mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-11 10:31:16 +00:00
miniwin: Implement IDirect3DRMMesh (#144)
* miniwin: Implement IDirect3DRMMesh * Update miniwin/miniwin/src/include/miniwin_d3drmmesh_p.h Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * Update miniwin/miniwin/src/include/miniwin_d3drmmesh_p.h Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
0441296d37
commit
0a61be282e
@ -174,29 +174,29 @@ struct IDirect3DRMMesh : public IDirect3DRMVisual {
|
||||
int vertexCount,
|
||||
int faceCount,
|
||||
int vertexPerFace,
|
||||
void* faceBuffer,
|
||||
DWORD* faceBuffer,
|
||||
D3DRMGROUPINDEX* groupIndex
|
||||
) = 0;
|
||||
virtual HRESULT GetGroup(
|
||||
int groupIndex,
|
||||
DWORD groupIndex,
|
||||
DWORD* vertexCount,
|
||||
DWORD* faceCount,
|
||||
DWORD* vertexPerFace,
|
||||
DWORD* dataSize,
|
||||
DWORD* data
|
||||
) = 0;
|
||||
virtual HRESULT SetGroupColor(int groupIndex, D3DCOLOR color) = 0;
|
||||
virtual HRESULT SetGroupColorRGB(int groupIndex, float r, float g, float b) = 0;
|
||||
virtual HRESULT SetGroupTexture(int groupIndex, IDirect3DRMTexture* texture) = 0;
|
||||
virtual HRESULT SetGroupMaterial(int groupIndex, IDirect3DRMMaterial* material) = 0;
|
||||
virtual HRESULT SetGroupColor(DWORD groupIndex, D3DCOLOR color) = 0;
|
||||
virtual HRESULT SetGroupColorRGB(DWORD groupIndex, float r, float g, float b) = 0;
|
||||
virtual HRESULT SetGroupTexture(DWORD groupIndex, IDirect3DRMTexture* texture) = 0;
|
||||
virtual HRESULT SetGroupMaterial(DWORD groupIndex, IDirect3DRMMaterial* material) = 0;
|
||||
virtual HRESULT SetGroupMapping(D3DRMGROUPINDEX groupIndex, D3DRMMAPPING mapping) = 0;
|
||||
virtual HRESULT SetGroupQuality(int groupIndex, D3DRMRENDERQUALITY quality) = 0;
|
||||
virtual HRESULT SetVertices(int groupIndex, int offset, int count, D3DRMVERTEX* vertices) = 0;
|
||||
virtual HRESULT GetGroupTexture(int groupIndex, LPDIRECT3DRMTEXTURE* texture) = 0;
|
||||
virtual D3DRMMAPPING GetGroupMapping(int groupIndex) = 0;
|
||||
virtual D3DRMRENDERQUALITY GetGroupQuality(int groupIndex) = 0;
|
||||
virtual HRESULT SetGroupQuality(DWORD groupIndex, D3DRMRENDERQUALITY quality) = 0;
|
||||
virtual HRESULT SetVertices(DWORD groupIndex, int offset, int count, D3DRMVERTEX* vertices) = 0;
|
||||
virtual HRESULT GetGroupTexture(DWORD groupIndex, LPDIRECT3DRMTEXTURE* texture) = 0;
|
||||
virtual D3DRMMAPPING GetGroupMapping(DWORD groupIndex) = 0;
|
||||
virtual D3DRMRENDERQUALITY GetGroupQuality(DWORD groupIndex) = 0;
|
||||
virtual D3DCOLOR GetGroupColor(D3DRMGROUPINDEX index) = 0;
|
||||
virtual HRESULT GetVertices(int groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) = 0;
|
||||
virtual HRESULT GetVertices(DWORD groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) = 0;
|
||||
};
|
||||
|
||||
struct IDirect3DRMLight : public IDirect3DRMObject {
|
||||
|
||||
@ -2,33 +2,93 @@
|
||||
|
||||
#include "miniwin_d3drmobject_p.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
struct MeshGroup {
|
||||
D3DCOLOR color = 0xFFFFFFFF;
|
||||
IDirect3DRMTexture* texture = nullptr;
|
||||
IDirect3DRMMaterial* material = nullptr;
|
||||
D3DRMRENDERQUALITY quality = D3DRMRENDER_GOURAUD;
|
||||
int vertexPerFace = 0;
|
||||
std::vector<D3DRMVERTEX> vertices;
|
||||
std::vector<unsigned int> faces;
|
||||
|
||||
MeshGroup() = default;
|
||||
|
||||
MeshGroup(const MeshGroup& other)
|
||||
: color(other.color), texture(other.texture), material(other.material), quality(other.quality),
|
||||
vertexPerFace(other.vertexPerFace), vertices(std::move(other.vertices)), faces(std::move(other.faces))
|
||||
{
|
||||
if (texture) {
|
||||
texture->AddRef();
|
||||
}
|
||||
if (material) {
|
||||
material->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
// Move constructor
|
||||
MeshGroup(MeshGroup&& other) noexcept
|
||||
: color(other.color), texture(other.texture), material(other.material), quality(other.quality),
|
||||
vertexPerFace(other.vertexPerFace), vertices(other.vertices), faces(other.faces)
|
||||
{
|
||||
other.texture = nullptr;
