Commit Graph

  • 4d47eebad2
    Cleanup Joshua Peisach 2025-06-29 14:26:36 -0400
  • 163468d211
    Implement current suggestions Brenden Davidson 2025-06-29 13:22:37 -0500
  • 2d5bf86ca4
    Merge branch 'flatpak' of github.com:iAmSomeone2/isle-portable into flatpak Brenden Davidson 2025-06-29 13:07:39 -0500
  • 84352526fd
    Merge branch 'isledecomp:master' into flatpak Brenden Davidson 2025-06-29 13:07:27 -0500
  • 55f98b9e8d
    Further build cleanup Brenden Davidson 2025-06-29 12:54:26 -0500
  • 93a4448e89
    Optimize texture encoding (#12) Anders Jenbo 2025-06-29 19:39:07 +0200
  • 033df2d66f
    miniwin: use citro3dd if debugging Joshua Peisach 2025-06-29 13:30:20 -0400
  • b1714b4e64
    Separate 3DS apt hook code + move cmake 3ds into ISLE_BUILD_APP Joshua Peisach 2025-06-29 13:29:38 -0400
  • 8b9f0b7110
    Update miniwin/src/d3drm/backends/citro3d/renderer.cpp Joshua Peisach 2025-06-29 12:34:27 -0400
  • a05baacc70
    Apply suggestions from code review Joshua Peisach 2025-06-29 12:22:31 -0400
  • 77bbbfe2ca
    (Pepper) Fix building variant switch bug (#451) Christian Semmler 2025-06-29 09:15:42 -0700
  • 1d88271f30 Add comment Christian Semmler 2025-06-29 09:01:36 -0700
  • 7d94306149 (Pepper) Fix building variant switch bug Christian Semmler 2025-06-29 08:59:23 -0700
  • 99be9c8767
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-29 08:56:06 -0700
  • aa825aeecf
    Add macro for switchable building index (#1596) Christian Semmler 2025-06-29 08:55:34 -0700
  • c715b38162 Merge branch 'master' of github.com:isledecomp/isle-portable into webgl Anders Jenbo 2025-06-29 17:53:48 +0200
  • e87184b502
    Fix the OpenGL backends on non-glx Linux platforms (and remove GLEW dependency) (#446) David Gow 2025-06-29 23:47:09 +0800
  • 0c9632f9bd
    remove unused import Joshua Peisach 2025-06-29 11:42:37 -0400
  • 511acfe82d
    3ds: implement apt hooks Joshua Peisach 2025-06-29 11:41:54 -0400
  • e9538547b4
    Merge branch 'master' into webgl Christian Semmler 2025-06-29 07:45:20 -0700
  • 2b7287452c
    Create 3DS default config overrides Joshua Peisach 2025-06-29 10:33:08 -0400
  • 5005772243 correct texture address mode, use tlsf instead of sceClibMspace olebeck 2025-06-29 16:30:20 +0200
  • c8284e268d
    miniwin: Remove GLEW dependency for OpenGL 1.1 David Gow 2025-06-29 12:23:12 +0800
  • 019f055b77
    Fix tiled textures and improve UI image quality (#11) Anders Jenbo 2025-06-29 13:23:21 +0200
  • e04780f4fe
    Merge branch 'isledecomp:master' into master Helloyunho 2025-06-29 16:55:31 +0900
  • 553877ee36
    Make OpenGL ES 2.0 renderer WebGL compatible (#445) Anders Jenbo 2025-06-29 07:30:11 +0200
  • 5fd6d51643
    Work around issues with depth-buffer size on EGL-based platforms David Gow 2025-06-29 12:08:01 +0800
  • 770b76aa67 Make OpenGL ES 2.0 renderer WebGL compatible Anders Jenbo 2025-06-29 04:06:15 +0200
  • b0c64a0a67
    Merge branch 'isledecomp:master' into 3ds Joshua Peisach 2025-06-28 21:33:36 -0400
  • 020969c483
    Add transition type to ini (#441) Christian Semmler 2025-06-28 17:49:46 -0700
  • 66a79afb6c
    Disable OpenGL on 3DS (#10) Anders Jenbo 2025-06-29 02:34:46 +0200
  • 0982038453
