Commit Graph

  • 7471852e9d
    Named unknown function in LegoTextureInfo (#1544) Fabian Neundorf 2025-06-07 18:04:55 +0200
  • bf24fa4a57
    Update legounknown.cpp (#253) Christian Semmler 2025-06-06 18:45:33 -0700
  • 54013174b0
    Update legounknown.cpp Christian Semmler 2025-06-06 18:38:46 -0700
  • bdcc2a7f38 Deduplicate Anders Jenbo 2025-06-07 03:10:28 +0200
  • 41d9cca994
    Merge branch 'master' into emscripten Christian Semmler 2025-06-06 18:02:29 -0700
  • 6a1f013df2
    Fix LegoUnknown::FUN_1009a1e0 (#250) Christian Semmler 2025-06-06 18:02:06 -0700
  • 89118b0168 Fix LegoUnknown::FUN_1009a1e0 Christian Semmler 2025-06-06 17:48:38 -0700
  • 8acfdd8ccb
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-06 14:23:19 -0700
  • d714bf62f1
    Improve LegoPathActor::VTable0x84 BETA match (#1543) Christian Semmler 2025-06-06 14:22:46 -0700
  • 69c44b71e5
    Merge branch 'master' into emscripten Christian Semmler 2025-06-06 11:50:57 -0700
  • ac4d3b2490
    Name for bounding box in ROI (#1541) Fabian Neundorf 2025-06-06 20:47:45 +0200
  • 43191c7530
    miniwin: Use the GLEW::GLEW target to find glew. (#246) David Gow 2025-06-06 23:42:50 +0800
  • 4c44f8f081
    Update size to match vector content (#245) Anders Jenbo 2025-06-06 17:36:18 +0200
  • abcbdea108
    miniwin: Use the GLEW::GLEW target to find glew. David Gow 2025-06-06 21:42:48 +0800
  • c8c96d9252 Update size to match vector content Anders Jenbo 2025-06-06 11:24:50 +0200
  • 362c23557a Split up pixel loop Anders Jenbo 2025-06-06 03:43:08 +0200
  • 8e30b767d3
    Merge branch 'master' into emscripten Christian Semmler 2025-06-05 18:29:03 -0700
  • 06fb577d7f
    Big performance boost (#242) Anders Jenbo 2025-06-06 03:08:38 +0200
  • 22f7eaf046 Big performance boost Anders Jenbo 2025-06-06 02:31:50 +0200
  • 9a1cf812dd
    Enable backface culling (#241) Anders Jenbo 2025-06-06 01:49:47 +0200
  • 52c860c3f0
    Merge branch 'master' into emscripten Christian Semmler 2025-06-05 16:34:54 -0700
  • 8a5f5b1e7e Enable backface culling Anders Jenbo 2025-06-05 15:41:32 +0200
  • 874cc526be
    Add texture support for OpenGL (#239) Anders Jenbo 2025-06-05 13:26:06 +0200
  • 59810a1bfb Add texture support for OpenGL Anders Jenbo 2025-06-05 13:13:45 +0200
  • a43cd5a962
    Update CMakeLists.txt Christian Semmler 2025-06-04 19:09:14 -0700
  • 8b472fae68 cmake: fix typo Anonymous Maarten 2025-06-05 04:08:02 +0200
  • 12d01ae311
    Refactor renderers (#237) Anders Jenbo 2025-06-05 04:07:42 +0200
  • f1ba29e4a0 cmake: try to make CMake install package more usable Anonymous Maarten 2025-06-05 04:05:59 +0200
  • a339e1a011 ci: try adding emscripten to test matrix Anonymous Maarten 2025-06-05 03:54:43 +0200
  • f77d0521d4 cmake: set iniparser cmake options in local scope Anonymous Maarten 2025-06-05 03:37:21 +0200
  • 54590a500a Refactor renderers Anders Jenbo 2025-06-04 22:32:53 +0200
  • 63bfaa6b35
    Merge branch 'master' into emscripten Christian Semmler 2025-06-04 17:21:04 -0700
  • 8e55368615
    Fix image serialization bugs (#238) Christian Semmler 2025-06-04 17:20:53 -0700
  • 4695e7d5e5
