mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-11 10:31:16 +00:00
Merge remote-tracking branch 'isle/master'
This commit is contained in:
commit
4f3ce064e8
@ -20,12 +20,12 @@ class MxQuaternionTransformer;
|
||||
struct Act3ListElement {
|
||||
MxU32 m_objectId; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
undefined m_unk0x08; // 0x08
|
||||
MxBool m_hasStarted; // 0x08
|
||||
|
||||
Act3ListElement() {}
|
||||
|
||||
Act3ListElement(MxU32 p_objectId, undefined4 p_unk0x04, undefined p_unk0x08)
|
||||
: m_objectId(p_objectId), m_unk0x04(p_unk0x04), m_unk0x08(p_unk0x08)
|
||||
Act3ListElement(MxU32 p_objectId, undefined4 p_unk0x04, MxBool p_hasStarted)
|
||||
: m_objectId(p_objectId), m_unk0x04(p_unk0x04), m_hasStarted(p_hasStarted)
|
||||
{
|
||||
}
|
||||
|
||||
@ -36,12 +36,18 @@ struct Act3ListElement {
|
||||
// SIZE 0x10
|
||||
class Act3List : private list<Act3ListElement> {
|
||||
public:
|
||||
enum InsertMode {
|
||||
e_replaceAction = 1,
|
||||
e_queueAction = 2,
|
||||
e_onlyIfEmpty = 3
|
||||
};
|
||||
|
||||
Act3List() { m_unk0x0c = 0; }
|
||||
|
||||
void Insert(MxS32 p_objectId, MxS32 p_option);
|
||||
void FUN_10071fa0();
|
||||
void Insert(MxS32 p_objectId, InsertMode p_option);
|
||||
void DeleteActionWrapper();
|
||||
void Clear();
|
||||
void FUN_100720d0(MxU32 p_objectId);
|
||||
void RemoveByObjectIdOrFirst(MxU32 p_objectId);
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
|
||||
@ -34,6 +34,21 @@ class Act1State : public LegoState {
|
||||
c_floor3
|
||||
};
|
||||
|
||||
enum {
|
||||
e_none = 0,
|
||||
e_initial = 1,
|
||||
e_elevator = 2,
|
||||
e_pizza = 3,
|
||||
e_helicopter = 4,
|
||||
e_transitionToJetski = 5,
|
||||
e_transitionToRacecar = 6,
|
||||
e_transitionToTowtrack = 7,
|
||||
e_towtrack = 8,
|
||||
e_transitionToAmbulance = 9,
|
||||
e_ambulance = 10,
|
||||
e_jukebox = 11,
|
||||
};
|
||||
|
||||
Act1State();
|
||||
|
||||
// FUNCTION: LEGO1 0x100338a0
|
||||
@ -58,11 +73,11 @@ class Act1State : public LegoState {
|
||||
void RemoveActors();
|
||||
void PlaceActors();
|
||||
|
||||
MxU32 GetUnknown18() { return m_unk0x018; }
|
||||
MxU32 GetState() { return m_state; }
|
||||
ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
|
||||
MxU8 GetUnknown21() { return m_unk0x021; }
|
||||
|
||||
void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
|
||||
void SetState(MxU32 p_state) { m_state = p_state; }
|
||||
void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
|
||||
void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
|
||||
|
||||
@ -73,7 +88,7 @@ class Act1State : public LegoState {
|
||||
|
||||
Playlist m_cptClickDialogue; // 0x008
|
||||
IsleScript::Script m_currentCptClickDialogue; // 0x014
|
||||
MxU32 m_unk0x018; // 0x018
|
||||
MxU32 m_state; // 0x018
|
||||
MxS16 m_elevFloor; // 0x01c
|
||||
MxBool m_unk0x01e; // 0x01e
|
||||
MxBool m_unk0x01f; // 0x01f
|
||||
|
||||
@ -92,7 +92,11 @@ class LegoAnimPresenter : public MxVideoPresenter {
|
||||
const char* GetActionObjectName();
|
||||
|
||||
void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005aad0
|
||||
void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005ab00
|
||||
void SetUnknown0xa0(Matrix4* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
|
||||
|
||||
LegoAnim* GetAnimation() { return m_anim; }
|
||||
|
||||
@ -132,6 +132,7 @@ class LegoInputManager : public MxPresenter {
|
||||
void SetUseJoystick(MxBool p_useJoystick) { m_useJoystick = p_useJoystick; }
|
||||
void SetJoystickIndex(MxS32 p_joystickIndex) { m_joystickIndex = p_joystickIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1002e290
|
||||
void DisableInputProcessing()
|
||||
{
|
||||
m_unk0x88 = TRUE;
|
||||
|
||||
@ -134,7 +134,7 @@ class LegoOmni : public MxOmni {
|
||||
LegoROI* FindROI(const char* p_name);
|
||||
void AddWorld(LegoWorld* p_world);
|
||||
void DeleteWorld(LegoWorld* p_world);
|
||||
void FUN_1005b4f0(MxBool p_disable, MxU16 p_flags);
|
||||
void Disable(MxBool p_disable, MxU16 p_flags);
|
||||
LEGO1_EXPORT void CreateBackgroundAudio();
|
||||
LEGO1_EXPORT void RemoveWorld(const MxAtomId& p_atom, MxLong p_objectId);
|
||||
MxResult RegisterWorlds();
|
||||
|
||||
@ -70,7 +70,9 @@ class LegoVideoManager : public MxVideoManager {
|
||||
MxBool GetRender3D() { return m_render3d; }
|
||||
double GetElapsedSeconds() { return m_elapsedSeconds; }
|
||||
|
||||
// FUNCTION: BETA10 0x1002e290
|
||||
void SetRender3D(MxBool p_render3d) { m_render3d = p_render3d; }
|
||||
|
||||
void SetUnk0x554(MxBool p_unk0x554) { m_unk0x554 = p_unk0x554; }
|
||||
|
||||
private:
|
||||
|
||||
@ -49,7 +49,7 @@ LegoPlantManager* PlantManager();
|
||||
LegoBuildingManager* BuildingManager();
|
||||
LegoTextureContainer* TextureContainer();
|
||||
ViewLODListManager* GetViewLODListManager();
|
||||
void FUN_10015820(MxBool p_disable, MxU16 p_flags);
|
||||
void Disable(MxBool p_disable, MxU16 p_flags);
|
||||
LegoROI* FindROI(const char* p_name);
|
||||
void SetROIVisible(const char* p_name, MxBool p_visible);
|
||||
void SetUserActor(LegoPathActor* p_userActor);
|
||||
|
||||
@ -12,6 +12,13 @@ class MxEndActionNotificationParam;
|
||||
// SIZE 0x28
|
||||
class TowTrackMissionState : public LegoState {
|
||||
public:
|
||||
enum {
|
||||
e_none = 0,
|
||||
e_started = 1,
|
||||
e_hookedUp = 2,
|
||||
e_hookingUp = 3,
|
||||
};
|
||||
|
||||
TowTrackMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dde0
|
||||
@ -126,19 +133,19 @@ class TowTrackMissionState : public LegoState {
|
||||
// SYNTHETIC: LEGO1 0x1004e060
|
||||
// TowTrackMissionState::`scalar deleting destructor'
|
||||
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
MxLong m_startTime; // 0x0c
|
||||
MxBool m_unk0x10; // 0x10
|
||||
MxS16 m_peScore; // 0x12
|
||||
MxS16 m_maScore; // 0x14
|
||||
MxS16 m_paScore; // 0x16
|
||||
MxS16 m_niScore; // 0x18
|
||||
MxS16 m_laScore; // 0x1a
|
||||
MxS16 m_peHighScore; // 0x1c
|
||||
MxS16 m_maHighScore; // 0x1e
|
||||
MxS16 m_paHighScore; // 0x20
|
||||
MxS16 m_niHighScore; // 0x22
|
||||
MxS16 m_laHighScore; // 0x24
|
||||
MxU32 m_state; // 0x08
|
||||
MxLong m_startTime; // 0x0c
|
||||
MxBool m_takingTooLong; // 0x10
|
||||
MxS16 m_peScore; // 0x12
|
||||
MxS16 m_maScore; // 0x14
|
||||
MxS16 m_paScore; // 0x16
|
||||
MxS16 m_niScore; // 0x18
|
||||
MxS16 m_laScore; // 0x1a
|
||||
MxS16 m_peHighScore; // 0x1c
|
||||
MxS16 m_maHighScore; // 0x1e
|
||||
MxS16 m_paHighScore; // 0x20
|
||||
MxS16 m_niHighScore; // 0x22
|
||||
MxS16 m_laHighScore; // 0x24
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7ee0
|
||||
@ -174,10 +181,10 @@ class TowTrack : public IslePathActor {
|
||||
virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf0
|
||||
|
||||
void CreateState();
|
||||
void FUN_1004dab0();
|
||||
void Init();
|
||||
void ActivateSceneActions();
|
||||
void StopActions();
|
||||
void FUN_1004dbe0();
|
||||
void Reset();
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1004c950
|
||||
// TowTrack::`scalar deleting destructor'
|
||||
@ -192,8 +199,8 @@ class TowTrack : public IslePathActor {
|
||||
TowTrackMissionState* m_state; // 0x164
|
||||
MxS16 m_unk0x168; // 0x168
|
||||
MxS16 m_actorId; // 0x16a
|
||||
MxS16 m_unk0x16c; // 0x16c
|
||||
MxS16 m_unk0x16e; // 0x16e
|
||||
MxS16 m_treeBlockageTriggered; // 0x16c
|
||||
MxS16 m_speedComplaintTriggered; // 0x16e
|
||||
IsleScript::Script m_lastAction; // 0x170
|
||||
IsleScript::Script m_lastAnimation; // 0x174
|
||||
MxFloat m_fuel; // 0x178
|
||||
|
||||
@ -367,7 +367,7 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
// FUNCTION: BETA10 0x10023506
|
||||
MxLong Ambulance::HandleClick()
|
||||
{
|
||||
if (((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 != 10) {
|
||||
if (((Act1State*) GameState()->GetState("Act1State"))->m_state != Act1State::e_ambulance) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -375,7 +375,7 @@ MxLong Ambulance::HandleClick()
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_ambulance);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
|
||||
@ -578,7 +578,7 @@ void Ambulance::Reset()
|
||||
{
|
||||
StopAction(m_lastAction);
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 0;
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_none;
|
||||
m_state->m_state = AmbulanceMissionState::e_ready;
|
||||
m_atBeachTask = 0;
|
||||
m_atPoliceTask = 0;
|
||||
|
||||
@ -54,7 +54,7 @@ MxLong Bike::HandleClick()
|
||||
{
|
||||
if (CanExit()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_bike);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
|
||||
@ -53,7 +53,7 @@ MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
isle->SetDestLocation(LegoGameState::Area::e_infomain);
|
||||
|
||||
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||
act1state->SetUnknown18(0);
|
||||
act1state->SetState(Act1State::e_none);
|
||||
break;
|
||||
}
|
||||
case LegoGameState::Act::e_act2: {
|
||||
@ -83,8 +83,8 @@ MxLong GasStationEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
if (CanExit()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (state->GetUnknown18() != 8) {
|
||||
state->SetUnknown18(0);
|
||||
if (state->GetState() != Act1State::e_towtrack) {
|
||||
state->SetState(Act1State::e_none);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
@ -107,8 +107,8 @@ MxLong HospitalEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
if (CanExit()) {
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (act1State->GetUnknown18() != 10) {
|
||||
act1State->SetUnknown18(0);
|
||||
if (act1State->GetState() != Act1State::e_ambulance) {
|
||||
act1State->SetState(Act1State::e_none);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
@ -131,8 +131,8 @@ MxLong PoliceEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
if (CanExit()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (state->GetUnknown18() != 10) {
|
||||
state->SetUnknown18(0);
|
||||
if (state->GetState() != Act1State::e_ambulance) {
|
||||
state->SetState(Act1State::e_none);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
@ -154,7 +154,7 @@ MxLong BeachHouseEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (CanExit()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
state->SetState(Act1State::e_none);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
@ -175,7 +175,7 @@ MxLong RaceStandsEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (CanExit()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
state->SetState(Act1State::e_none);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
|
||||
@ -45,7 +45,7 @@ MxLong BumpBouy::Notify(MxParam& p_param)
|
||||
|
||||
Act1State* isleState = (Act1State*) GameState()->GetState("Act1State");
|
||||
assert(isleState);
|
||||
isleState->m_unk0x018 = 5;
|
||||
isleState->m_state = Act1State::e_transitionToJetski;
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
assert(isle);
|
||||
|
||||
@ -95,7 +95,7 @@ MxLong DuneBuggy::HandleClick()
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_dunecar);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
|
||||
@ -148,7 +148,7 @@ MxLong Helicopter::HandleClick()
|
||||
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
|
||||
);
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_copter);
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
SetActorState(c_disabled);
|
||||
PlayMusic(JukeboxScript::c_Jail_Music);
|
||||
@ -214,7 +214,7 @@ MxLong Helicopter::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
assert(act1State);
|
||||
if (m_state->m_unk0x08 == 0) {
|
||||
act1State->m_unk0x018 = 4;
|
||||
act1State->m_state = Act1State::e_helicopter;
|
||||
m_state->m_unk0x08 = 1;
|
||||
m_world->RemoveActor(this);
|
||||
InvokeAction(Extra::ActionType::e_start, script, IsleScript::c_HelicopterTakeOff_Anim, NULL);
|
||||
@ -318,7 +318,7 @@ MxLong Helicopter::HandleEndAnim(LegoEndAnimNotificationParam& p_param)
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
assert(act1State);
|
||||
act1State->m_unk0x018 = 4;
|
||||
act1State->m_state = Act1State::e_helicopter;
|
||||
SpawnPlayer(
|
||||
LegoGameState::e_unk42,
|
||||
TRUE,
|
||||
@ -359,7 +359,7 @@ MxLong Helicopter::HandleEndAnim(LegoEndAnimNotificationParam& p_param)
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
assert(act1State);
|
||||
act1State->m_unk0x018 = 0;
|
||||
act1State->m_state = Act1State::e_none;
|
||||
SpawnPlayer(
|
||||
LegoGameState::e_unk41,
|
||||
TRUE,
|
||||
|
||||