    Clear unknown in Hospital (#1595) Fabian Neundorf 2025-06-29 00:38:48 +0200
  • dff749c2bc
    Add NCC exception Christian Semmler 2025-06-28 14:53:46 -0700
  • 4fd28a15e4
    Add transition type to ini Christian Semmler 2025-06-28 14:50:24 -0700
  • 40b99bb08e
    Additional build fixes Brenden Davidson 2025-06-28 16:47:13 -0500
  • d205e00b9b
    Fix pure buffer clear frames (#9) Anders Jenbo 2025-06-28 23:46:21 +0200
  • f9f279d166
    Merge branch 'flatpak' of github.com:iAmSomeone2/isle-portable into flatpak Brenden Davidson 2025-06-28 16:24:05 -0500
  • a18063ab51
    Update packaging/linux/isledecomp.desktop.in Brenden Davidson 2025-06-28 16:23:57 -0500
  • 57812cfad7
    Fix CMake install directives for metadata files Brenden Davidson 2025-06-28 16:23:44 -0500
  • 164bb03d32
    Fix typo in pipeline Brenden Davidson 2025-06-28 16:03:39 -0500
  • 8c65477bb3
    Moved all packaging logic into CMake, fixed SemVer, and implemented pipeline caching Brenden Davidson 2025-06-28 16:00:46 -0500
  • 69f5f6b09b
    Added a cleaner icon (#4) Steven 2025-06-28 19:59:13 +0000
  • 39cf5b9a9f
    Merge pull request #7 from AJenbo/3ds Joshua Peisach 2025-06-28 15:58:50 -0400
  • c927ffb217 Apply optimizations Anders Jenbo 2025-06-28 21:46:50 +0200
  • 929b5767d4
    Merge pull request #2 from AJenbo/3ds Joshua Peisach 2025-06-28 15:41:08 -0400
  • e1c02d05dd Revert "Apply optimizations" Anders Jenbo 2025-06-28 21:06:37 +0200
  • 9dcc701fcb
    Clear unknowns in GetSoundId (#1594) Fabian Neundorf 2025-06-28 20:32:09 +0200
  • e23cae6d27
    Add WebGL support to Emscripten Christian Semmler 2025-06-28 10:58:01 -0700
  • 89539a64f1
    Clear unknown 0x10 in LegoEntity (#1593) Fabian Neundorf 2025-06-28 16:28:13 +0200
  • 8cdd45d80a
    Merge branch 'isledecomp:master' into psp VoxelTek 2025-06-28 17:14:02 +1000
  • ebb8284af0 Merge remote-tracking branch 'upsream/master' into 3ds Anders Jenbo 2025-06-28 09:09:20 +0200
  • 5171472a54 Merge remote-tracking branch '3ds/3ds' into 3ds Anders Jenbo 2025-06-28 09:07:43 +0200
  • 6b4f013383 Set 3dsx smdh metadata Joshua Peisach 2025-06-27 08:21:54 -0400
  • 87f4c83ff2 Implement lighting Anders Jenbo 2025-06-28 06:26:53 +0200
  • 7c15d4f9d8 run clang format olebeck 2025-06-28 03:39:00 +0200
  • 4744142c9d wrong env dest olebeck 2025-06-28 03:33:46 +0200
  • 88173dabba forgot env var olebeck 2025-06-28 03:31:29 +0200
  • 2aeeff7d07 remove some unneeded changes olebeck 2025-06-28 03:30:03 +0200
  • 6660082fef Apply optimizations Anders Jenbo 2025-06-28 03:16:55 +0200
  • 8891cbc714 Fix 3D rendering Anders Jenbo 2025-06-28 02:47:34 +0200
  • a6b90abcca Merge remote-tracking branch 'upstream/master' olebeck 2025-06-28 02:47:07 +0200
  • 7b258b0e30 fix normals matrix olebeck 2025-06-28 02:44:52 +0200
  • 02dd261ca9
    Fix isle/master merge Christian Semmler 2025-06-27 16:15:08 -0700
  • c0e41a8ef6
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-27 16:10:31 -0700
  • 16a94c725c
    Names for race related or adjacent functions and variables (#1592) Korbo 2025-06-27 18:08:45 -0500
  • a7f41dd4a3 clean up a bit olebeck 2025-06-27 23:59:17 +0200
  • bd9b528660 Try to upload meshes and convert matricies Anders Jenbo 2025-06-27 22:17:24 +0200
