Merge branch 'isledecomp:master' into psp

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VoxelTek 2025-06-28 17:14:02 +10:00 committed by GitHub
commit 8cdd45d80a
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30 changed files with 306 additions and 183 deletions

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@ -537,7 +537,7 @@ endif()
if (ISLE_BUILD_CONFIG)
find_package(Qt6 REQUIRED COMPONENTS Core Widgets)
qt_standard_project_setup()
qt_add_executable(config WIN32
qt_add_executable(isle-config WIN32
LEGO1/mxdirectx/mxdirectxinfo.cpp
LEGO1/mxdirectx/legodxinfo.cpp
CONFIG/config.cpp
@ -547,22 +547,22 @@ if (ISLE_BUILD_CONFIG)
CONFIG/res/config.rc
CONFIG/res/config.qrc
)
target_link_libraries(config PRIVATE Qt6::Core Qt6::Widgets)
set_property(TARGET config PROPERTY AUTOMOC ON)
set_property(TARGET config PROPERTY AUTORCC ON)
set_property(TARGET config PROPERTY AUTOUIC ON)
set_property(TARGET config PROPERTY AUTOUIC_SEARCH_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/CONFIG/res")
list(APPEND isle_targets config)
target_compile_definitions(config PRIVATE _AFXDLL MXDIRECTX_FOR_CONFIG)
target_include_directories(config PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/LEGO1")
target_include_directories(config PUBLIC "$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/util>")
target_link_libraries(isle-config PRIVATE Qt6::Core Qt6::Widgets)
set_property(TARGET isle-config PROPERTY AUTOMOC ON)
set_property(TARGET isle-config PROPERTY AUTORCC ON)
set_property(TARGET isle-config PROPERTY AUTOUIC ON)
set_property(TARGET isle-config PROPERTY AUTOUIC_SEARCH_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/CONFIG/res")
list(APPEND isle_targets isle-config)
target_compile_definitions(isle-config PRIVATE _AFXDLL MXDIRECTX_FOR_CONFIG)
target_include_directories(isle-config PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/LEGO1")
target_include_directories(isle-config PUBLIC "$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/util>")
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 14)
target_link_libraries(config PRIVATE DirectX5::DirectX5)
target_link_libraries(isle-config PRIVATE DirectX5::DirectX5)
endif()
target_compile_definitions(config PRIVATE DIRECT3D_VERSION=0x500)
target_link_libraries(config PRIVATE SDL3::SDL3 Isle::iniparser)
target_compile_definitions(isle-config PRIVATE DIRECT3D_VERSION=0x500)
target_link_libraries(isle-config PRIVATE SDL3::SDL3 Isle::iniparser)
if (NOT ISLE_MINIWIN)
target_link_libraries(config PRIVATE ddraw dxguid)
target_link_libraries(isle-config PRIVATE ddraw dxguid)
endif()
endif()
@ -576,8 +576,8 @@ if (MSVC)
if (TARGET isle)
target_compile_definitions(isle PRIVATE "_CRT_SECURE_NO_WARNINGS")
endif()
if (TARGET config)
target_compile_definitions(config PRIVATE "_CRT_SECURE_NO_WARNINGS")
if (TARGET isle-config)
target_compile_definitions(isle-config PRIVATE "_CRT_SECURE_NO_WARNINGS")
endif()
endif()
# Visual Studio 2017 version 15.7 needs "/Zc:__cplusplus" for __cplusplus
@ -586,8 +586,8 @@ if (MSVC)
if (TARGET isle)
target_compile_options(isle PRIVATE "-Zc:__cplusplus")
endif()
if (TARGET config)
target_compile_options(config PRIVATE "-Zc:__cplusplus")
if (TARGET isle-config)
target_compile_options(isle-config PRIVATE "-Zc:__cplusplus")
endif()
endif()
endif()
@ -645,7 +645,7 @@ install(TARGETS isle ${install_extra_targets}
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
)
if (ISLE_BUILD_CONFIG)
install(TARGETS config
install(TARGETS isle-config
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
)
endif()

