diff --git a/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp b/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp index 391ccfd4..c7c2769a 100644 --- a/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp +++ b/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp @@ -64,11 +64,7 @@ void D3DRMMatrixInvert(D3DRMMATRIX4D out, const D3DRMMATRIX4D m) void HMM_Perspective_LH_NO(D3DRMMATRIX4D Result, float FOV, float AspectRatio, float Near, float Far) { for (int i = 0; i < 4; i++) { - std::fill( - Result[i], - Result[i]+4, - 0.f - ); + std::fill(Result[i], Result[i] + 4, 0.f); } // See https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPerspective.xml