@ -87,7 +87,7 @@ MxLong Jetski::HandleClick()
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_jetski);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
@ -164,7 +164,7 @@ void Jetski::ActivateSceneActions()
|
||||
PlayMusic(JukeboxScript::c_JetskiRace_Music);
|
||||
|
||||
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||
if (!act1state->m_unk0x018) {
|
||||
if (!act1state->m_state) {
|
||||
if (act1state->m_unk0x022) {
|
||||
PlayCamAnim(this, FALSE, 68, TRUE);
|
||||
}
|
||||
|
||||
@ -90,7 +90,7 @@ MxLong Motocycle::HandleClick()
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_motocycle);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
|
||||
@ -182,7 +182,7 @@ void Pizza::FUN_10038220(IsleScript::Script p_objectId)
|
||||
AnimationManager()->FUN_10064740(NULL);
|
||||
m_mission = m_state->GetMission(GameState()->GetActorId());
|
||||
m_state->m_unk0x0c = 1;
|
||||
m_act1state->m_unk0x018 = 3;
|
||||
m_act1state->m_state = Act1State::e_pizza;
|
||||
m_mission->m_startTime = INT_MIN;
|
||||
g_isleFlags &= ~Isle::c_playMusic;
|
||||
AnimationManager()->EnableCamAnims(FALSE);
|
||||
@ -200,7 +200,7 @@ void Pizza::FUN_100382b0()
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_speechAction, NULL);
|
||||
}
|
||||
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
m_state->m_unk0x0c = 0;
|
||||
UserActor()->SetActorState(LegoPathActor::c_initial);
|
||||
g_isleFlags |= Isle::c_playMusic;
|
||||
@ -245,7 +245,7 @@ MxLong Pizza::HandleClick()
|
||||
}
|
||||
|
||||
if (m_state->m_unk0x0c == 2) {
|
||||
m_act1state->m_unk0x018 = 3;
|
||||
m_act1state->m_state = Act1State::e_pizza;
|
||||
|
||||
if (m_skateBoard == NULL) {
|
||||
m_skateBoard = (SkateBoard*) m_world->Find(m_atomId, IsleScript::c_SkateBoard_Actor);
|
||||
@ -558,7 +558,7 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
break;
|
||||
case 8:
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
m_state->m_unk0x0c = 0;
|
||||
GameState()->m_currentArea = LegoGameState::e_isle;
|
||||
TickleManager()->UnregisterClient(this);
|
||||
|
||||
@ -56,7 +56,7 @@ MxResult SkateBoard::Create(MxDSAction& p_dsAction)
|
||||
// FUNCTION: LEGO1 0x10010050
|
||||
void SkateBoard::Exit()
|
||||
{
|
||||
if (m_act1state->m_unk0x018 == 3) {
|
||||
if (m_act1state->m_state == Act1State::e_pizza) {
|
||||
Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
|
||||
pizza->StopActions();
|
||||
pizza->FUN_100382b0();
|
||||
@ -75,11 +75,11 @@ MxLong SkateBoard::HandleClick()
|
||||
{
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
|
||||
if (!CanExit() && state->m_unk0x018 != 3) {
|
||||
if (!CanExit() && state->m_state != Act1State::e_pizza) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_skateboard);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||
@ -148,7 +148,7 @@ MxLong SkateBoard::HandleNotification0()
|
||||
// FUNCTION: LEGO1 0x10010510
|
||||
void SkateBoard::ActivateSceneActions()
|
||||
{
|
||||
if (m_act1state->m_unk0x018 != 3) {
|
||||
if (m_act1state->m_state != Act1State::e_pizza) {
|
||||
PlayMusic(JukeboxScript::c_BeachBlvd_Music);
|
||||
|
||||
if (!m_act1state->m_unk0x022) {
|
||||
|
||||
@ -34,9 +34,9 @@ TowTrack::TowTrack()
|
||||
m_unk0x168 = 0;
|
||||
m_actorId = -1;
|
||||
m_state = NULL;
|
||||
m_unk0x16c = 0;
|
||||
m_treeBlockageTriggered = 0;
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_unk0x16e = 0;
|
||||
m_speedComplaintTriggered = 0;
|
||||
m_lastAnimation = IsleScript::c_noneIsle;
|
||||
m_maxLinearVel = 40.0;
|
||||
m_fuel = 1.0;
|
||||
@ -64,7 +64,7 @@ MxResult TowTrack::Create(MxDSAction& p_dsAction)
|
||||
m_state = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
|
||||
if (!m_state) {
|
||||
m_state = new TowTrackMissionState();
|
||||
m_state->m_unk0x08 = 0;
|
||||
m_state->m_state = TowTrackMissionState::e_none;
|
||||
GameState()->RegisterState(m_state);
|
||||
}
|
||||
}
|
||||
@ -98,9 +98,10 @@ void TowTrack::Animate(float p_time)
|
||||
sprintf(buf, "%g", m_fuel);
|
||||
VariableTable()->SetVariable(g_varTOWFUEL, buf);
|
||||
|
||||
if (p_time - m_state->m_startTime > 100000.0f && m_state->m_unk0x08 == 1 && !m_state->m_unk0x10) {
|
||||
if (p_time - m_state->m_startTime > 100000.0f && m_state->m_state == TowTrackMissionState::e_started &&
|
||||
!m_state->m_takingTooLong) {
|
||||
PlayAction(IsleScript::c_Avo909In_PlayWav);
|
||||
m_state->m_unk0x10 = TRUE;
|
||||
m_state->m_takingTooLong = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -190,7 +191,7 @@ MxLong TowTrack::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_wrt074sl_RunAnim || objectId == IsleScript::c_wrt075rh_RunAnim || objectId == IsleScript::c_wrt076df_RunAnim || objectId == IsleScript::c_wrt078ni_RunAnim) {
|
||||
m_state->m_unk0x08 = 2;
|
||||
m_state->m_state = TowTrackMissionState::e_hookedUp;
|
||||
CurrentWorld()->PlaceActor(UserActor());
|
||||
HandleClick();
|
||||
}
|
||||
@ -274,7 +275,7 @@ MxLong TowTrack::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
m_state->UpdateScore(LegoState::e_yellow, m_actorId);
|
||||
}
|
||||
else if (objectId == IsleScript::c_wgs098nu_RunAnim || objectId == IsleScript::c_wgs099nu_RunAnim || objectId == IsleScript::c_wgs100nu_RunAnim || objectId == IsleScript::c_wgs101nu_RunAnim || objectId == IsleScript::c_wgs102nu_RunAnim || objectId == IsleScript::c_wgs085nu_RunAnim || objectId == IsleScript::c_wgs086nu_RunAnim || objectId == IsleScript::c_wgs087nu_RunAnim || objectId == IsleScript::c_wgs088nu_RunAnim || objectId == IsleScript::c_wgs089nu_RunAnim || objectId == IsleScript::c_wgs091nu_RunAnim || objectId == IsleScript::c_wgs092nu_RunAnim || objectId == IsleScript::c_wgs093nu_RunAnim || objectId == IsleScript::c_wgs094nu_RunAnim || objectId == IsleScript::c_wgs095nu_RunAnim) {
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 0;
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_none;
|
||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||
g_isleFlags |= Isle::c_playMusic;
|
||||
AnimationManager()->EnableCamAnims(TRUE);
|
||||
@ -299,10 +300,10 @@ MxLong TowTrack::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (m_state->m_unk0x08 == 2 &&
|
||||
if (m_state->m_state == TowTrackMissionState::e_hookedUp &&
|
||||
((p_param.GetTrigger() == LegoPathStruct::c_camAnim && (p_param.GetData() == 9 || p_param.GetData() == 8)) ||
|
||||
(p_param.GetTrigger() == LegoPathStruct::c_w && p_param.GetData() == 0x169))) {
|
||||
m_state->m_unk0x08 = 0;
|
||||
m_state->m_state = TowTrackMissionState::e_none;
|
||||
|
||||
MxLong time = Timer()->GetTime() - m_state->m_startTime;
|
||||
Leave();
|
||||
@ -317,8 +318,8 @@ MxLong TowTrack::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
PlayFinalAnimation(IsleScript::c_wgs097nu_RunAnim);
|
||||
}
|
||||
}
|
||||
else if (m_state->m_unk0x08 == 1 && p_param.GetTrigger() == LegoPathStruct::c_camAnim && p_param.GetData() == 0x37) {
|
||||
m_state->m_unk0x08 = 3;
|
||||
else if (m_state->m_state == TowTrackMissionState::e_started && p_param.GetTrigger() == LegoPathStruct::c_camAnim && p_param.GetData() == 0x37) {
|
||||
m_state->m_state = TowTrackMissionState::e_hookingUp;
|
||||
StopActions();
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
@ -328,20 +329,20 @@ MxLong TowTrack::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
Leave();
|
||||
PlayFinalAnimation(IsleScript::c_wrt060bm_RunAnim);
|
||||
}
|
||||
else if (p_param.GetTrigger() == LegoPathStruct::c_w && m_state->m_unk0x08 == 1) {
|
||||
else if (p_param.GetTrigger() == LegoPathStruct::c_w && m_state->m_state == TowTrackMissionState::e_started) {
|
||||
if (p_param.GetData() == 0x15f) {
|
||||
if (m_unk0x16c == 0) {
|
||||
m_unk0x16c = 1;
|
||||
if (m_treeBlockageTriggered == 0) {
|
||||
m_treeBlockageTriggered = 1;
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns050p1_RunAnim, NULL);
|
||||
}
|
||||
}
|
||||
else if (p_param.GetData() == 0x160) {
|
||||
if (m_unk0x16e == 0) {
|
||||
m_unk0x16e = 1;
|
||||
if (m_speedComplaintTriggered == 0) {
|
||||
m_speedComplaintTriggered = 1;
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns046mg_RunAnim, NULL);
|
||||
}
|
||||
|
||||
if (!m_state->m_unk0x10 && m_lastAction == IsleScript::c_noneIsle) {
|
||||
if (!m_state->m_takingTooLong && m_lastAction == IsleScript::c_noneIsle) {
|
||||
if (m_actorId < LegoActor::c_pepper || m_actorId > LegoActor::c_laura) {
|
||||
m_actorId = LegoActor::c_laura;
|
||||
}
|
||||
@ -405,15 +406,15 @@ MxLong TowTrack::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
// FUNCTION: LEGO1 0x1004d690
|
||||
MxLong TowTrack::HandleClick()
|
||||
{
|
||||
if (((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 != 8) {
|
||||
if (((Act1State*) GameState()->GetState("Act1State"))->m_state != Act1State::e_towtrack) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (m_state->m_unk0x08 == 3) {
|
||||
if (m_state->m_state == TowTrackMissionState::e_hookingUp) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
Disable(TRUE, 0);
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_towtrack);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
|
||||
@ -428,11 +429,11 @@ MxLong TowTrack::HandleClick()
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_TowTrackDashboard, NULL);
|
||||
ControlManager()->Register(this);
|
||||
|
||||
if (m_state->m_unk0x08 == 0) {
|
||||
if (m_state->m_state == TowTrackMissionState::e_none) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (m_state->m_unk0x08 == 2) {
|
||||
if (m_state->m_state == TowTrackMissionState::e_hookedUp) {
|
||||
SpawnPlayer(LegoGameState::e_unk52, TRUE, 0);
|
||||
FindROI("rcred")->SetVisibility(FALSE);
|
||||
}
|
||||
@ -441,7 +442,7 @@ MxLong TowTrack::HandleClick()
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_lastAnimation = IsleScript::c_noneIsle;
|
||||
m_state->m_startTime = Timer()->GetTime();
|
||||
m_state->m_unk0x10 = FALSE;
|
||||
m_state->m_takingTooLong = FALSE;
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns057rd_RunAnim, NULL);
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns048p1_RunAnim, NULL);
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns049p1_RunAnim, NULL);
|
||||
@ -459,7 +460,7 @@ void TowTrack::Exit()
|
||||
{
|
||||
GameState()->m_currentArea = LegoGameState::e_garageExterior;
|
||||
StopActions();
|
||||
FUN_1004dbe0();
|
||||
Reset();
|
||||
Leave();
|
||||
}
|
||||
|
||||
@ -509,9 +510,9 @@ MxLong TowTrack::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dab0
|
||||
void TowTrack::FUN_1004dab0()
|
||||
void TowTrack::Init()
|
||||
{
|
||||
m_state->m_unk0x08 = 1;
|
||||
m_state->m_state = TowTrackMissionState::e_started;
|
||||
HandleClick();
|
||||
}
|
||||
|
||||
@ -520,8 +521,8 @@ void TowTrack::ActivateSceneActions()
|
||||
{
|
||||
PlayMusic(JukeboxScript::c_JBMusic2);
|
||||
|
||||
if (m_state->m_unk0x08 != 0) {
|
||||
if (m_state->m_unk0x08 == 2) {
|
||||
if (m_state->m_state != TowTrackMissionState::e_none) {
|
||||
if (m_state->m_state == TowTrackMissionState::e_hookedUp) {
|
||||
PlayAction(IsleScript::c_wrt082na_PlayWav);
|
||||
}
|
||||
else {
|
||||
@ -545,22 +546,22 @@ void TowTrack::StopActions()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dbe0
|
||||
void TowTrack::FUN_1004dbe0()
|
||||
void TowTrack::Reset()
|
||||
{
|
||||
if (m_lastAction != -1) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 0;
|
||||
m_state->m_unk0x08 = 0;
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_none;
|
||||
m_state->m_state = TowTrackMissionState::e_none;
|
||||
g_isleFlags |= Isle::c_playMusic;
|
||||
AnimationManager()->EnableCamAnims(TRUE);
|
||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||
m_state->m_startTime = INT_MIN;
|
||||
m_state->m_unk0x10 = FALSE;
|
||||
m_state->m_takingTooLong = FALSE;
|
||||
m_state = NULL;
|
||||
m_unk0x16c = 0;
|
||||
m_unk0x16e = 0;
|
||||
m_treeBlockageTriggered = 0;
|
||||
m_speedComplaintTriggered = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dc80
|
||||
@ -595,9 +596,9 @@ void TowTrack::PlayAction(IsleScript::Script p_objectId)
|
||||
// FUNCTION: LEGO1 0x1004dd30
|
||||
TowTrackMissionState::TowTrackMissionState()
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
m_state = TowTrackMissionState::e_none;
|
||||
m_startTime = 0;
|
||||
m_unk0x10 = FALSE;
|
||||
m_takingTooLong = FALSE;
|
||||
m_peScore = 0;
|
||||
m_maScore = 0;
|
||||
m_paScore = 0;
|
||||
|
||||
@ -1256,7 +1256,7 @@ void LegoCarBuild::FUN_10024ef0()
|
||||