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@ -11,6 +11,8 @@
#include "res/resource.h"
#include <QKeyEvent>
#include <QMessageBox>
#include <QProcess>
#include <mxdirectx/legodxinfo.h>
#include <ui_maindialog.h>
@ -59,6 +61,7 @@ CMainDialog::CMainDialog(QWidget* pParent) : QDialog(pParent)
connect(m_ui->fullscreenCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxFullscreen);
connect(m_ui->okButton, &QPushButton::clicked, this, &CMainDialog::accept);
connect(m_ui->cancelButton, &QPushButton::clicked, this, &CMainDialog::reject);
connect(m_ui->launchButton, &QPushButton::clicked, this, &CMainDialog::launch);
connect(m_ui->dataPathOpen, &QPushButton::clicked, this, &CMainDialog::SelectDataPathDialog);
connect(m_ui->savePathOpen, &QPushButton::clicked, this, &CMainDialog::SelectSavePathDialog);
@ -155,6 +158,30 @@ void CMainDialog::accept()
QDialog::accept();
}
void CMainDialog::launch()
{
if (m_modified) {
currentConfigApp->WriteRegisterSettings();
}
QDir::setCurrent(QCoreApplication::applicationDirPath());
QMessageBox msgBox = QMessageBox(
QMessageBox::Warning,
QString("Error!"),
QString("Unable to locate isle executable!"),
QMessageBox::Close
);
if (!QProcess::startDetached("./isle")) { // Check in isle-config directory
if (!QProcess::startDetached("isle")) { // Check in $PATH
msgBox.exec();
}
}
QDialog::accept();
}
// FUNCTION: CONFIG 0x00404360
void CMainDialog::UpdateInterface()
{

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@ -45,6 +45,7 @@ private slots:
void OnCheckboxFullscreen(bool checked);
void accept() override;
void reject() override;
void launch();
void SelectDataPathDialog();
void SelectSavePathDialog();
void DataPathEdited();

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@ -508,8 +508,11 @@
</property>
<item>
<widget class="QPushButton" name="okButton">
<property name="toolTip">
<string>Save configuration and close the config tool.</string>
</property>
<property name="text">
<string>OK</string>
<string>Save and Exit</string>
</property>
<property name="default">
<bool>true</bool>
@ -517,9 +520,22 @@
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelButton">
<widget class="QPushButton" name="launchButton">
<property name="toolTip">
<string>Save configuration and launch LEGO Island.</string>
</property>
<property name="text">
<string>Cancel</string>
<string>Save and Launch</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelButton">
<property name="toolTip">
<string>Discard changed settings and close the config tool.</string>
</property>
<property name="text">
<string>Exit without saving</string>
</property>
</widget>
</item>

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@ -1,5 +1,5 @@
diff --git a/src/lib/libwasmfs_fetch.js b/src/lib/libwasmfs_fetch.js
index e8c9f7e21..1c0eea957 100644
index e8c9f7e21..caf1971d2 100644
--- a/src/lib/libwasmfs_fetch.js
+++ b/src/lib/libwasmfs_fetch.js
@@ -38,36 +38,7 @@ addToLibrary({
@ -89,7 +89,21 @@ index e8c9f7e21..1c0eea957 100644
return Promise.resolve();
}
@@ -164,6 +156,21 @@ addToLibrary({
@@ -156,14 +148,31 @@ addToLibrary({
return readLength;
},
getSize: async (file) => {
- try {
- await getFileRange(file, 0, 0);
- } catch (failedResponse) {
- return 0;
+ if (!(file in wasmFS$JSMemoryRanges)) {
+ try {
+ await getFileRange(file, undefined, undefined);
+ } catch (failedResponse) {
+ return 0;
+ }
}
return wasmFS$JSMemoryRanges[file].size;
},
};

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@ -703,6 +703,7 @@ MxResult IsleApp::SetupWindow()
return FAILURE;
}
DetectGameVersion();
GameState()->SerializePlayersInfo(LegoStorage::c_read);
GameState()->SerializeScoreHistory(LegoStorage::c_read);
@ -1098,6 +1099,34 @@ MxResult IsleApp::VerifyFilesystem()
return SUCCESS;
}
void IsleApp::DetectGameVersion()
{
const char* file = "/lego/scripts/infocntr/infomain.si";
SDL_PathInfo info;
bool success = false;
MxString path = MxString(m_hdPath) + file;
path.MapPathToFilesystem();
if (!(success = SDL_GetPathInfo(path.GetData(), &info))) {
path = MxString(m_cdPath) + file;
path.MapPathToFilesystem();
success = SDL_GetPathInfo(path.GetData(), &info);
}
assert(success);
// File sizes of INFOMAIN.SI in English 1.0 and Japanese 1.0
Lego()->SetVersion10(info.size == 58130432 || info.size == 57737216);
if (Lego()->IsVersion10()) {
SDL_Log("Detected game version 1.0");
SDL_SetWindowTitle(reinterpret_cast<SDL_Window*>(m_windowHandle), "Lego Island");
}
else {
SDL_Log("Detected game version 1.1");
}
}
IDirect3DRMMiniwinDevice* GetD3DRMMiniwinDevice()
{
LegoVideoManager* videoManager = LegoOmni::GetInstance()->GetVideoManager();