|
||||
other.material = nullptr;
|
||||
}
|
||||
|
||||
// Move assignment
|
||||
MeshGroup& operator=(MeshGroup&& other) noexcept
|
||||
{
|
||||
color = other.color;
|
||||
texture = other.texture;
|
||||
material = other.material;
|
||||
quality = other.quality;
|
||||
vertexPerFace = other.vertexPerFace;
|
||||
vertices = std::move(other.vertices);
|
||||
faces = std::move(other.faces);
|
||||
other.texture = nullptr;
|
||||
other.material = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
~MeshGroup()
|
||||
{
|
||||
if (texture) {
|
||||
texture->Release();
|
||||
}
|
||||
if (material) {
|
||||
material->Release();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct Direct3DRMMeshImpl : public Direct3DRMObjectBase<IDirect3DRMMesh> {
|
||||
HRESULT Clone(int flags, GUID iid, void** object) override;
|
||||
HRESULT GetBox(D3DRMBOX* box) override;
|
||||
HRESULT AddGroup(int vertexCount, int faceCount, int vertexPerFace, void* faceBuffer, D3DRMGROUPINDEX* groupIndex)
|
||||
HRESULT AddGroup(int vertexCount, int faceCount, int vertexPerFace, DWORD* faceBuffer, D3DRMGROUPINDEX* groupIndex)
|
||||
override;
|
||||
HRESULT GetGroup(
|
||||
int groupIndex,
|
||||
DWORD groupIndex,
|
||||
DWORD* vertexCount,
|
||||
DWORD* faceCount,
|
||||
DWORD* vertexPerFace,
|
||||
DWORD* dataSize,
|
||||
DWORD* data
|
||||
) override;
|
||||
HRESULT SetGroupColor(int groupIndex, D3DCOLOR color) override;
|
||||
HRESULT SetGroupColorRGB(int groupIndex, float r, float g, float b) override;
|
||||
HRESULT SetGroupMaterial(int groupIndex, IDirect3DRMMaterial* material) override;
|
||||
HRESULT SetGroupColor(DWORD groupIndex, D3DCOLOR color) override;
|
||||
HRESULT SetGroupColorRGB(DWORD groupIndex, float r, float g, float b) override;
|
||||
D3DCOLOR GetGroupColor(D3DRMGROUPINDEX index) override;
|
||||
HRESULT SetGroupMaterial(DWORD groupIndex, IDirect3DRMMaterial* material) override;
|
||||
HRESULT SetGroupTexture(DWORD groupIndex, IDirect3DRMTexture* texture) override;
|
||||
HRESULT GetGroupTexture(DWORD groupIndex, LPDIRECT3DRMTEXTURE* texture) override;
|
||||
HRESULT SetGroupMapping(D3DRMGROUPINDEX groupIndex, D3DRMMAPPING mapping) override;
|
||||
HRESULT SetGroupQuality(int groupIndex, D3DRMRENDERQUALITY quality) override;
|
||||
HRESULT SetVertices(int groupIndex, int offset, int count, D3DRMVERTEX* vertices) override;
|
||||
HRESULT SetGroupTexture(int groupIndex, IDirect3DRMTexture* texture) override;
|
||||
;
|
||||
HRESULT GetGroupTexture(int groupIndex, LPDIRECT3DRMTEXTURE* texture) override;
|
||||
D3DRMMAPPING GetGroupMapping(int groupIndex) override;
|
||||
D3DRMRENDERQUALITY GetGroupQuality(int groupIndex) override;
|
||||
HRESULT GetGroupColor(D3DRMGROUPINDEX index) override;
|
||||
HRESULT GetVertices(int groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) override;
|
||||
D3DRMMAPPING GetGroupMapping(DWORD groupIndex) override;
|
||||
HRESULT SetGroupQuality(DWORD groupIndex, D3DRMRENDERQUALITY quality) override;
|
||||
D3DRMRENDERQUALITY GetGroupQuality(DWORD groupIndex) override;
|
||||
HRESULT SetVertices(DWORD groupIndex, int offset, int count, D3DRMVERTEX* vertices) override;
|
||||
HRESULT GetVertices(DWORD groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) override;
|
||||
HRESULT GetBox(D3DRMBOX* box) override;
|
||||
|
||||
private:
|
||||
IDirect3DRMTexture* m_groupTexture = nullptr;
|
||||
std::vector<MeshGroup> m_groups;
|
||||
};
|
||||
|
||||
@ -1,19 +1,27 @@
|
||||
#include "miniwin_d3drmmesh_p.h"
|
||||
#include "miniwin_p.h"
|
||||
|
||||
#include <limits>
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::Clone(int flags, GUID iid, void** object)
|
||||
{
|
||||
if (SDL_memcmp(&iid, &IID_IDirect3DRMMesh, sizeof(GUID)) == 0) {
|
||||
*object = static_cast<IDirect3DRMMesh*>(new Direct3DRMMeshImpl);
|
||||
return DD_OK;
|
||||
if (!object || SDL_memcmp(&iid, &IID_IDirect3DRMMesh, sizeof(GUID)) != 0) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
auto* clone = new Direct3DRMMeshImpl(*this);