    Update CMakeLists.txt Christian Semmler 2025-06-04 14:37:28 -0700
  • a0670f3bac
    Merge branch 'emscripten' of github.com:foxtacles/isle-portable into emscripten Christian Semmler 2025-06-04 14:34:52 -0700
  • dcf39b6ae9
    Update CMakeLists.txt Christian Semmler 2025-06-04 23:34:46 +0200
  • 2ce966b3a8
    Update CMakeLists.txt Christian Semmler 2025-06-04 23:34:40 +0200
  • af0ff04c1f
    Update CMakeLists.txt Christian Semmler 2025-06-04 23:34:22 +0200
  • 4d9436934f
    Merge branch 'master' into emscripten Christian Semmler 2025-06-04 14:32:49 -0700
  • 0b8a7a758d
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-04 14:31:13 -0700
  • 9134dd791c
    Name boolean field in Mesh (#1540) Fabian Neundorf 2025-06-04 23:30:06 +0200
  • d272054d5a
    Clear unknowns in legocharactermanager (#1539) Fabian Neundorf 2025-06-04 23:29:41 +0200
  • 9f681d1b49 Fix image serialization bugs Christian Semmler 2025-06-04 14:25:24 -0700
  • 39408b3584
    Viewport cleanup (#233) Anders Jenbo 2025-06-04 22:31:38 +0200
  • fd6e1b0cac Viewport cleanup Anders Jenbo 2025-06-04 16:10:43 +0200
  • fcdcc15cc1
    Log FPS with SDL_Log for now (#232) Anders Jenbo 2025-06-04 16:35:11 +0200
  • 956e3f2765
    Cull by Bounding Box (#231) Anders Jenbo 2025-06-04 16:10:27 +0200
  • a4964a7839 Cull by Bounding Box Anders Jenbo 2025-06-04 14:09:51 +0200
  • 6444b5c708 Log FPS with SDL_Log for now Anders Jenbo 2025-06-04 14:16:01 +0200
  • f973aa77b3
    Merge branch 'master' into emscripten Christian Semmler 2025-06-03 21:00:19 -0700
  • 72eb992af4
    Make Lego Islan Fully playable (#230) Anders Jenbo 2025-06-04 05:42:42 +0200
  • ccd15acf22
    Update miniwin/src/d3drm/d3drmviewport.cpp Anders Jenbo 2025-06-04 05:29:27 +0200
  • 771801d826 Implement InverseTransform() Anders Jenbo 2025-06-04 04:48:30 +0200
  • d57f1bd784 Implement IDirect3DRMViewport::Transform() Anders Jenbo 2025-06-04 04:02:55 +0200
  • d7d3a47cd2
    Add names to LegoActorInfo.Part (#1538) Fabian Neundorf 2025-06-04 03:11:01 +0200
  • 97d192543d
    Fix NCC Christian Semmler 2025-06-03 17:22:57 -0700
  • 0ac7fee23c
    Renderer clean up (#228) Anders Jenbo 2025-06-04 02:21:06 +0200
  • a12f2ee179
    Emscripten port Christian Semmler 2025-06-03 17:03:42 -0700
  • 2f587ca7b5 Renderer clean up Anders Jenbo 2025-06-04 01:34:21 +0200
  • e349842ea4
    Make Pick() more picky (#227) Anders Jenbo 2025-06-03 22:11:50 +0200
  • f412d44f83
    Config clean ups (#226) Anders Jenbo 2025-06-03 20:08:09 +0200
  • 8f533b7b23 Make Pick() more picky Anders Jenbo 2025-06-03 20:04:53 +0200
  • 85e8c2e42a
    Cache bounding box (#225) Anders Jenbo 2025-06-03 19:30:25 +0200
  • 20413146dc Config fixes Anders Jenbo 2025-06-03 19:16:37 +0200
  • 0cc1bd0d8a Revert "Make OpenGL compatible with config" Anders Jenbo 2025-06-03 19:16:52 +0200
  • d5a6da31e3
    Make OpenGL compatible with config (#224) Anders Jenbo 2025-06-03 19:13:03 +0200
  • 6863d7cb9d Cache bounding box Anders Jenbo 2025-06-03 19:00:43 +0200
  • da094a529c Make OpenGL compatible with config Anders Jenbo 2025-06-03 04:03:00 +0200
  • e520a47e2f