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@ -56,6 +56,7 @@ class IsleApp {
MxResult ParseArguments(int argc, char** argv);
MxResult VerifyFilesystem();
void DetectGameVersion();
private:
char* m_hdPath; // 0x00

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@ -11,6 +11,12 @@ class MxEndActionNotificationParam;
// SIZE 0x24
class AmbulanceMissionState : public LegoState {
public:
enum {
e_ready = 0,
e_enteredAmbulance = 1,
e_prepareAmbulance = 2,
};
AmbulanceMissionState();
// FUNCTION: LEGO1 0x10037440
@ -125,18 +131,18 @@ class AmbulanceMissionState : public LegoState {
// SYNTHETIC: LEGO1 0x100376c0
// AmbulanceMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
MxLong m_startTime; // 0x0c
MxS16 m_peScore; // 0x10
MxS16 m_maScore; // 0x12
MxS16 m_paScore; // 0x14
MxS16 m_niScore; // 0x16
MxS16 m_laScore; // 0x18
MxS16 m_peHighScore; // 0x1a
MxS16 m_maHighScore; // 0x1c
MxS16 m_paHighScore; // 0x1e
MxS16 m_niHighScore; // 0x20
MxS16 m_laHighScore; // 0x22
MxU32 m_state; // 0x08
MxLong m_startTime; // 0x0c
MxS16 m_peScore; // 0x10
MxS16 m_maScore; // 0x12
MxS16 m_paScore; // 0x14
MxS16 m_niScore; // 0x16
MxS16 m_laScore; // 0x18
MxS16 m_peHighScore; // 0x1a
MxS16 m_maHighScore; // 0x1c
MxS16 m_paHighScore; // 0x1e
MxS16 m_niHighScore; // 0x20
MxS16 m_laHighScore; // 0x22
};
// VTABLE: LEGO1 0x100d71a8
@ -177,15 +183,21 @@ class Ambulance : public IslePathActor {
virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf4
void CreateState();
void FUN_10036e60();
void Init();
void ActivateSceneActions();
void StopActions();
void FUN_10037250();
void Reset();
// SYNTHETIC: LEGO1 0x10036130
// Ambulance::`scalar deleting destructor'
private:
enum {
e_none = 0,
e_waiting = 1,
e_finished = 3,
};
void PlayAnimation(IsleScript::Script p_objectId);
void PlayFinalAnimation(IsleScript::Script p_objectId);
void StopAction(IsleScript::Script p_objectId);
@ -196,9 +208,9 @@ class Ambulance : public IslePathActor {
AmbulanceMissionState* m_state; // 0x164
MxS16 m_unk0x168; // 0x168
MxS16 m_actorId; // 0x16a
MxS16 m_unk0x16c; // 0x16c
MxS16 m_unk0x16e; // 0x16e
MxS16 m_unk0x170; // 0x170
MxS16 m_atPoliceTask; // 0x16c
MxS16 m_atBeachTask; // 0x16e
MxS16 m_taskState; // 0x170
MxS16 m_unk0x172; // 0x172
IsleScript::Script m_lastAction; // 0x174
IsleScript::Script m_lastAnimation; // 0x178

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@ -200,6 +200,9 @@ class LegoOmni : public MxOmni {
SDL_PushEvent(&event);
}
void SetVersion10(MxBool p_version10) { m_version10 = p_version10; }
MxBool IsVersion10() { return m_version10; }
// SYNTHETIC: LEGO1 0x10058b30
// LegoOmni::`scalar deleting destructor'
@ -221,6 +224,7 @@ class LegoOmni : public MxOmni {
MxDSAction m_action; // 0xa0
MxBackgroundAudioManager* m_bkgAudioManager; // 0x134
MxTransitionManager* m_transitionManager; // 0x138
MxBool m_version10;
public:
MxBool m_unk0x13c; // 0x13c

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@ -13,7 +13,7 @@ struct LegoPathEdgeContainer;
struct LegoOrientedEdge;
class LegoWEEdge;
extern MxLong g_unk0x100f3308;
extern MxLong g_timeLastHitSoundPlayed;
extern const char* g_strHIT_WALL_SOUND;
// VTABLE: LEGO1 0x100d6e28