m_buildState->m_animationState = LegoVehicleBuildState::e_cutscene;
|
||||
FUN_10025720(FUN_10025d70());
|
||||
m_buildState->m_unk0x4c += 1;
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024f30
|
||||
|
||||
@ -866,7 +866,7 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||
m_previousArea = m_currentArea;
|
||||
m_currentArea = p_area;
|
||||
|
||||
FUN_10015820(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d);
|
||||
Disable(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d);
|
||||
BackgroundAudioManager()->Stop();
|
||||
AnimationManager()->Suspend();
|
||||
VideoManager()->SetUnk0x554(FALSE);
|
||||
@ -967,7 +967,7 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
LoadIsle();
|
||||
|
||||
if (state->GetUnknown18() == 7) {
|
||||
if (state->GetState() == Act1State::e_transitionToTowtrack) {
|
||||
VideoManager()->Get3DManager()->SetFrustrum(90, 0.1f, 250.0f);
|
||||
}
|
||||
else {
|
||||
|
||||
@ -591,9 +591,10 @@ MxBool CanExit()
|
||||
GameState()->m_currentArea != LegoGameState::e_polidoor) {
|
||||
if (UserActor() == NULL || !UserActor()->IsA("TowTrack")) {
|
||||
if (UserActor() == NULL || !UserActor()->IsA("Ambulance")) {
|
||||
MxU32 unk0x18 = act1State->GetUnknown18();
|
||||
MxU32 mission = act1State->GetState();
|
||||
|
||||
if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
|
||||
if (mission != Act1State::e_ambulance && mission != Act1State::e_towtrack &&
|
||||
mission != Act1State::e_pizza) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -140,10 +140,10 @@ ViewLODListManager* GetViewLODListManager()
|
||||
|
||||
// FUNCTION: LEGO1 0x10015820
|
||||
// FUNCTION: BETA10 0x100e4c92
|
||||
void FUN_10015820(MxBool p_disable, MxU16 p_flags)
|
||||
void Disable(MxBool p_disable, MxU16 p_flags)
|
||||
{
|
||||
assert(LegoOmni::GetInstance());
|
||||
LegoOmni::GetInstance()->FUN_1005b4f0(p_disable, p_flags);
|
||||
LegoOmni::GetInstance()->Disable(p_disable, p_flags);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015840
|
||||
|
||||
@ -63,7 +63,7 @@ LegoWorldPresenter::~LegoWorldPresenter()
|
||||
}
|
||||
|
||||
if (result == FALSE) {
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
if (m_entity) {
|
||||
|
||||
@ -543,26 +543,36 @@ LegoOmni::World LegoOmni::GetWorldId(const char* p_key)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b4f0
|
||||
void LegoOmni::FUN_1005b4f0(MxBool p_disable, MxU16 p_flags)
|
||||
// FUNCTION: BETA10 0x1008eeec
|
||||
void LegoOmni::Disable(MxBool p_disable, MxU16 p_flags)
|
||||
{
|
||||
if (p_disable) {
|
||||
if (p_flags & c_disableInput) {
|
||||
m_inputManager->DisableInputProcessing();
|
||||
}
|
||||
#ifdef BETA10
|
||||
if (this->m_paused != p_disable) {
|
||||
// This is probably a different variable, but this code was mostly added for structural matching
|
||||
m_paused = p_disable;
|
||||
#endif
|
||||
|
||||
if (p_flags & c_disable3d) {
|
||||
((LegoVideoManager*) m_videoManager)->SetRender3D(FALSE);
|
||||
}
|
||||
if (p_disable) {
|
||||
if (p_flags & c_disableInput) {
|
||||
m_inputManager->DisableInputProcessing();
|
||||
}
|
||||
|
||||
if (p_flags & c_clearScreen) {
|
||||
m_videoManager->GetDisplaySurface()->ClearScreen();
|
||||
if (p_flags & c_disable3d) {
|
||||
((LegoVideoManager*) m_videoManager)->SetRender3D(FALSE);
|
||||
}
|
||||
|
||||
if (p_flags & c_clearScreen) {
|
||||
m_videoManager->GetDisplaySurface()->ClearScreen();
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_inputManager->EnableInputProcessing();
|
||||
((LegoVideoManager*) m_videoManager)->SetRender3D(TRUE);
|
||||
((LegoVideoManager*) m_videoManager)->UpdateView(0, 0, 0, 0);
|
||||
}
|
||||
#ifdef BETA10
|
||||
}
|
||||
else {
|
||||
m_inputManager->EnableInputProcessing();
|
||||
((LegoVideoManager*) m_videoManager)->SetRender3D(TRUE);
|
||||
((LegoVideoManager*) m_videoManager)->UpdateView(0, 0, 0, 0);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b560
|
||||
|
||||
@ -97,7 +97,7 @@ MxResult CarRace::Create(MxDSAction& p_dsAction)
|
||||
|
||||
m_raceState = raceState;
|
||||
|
||||
m_act1State->m_unk0x018 = 6;
|
||||
m_act1State->m_state = Act1State::e_transitionToRacecar;
|
||||
m_unk0x144 = -1;
|
||||
m_unk0x148 = -1;
|
||||
m_unk0x14c = -1;
|
||||
@ -126,7 +126,7 @@ void CarRace::ReadyWorld()
|
||||
|
||||
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
||||
AnimationManager()->Resume();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
|
||||
m_unk0x144 = g_unk0x100d5d10[SDL_rand(8)];
|
||||
|
||||
@ -181,7 +181,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
if (p_param.GetTrigger() == 68) {
|
||||
if (p_param.GetTrigger() == LegoPathStruct::c_d) {
|
||||
MxEntity* sender = (MxEntity*) p_param.GetSender();
|
||||
MxS32 paramData = p_param.GetData();
|
||||
|
||||
@ -341,7 +341,7 @@ MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
switch (p_param.m_clickedObjectId) {
|
||||
case 3:
|
||||
InvokeAction(Extra::e_stop, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
|
||||
@ -353,7 +353,7 @@ MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
break;
|
||||
case 98:
|
||||
InvokeAction(Extra::e_stop, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
|
||||
@ -415,7 +415,7 @@ MxBool CarRace::Escape()
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
DeleteObjects(&m_atomId, 500, 999);
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
|
||||
@ -97,7 +97,7 @@ void JetskiRace::ReadyWorld()
|
||||
m_unk0x12c = (MxStillPresenter*) Find("MxPresenter", "JetskiLocator3");
|
||||
m_unk0x12c->SetPosition(m_unk0x130.GetLeft(), m_unk0x130.GetTop());
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
|
||||
VariableTable()->SetVariable("DISTANCE", "0.036");
|
||||
|
||||
@ -129,7 +129,7 @@ MxLong JetskiRace::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
if (p_param.m_unk0x28 == 1) {
|
||||
switch (p_param.m_clickedObjectId) {
|
||||
case JetraceScript::c_JetskiArms_Ctl:
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
LegoRaceCar::InitYouCantStopSound();
|
||||
@ -137,7 +137,7 @@ MxLong JetskiRace::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
break;
|
||||
case JetraceScript::c_JetskiInfo_Ctl:
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
LegoRaceCar::InitYouCantStopSound();
|
||||
@ -160,7 +160,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
MxLong result = 0;
|
||||
MxEntity* sender = (MxEntity*) p_param.GetSender();
|
||||
|
||||
if (p_param.GetTrigger() == 68) {
|
||||
if (p_param.GetTrigger() == LegoPathStruct::c_d) {
|
||||
MxS32 paramData = p_param.GetData();
|
||||
|
||||
switch (sender->GetEntityId()) {
|
||||
@ -290,7 +290,7 @@ MxBool JetskiRace::Escape()
|
||||
{
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
DeleteObjects(&m_atomId, 500, 999);
|
||||
m_act1State->m_unk0x018 = 0;
|
||||
m_act1State->m_state = Act1State::e_none;
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
|
||||
m_destLocation = LegoGameState::e_infomain;
|
||||
|
||||
@ -706,11 +706,14 @@ MxResult LegoAnimPresenter::FUN_1006b140(LegoROI* p_roi)
|
||||
if (p_roi == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
#ifdef BETA10
|
||||
MxMatrix unused_matrix;
|
||||
#endif
|
||||
|
||||
Matrix4* mn = new MxMatrix();
|
||||
assert(mn);
|
||||
|
||||
MxMatrix local58;
|
||||
MxMatrix inverse;
|
||||
const Matrix4& local2world = p_roi->GetLocal2World();
|
||||
MxMatrix* local5c;
|
||||
MxU32 i;
|
||||
@ -721,7 +724,7 @@ MxResult LegoAnimPresenter::FUN_1006b140(LegoROI* p_roi)
|
||||
|
||||
for (i = 1; i <= m_roiMapSize; i++) {
|
||||
if (m_roiMap[i] == p_roi) {
|
||||
if (local5c[i].BETA_1005a590(local58) != SUCCESS) {
|
||||
if (local5c[i].Invert(inverse) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
@ -730,7 +733,7 @@ MxResult LegoAnimPresenter::FUN_1006b140(LegoROI* p_roi)
|
||||
}
|
||||
|
||||
{
|
||||
mn->Product(local58, local2world);
|
||||
mn->Product(inverse, local2world);
|
||||
SetUnknown0xa0(mn);
|
||||
delete[] local5c;
|
||||
SetUnknown0x0cTo1();
|
||||
|
||||
@ -114,7 +114,7 @@ void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
|
||||
}
|
||||
|
||||
if (m_boundaryMap != NULL) {
|
||||
LegoPathBoundary* boundary = m_boundaryMap[data->GetUnknown0x22()];
|
||||
LegoPathBoundary* boundary = m_boundaryMap[data->GetBoundaryIndex()];
|
||||
|
||||
if (boundary != NULL) {
|
||||
newB = data->GetVisibility(p_time);
|
||||
@ -163,7 +163,7 @@ void LegoHideAnimPresenter::FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeN
|
||||
FUN_1006e470(p_map, data, name, boundary);
|
||||
}
|
||||
else {
|
||||
data->SetUnknown0x22(0);
|
||||
data->SetBoundaryIndex(0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -190,7 +190,7 @@ void LegoHideAnimPresenter::FUN_1006e470(
|
||||
animStruct.m_index = p_map.size() + 1;
|
||||
animStruct.m_boundary = p_boundary;
|
||||
|
||||
p_data->SetUnknown0x22(animStruct.m_index);
|
||||
p_data->SetBoundaryIndex(animStruct.m_index);
|
||||
|
||||
char* name = new char[strlen(p_name) + 1];
|
||||
strcpy(name, p_name);
|
||||
@ -198,7 +198,7 @@ void LegoHideAnimPresenter::FUN_1006e470(
|
||||
p_map[name] = animStruct;
|
||||
}
|
||||
else {
|
||||
p_data->SetUnknown0x22((*it).second.m_index);
|
||||
p_data->SetBoundaryIndex((*it).second.m_index);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -587,13 +587,13 @@ void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
|
||||
// FUNCTION: LEGO1 0x1007c440
|
||||
void LegoVideoManager::SetSkyColor(float p_red, float p_green, float p_blue)
|
||||
{
|
||||
PALETTEENTRY colorStrucure;
|
||||
PALETTEENTRY colorStructure;
|
||||
|
||||
colorStrucure.peRed = (p_red * 255.0f);
|
||||
colorStrucure.peGreen = (p_green * 255.0f);
|
||||
colorStrucure.peBlue = (p_blue * 255.0f);
|
||||
colorStrucure.peFlags = D3DPAL_RESERVED | PC_NOCOLLAPSE;
|
||||
m_videoParam.GetPalette()->SetSkyColor(&colorStrucure);
|
||||
colorStructure.peRed = (p_red * 255.0f);
|
||||
colorStructure.peGreen = (p_green * 255.0f);
|
||||
colorStructure.peBlue = (p_blue * 255.0f);
|
||||
colorStructure.peFlags = D3DPAL_RESERVED | PC_NOCOLLAPSE;
|
||||
m_videoParam.GetPalette()->SetSkyColor(&colorStructure);
|
||||
m_videoParam.GetPalette()->SetOverrideSkyColor(TRUE);
|
||||
m_3dManager->GetLego3DView()->GetView()->SetBackgroundColor(p_red, p_green, p_blue);
|
||||
}
|
||||
|
||||
@ -110,16 +110,16 @@ Act3Script::Script g_unk0x100d95e8[] =
|
||||
{Act3Script::c_tlp053in_RunAnim, Act3Script::c_tlp064la_RunAnim, Act3Script::c_tlp068in_RunAnim};
|
||||
|
||||
// FUNCTION: LEGO1 0x10071d40
|
||||
void Act3List::Insert(MxS32 p_objectId, MxS32 p_option)
|
||||
void Act3List::Insert(MxS32 p_objectId, InsertMode p_option)
|
||||
{
|
||||
if (m_unk0x0c) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (p_option) {
|
||||
case 1:
|
||||
case InsertMode::e_replaceAction:
|
||||
if (!empty()) {
|
||||
FUN_10071fa0();
|
||||
DeleteActionWrapper();
|
||||
push_back(Act3ListElement(p_objectId, p_option, FALSE));
|
||||
}
|
||||
else {
|
||||
@ -127,7 +127,7 @@ void Act3List::Insert(MxS32 p_objectId, MxS32 p_option)
|
||||
push_back(Act3ListElement(p_objectId, p_option, TRUE));
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
case InsertMode::e_queueAction:
|
||||
if (empty()) {
|
||||
push_back(Act3ListElement(p_objectId, p_option, TRUE));
|
||||
InvokeAction(Extra::e_start, *g_act3Script, p_objectId, NULL);
|
||||
@ -136,7 +136,7 @@ void Act3List::Insert(MxS32 p_objectId, MxS32 p_option)
|
||||
push_back(Act3ListElement(p_objectId, p_option, FALSE));
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
case InsertMode::e_onlyIfEmpty:
|
||||
if (empty()) {
|
||||
push_back(Act3ListElement(p_objectId, p_option, TRUE));
|
||||
InvokeAction(Extra::e_start, *g_act3Script, p_objectId, NULL);
|
||||
@ -146,7 +146,7 @@ void Act3List::Insert(MxS32 p_objectId, MxS32 p_option)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071fa0
|
||||
void Act3List::FUN_10071fa0()
|
||||
void Act3List::DeleteActionWrapper()
|
||||
{
|
||||
DeleteAction();
|
||||
}
|
||||
@ -162,7 +162,7 @@ void Act3List::Clear()
|
||||
}
|
||||
|
||||
for (Act3List::iterator it = begin(); it != end();) {
|
||||
if ((*it).m_unk0x08) {
|
||||
if ((*it).m_hasStarted) {
|
||||
MxDSAction ds;
|
||||
ds.SetAtomId(*g_act3Script);
|
||||
ds.SetObjectId((*it).m_objectId);
|
||||
@ -173,50 +173,64 @@ void Act3List::Clear()
|
||||
}
|
||||
}
|
||||
|
||||
// Removes the element with the given objectId from the list, or the first if `p_objectId` is zero.