    Port CONFIG to Qt (#210) Joshua Peisach 2025-06-02 21:48:04 -0400
  • f4c827c833
    Merge branch 'master' into config-qt Anders Jenbo 2025-06-03 03:47:47 +0200
  • d5d9d65027
    Update CONFIG/MainDlg.h Anonymous Maarten 2025-06-03 01:36:42 +0000
  • b169a4d637
    Implement OpenGL 1.5 backend renderer (#223) Anders Jenbo 2025-06-03 03:28:53 +0200
  • 02bbf26f98 Implement OpenGL 1.5 backend renderer Anders Jenbo 2025-06-02 21:38:17 +0200
  • 1ab11ed091
    miniwin: Compartmentalize EnumDevices (#222) AllMeatball 2025-06-03 00:18:20 +0000
  • 2affbdfcc7
    Align hardware lighting with software (#221) Anders Jenbo 2025-06-03 02:16:33 +0200
  • b4fb9f3a15
    Better name for LegoActorLOD's flags (#1537) Fabian Neundorf 2025-06-02 23:21:12 +0200
  • bb4d463101 miniwin: Compartmentalize EnumDevices AllMeatball 2025-06-02 13:59:52 -0500
  • 1cf589a167 Align hardware lighting with software Anders Jenbo 2025-06-02 16:52:07 +0200
  • 303e02d1a9 config should use WINDOWS subsystem Anonymous Maarten 2025-06-02 04:52:53 +0200
  • d0703f710a Is QtEntryPoint added automatically? Anonymous Maarten 2025-06-02 04:41:43 +0200
  • 81f0950dcb Some more miniwin compatibility fixes Anonymous Maarten 2025-06-02 04:25:56 +0200
  • 9a1492527b Try making miniwin compatible with qt6 on mingw Anonymous Maarten 2025-06-02 04:16:17 +0200
  • f08aec7438
    Add highlights to software rendering (#218) Anders Jenbo 2025-06-02 04:14:40 +0200
  • 0fc5c8e79a Get qt6 working Anonymous Maarten 2025-06-01 18:13:02 +0200
  • a2af7e5bea Add highlights to software rendering Anders Jenbo 2025-06-02 03:25:19 +0200
  • 5375336b5a
    Pass material shininess to the renderer (#217) Anders Jenbo 2025-06-02 02:09:17 +0200
  • de8a7c2d91
    Correct status of Direct3DRMTextureImpl::Direct3DRMTextureImpl(IDirectDrawSurface* surface) Anders Jenbo 2025-06-02 02:09:04 +0200
  • f1cfd4b0c9 Pass material shininess to the renderer Anders Jenbo 2025-06-02 01:39:46 +0200
  • 31235de706
    Correct normal transformations (#216) Anders Jenbo 2025-06-02 01:40:19 +0200
  • b22b7fe1cb Correct normal transformations Anders Jenbo 2025-06-01 23:08:55 +0200
  • 877c278ce9 start porting config from mfc to qt Joshua Peisach 2025-05-31 18:33:38 -0400
  • 215c3f1480
    Merge branch 'master' of github.com:isledecomp/isle-portable Christian Semmler 2025-06-01 10:21:49 -0700
  • 18c9a87953
    Fix saving game states (#215) Christian Semmler 2025-06-01 10:21:42 -0700
  • ac6ec7afbb
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-01 10:19:20 -0700
  • 326eca83e6
    Fix saving game states Christian Semmler 2025-06-01 19:14:53 +0200
  • f48dd8c912
    Update legogamestate.cpp (#1535) Christian Semmler 2025-06-01 09:46:14 -0700
  • ec7204ed38
    Add texture rendering to the software rendere (#211) Anders Jenbo 2025-06-01 05:21:59 +0200
  • 0a89df0a4c Add texture rendering to the software rendere Anders Jenbo 2025-05-31 23:00:02 +0200
  • 403ead7453
    Push textures to the rendere (#209) Anders Jenbo 2025-05-31 23:48:20 +0200
  • 3f38a76fbf Push textures to the rendere Anders Jenbo 2025-05-31 16:57:29 +0200