isle-portable/LEGO1
2025-06-12 19:14:41 -07:00
..
lego Emscripten port (#229) 2025-06-13 00:26:43 +02:00
modeldb Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00
mxdirectx Allow all CPUs to run the game the best they can (#296) 2025-06-13 02:32:12 +02:00
mxgeometry Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Emscripten port (#229) 2025-06-13 00:26:43 +02:00
realtime Add Max LOD and Max Allowed Extras configs (#273) 2025-06-10 01:08:13 +00:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Merge remote-tracking branch 'isle/master' 2025-05-29 08:50:07 -07:00
viewmanager Merge remote-tracking branch 'isle/master' 2025-06-12 19:14:41 -07:00
define.cpp Match LegoActor and LegoPathActor in BETA10 (#1524) 2025-05-27 22:04:01 +02:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
lego1_export.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
lego1_pch.h Fix PCH 2025-05-26 09:52:55 -07:00
library_msvc.h Match LegoActor and LegoPathActor in BETA10 (#1524) 2025-05-27 22:04:01 +02:00
library_smack.h Fix inclusion guards of 3 files (#1509) 2025-05-20 02:15:30 +02:00
main.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00