|
||||
// FUNCTION: LEGO1 0x100720d0
|
||||
void Act3List::FUN_100720d0(MxU32 p_objectId)
|
||||
void Act3List::RemoveByObjectIdOrFirst(MxU32 p_objectId)
|
||||
{
|
||||
if (m_unk0x0c == 0) {
|
||||
MxU32 removed = FALSE;
|
||||
if (m_unk0x0c) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!empty()) {
|
||||
if (p_objectId != 0) {
|
||||
for (Act3List::iterator it = begin(); it != end(); it++) {
|
||||
if ((*it).m_unk0x08 && (*it).m_objectId == p_objectId) {
|
||||
erase(it);
|
||||
removed = TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
pop_front();
|
||||
MxU32 removed = FALSE;
|
||||
Act3List::iterator it;
|
||||
// This iterator appears to be unnecessary - maybe left in by accident, or it was used for assertions.
|
||||
// Removing it decreases the match percentage.
|
||||
Act3List::iterator unusedIterator;
|
||||
|
||||
if (empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!p_objectId) {
|
||||
pop_front();
|
||||
removed = TRUE;
|
||||
}
|
||||
else {
|
||||
for (it = begin(); it != end(); it++) {
|
||||
// Removing this variable decreases the match, but replacing `*it` by `unused` below also does.
|
||||
Act3ListElement& unused = *it;
|
||||
|
||||
if ((*it).m_hasStarted && (*it).m_objectId == p_objectId) {
|
||||
erase(it);
|
||||
removed = TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (removed && size() > 0) {
|
||||
// TODO: Match
|
||||
Act3List::iterator it = begin();
|
||||
Act3ListElement& item = *(it++);
|
||||
if (removed && size() > 0) {
|
||||
it = begin();
|
||||
unusedIterator = it;
|
||||
Act3ListElement& firstItem = front();
|
||||
it++;
|
||||
|
||||
for (; it != end(); it++) {
|
||||
if ((*it).m_unk0x04 == 1) {
|
||||
for (Act3List::iterator it2 = begin(); it2 != it;) {
|
||||
if ((*it2).m_unk0x08) {
|
||||
FUN_10071fa0();
|
||||
return;
|
||||
}
|
||||
|
||||
it2 = erase(it2);
|
||||
}
|
||||
while (it != end()) {
|
||||
if ((*it).m_unk0x04 == 1) {
|
||||
for (Act3List::iterator it2 = begin(); it2 != it; erase(it2++)) {
|
||||
if ((*it2).m_hasStarted) {
|
||||
DeleteActionWrapper();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!item.m_unk0x08) {
|
||||
item.m_unk0x08 = TRUE;
|
||||
InvokeAction(Extra::e_start, *g_act3Script, item.m_objectId, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
it++;
|
||||
unusedIterator++;
|
||||
}
|
||||
|
||||
if (!firstItem.m_hasStarted) {
|
||||
firstItem.m_hasStarted = TRUE;
|
||||
InvokeAction(Extra::e_start, *g_act3Script, firstItem.m_objectId, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -455,14 +469,14 @@ void Act3::TriggerHitSound(undefined4 p_param1)
|
||||
m_bricksterDonutSound = 0;
|
||||
}
|
||||
|
||||
m_unk0x4220.Insert(g_bricksterDonutSounds[m_bricksterDonutSound++], 1);
|
||||
m_unk0x4220.Insert(g_bricksterDonutSounds[m_bricksterDonutSound++], Act3List::e_replaceAction);
|
||||
return;
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
m_unk0x4220.Insert(objectId, 3);
|
||||
m_unk0x4220.Insert(objectId, Act3List::e_onlyIfEmpty);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10072c30
|
||||
@ -553,7 +567,7 @@ MxLong Act3::Notify(MxParam& p_param)
|
||||
if (param.GetAction() != NULL && param.GetAction()->GetAtomId() == *g_act3Script) {
|
||||
if (param.GetAction()->GetObjectId() == Act3Script::c_HelicopterDashboard) {
|
||||
MxDSAction action;
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
SetAppCursor(e_cursorArrow);
|
||||
VideoManager()->Get3DManager()->SetFrustrum(45.0f, 0.1f, 125.0f);
|
||||
|
||||
@ -613,7 +627,7 @@ MxLong Act3::Notify(MxParam& p_param)
|
||||
} while (length < (MxS32) sizeOfArray(m_helicopterDots));
|
||||
}
|
||||
else {
|
||||
m_unk0x4220.FUN_100720d0(param.GetAction()->GetObjectId());
|
||||
m_unk0x4220.RemoveByObjectIdOrFirst(param.GetAction()->GetObjectId());
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -633,9 +647,9 @@ MxLong Act3::Notify(MxParam& p_param)
|
||||
case c_notificationEndAnim:
|
||||
if (m_state->m_unk0x08 == 1) {
|
||||
assert(m_copter && m_brickster && m_cop1 && m_cop2);
|
||||
m_unk0x4220.FUN_100720d0(0);
|
||||
m_unk0x4220.RemoveByObjectIdOrFirst(0);
|
||||
m_state->m_unk0x08 = 0;
|
||||
FUN_10015820(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
m_copter->HandleClick();
|
||||
m_copter->m_state->m_unk0x08 = 1;
|
||||
m_copter->HandleEndAnim((LegoEndAnimNotificationParam&) param);
|
||||
@ -686,7 +700,7 @@ MxResult Act3::Tickle()
|
||||
|
||||
if (m_unk0x426c != (Act3Script::Script) 0) {
|
||||
if (AnimationManager()->FUN_10064ee0(m_unk0x426c)) {
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
TickleManager()->UnregisterClient(this);
|
||||
m_unk0x426c = (Act3Script::Script) 0;
|
||||
}
|
||||
@ -881,7 +895,7 @@ void Act3::Enable(MxBool p_enable)
|
||||
GameState()->StopArea(LegoGameState::e_infomain);
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
PlayMusic(JukeboxScript::c_Act3Music);
|
||||
GameState()->m_isDirty = TRUE;
|
||||
|
||||
|
||||
@ -79,7 +79,7 @@ void ElevatorBottom::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100181d0
|
||||
|
||||
@ -267,7 +267,7 @@ void GasStation::ReadyWorld()
|
||||
break;
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10005590
|
||||
@ -330,7 +330,7 @@ MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
break;
|
||||
case GasStationState::e_afterAcceptingQuest:
|
||||
m_state->m_state = GasStationState::e_beforeExitingForQuest;
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 7;
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_state = Act1State::e_transitionToTowtrack;
|
||||
m_destLocation = LegoGameState::e_garageExited;
|
||||
m_radio.Stop();
|
||||
BackgroundAudioManager()->Stop();
|
||||
|
||||
@ -216,7 +216,7 @@ void Hospital::ReadyWorld()
|
||||
m_setWithCurrentAction = 1;
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10074dd0
|
||||
@ -367,7 +367,7 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
case HospitalState::e_afterAcceptingQuest:
|
||||
m_hospitalState->m_state = HospitalState::e_beforeEnteringAmbulance;
|
||||
act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
act1State->SetUnknown18(9);
|
||||
act1State->SetState(Act1State::e_transitionToAmbulance);
|
||||
case HospitalState::e_exitToFront:
|
||||
if (m_exited == FALSE) {
|
||||
m_exited = TRUE;
|
||||
@ -421,7 +421,7 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
assert(act1State);
|
||||
|
||||
act1State->m_unk0x018 = 9;
|
||||
act1State->m_state = Act1State::e_transitionToAmbulance;
|
||||
|
||||
m_destLocation = LegoGameState::e_hospitalExited;
|
||||
DeleteObjects(
|
||||
|
||||
@ -472,7 +472,7 @@ void Infocenter::ReadyWorld()
|
||||
|
||||
PlayAction(InfomainScript::c_iicx18in_RunAnim);
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
case 5:
|
||||
default: {
|
||||
@ -485,7 +485,7 @@ void Infocenter::ReadyWorld()
|
||||
m_bigInfoBlinkTimer = 1;
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
|
||||
if (!m_infocenterState->HasRegistered()) {
|
||||
m_bookAnimationTimer = 1;
|
||||
@ -496,7 +496,7 @@ void Infocenter::ReadyWorld()
|
||||
case 8:
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
PlayAction(InfomainScript::c_iic043in_RunAnim);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
case 0xf:
|
||||
m_infocenterState->m_unk0x74 = 2;
|
||||
@ -506,7 +506,7 @@ void Infocenter::ReadyWorld()
|
||||
|
||||
PlayAction(InfomainScript::c_iicx17in_RunAnim);
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@ -515,7 +515,7 @@ void Infocenter::ReadyWorld()
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
bgRed->Enable(TRUE);
|
||||
PlayAction(InfomainScript::c_iic043in_RunAnim);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -545,7 +545,7 @@ void Infocenter::ReadyWorld()
|
||||
PlayAction(script);
|
||||
|
||||
InputManager()->DisableInputProcessing();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -560,7 +560,7 @@ void Infocenter::ReadyWorld()
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
bgRed->Enable(TRUE);
|
||||
PlayAction(InfomainScript::c_iic043in_RunAnim);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -597,7 +597,7 @@ void Infocenter::ReadyWorld()
|
||||
PlayAction(script);
|
||||
|
||||
InputManager()->DisableInputProcessing();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -610,7 +610,7 @@ void Infocenter::ReadyWorld()
|
||||
}
|
||||
|
||||
m_infocenterState->m_unk0x74 = 11;
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1006f9a0
|
||||
@ -1291,7 +1291,7 @@ void Infocenter::StopCutscene()
|
||||
VideoManager()->EnableFullScreenMovie(FALSE);
|
||||
InputManager()->SetUnknown335(FALSE);
|
||||
SetAppCursor(e_cursorArrow);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10070d00
|
||||
|
||||
@ -88,7 +88,7 @@ void InfocenterDoor::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037a90
|
||||
|
||||
@ -142,11 +142,11 @@ MxLong Isle::Notify(MxParam& p_param)
|
||||
break;
|
||||
case c_notificationButtonUp:
|
||||
case c_notificationButtonDown:
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 3:
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_pizza:
|
||||
result = m_pizza->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
case Act1State::e_ambulance:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
}
|
||||
@ -155,14 +155,14 @@ MxLong Isle::Notify(MxParam& p_param)
|
||||
result = HandleControl((LegoControlManagerNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationEndAnim:
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 4:
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_helicopter:
|
||||
result = UserActor()->Notify(p_param);
|
||||
break;
|
||||
case 8:
|
||||
case Act1State::e_towtrack:
|
||||
result = m_towtrack->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
case Act1State::e_ambulance:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
}
|
||||
@ -187,18 +187,18 @@ MxLong Isle::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
MxLong result;
|
||||
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 2:
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_elevator:
|
||||
HandleElevatorEndAction();
|
||||
result = 1;
|
||||
break;
|
||||
case 3:
|
||||
case Act1State::e_pizza:
|
||||
result = m_pizza->Notify(p_param);
|
||||
break;
|
||||
case 8:
|
||||
case Act1State::e_towtrack:
|
||||
result = m_towtrack->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
case Act1State::e_ambulance:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
default:
|
||||
@ -241,12 +241,12 @@ void Isle::HandleElevatorEndAction()
|
||||
case Act1State::c_floor1:
|
||||
m_destLocation = LegoGameState::e_infomain;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
break;
|
||||
case Act1State::c_floor2:
|
||||
if (m_act1state->m_unk0x01e) {
|
||||
m_act1state->m_unk0x01e = FALSE;
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
InputManager()->EnableInputProcessing();
|
||||
}
|
||||
else {
|
||||
@ -258,7 +258,7 @@ void Isle::HandleElevatorEndAction()
|
||||
case Act1State::c_floor3:
|
||||
m_destLocation = LegoGameState::e_elevopen;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -270,14 +270,14 @@ void Isle::ReadyWorld()
|
||||
|
||||
if (m_act1state->GetUnknown21()) {
|
||||
GameState()->SwitchArea(LegoGameState::e_infomain);
|
||||
m_act1state->SetUnknown18(0);
|
||||
m_act1state->SetState(Act1State::e_none);
|
||||
m_act1state->SetUnknown21(0);
|
||||
}
|
||||
else if (GameState()->GetLoadedAct() != LegoGameState::e_act1) {
|
||||
EnableAnimations(TRUE);
|
||||
FUN_10032620();
|
||||
m_act1state->PlaceActors();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
}
|
||||
|
||||
@ -289,7 +289,7 @@ MxLong Isle::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
|
||||
switch (p_param.m_clickedObjectId) {
|
||||
case IsleScript::c_ElevRide_Info_Ctl:
|
||||