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetBox(D3DRMBOX* box)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
for (auto& group : clone->m_groups) {
|
||||
// Reusing the same texture and material on the new mesh instead of cloning them might not be correct
|
||||
if (group.texture) {
|
||||
group.texture->AddRef();
|
||||
}
|
||||
if (group.material) {
|
||||
group.material->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
*object = static_cast<IDirect3DRMMesh*>(clone);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
@ -21,16 +29,31 @@ HRESULT Direct3DRMMeshImpl::AddGroup(
|
||||
int vertexCount,
|
||||
int faceCount,
|
||||
int vertexPerFace,
|
||||
void* faceBuffer,
|
||||
DWORD* faceBuffer,
|
||||
D3DRMGROUPINDEX* groupIndex
|
||||
)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (faceCount < 0 || vertexPerFace < 0 || !faceBuffer) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
int newIndex = m_groups.size();
|
||||
if (groupIndex) {
|
||||
*groupIndex = newIndex;
|
||||
}
|
||||
|
||||
MeshGroup group;
|
||||
group.vertexPerFace = vertexPerFace;
|
||||
|
||||
DWORD* src = faceBuffer;
|
||||
group.faces.assign(src, src + faceCount * vertexPerFace);
|
||||
|
||||
m_groups.push_back(std::move(group));
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetGroup(
|
||||
int groupIndex,
|
||||
DWORD groupIndex,
|
||||
DWORD* vertexCount,
|
||||
DWORD* faceCount,
|
||||
DWORD* vertexPerFace,
|
||||
@ -38,85 +61,179 @@ HRESULT Direct3DRMMeshImpl::GetGroup(
|
||||
DWORD* data
|
||||
)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
const auto& group = m_groups[groupIndex];
|
||||
|
||||
if (vertexCount) {
|
||||
*vertexCount = static_cast<DWORD>(group.vertices.size());
|
||||
}
|
||||
if (faceCount) {
|
||||
*faceCount = static_cast<DWORD>(group.faces.size() / group.vertexPerFace);
|
||||
}
|
||||
if (vertexPerFace) {
|
||||
*vertexPerFace = static_cast<DWORD>(group.vertexPerFace);
|
||||
}
|
||||
if (dataSize) {
|
||||
*dataSize = static_cast<DWORD>(group.faces.size());
|
||||
}
|
||||
if (data) {
|
||||
std::copy(group.faces.begin(), group.faces.end(), reinterpret_cast<unsigned int*>(data));
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupColor(int groupIndex, D3DCOLOR color)
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupColor(DWORD groupIndex, D3DCOLOR color)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
m_groups[groupIndex].color = color;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupColorRGB(int groupIndex, float r, float g, float b)
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupColorRGB(DWORD groupIndex, float r, float g, float b)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
D3DCOLOR color = (0xFF << 24) | (static_cast<BYTE>(r * 255.0f) << 16) | (static_cast<BYTE>(g * 255.0f) << 8) |
|
||||
(static_cast<BYTE>(b * 255.0f));
|
||||
|
||||
m_groups[groupIndex].color = color;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupMaterial(int groupIndex, IDirect3DRMMaterial* material)
|
||||
D3DCOLOR Direct3DRMMeshImpl::GetGroupColor(D3DRMGROUPINDEX index)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (index < 0 || index >= static_cast<int>(m_groups.size())) {
|
||||
return 0xFFFFFFFF;
|
||||
}
|
||||
return m_groups[index].color;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupMaterial(DWORD groupIndex, IDirect3DRMMaterial* material)
|
||||
{
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
material->AddRef();
|
||||
m_groups[groupIndex].material = material;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupTexture(DWORD groupIndex, IDirect3DRMTexture* texture)
|
||||
{
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
texture->AddRef();
|
||||
m_groups[groupIndex].texture = texture;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetGroupTexture(DWORD groupIndex, LPDIRECT3DRMTEXTURE* texture)
|
||||
{
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
|
||||
auto& group = m_groups[groupIndex];
|
||||
if (!group.texture) {
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
