Use constant

This commit is contained in:
Christian Semmler 2025-05-23 09:41:17 -07:00
parent d0a5042eed
commit 32d09c3cd0

View File

@ -695,7 +695,7 @@ inline Result MeshSetTextureMappingMode(MeshImpl::MeshData* pMesh, TextureMappin
return ResultVal(pMesh->groupMesh->SetGroupMapping(pMesh->groupIndex, D3DRMMAP_PERSPCORRECT));
}
else {
return ResultVal(pMesh->groupMesh->SetGroupMapping(pMesh->groupIndex, 0));
return ResultVal(pMesh->groupMesh->SetGroupMapping(pMesh->groupIndex, D3DRMMAP_NONE));
}
}