m_act1state->m_unk0x018 = 2;
|
||||
m_act1state->m_state = Act1State::e_elevator;
|
||||
|
||||
switch (m_act1state->m_elevFloor) {
|
||||
case Act1State::c_floor1:
|
||||
@ -309,7 +309,7 @@ MxLong Isle::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
m_act1state->m_elevFloor = Act1State::c_floor1;
|
||||
break;
|
||||
case IsleScript::c_ElevRide_Two_Ctl:
|
||||
m_act1state->m_unk0x018 = 2;
|
||||
m_act1state->m_state = Act1State::e_elevator;
|
||||
|
||||
switch (m_act1state->m_elevFloor) {
|
||||
case Act1State::c_floor1:
|
||||
@ -329,7 +329,7 @@ MxLong Isle::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
m_act1state->m_elevFloor = Act1State::c_floor2;
|
||||
break;
|
||||
case IsleScript::c_ElevRide_Three_Ctl:
|
||||
m_act1state->m_unk0x018 = 2;
|
||||
m_act1state->m_state = Act1State::e_elevator;
|
||||
|
||||
switch (m_act1state->m_elevFloor) {
|
||||
case Act1State::c_floor1:
|
||||
@ -478,14 +478,14 @@ MxLong Isle::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
}
|
||||
}
|
||||
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 3:
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_pizza:
|
||||
result = m_pizza->Notify(p_param);
|
||||
break;
|
||||
case 8:
|
||||
case Act1State::e_towtrack:
|
||||
result = m_towtrack->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
case Act1State::e_ambulance:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
}
|
||||
@ -502,7 +502,7 @@ MxLong Isle::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
result = 1;
|
||||
break;
|
||||
case 0x131:
|
||||
if (m_act1state->m_unk0x018 != 10) {
|
||||
if (m_act1state->m_state != Act1State::e_ambulance) {
|
||||
AnimationManager()->FUN_10064740(NULL);
|
||||
}
|
||||
result = 1;
|
||||
@ -558,7 +558,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
|
||||
EnableAnimations(TRUE);
|
||||
|
||||
if (m_act1state->m_unk0x018 == 0) {
|
||||
if (m_act1state->m_state == Act1State::e_none) {
|
||||
MxS32 locations[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
|
||||
|
||||
for (MxU32 i = 0; i < 5; i++) {
|
||||
@ -595,7 +595,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
break;
|
||||
case LegoGameState::e_jetrace2:
|
||||
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->m_unk0x28 == 2) {
|
||||
m_act1state->m_unk0x018 = 5;
|
||||
m_act1state->m_state = Act1State::e_transitionToJetski;
|
||||
}
|
||||
|
||||
PlaceActor(UserActor());
|
||||
@ -704,10 +704,10 @@ void Isle::Enable(MxBool p_enable)
|
||||
break;
|
||||
}
|
||||
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 0:
|
||||
case 1:
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_none:
|
||||
case Act1State::e_initial:
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
|
||||
if (GameState()->m_currentArea == LegoGameState::e_pizzeriaExterior) {
|
||||
AnimationManager()->FUN_10064740(NULL);
|
||||
@ -728,7 +728,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 5: {
|
||||
case Act1State::e_transitionToJetski: {
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_jetrace2,
|
||||
@ -756,12 +756,12 @@ void Isle::Enable(MxBool p_enable)
|
||||
->FUN_10060dc0(script, NULL, TRUE, LegoAnimationManager::e_unk1, NULL, FALSE, FALSE, TRUE, FALSE);
|
||||
}
|
||||
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
EnableAnimations(FALSE);
|
||||
AnimationManager()->FUN_10064670(NULL);
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
case Act1State::e_transitionToRacecar: {
|
||||
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
@ -790,21 +790,21 @@ void Isle::Enable(MxBool p_enable)
|
||||
->FUN_10060dc0(script, NULL, TRUE, LegoAnimationManager::e_unk1, NULL, FALSE, FALSE, TRUE, FALSE);
|
||||
}
|
||||
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
EnableAnimations(TRUE);
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
m_act1state->m_unk0x018 = 8;
|
||||
case Act1State::e_transitionToTowtrack:
|
||||
m_act1state->m_state = Act1State::e_towtrack;
|
||||
|
||||
AnimationManager()->FUN_1005f6d0(FALSE);
|
||||
AnimationManager()->EnableCamAnims(FALSE);
|
||||
|
||||
g_isleFlags &= ~c_playMusic;
|
||||
m_towtrack->FUN_1004dab0();
|
||||
m_towtrack->Init();
|
||||
break;
|
||||
case 9:
|
||||
m_act1state->m_unk0x018 = 10;
|
||||
case Act1State::e_transitionToAmbulance:
|
||||
m_act1state->m_state = Act1State::e_ambulance;
|
||||
|
||||
AnimationManager()->FUN_1005f6d0(FALSE);
|
||||
AnimationManager()->EnableCamAnims(FALSE);
|
||||
@ -813,7 +813,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
m_ambulance->Init();
|
||||
break;
|
||||
case 11:
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_jukeboxExterior,
|
||||
@ -828,18 +828,18 @@ void Isle::Enable(MxBool p_enable)
|
||||
|
||||
SetAppCursor(e_cursorArrow);
|
||||
|
||||
if (m_act1state->m_unk0x018 != 8 &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_bike) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_dunecar) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_motocycle) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_copter) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetski) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
|
||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
if (m_act1state->m_state != Act1State::e_towtrack &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_elevride) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_bike) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_dunecar) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_motocycle) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_copter) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetski) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
SetROIVisible("stretch", FALSE);
|
||||
@ -897,7 +897,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
DeleteObjects(&m_atomId, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo907Ps_PlayWav);
|
||||
|
||||
if (m_destLocation != LegoGameState::e_skateboard) {
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
}
|
||||
|
||||
switch (m_destLocation) {
|
||||
@ -961,7 +961,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
m_destLocation = LegoGameState::e_undefined;
|
||||
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
|
||||
AnimationManager()->Resume();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
SetAppCursor(e_cursorArrow);
|
||||
SetIsWorldActive(TRUE);
|
||||
break;
|
||||
@ -971,7 +971,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
m_destLocation = LegoGameState::e_undefined;
|
||||
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
|
||||
AnimationManager()->Resume();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
SetAppCursor(e_cursorArrow);
|
||||
SetIsWorldActive(TRUE);
|
||||
break;
|
||||
@ -1023,7 +1023,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
break;
|
||||
case LegoGameState::e_ambulance:
|
||||
m_act1state->m_unk0x01f = TRUE;
|
||||
m_act1state->m_unk0x018 = 10;
|
||||
m_act1state->m_state = Act1State::e_ambulance;
|
||||
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||
|
||||
if (!m_act1state->m_unk0x01f) {
|
||||
@ -1032,7 +1032,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
break;
|
||||
case LegoGameState::e_towtrack:
|
||||
m_act1state->m_unk0x01f = TRUE;
|
||||
m_act1state->m_unk0x018 = 8;
|
||||
m_act1state->m_state = Act1State::e_towtrack;
|
||||
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||
|
||||
if (!m_act1state->m_unk0x01f) {
|
||||
@ -1082,7 +1082,7 @@ void Isle::FUN_10032d30(
|
||||
VariableTable()->SetVariable(g_varCAMERALOCATION, p_cameraLocation);
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
SetAppCursor(e_cursorArrow);
|
||||
m_destLocation = LegoGameState::e_undefined;
|
||||
m_act1state->m_unk0x01f = FALSE;
|
||||
@ -1167,7 +1167,7 @@ void Isle::CreateState()
|
||||
m_act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||
if (!m_act1state) {
|
||||
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
}
|
||||
|
||||
m_radio.CreateState();
|
||||
@ -1193,20 +1193,20 @@ MxBool Isle::Escape()
|
||||
m_radio.Stop();
|
||||
BackgroundAudioManager()->Stop();
|
||||
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 3:
|
||||
switch (m_act1state->m_state) {
|
||||
case Act1State::e_pizza:
|
||||
if (UserActor() != NULL) {
|
||||
m_pizza->StopActions();
|
||||
m_pizza->FUN_100382b0();
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
case Act1State::e_towtrack:
|
||||
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
|
||||
m_towtrack->StopActions();
|
||||
m_towtrack->FUN_1004dbe0();
|
||||
m_towtrack->Reset();
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
case Act1State::e_ambulance:
|
||||
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
|
||||
m_ambulance->StopActions();
|
||||
m_ambulance->Reset();
|
||||
@ -1239,7 +1239,7 @@ MxBool Isle::Escape()
|
||||
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
|
||||
}
|
||||
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_act1state->m_state = Act1State::e_none;
|
||||
m_destLocation = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
@ -1247,21 +1247,21 @@ MxBool Isle::Escape()
|
||||
// FUNCTION: LEGO1 0x10033350
|
||||
void Isle::FUN_10033350()
|
||||
{
|
||||
if (m_act1state->m_unk0x018 == 10) {
|
||||
if (m_act1state->m_state == Act1State::e_ambulance) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
|
||||
m_ambulance->StopActions();
|
||||
m_ambulance->Reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_act1state->m_unk0x018 == 8) {
|
||||
if (m_act1state->m_state == Act1State::e_towtrack) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
|
||||
m_towtrack->StopActions();
|
||||
m_towtrack->FUN_1004dbe0();
|
||||
m_towtrack->Reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_act1state->m_unk0x018 == 3) {
|
||||
if (m_act1state->m_state == Act1State::e_pizza) {
|
||||
if (UserActor() != NULL) {
|
||||
m_pizza->StopActions();
|
||||
m_pizza->FUN_100382b0();
|
||||
@ -1293,7 +1293,7 @@ void Isle::FUN_10033350()
|
||||
Act1State::Act1State()
|
||||
{
|
||||
m_elevFloor = Act1State::c_floor1;
|
||||
m_unk0x018 = 1;
|
||||
m_state = Act1State::e_initial;
|
||||
m_unk0x01e = FALSE;
|
||||
m_cptClickDialogue = Playlist((MxU32*) g_cptClickDialogue, sizeOfArray(g_cptClickDialogue), Playlist::e_loop);
|
||||
m_unk0x01f = FALSE;
|
||||
|
||||
@ -211,7 +211,7 @@ MxBool JukeBox::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
break;
|
||||
case JukeboxwScript::c_Note_Ctl:
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
act1State->m_unk0x018 = 11;
|
||||
act1State->m_state = Act1State::e_jukebox;
|
||||
m_destLocation = LegoGameState::Area::e_jukeboxExterior;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE);
|
||||
break;
|
||||
@ -247,7 +247,7 @@ MxResult JukeBox::Tickle()
|
||||
|
||||
if (m_unk0x100 == 1) {
|
||||
m_unk0x100 = 0;
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
||||
@ -192,7 +192,7 @@ MxResult LegoAct2::Tickle()
|
||||
case 2:
|
||||
if (g_unk0x100f4474) {
|
||||
if (AnimationManager()->FUN_10064ee0(g_unk0x100f4474)) {
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
g_unk0x100f4474 = (Act2mainScript::Script) 0;
|
||||
}
|
||||
}
|
||||
@ -200,7 +200,7 @@ MxResult LegoAct2::Tickle()
|
||||
m_unk0x10d0 += 50;
|
||||
break;
|
||||
case 3:
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
m_unk0x10d0 = 0;
|
||||
m_unk0x10c4 = 4;
|
||||
FUN_10052560(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||
@ -540,7 +540,7 @@ void LegoAct2::Enable(MxBool p_enable)
|
||||
GameState()->StopArea(LegoGameState::e_infomain);
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
|
||||
if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
|
||||
PlayMusic(m_music);
|
||||
|
||||
@ -95,7 +95,7 @@ void Police::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