|
||||
group.texture->AddRef();
|
||||
*texture = group.texture;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupMapping(D3DRMGROUPINDEX groupIndex, D3DRMMAPPING mapping)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupQuality(int groupIndex, D3DRMRENDERQUALITY quality)
|
||||
D3DRMMAPPING Direct3DRMMeshImpl::GetGroupMapping(DWORD groupIndex)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetVertices(int groupIndex, int offset, int count, D3DRMVERTEX* vertices)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupTexture(int groupIndex, IDirect3DRMTexture* texture)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
m_groupTexture = texture;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetGroupTexture(int groupIndex, LPDIRECT3DRMTEXTURE* texture)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (!m_groupTexture) {
|
||||
return DDERR_GENERIC;
|
||||
}
|
||||
|
||||
m_groupTexture->AddRef();
|
||||
*texture = m_groupTexture;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
D3DRMMAPPING Direct3DRMMeshImpl::GetGroupMapping(int groupIndex)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
return D3DRMMAP_PERSPCORRECT;
|
||||
}
|
||||
|
||||
D3DRMRENDERQUALITY Direct3DRMMeshImpl::GetGroupQuality(int groupIndex)
|
||||
HRESULT Direct3DRMMeshImpl::SetGroupQuality(DWORD groupIndex, D3DRMRENDERQUALITY quality)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
return D3DRMRENDER_GOURAUD;
|
||||
}
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetGroupColor(D3DRMGROUPINDEX index)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
m_groups[groupIndex].quality = quality;
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetVertices(int groupIndex, int startIndex, int count, D3DRMVERTEX* vertices)
|
||||
D3DRMRENDERQUALITY Direct3DRMMeshImpl::GetGroupQuality(DWORD groupIndex)
|
||||
{
|
||||
MINIWIN_NOT_IMPLEMENTED();
|
||||
if (groupIndex >= m_groups.size()) {
|
||||
return D3DRMRENDER_GOURAUD;
|
||||
}
|
||||
|
||||
return m_groups[groupIndex].quality;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::SetVertices(DWORD groupIndex, int offset, int count, D3DRMVERTEX* vertices)
|
||||
{
|
||||
if (count <= 0 || offset < 0 || groupIndex < 0 || groupIndex >= static_cast<int>(m_groups.size())) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
auto& vertList = m_groups[groupIndex].vertices;
|
||||
|
||||
if (offset + count > static_cast<int>(vertList.size())) {
|
||||
vertList.resize(offset + count);
|
||||
}
|
||||
|
||||
std::copy(vertices, vertices + count, vertList.begin() + offset);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
HRESULT Direct3DRMMeshImpl::GetVertices(DWORD groupIndex, int startIndex, int count, D3DRMVERTEX* vertices)
|
||||
{
|
||||
if (count <= 0 || startIndex < 0 || groupIndex < 0 || groupIndex >= static_cast<int>(m_groups.size())) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
const auto& vertList = m_groups[groupIndex].vertices;
|
||||
|
||||
if (startIndex + count > static_cast<int>(vertList.size())) {
|
||||
return DDERR_INVALIDPARAMS;
|
||||
}
|
||||
|
||||
std::copy(vertList.begin() + startIndex, vertList.begin() + startIndex + count, vertices);
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/**
|
||||
* @todo Maybe a good idea to cache this
|
||||
*/
|
||||
HRESULT Direct3DRMMeshImpl::GetBox(D3DRMBOX* box)
|
||||
{
|
||||
box->min.x = box->min.y = box->min.z = std::numeric_limits<float>::max();
|
||||
box->max.x = box->max.y = box->max.z = std::numeric_limits<float>::min();
|
||||
|
||||
for (const auto& group : m_groups) {
|
||||
for (const D3DRMVERTEX& v : group.vertices) {
|
||||
box->min.x = std::min(box->min.x, v.position.x);
|
||||
box->min.y = std::min(box->min.y, v.position.y);
|
||||
box->min.z = std::min(box->min.z, v.position.z);
|
||||
box->max.x = std::max(box->max.x, v.position.x);
|
||||
box->max.y = std::max(box->max.y, v.position.y);
|
||||
box->max.z = std::max(box->max.z, v.position.z);
|
||||
}
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user