1576 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-22 08:22:25 +02:00
Fabian Neundorf
e3fc6fd135
Use enum from LegoActor to map between string and id ( #1577 )
2025-06-21 15:32:30 -07:00
Christian Semmler
c2b8abea36
Fix Windows file finding ( #369 )
2025-06-21 18:06:08 +02:00
jonschz
f64af166c8
Add BETA10 addresses for LegoROI and others ( #1569 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-21 07:52:24 +02:00
Christian Semmler
2a92a02f5f
Fix merge
2025-06-20 16:31:43 -07:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master'
2025-06-20 16:26:57 -07:00
Florian Kaiser
72eb194424
Clear unknowns in LegoAnimPresenter and related classes ( #1565 )
...
* Clear unknowns in `LegoAnimPresenter` and related classes
* Update LEGO1/lego/legoomni/include/legoanimpresenter.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-06-21 01:24:32 +02:00
Christian Semmler
48fd42ea36
Check for files ( #352 )
...
* Check for files
* Fix
2025-06-21 00:45:21 +02:00
Anonymous Maarten
45c69aba67
Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' ( #349 )
2025-06-20 15:50:01 +00:00
Fabian Neundorf
f9e34c46e3
Clear unknowns in PizzeriaState, Pizza and PizzaMissionState ( #1574 )
2025-06-20 00:38:31 +02:00
Fabian Neundorf
6159d23cde
Clear unknowns in Radio and RadioState ( #1573 )
2025-06-19 23:52:02 +02:00
Anders Jenbo
a0c896a0b8
Fix a couple of memory leaks ( #342 )
2025-06-19 03:55:22 +00:00
Fabian Neundorf
cf32607933
Clear unknown in ViewROI and ViewManager ( #1571 )
2025-06-18 07:06:43 -07:00
Christian Semmler
6cdbfa86ac
Support for international versions of isle ( #327 )
...
* German
* Add HistoryBook international support
* Fixes
* Fixes
* Fixes
* Fixes
* Fixes
* Add Danish support
* Add Spanish support
2025-06-17 20:42:43 -07:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master'
2025-06-17 10:34:32 -07:00
Christian Semmler
f48e947552
BETA only assertion in Act3Ammo::Create ( #1568 )
2025-06-17 19:33:14 +02:00
Fabian Neundorf
0b46acab54
Name m_unk0x21 as GetUseAlias in LegoMesh ( #1567 )
2025-06-17 18:42:59 +02:00
Fabian Neundorf
fd3f08f4c4
Clear unknowns in LegoBuildingInfo and LegoBuildingManager ( #1566 )
...
* Clear unknowns in `LegoBuildingInfo` and `LegoBuildingManager`
* Name remaining unknown in `LegoBuildingManager`
2025-06-16 23:08:17 +02:00
Fabian Neundorf
16ccb0e06e
Name locations after exiting buildings/vehicles ( #1564 )
...
* Hospital
* Infocenter
* Garage
* Police
* Jetski Build
* Racecar Build
* Any vehicle
2025-06-15 19:31:19 +02:00
Christian Semmler
e6a005fd33
Merge remote-tracking branch 'isle/master'
2025-06-15 09:00:56 -07:00
Fabian Neundorf
aeac9f787e
Gasstation ( #1560 )
...
* Clear unknowns in `GasStation` and `GasStationState`
* Make global variable in gasstation unique
* Apply same name to global variable in hospital.cpp
2025-06-15 08:48:54 -07:00
Anders Jenbo
4c80c8d923
Add 32bit color support ( #311 )
2025-06-14 23:09:23 +00:00
Fabian Neundorf
26978f5484
Name LegoLOD::FUN_100aae20 ( #1562 )
2025-06-14 19:56:46 +02:00
Anders Jenbo
43a261b945
Use pitch instead of trying to calculate it ( #308 )
2025-06-14 19:42:50 +02:00
Christian Semmler
2733ffcf69
Fix presenter progress event ( #300 )
2025-06-13 16:32:25 +00:00
Anders Jenbo
48d81f9324
Allow software renderer to not be the first ( #297 )
2025-06-13 06:29:04 +02:00
Christian Semmler
2e7d453881
Merge remote-tracking branch 'isle/master'
2025-06-12 19:14:41 -07:00
Christian Semmler
e321385803
BETA matches in ViewManager ( #1559 )
...
* BETA matches
* Fix
* Fix `ViewManager::Update`
2025-06-13 04:14:28 +02:00
Anders Jenbo
ea29aee6f6
Allow all CPUs to run the game the best they can ( #296 )
2025-06-13 02:32:12 +02:00
Anders Jenbo
81ba75ea65
SIMD optimize z-buffer clear ( #283 )
2025-06-13 01:21:34 +02:00
Christian Semmler
5080e372f9
Emscripten port ( #229 )
...
* Emscripten port
* Fix NCC
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
* cmake: set iniparser cmake options in local scope
* ci: try adding emscripten to test matrix
* cmake: try to make CMake install package more usable
* cmake: fix typo
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Add support for .ini loading
* Different default full screen behavior for Emscripten
* Add comments
* Add web platform
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-13 00:26:43 +02:00
Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master'
2025-06-12 14:35:18 -07:00
Anders Jenbo
d3378026ba
Remove screen mode restrictions and related code ( #291 )
2025-06-12 22:51:42 +02:00
Fabian Neundorf
7b619d5544
Clear unknowns in LegoPlantManager ( #1557 )
2025-06-12 09:33:32 -07:00