PlayMusic(JukeboxScript::c_PoliceStation_Music);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e550
|
||||
|
||||
@ -159,7 +159,7 @@ void Score::ReadyWorld()
|
||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100016d0
|
||||
|
||||
@ -524,7 +524,7 @@ LegoAnimNodeData::LegoAnimNodeData()
|
||||
m_translationKeys = NULL;
|
||||
m_roiIndex = 0;
|
||||
m_rotationKeys = NULL;
|
||||
m_unk0x22 = 0;
|
||||
m_boundaryIndex = 0;
|
||||
m_scaleKeys = NULL;
|
||||
m_morphKeys = NULL;
|
||||
m_translationIndex = 0;
|
||||
|
||||
@ -190,7 +190,7 @@ class LegoAnimNodeData : public LegoTreeNodeData {
|
||||
LegoU16 GetROIIndex() { return m_roiIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005d5c0
|
||||
LegoU16 GetUnknown0x22() { return m_unk0x22; }
|
||||
LegoU16 GetBoundaryIndex() { return m_boundaryIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x10073b80
|
||||
LegoRotationKey* GetRotationKey(MxS32 index) { return &m_rotationKeys[index]; }
|
||||
@ -217,7 +217,7 @@ class LegoAnimNodeData : public LegoTreeNodeData {
|
||||
void SetROIIndex(LegoU16 p_roiIndex) { m_roiIndex = p_roiIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005f2e0
|
||||
void SetUnknown0x22(LegoU16 p_unk0x22) { m_unk0x22 = p_unk0x22; }
|
||||
void SetBoundaryIndex(LegoU16 p_boundaryIndex) { m_boundaryIndex = p_boundaryIndex; }
|
||||
|
||||
LegoResult CreateLocalTransform(LegoTime p_time, Matrix4& p_matrix)
|
||||
{
|
||||
@ -280,7 +280,7 @@ class LegoAnimNodeData : public LegoTreeNodeData {
|
||||
LegoScaleKey* m_scaleKeys; // 0x18
|
||||
LegoMorphKey* m_morphKeys; // 0x1c
|
||||
LegoU16 m_roiIndex; // 0x20
|
||||
LegoU16 m_unk0x22; // 0x22
|
||||
LegoU16 m_boundaryIndex; // 0x22
|
||||
LegoU32 m_translationIndex; // 0x24
|
||||
LegoU32 m_rotationIndex; // 0x28
|
||||
LegoU32 m_scaleIndex; // 0x2c
|
||||
|
||||
@ -56,7 +56,7 @@ int LegoDeviceEnumerate::ProcessDeviceBytes(int p_deviceNum, GUID& p_guid)
|
||||
GUID4 deviceGuid;
|
||||
memcpy(&deviceGuid, &p_guid, sizeof(GUID4));
|
||||
|
||||
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
|
||||
for (list<MxDriver>::iterator it = m_ddInfo.begin(); it != m_ddInfo.end(); it++, i++) {
|
||||
if (p_deviceNum >= 0 && p_deviceNum < i) {
|
||||
return -1;
|
||||
}
|
||||
@ -91,7 +91,7 @@ int LegoDeviceEnumerate::GetDevice(int p_deviceNum, MxDriver*& p_driver, Direct3
|
||||
|
||||
int i = 0;
|
||||
|
||||
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++) {
|
||||
for (list<MxDriver>::iterator it = m_ddInfo.begin(); it != m_ddInfo.end(); it++) {
|
||||
p_driver = &*it;
|
||||
|
||||
for (list<Direct3DDeviceInfo>::iterator it2 = p_driver->m_devices.begin(); it2 != p_driver->m_devices.end();
|
||||
@ -115,7 +115,7 @@ int LegoDeviceEnumerate::FormatDeviceName(char* p_buffer, const MxDriver* p_ddIn
|
||||
int number = 0;
|
||||
assert(p_ddInfo && p_d3dInfo);
|
||||
|
||||
for (list<MxDriver>::const_iterator it = m_list.begin(); it != m_list.end(); it++, number++) {
|
||||
for (list<MxDriver>::const_iterator it = m_ddInfo.begin(); it != m_ddInfo.end(); it++, number++) {
|
||||
if (&(*it) == p_ddInfo) {
|
||||
GUID4 guid;
|
||||
memcpy(&guid, p_d3dInfo->m_guid, sizeof(GUID4));
|
||||
@ -138,7 +138,7 @@ int LegoDeviceEnumerate::BETA_1011cc65(int p_idx, char* p_buffer)
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
|
||||
for (list<MxDriver>::iterator it = m_ddInfo.begin(); it != m_ddInfo.end(); it++, i++) {
|
||||
MxDriver& driver = *it;
|
||||
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
|
||||
|
||||
@ -165,14 +165,14 @@ int LegoDeviceEnumerate::GetBestDevice()
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (m_list.size() == 0) {
|
||||
if (m_ddInfo.size() == 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int j = 0;
|
||||
int k = -1;
|
||||
|
||||
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++) {
|
||||
for (list<MxDriver>::iterator it = m_ddInfo.begin(); it != m_ddInfo.end(); it++) {
|
||||
|
||||
MxDriver& driver = *it;
|
||||
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
|
||||
@ -199,7 +199,7 @@ int LegoDeviceEnumerate::FUN_1009d210()
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end();) {
|
||||
for (list<MxDriver>::iterator it = m_ddInfo.begin(); it != m_ddInfo.end();) {
|
||||
MxDriver& driver = *it;
|
||||
|
||||
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end();) {
|
||||
@ -212,14 +212,14 @@ int LegoDeviceEnumerate::FUN_1009d210()
|
||||
}
|
||||
|
||||
if (!driver.m_devices.size()) {
|
||||
m_list.erase(it++);
|
||||
m_ddInfo.erase(it++);
|
||||
}
|
||||
else {
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_list.size()) {
|
||||
if (!m_ddInfo.size()) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -231,7 +231,7 @@ int LegoDeviceEnumerate::FUN_1009d210()
|
||||
// FUNCTION: BETA10 0x1011d235
|
||||
unsigned char LegoDeviceEnumerate::FUN_1009d3d0(Direct3DDeviceInfo& p_device)
|
||||
{
|
||||
if (m_list.size() <= 0) {
|
||||
if (m_ddInfo.size() <= 0) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -246,7 +246,7 @@ unsigned char LegoDeviceEnumerate::FUN_1009d3d0(Direct3DDeviceInfo& p_device)
|
||||
}
|
||||
}
|
||||
|
||||
MxDriver& front = m_list.front();
|
||||
MxDriver& front = m_ddInfo.front();
|
||||
for (list<Direct3DDeviceInfo>::iterator it = front.m_devices.begin(); it != front.m_devices.end(); it++) {
|
||||
if ((&*it) == &p_device) {
|
||||
return TRUE;
|
||||
|
||||
@ -234,7 +234,7 @@ BOOL MxDirect3D::SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_dri
|
||||
assert(d);
|
||||
int i = 0;
|
||||
|
||||
for (list<MxDriver>::iterator it = p_deviceEnumerate.m_list.begin(); it != p_deviceEnumerate.m_list.end();
|
||||
for (list<MxDriver>::iterator it = p_deviceEnumerate.m_ddInfo.begin(); it != p_deviceEnumerate.m_ddInfo.end();
|
||||
it++, i++) {
|
||||
MxDriver& driver = *it;
|
||||
|
||||
|
||||
@ -30,13 +30,12 @@ MxAssignedDevice::~MxAssignedDevice()
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x1011d7f0
|
||||
MxDriver::MxDriver(LPGUID p_guid)
|
||||
MxDriver::MxDriver()
|
||||
{
|
||||
m_guid = NULL;
|
||||
m_driverDesc = NULL;
|
||||
m_driverName = NULL;
|
||||
memset(&m_ddCaps, 0, sizeof(m_ddCaps));
|
||||
// TODO: ret vs ret 4
|
||||
}
|
||||
|
||||
// FUNCTION: CONFIG 0x00401180
|
||||
@ -99,6 +98,12 @@ void MxDriver::Init(LPGUID p_guid, LPCSTR p_driverDesc, LPCSTR p_driverName)
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x1011dba4
|
||||
Direct3DDeviceInfo::Direct3DDeviceInfo()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
}
|
||||
|
||||
// FUNCTION: CONFIG 0x401420
|
||||
// FUNCTION: LEGO1 0x1009bd20
|
||||
// FUNCTION: BETA10 0x1011dbd0
|
||||
@ -198,7 +203,7 @@ MxDeviceEnumerate::~MxDeviceEnumerate()
|
||||
BOOL MxDeviceEnumerate::EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName)
|
||||
{
|
||||
MxDriver driver(p_guid, p_driverDesc, p_driverName);
|
||||
m_list.push_back(driver);
|
||||
m_ddInfo.push_back(driver);
|
||||
|
||||
// Must be zeroed because held resources are copied by pointer only
|
||||
// and should not be freed at the end of this function
|
||||
@ -209,46 +214,47 @@ BOOL MxDeviceEnumerate::EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc
|
||||
|
||||
LPDIRECT3D2 lpDirect3d2 = NULL;
|
||||
LPDIRECTDRAW lpDD = NULL;
|
||||
MxDriver& newDevice = m_list.back();
|
||||
MxDriver& newDevice = m_ddInfo.back();
|
||||
HRESULT result = DirectDrawCreate(newDevice.m_guid, &lpDD, NULL);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("DirectDraw Create failed: %s\n", EnumerateErrorToString(result));
|
||||
}
|
||||
else {
|
||||
result = lpDD->SetCooperativeLevel(m_hWnd, DDSCL_NORMAL);
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("SetCooperativeLevel failed: %s\n", EnumerateErrorToString(result));
|
||||
}
|
||||
else {
|
||||
newDevice.m_ddCaps.dwSize = sizeof(newDevice.m_ddCaps);
|
||||
result = lpDD->GetCaps(&newDevice.m_ddCaps, NULL);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("GetCaps failed: %s\n", EnumerateErrorToString(result));
|
||||
}
|
||||
else {
|
||||
result = lpDD->QueryInterface(IID_IDirect3D2, (LPVOID*) &lpDirect3d2);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("D3D creation failed: %s\n", EnumerateErrorToString(result));
|
||||
}
|
||||
else {
|
||||
result = lpDirect3d2->EnumDevices(DevicesEnumerateCallback, this);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("D3D enum devices failed: %s\n", EnumerateErrorToString(result));
|
||||
}
|
||||
else {
|
||||
if (!newDevice.m_devices.size()) {
|
||||
m_list.pop_back();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
goto done;
|
||||
}
|
||||
|
||||
result = lpDD->SetCooperativeLevel(m_hWnd, DDSCL_NORMAL);
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("SetCooperativeLevel failed: %s\n", EnumerateErrorToString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
newDevice.m_ddCaps.dwSize = sizeof(newDevice.m_ddCaps);
|
||||
result = lpDD->GetCaps(&newDevice.m_ddCaps, NULL);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("GetCaps failed: %s\n", EnumerateErrorToString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
result = lpDD->QueryInterface(IID_IDirect3D2, (LPVOID*) &lpDirect3d2);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("D3D creation failed: %s\n", EnumerateErrorToString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
result = lpDirect3d2->EnumDevices(DevicesEnumerateCallback, this);
|
||||
|
||||
if (result != DD_OK) {
|
||||
BuildErrorString("D3D enum devices failed: %s\n", EnumerateErrorToString(result));
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (!newDevice.m_devices.size()) {
|
||||
m_ddInfo.pop_back();
|
||||
}
|
||||
|
||||
done:
|
||||
if (lpDirect3d2) {
|
||||
lpDirect3d2->Release();
|
||||
}
|
||||
@ -281,15 +287,14 @@ HRESULT CALLBACK MxDeviceEnumerate::DevicesEnumerateCallback(
|
||||
LPSTR p_deviceName,
|
||||
LPD3DDEVICEDESC p_HWDesc,
|
||||
LPD3DDEVICEDESC p_HELDesc,
|
||||
LPVOID p_context
|
||||
LPVOID p_d
|
||||
)
|
||||
{
|
||||
if (p_context == NULL) {
|
||||
if (p_d == NULL) {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
return ((MxDeviceEnumerate*) p_context)
|
||||
->EnumDevicesCallback(p_guid, p_deviceDesc, p_deviceName, p_HWDesc, p_HELDesc);
|
||||
return ((MxDeviceEnumerate*) p_d)->EnumDevicesCallback(p_guid, p_deviceDesc, p_deviceName, p_HWDesc, p_HELDesc);
|
||||
}
|
||||
|
||||
// FUNCTION: CONFIG 0x00401cd0
|
||||
@ -304,7 +309,7 @@ HRESULT MxDeviceEnumerate::EnumDevicesCallback(
|
||||
)
|
||||
{
|
||||
Direct3DDeviceInfo device(p_guid, p_deviceDesc, p_deviceName, p_HWDesc, p_HELDesc);
|
||||
m_list.back().m_devices.push_back(device);
|
||||
m_ddInfo.back().m_devices.push_back(device);
|
||||
memset(&device, 0, sizeof(device));
|
||||
return DDENUMRET_OK;
|
||||
}
|
||||
@ -334,13 +339,10 @@ int MxDeviceEnumerate::DoEnumerate(HWND hWnd)
|
||||
// FUNCTION: LEGO1 0x1009c710
|
||||
// FUNCTION: BETA10 0x1011e476
|
||||
BOOL CALLBACK
|
||||
MxDeviceEnumerate::DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context)
|
||||
MxDeviceEnumerate::DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_d)
|
||||
{
|
||||
if (p_context == NULL) {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
return ((MxDeviceEnumerate*) p_context)->EnumDirectDrawCallback(p_guid, p_driverDesc, p_driverName);
|
||||
assert(p_d);
|
||||
return ((MxDeviceEnumerate*) p_d)->EnumDirectDrawCallback(p_guid, p_driverDesc, p_driverName);
|
||||
}
|
||||
|
||||
// FUNCTION: CONFIG 0x00401e30
|
||||
@ -351,79 +353,123 @@ const char* MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
|
||||
switch (p_error) {
|
||||
case DD_OK:
|
||||
return "No error.";
|
||||
case DDERR_GENERIC:
|
||||
return "Generic failure.";
|
||||
case DDERR_UNSUPPORTED:
|
||||
return "Action not supported.";
