isle-portable/LEGO1
2025-06-27 16:15:08 -07:00
..
lego Fix isle/master merge 2025-06-27 16:15:08 -07:00
modeldb Merge remote-tracking branch 'isle/master' 2025-06-24 09:05:44 -07:00
mxdirectx Move 2D drawing and upscaling to the renderer (#348) 2025-06-25 19:45:26 +02:00
mxgeometry Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni 1.0 compatibility (#434) 2025-06-27 02:30:24 +02:00
realtime Merge remote-tracking branch 'isle/master' 2025-06-22 08:57:16 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Move 2D drawing and upscaling to the renderer (#348) 2025-06-25 19:45:26 +02:00
viewmanager Move 2D drawing and upscaling to the renderer (#348) 2025-06-25 19:45:26 +02:00
define.cpp Match LegoActor and LegoPathActor in BETA10 (#1524) 2025-05-27 22:04:01 +02:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
lego1_export.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
lego1_pch.h Fix PCH 2025-05-26 09:52:55 -07:00
library_msvc.h Match LegoActor and LegoPathActor in BETA10 (#1524) 2025-05-27 22:04:01 +02:00
library_smack.h Fix inclusion guards of 3 files (#1509) 2025-05-20 02:15:30 +02:00
main.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00