  • 4aceebaf64 Clean up Citro3D implementation Anders Jenbo 2025-06-27 21:37:09 +0200
  • 8a039a81f6 Remove Citro3D init hacks Anders Jenbo 2025-06-27 21:27:59 +0200
  • 9dd3feac8e Push mesh dynamically Anders Jenbo 2025-06-27 20:54:50 +0200
  • cf2435134d Render world content, sort of Anders Jenbo 2025-06-27 19:18:25 +0200
  • 4aad9a9786 make 3d work, broken lights olebeck 2025-06-27 17:20:25 +0200
  • afaa64ce91
    Set 3dsx smdh metadata Joshua Peisach 2025-06-27 08:21:54 -0400
  • d9547347b4
    Replace a lot of sprintf calls with snprintf. Quiet other security-related deprecations in macOS, mostly in relation to strcat. C.W. Betts 2025-06-27 02:17:52 -0600
  • f80a55d4fb Implement 2D rendering via Citro3D Anders Jenbo 2025-06-26 21:00:38 +0200
  • d162f8fb25
    Merge pull request #1 from AJenbo/patch-1 Joshua Peisach 2025-06-26 21:25:51 -0400
  • eb04557b5d
    Fix clear color Anders Jenbo 2025-06-27 02:45:11 +0200
  • a987595e1e
    1.0 compatibility (#434) Christian Semmler 2025-06-26 17:30:24 -0700
  • 1a3bce76a5
    Merge branch 'master' into 10 Christian Semmler 2025-06-26 17:05:29 -0700
  • 86b5051217 Remove obsolete includes Christian Semmler 2025-06-26 17:04:27 -0700
  • ebdddbe3f6 Disable character selection by clicking icon in 1.0 Christian Semmler 2025-06-26 16:48:44 -0700
  • f5f44a8c39 Don't exit car build automatically in 1.0 Christian Semmler 2025-06-26 16:28:12 -0700
  • 5f9b9675eb fix Draw2DImage olebeck 2025-06-27 00:38:05 +0200
  • c32d11e96c put in Texture3DS function thing MaxBrick 2025-06-26 17:53:34 -0400
  • 6be0ea36a1
    Restore checkout step in flatpak release job Brenden Davidson 2025-06-26 16:39:25 -0500
  • 97cbec2883
    Merge branch 'flatpak' of github.com:iAmSomeone2/isle-portable into flatpak Brenden Davidson 2025-06-26 16:35:49 -0500
  • 3fb279d2b8
    Applied suggested changes and added asset install script Brenden Davidson 2025-06-26 16:35:15 -0500
  • ee3d5602d4 Stopped CPU suicide and app crashing for now MaxBrick 2025-06-26 17:12:38 -0400
  • 056064f9d4
    Clear unknown in LegoLOD (#1590) Fabian Neundorf 2025-06-26 22:35:04 +0200
  • eaeccdb77d
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-26 11:32:59 -0700
  • b66d1e2f64
    Clear unknowns in Ambulance and AmbulanceMissionState (#1588) Fabian Neundorf 2025-06-26 20:31:30 +0200
  • 976336649a
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-26 11:22:18 -0700
  • a782c48980
    miniwin: Use PRIu32 for printing uint32_t (#436) Danct12 2025-06-27 00:41:46 +0700
  • d503545eae
    Apply translated metadata suggestions from code review Brenden Davidson 2025-06-26 12:08:36 -0500
  • 1ab9a6a3d1 miniwin: Use PRIu32 for printing uint32_t Danct12 2025-06-26 16:30:44 +0000
  • 5a6d05c38f support paletted textures directly to avoid copying the texture twice olebeck 2025-06-26 17:45:52 +0200
  • 73bab24721
    Add Launch Game button to config tool, rename executable to isle-config (#435) VoxelTek 2025-06-27 00:21:11 +1000
  • 6adab369da Remove unnecessary Windows-specific code VoxelTek 2025-06-26 23:02:42 +1000
  • fb17107bca fix rendering somewhat, some geometry shows up olebeck 2025-06-26 14:03:20 +0200
  • ed25ccd138 chore: update README.md Helloyunho 2025-06-26 20:58:02 +0900