|
||||
case DDERR_INVALIDPARAMS:
|
||||
return "One or more of the parameters passed to the function are incorrect.";
|
||||
case DDERR_OUTOFMEMORY:
|
||||
return "DirectDraw does not have enough memory to perform the operation.";
|
||||
case DDERR_CANNOTATTACHSURFACE:
|
||||
return "This surface can not be attached to the requested surface.";
|
||||
case DDERR_ALREADYINITIALIZED:
|
||||
return "This object is already initialized.";
|
||||
case DDERR_CURRENTLYNOTAVAIL:
|
||||
return "Support is currently not available.";
|
||||
case DDERR_BLTFASTCANTCLIP:
|
||||
return "Return if a clipper object is attached to the source surface passed into a BltFast call.";
|
||||
case DDERR_CANNOTATTACHSURFACE:
|
||||
return "This surface can not be attached to the requested surface.";
|
||||
case DDERR_CANNOTDETACHSURFACE:
|
||||
return "This surface can not be detached from the requested surface.";
|
||||
case DDERR_HEIGHTALIGN:
|
||||
return "Height of rectangle provided is not a multiple of reqd alignment.";
|
||||
case DDERR_CANTCREATEDC:
|
||||
return "Windows can not create any more DCs.";
|
||||
case DDERR_CANTDUPLICATE:
|
||||
return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.";
|
||||
case DDERR_CLIPPERISUSINGHWND:
|
||||
return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.";
|
||||
case DDERR_COLORKEYNOTSET:
|
||||
return "No src color key specified for this operation.";
|
||||
case DDERR_CURRENTLYNOTAVAIL:
|
||||
return "Support is currently not available.";
|
||||
case DDERR_DIRECTDRAWALREADYCREATED:
|
||||
return "A DirectDraw object representing this driver has already been created for this process.";
|
||||
case DDERR_EXCEPTION:
|
||||
return "An exception was encountered while performing the requested operation.";
|
||||
case DDERR_INVALIDCAPS:
|
||||
return "One or more of the caps bits passed to the callback are incorrect.";
|
||||
case DDERR_EXCLUSIVEMODEALREADYSET:
|
||||
return "An attempt was made to set the cooperative level when it was already set to exclusive.";
|
||||
case DDERR_GENERIC:
|
||||
return "Generic failure.";
|
||||
case DDERR_HEIGHTALIGN:
|
||||
return "Height of rectangle provided is not a multiple of reqd alignment.";
|
||||
case DDERR_HWNDALREADYSET:
|
||||
return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or "
|
||||
"palettes created.";
|
||||
case DDERR_HWNDSUBCLASSED:
|
||||
return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring "
|
||||
"state.";
|
||||
case DDERR_IMPLICITLYCREATED:
|
||||
return "This surface can not be restored because it is an implicitly created surface.";
|
||||
case DDERR_INCOMPATIBLEPRIMARY:
|
||||
return "Unable to match primary surface creation request with existing primary surface.";
|
||||
case DDERR_INVALIDMODE:
|
||||
return "DirectDraw does not support the requested mode.";
|
||||
case DDERR_INVALIDCAPS:
|
||||
return "One or more of the caps bits passed to the callback are incorrect.";
|
||||
case DDERR_INVALIDCLIPLIST:
|
||||
return "DirectDraw does not support the provided cliplist.";
|
||||
case DDERR_INVALIDPIXELFORMAT:
|
||||
return "The pixel format was invalid as specified.";
|
||||
case DDERR_INVALIDDIRECTDRAWGUID:
|
||||
return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.";
|
||||
case DDERR_INVALIDMODE:
|
||||
return "DirectDraw does not support the requested mode.";
|
||||
case DDERR_INVALIDOBJECT:
|
||||
return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.";
|
||||
case DDERR_LOCKEDSURFACES:
|
||||
return "Operation could not be carried out because one or more surfaces are locked.";
|
||||
case DDERR_INVALIDPARAMS:
|
||||
return "One or more of the parameters passed to the function are incorrect.";
|
||||
case DDERR_INVALIDPIXELFORMAT:
|
||||
return "The pixel format was invalid as specified.";
|
||||
case DDERR_INVALIDPOSITION:
|
||||
return "Returned when the position of the overlay on the destination is no longer legal for that "
|
||||
"destination.";
|
||||
case DDERR_INVALIDRECT:
|
||||
return "Rectangle provided was invalid.";
|
||||
case DDERR_LOCKEDSURFACES:
|
||||
return "Operation could not be carried out because one or more surfaces are locked.";
|
||||
case DDERR_NO3D:
|
||||
return "There is no 3D present.";
|
||||
case DDERR_NOALPHAHW:
|
||||
return "Operation could not be carried out because there is no alpha accleration hardware present or "
|
||||
"available.";
|
||||
case DDERR_NO3D:
|
||||
return "There is no 3D present.";
|
||||
case DDERR_NOCOLORCONVHW:
|
||||
return "Operation could not be carried out because there is no color conversion hardware present or available.";
|
||||
case DDERR_NOBLTHW:
|
||||
return "No blitter hardware present.";
|
||||
case DDERR_NOCLIPLIST:
|
||||
return "No cliplist available.";
|
||||
case DDERR_NOCLIPPERATTACHED:
|
||||
return "No clipper object attached to surface object.";
|
||||
case DDERR_NOCOLORCONVHW:
|
||||
return "Operation could not be carried out because there is no color conversion hardware present or "
|
||||
"available.";
|
||||
case DDERR_NOCOLORKEY:
|
||||
return "Surface doesn't currently have a color key";
|
||||
case DDERR_NOCOLORKEYHW:
|
||||
return "Operation could not be carried out because there is no hardware support of the destination color "
|
||||
"key.";
|
||||
case DDERR_NOCOOPERATIVELEVELSET:
|
||||
return "Create function called without DirectDraw object method SetCooperativeLevel being called.";
|
||||
case DDERR_NODC:
|
||||
return "No DC was ever created for this surface.";
|
||||
case DDERR_NODDROPSHW:
|
||||
return "No DirectDraw ROP hardware.";
|
||||
case DDERR_NODIRECTDRAWHW:
|
||||
return "A hardware-only DirectDraw object creation was attempted but the driver did not support any "
|
||||
"hardware.";
|
||||
case DDERR_NOEMULATION:
|
||||
return "Software emulation not available.";
|
||||
case DDERR_NOEXCLUSIVEMODE:
|
||||
return "Operation requires the application to have exclusive mode but the application does not have exclusive "
|
||||
"mode.";
|
||||
case DDERR_NOCOLORKEYHW:
|
||||
return "Operation could not be carried out because there is no hardware support of the destination color key.";
|
||||
case DDERR_NOGDI:
|
||||
return "There is no GDI present.";
|
||||
case DDERR_NOFLIPHW:
|
||||
return "Flipping visible surfaces is not supported.";
|
||||
case DDERR_NOTFOUND:
|
||||
return "Requested item was not found.";
|
||||
case DDERR_NOGDI:
|
||||
return "There is no GDI present.";
|
||||
case DDERR_NOHWND:
|
||||
return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel "
|
||||
"HWND.";
|
||||
case DDERR_NOMIRRORHW:
|
||||
return "Operation could not be carried out because there is no hardware present or available.";
|
||||
case DDERR_NOOVERLAYDEST:
|
||||
return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on "
|
||||
"to establish a destination.";
|
||||
case DDERR_NOOVERLAYHW:
|
||||
return "Operation could not be carried out because there is no overlay hardware present or available.";
|
||||
case DDERR_NOPALETTEATTACHED:
|
||||
return "No palette object attached to this surface.";
|
||||
case DDERR_NOPALETTEHW:
|
||||
return "No hardware support for 16 or 256 color palettes.";
|
||||
case DDERR_NORASTEROPHW:
|
||||
return "Operation could not be carried out because there is no appropriate raster op hardware present or "
|
||||
"available.";
|
||||
case DDERR_NOOVERLAYHW:
|
||||
return "Operation could not be carried out because there is no overlay hardware present or available.";
|
||||
case DDERR_NOSTRETCHHW:
|
||||
return "Operation could not be carried out because there is no hardware support for stretching.";
|
||||
case DDERR_NOROTATIONHW:
|
||||
return "Operation could not be carried out because there is no rotation hardware present or available.";
|
||||
case DDERR_NOTEXTUREHW:
|
||||
return "Operation could not be carried out because there is no texture mapping hardware present or available.";
|
||||
case DDERR_NOSTRETCHHW:
|
||||
return "Operation could not be carried out because there is no hardware support for stretching.";
|
||||
case DDERR_NOT4BITCOLOR:
|
||||
return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color "
|
||||
"palette.";
|
||||
@ -432,118 +478,80 @@ const char* MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
|
||||
"index palette.";
|
||||
case DDERR_NOT8BITCOLOR:
|
||||
return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.";
|
||||
case DDERR_NOZBUFFERHW:
|
||||
return "Operation could not be carried out because there is no hardware support for zbuffer blitting.";
|
||||
case DDERR_NOTAOVERLAYSURFACE:
|
||||
return "Returned when an overlay member is called for a non-overlay surface.";
|
||||
case DDERR_NOTEXTUREHW:
|
||||
return "Operation could not be carried out because there is no texture mapping hardware present or "
|
||||
"available.";
|
||||
case DDERR_NOTFLIPPABLE:
|
||||
return "An attempt has been made to flip a surface that is not flippable.";
|
||||
case DDERR_NOTFOUND:
|
||||
return "Requested item was not found.";
|
||||
case DDERR_NOTLOCKED:
|
||||
return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this "
|
||||
"process, has been attempted.";
|
||||
case DDERR_NOTPALETTIZED:
|
||||
return "The surface being used is not a palette-based surface.";
|
||||
case DDERR_NOVSYNCHW:
|
||||
return "Operation could not be carried out because there is no hardware support for vertical blank "
|
||||
"synchronized operations.";
|
||||
case DDERR_OUTOFCAPS:
|
||||
return "The hardware needed for the requested operation has already been allocated.";
|
||||
case DDERR_NOZBUFFERHW:
|
||||
return "Operation could not be carried out because there is no hardware support for zbuffer blitting.";
|
||||
case DDERR_NOZOVERLAYHW:
|
||||
return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support "
|
||||
"z layering of overlays.";
|
||||
case DDERR_COLORKEYNOTSET:
|
||||
return "No src color key specified for this operation.";
|
||||
case DDERR_OUTOFCAPS:
|
||||
return "The hardware needed for the requested operation has already been allocated.";
|
||||
case DDERR_OUTOFMEMORY:
|
||||
return "DirectDraw does not have enough memory to perform the operation.";
|
||||
case DDERR_OUTOFVIDEOMEMORY:
|
||||
return "DirectDraw does not have enough memory to perform the operation.";
|
||||
case DDERR_OVERLAYCANTCLIP:
|
||||
return "The hardware does not support clipped overlays.";
|
||||
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
|
||||
return "Can only have ony color key active at one time for overlays.";
|
||||
case DDERR_OVERLAYNOTVISIBLE:
|
||||
return "Returned when GetOverlayPosition is called on a hidden overlay.";
|
||||
case DDERR_PALETTEBUSY:
|
||||
return "Access to this palette is being refused because the palette is already locked by another thread.";
|
||||
case DDERR_SURFACEALREADYDEPENDENT:
|
||||
return "This surface is already a dependency of the surface it is being made a dependency of.";
|
||||
case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
||||
return "This process already has created a primary surface.";
|
||||
case DDERR_REGIONTOOSMALL:
|
||||
return "Region passed to Clipper::GetClipList is too small.";
|
||||
case DDERR_SURFACEALREADYATTACHED:
|
||||
return "This surface is already attached to the surface it is being attached to.";
|
||||
case DDERR_SURFACEISOBSCURED:
|
||||
return "Access to surface refused because the surface is obscured.";
|
||||
case DDERR_SURFACEALREADYDEPENDENT:
|
||||
return "This surface is already a dependency of the surface it is being made a dependency of.";
|
||||
case DDERR_SURFACEBUSY:
|
||||
return "Access to this surface is being refused because the surface is already locked by another thread.";
|
||||
case DDERR_SURFACENOTATTACHED:
|
||||
return "The requested surface is not attached.";
