(Pepper) Fix building variant switch bug

This commit is contained in:
Christian Semmler 2025-06-29 08:59:23 -07:00
parent 99be9c8767
commit 7d94306149

View File

@ -394,6 +394,8 @@ MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
m_nextVariant = 0;
}
g_buildingInfo[HAUS1_INDEX].m_variant = g_buildingInfoVariants[m_nextVariant];
result = SUCCESS;
done: