Fix formatting again

This commit is contained in:
AllMeatball 2025-05-25 17:07:20 -05:00
parent 2245cac4ed
commit 28924e17e2

View File

@ -64,11 +64,7 @@ void D3DRMMatrixInvert(D3DRMMATRIX4D out, const D3DRMMATRIX4D m)
void HMM_Perspective_LH_NO(D3DRMMATRIX4D Result, float FOV, float AspectRatio, float Near, float Far)
{
for (int i = 0; i < 4; i++) {
std::fill(
Result[i],
Result[i]+4,
0.f
);
std::fill(Result[i], Result[i] + 4, 0.f);
}
// See https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPerspective.xml