|
||||
case DDERR_SURFACEISOBSCURED:
|
||||
return "Access to surface refused because the surface is obscured.";
|
||||
case DDERR_SURFACELOST:
|
||||
return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface "
|
||||
"object representing this surface should have Restore called on it.";
|
||||
case DDERR_TOOBIGSIZE:
|
||||
return "Size requested by DirectDraw is too large, but the individual height and width are OK.";
|
||||
case DDERR_SURFACENOTATTACHED:
|
||||
return "The requested surface is not attached.";
|
||||
case DDERR_TOOBIGHEIGHT:
|
||||
return "Height requested by DirectDraw is too large.";
|
||||
case DDERR_UNSUPPORTEDFORMAT:
|
||||
return "FOURCC format requested is unsupported by DirectDraw.";
|
||||
case DDERR_TOOBIGSIZE:
|
||||
return "Size requested by DirectDraw is too large, but the individual height and width are OK.";
|
||||
case DDERR_TOOBIGWIDTH:
|
||||
return "Width requested by DirectDraw is too large.";
|
||||
case DDERR_VERTICALBLANKINPROGRESS:
|
||||
return "Vertical blank is in progress.";
|
||||
case DDERR_UNSUPPORTED:
|
||||
return "Action not supported.";
|
||||
case DDERR_UNSUPPORTEDFORMAT:
|
||||
return "FOURCC format requested is unsupported by DirectDraw.";
|
||||
case DDERR_UNSUPPORTEDMASK:
|
||||
return "Bitmask in the pixel format requested is unsupported by DirectDraw.";
|
||||
case DDERR_XALIGN:
|
||||
return "Rectangle provided was not horizontally aligned on required boundary.";
|
||||
case DDERR_VERTICALBLANKINPROGRESS:
|
||||
return "Vertical blank is in progress.";
|
||||
case DDERR_WASSTILLDRAWING:
|
||||
return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is "
|
||||
"incomplete.";
|
||||
case DDERR_INVALIDDIRECTDRAWGUID:
|
||||
return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.";
|
||||
case DDERR_DIRECTDRAWALREADYCREATED:
|
||||
return "A DirectDraw object representing this driver has already been created for this process.";
|
||||
case DDERR_NODIRECTDRAWHW:
|
||||
return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.";
|
||||
case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
||||
return "This process already has created a primary surface.";
|
||||
case DDERR_NOEMULATION:
|
||||
return "Software emulation not available.";
|
||||
case DDERR_REGIONTOOSMALL:
|
||||
return "Region passed to Clipper::GetClipList is too small.";
|
||||
case DDERR_CLIPPERISUSINGHWND:
|
||||
return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.";
|
||||
case DDERR_NOCLIPPERATTACHED:
|
||||
return "No clipper object attached to surface object.";
|
||||
case DDERR_NOHWND:
|
||||
return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.";
|
||||
case DDERR_HWNDSUBCLASSED:
|
||||
return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring "
|
||||
"state.";
|
||||
case DDERR_HWNDALREADYSET:
|
||||
return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or "
|
||||
"palettes created.";
|
||||
case DDERR_NOPALETTEATTACHED:
|
||||
return "No palette object attached to this surface.";
|
||||
case DDERR_NOPALETTEHW:
|
||||
return "No hardware support for 16 or 256 color palettes.";
|
||||
case DDERR_BLTFASTCANTCLIP:
|
||||
return "Return if a clipper object is attached to the source surface passed into a BltFast call.";
|
||||
case DDERR_NOBLTHW:
|
||||
return "No blitter hardware present.";
|
||||
case DDERR_NODDROPSHW:
|
||||
return "No DirectDraw ROP hardware.";
|
||||
case DDERR_OVERLAYNOTVISIBLE:
|
||||
return "Returned when GetOverlayPosition is called on a hidden overlay.";
|
||||
case DDERR_NOOVERLAYDEST:
|
||||
return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on "
|
||||
"to establish a destination.";
|
||||
case DDERR_INVALIDPOSITION:
|
||||
return "Returned when the position of the overlay on the destination is no longer legal for that destination.";
|
||||
case DDERR_NOTAOVERLAYSURFACE:
|
||||
return "Returned when an overlay member is called for a non-overlay surface.";
|
||||
case DDERR_EXCLUSIVEMODEALREADYSET:
|
||||
return "An attempt was made to set the cooperative level when it was already set to exclusive.";
|
||||
case DDERR_NOTFLIPPABLE:
|
||||
return "An attempt has been made to flip a surface that is not flippable.";
|
||||
case DDERR_CANTDUPLICATE:
|
||||
return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.";
|
||||
case DDERR_NOTLOCKED:
|
||||
return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this "
|
||||
"process, has been attempted.";
|
||||
case DDERR_CANTCREATEDC:
|
||||
return "Windows can not create any more DCs.";
|
||||
case DDERR_NODC:
|
||||
return "No DC was ever created for this surface.";
|
||||
case DDERR_WRONGMODE:
|
||||
return "This surface can not be restored because it was created in a different mode.";
|
||||
case DDERR_IMPLICITLYCREATED:
|
||||
return "This surface can not be restored because it is an implicitly created surface.";
|
||||
case DDERR_NOTPALETTIZED:
|
||||
return "The surface being used is not a palette-based surface.";
|
||||
case DDERR_XALIGN:
|
||||
return "Rectangle provided was not horizontally aligned on required boundary.";
|
||||
default:
|
||||
return "Unrecognized error value.";
|
||||
}
|
||||
|
||||
@ -66,7 +66,7 @@ class MxAssignedDevice {
|
||||
|
||||
// SIZE 0x1a4
|
||||
struct Direct3DDeviceInfo {
|
||||
Direct3DDeviceInfo() {}
|
||||
Direct3DDeviceInfo();
|
||||
~Direct3DDeviceInfo();
|
||||
Direct3DDeviceInfo(
|
||||
LPGUID p_guid,
|
||||
@ -115,9 +115,8 @@ struct MxDisplayMode {
|
||||
|
||||
// SIZE 0x190
|
||||
struct MxDriver {
|
||||
MxDriver() {}
|
||||
MxDriver();
|
||||
~MxDriver();
|
||||
MxDriver(LPGUID p_guid);
|
||||
MxDriver(LPGUID p_guid, LPCSTR p_driverDesc, LPCSTR p_driverName);
|
||||
|
||||
void Init(LPGUID p_guid, LPCSTR p_driverDesc, LPCSTR p_driverName);
|
||||
@ -206,20 +205,19 @@ class MxDeviceEnumerate {
|
||||
);
|
||||
const char* EnumerateErrorToString(HRESULT p_error);
|
||||
static void BuildErrorString(const char*, ...);
|
||||
static BOOL CALLBACK
|
||||
DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context);
|
||||
static BOOL CALLBACK DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_d);
|
||||
static HRESULT CALLBACK DevicesEnumerateCallback(
|
||||
LPGUID p_guid,
|
||||
LPSTR p_deviceDesc,
|
||||
LPSTR p_deviceName,
|
||||
LPD3DDEVICEDESC p_HWDesc,
|
||||
LPD3DDEVICEDESC p_HELDesc,
|
||||
LPVOID p_context
|
||||
LPVOID p_d
|
||||
);
|
||||
|
||||
friend class MxDirect3D;
|
||||
|
||||
const list<MxDriver>& GetDriverList() const { return m_list; }
|
||||
friend class CConfigApp;
|
||||
friend class CMainDialog;
|
||||
|
||||
// SIZE 0x10
|
||||
struct GUID4 {
|
||||
@ -240,7 +238,7 @@ class MxDeviceEnumerate {
|
||||
unsigned char IsInitialized() const { return m_initialized; }
|
||||
|
||||
protected:
|
||||
list<MxDriver> m_list; // 0x04
|
||||
list<MxDriver> m_ddInfo; // 0x04
|
||||
unsigned char m_initialized; // 0x10
|
||||
HWND m_hWnd;
|
||||
};
|
||||
|
||||
@ -45,7 +45,10 @@ class MxVideoManager : public MxMediaManager {
|
||||
|
||||
MxVideoParam& GetVideoParam() { return this->m_videoParam; }
|
||||
LPDIRECTDRAW GetDirectDraw() { return this->m_pDirectDraw; }
|
||||
|
||||
// FUNCTION: BETA10 0x1002e290
|
||||
MxDisplaySurface* GetDisplaySurface() { return this->m_displaySurface; }
|
||||
|
||||
MxRegion* GetRegion() { return this->m_region; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100be280
|
||||
|
||||
@ -46,16 +46,18 @@ void MxDisplaySurface::Init()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ba640
|
||||
// FUNCTION: BETA10 0x1013f506
|
||||
void MxDisplaySurface::ClearScreen()
|
||||
{
|
||||
MxS32 i;
|
||||
MxS32 backBuffers;
|
||||
DDSURFACEDESC desc;
|
||||
|
||||
if (!m_videoParam.Flags().GetFlipSurfaces()) {
|
||||
backBuffers = 2;
|
||||
if (m_videoParam.Flags().GetFlipSurfaces()) {
|
||||
backBuffers = m_videoParam.GetBackBuffers() + 1;
|
||||
}
|
||||
else {
|
||||
backBuffers = m_videoParam.GetBackBuffers() + 1;
|
||||
backBuffers = 2;
|
||||
}
|
||||
|
||||
MxS32 width = m_videoParam.GetRect().GetWidth();
|
||||
|
||||
@ -47,7 +47,7 @@ class Matrix4 {
|
||||
inline void RotateX(const float& p_angle);
|
||||
inline void RotateY(const float& p_angle);
|
||||
inline void RotateZ(const float& p_angle);
|
||||
inline int BETA_1005a590(Matrix4& p_mat);
|
||||
inline int Invert(Matrix4& p_mat);
|
||||
inline void Swap(int p_d1, int p_d2);
|
||||
|
||||
// FUNCTION: BETA10 0x1001c670
|
||||
|
||||
@ -288,75 +288,83 @@ void Matrix4::RotateZ(const float& p_angle)
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x1005a590
|
||||
int Matrix4::BETA_1005a590(Matrix4& p_mat)
|
||||
int Matrix4::Invert(Matrix4& p_mat)
|
||||
{
|
||||
float local5c[4][4];
|
||||
Matrix4 localc(local5c);
|
||||
localc = *this;
|
||||
// Inlined at LEGO1 0x1006b2d3
|
||||
|
||||
float copyData[4][4];
|
||||
Matrix4 copy(copyData);
|
||||
copy = *this;
|
||||
|
||||
p_mat.SetIdentity();
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int local1c = i;
|
||||
int local10;
|
||||
int pivotColumn = i;
|
||||
int column;
|
||||
|
||||
for (local10 = i + 1; local10 < 4; local10++) {
|
||||
if (fabs(localc[local1c][i]) < fabs(localc[local10][i])) {
|
||||
local1c = local10;
|
||||
for (column = i + 1; column < 4; column++) {
|
||||
if (fabs(copy[pivotColumn][i]) < fabs(copy[column][i])) {
|
||||
pivotColumn = column;
|
||||
}
|
||||
}
|
||||
|
||||
if (local1c != i) {
|
||||
localc.Swap(local1c, i);
|
||||
p_mat.Swap(local1c, i);
|
||||
if (pivotColumn != i) {
|
||||
copy.Swap(pivotColumn, i);
|
||||
p_mat.Swap(pivotColumn, i);
|
||||
}
|
||||
|
||||
if (localc[i][i] < 0.001f && localc[i][i] > -0.001f) {
|
||||
if (copy[i][i] < 0.001f && copy[i][i] > -0.001f) {
|
||||
// FAILURE from mxtypes.h
|
||||
return -1;
|
||||
}
|
||||
|
||||
float local60 = localc[i][i];
|
||||
int local18;
|
||||
float pivotValue = copy[i][i];
|
||||
int k;
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
p_mat[i][local18] /= local60;
|
||||
for (k = 0; k < 4; k++) {
|
||||
p_mat[i][k] /= pivotValue;
|
||||
}
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
localc[i][local18] /= local60;
|
||||
for (k = 0; k < 4; k++) {
|
||||
copy[i][k] /= pivotValue;
|
||||
}
|
||||
|
||||
for (local10 = 0; local10 < 4; local10++) {
|
||||
if (i != local10) {
|
||||
float afStack70[4];
|
||||
for (column = 0; column < 4; column++) {
|
||||
if (i != column) {
|
||||
float tempColumn[4];
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
afStack70[local18] = p_mat[i][local18] * localc[local10][i];
|
||||
for (k = 0; k < 4; k++) {
|
||||
tempColumn[k] = p_mat[i][k] * copy[column][i];
|
||||
}
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
p_mat[local10][local18] -= afStack70[local18];
|
||||
for (k = 0; k < 4; k++) {
|
||||
p_mat[column][k] -= tempColumn[k];
|
||||
}
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
afStack70[local18] = localc[i][local18] * localc[local10][i];
|
||||
for (k = 0; k < 4; k++) {
|
||||
tempColumn[k] = copy[i][k] * copy[column][i];
|
||||
}
|
||||
|
||||
for (local18 = 0; local18 < 4; local18++) {
|
||||
localc[local10][local18] -= afStack70[local18];
|
||||
for (k = 0; k < 4; k++) {
|
||||
copy[column][k] -= tempColumn[k];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// SUCCESS from mxtypes.h
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1006b500
|
||||
// FUNCTION: BETA10 0x1005aa20
|
||||
void Matrix4::Swap(int p_d1, int p_d2)
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
float e = m_data[p_d1][i];
|
||||
// This function is affected by entropy even in debug builds
|
||||
int i;
|
||||
float e;
|
||||
for (i = 0; i < 4; i++) {
|
||||
e = m_data[p_d1][i];
|
||||
m_data[p_d1][i] = m_data[p_d2][i];
|
||||
m_data[p_d2][i] = e;
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user