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@ -54,7 +54,7 @@ class LEGO1_EXPORT LegoPlantManager : public MxCore {
LegoEntity* CreatePlant(MxS32 p_index, LegoWorld* p_world, LegoOmni::World p_worldId);
MxBool DecrementCounter(LegoEntity* p_entity);
void ScheduleAnimation(LegoEntity* p_entity, MxLong p_length);
MxResult FUN_10026410();
MxResult DetermineBoundaries();
void ClearCounters();
void SetInitialCounters();
@ -77,11 +77,11 @@ class LEGO1_EXPORT LegoPlantManager : public MxCore {
static MxS32 g_maxMove[4];
static MxU32 g_maxSound;
LegoOmni::World m_worldId; // 0x08
undefined m_unk0x0c; // 0x0c
AnimEntry* m_entries[5]; // 0x10
MxS8 m_numEntries; // 0x24
LegoWorld* m_world; // 0x28
LegoOmni::World m_worldId; // 0x08
MxBool m_boundariesDetermined; // 0x0c
AnimEntry* m_entries[5]; // 0x10
MxS8 m_numEntries; // 0x24
LegoWorld* m_world; // 0x28
friend class DebugViewer;
};

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@ -144,10 +144,10 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
MxResult VTable0x9c() override; // vtable+0x9c
virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
virtual void FUN_10012ff0(float p_param);
virtual void KickCamera(float p_param);
virtual MxU32 HandleSkeletonKicks(float p_param1);
static void FUN_10012de0();
static void InitYouCantStopSound();
static void InitSoundIndices();
// SYNTHETIC: LEGO1 0x10014240
@ -155,7 +155,7 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
private:
undefined m_userState; // 0x54
float m_unk0x58; // 0x58
float m_kickStart; // 0x58
Mx3DPointFloat m_unk0x5c; // 0x5c
// Names verified by BETA10 0x100cb4a9

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@ -44,8 +44,11 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
Vector3& p_v3
) override; // vtable+0x6c
void Animate(float p_time) override; // vtable+0x70
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
void SwitchBoundary(
LegoPathBoundary*& p_boundary,
LegoOrientedEdge*& p_edge,
float& p_unk0xe4
) override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
// LegoCarRaceActor vtable
@ -83,7 +86,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
protected:
MxFloat m_unk0x08; // 0x08
MxU8 m_unk0x0c; // 0x0c
MxU8 m_animState; // 0x0c
// Could be a multiplier for the maximum speed when going straight
MxFloat m_unk0x10; // 0x10

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@ -40,9 +40,9 @@ Ambulance::Ambulance()
m_state = NULL;
m_unk0x168 = 0;
m_actorId = -1;
m_unk0x16c = 0;
m_unk0x16e = 0;
m_unk0x170 = 0;
m_atPoliceTask = 0;
m_atBeachTask = 0;
m_taskState = Ambulance::e_none;
m_lastAction = IsleScript::c_noneIsle;
m_unk0x172 = 0;
m_lastAnimation = IsleScript::c_noneIsle;
@ -73,7 +73,7 @@ MxResult Ambulance::Create(MxDSAction& p_dsAction)
m_state = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
if (!m_state) {
m_state = new AmbulanceMissionState();
m_state->m_unk0x08 = 0;
m_state->m_state = AmbulanceMissionState::e_ready;
GameState()->RegisterState(m_state);
}
}
@ -173,25 +173,25 @@ MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
m_lastAction = IsleScript::c_noneIsle;
}
else if (objectId == IsleScript::c_hho027en_RunAnim) {
m_state->m_unk0x08 = 1;
m_state->m_state = AmbulanceMissionState::e_enteredAmbulance;
CurrentWorld()->PlaceActor(UserActor());
HandleClick();
m_unk0x172 = 0;
TickleManager()->RegisterClient(this, 40000);
}
else if (objectId == IsleScript::c_hpz047pe_RunAnim || objectId == IsleScript::c_hpz048pe_RunAnim || objectId == IsleScript::c_hpz049bd_RunAnim || objectId == IsleScript::c_hpz053pa_RunAnim) {
if (m_unk0x170 == 3) {
if (m_taskState == Ambulance::e_finished) {
PlayAnimation(IsleScript::c_hpz055pa_RunAnim);
m_unk0x170 = 0;
m_taskState = Ambulance::e_none;
}
else {
PlayAnimation(IsleScript::c_hpz053pa_RunAnim);
}
}
else if (objectId == IsleScript::c_hpz050bd_RunAnim || objectId == IsleScript::c_hpz052ma_RunAnim) {
if (m_unk0x170 == 3) {
if (m_taskState == Ambulance::e_finished) {
PlayAnimation(IsleScript::c_hpz057ma_RunAnim);
m_unk0x170 = 0;
m_taskState = Ambulance::e_none;
}
else {
PlayAnimation(IsleScript::c_hpz052ma_RunAnim);
@ -204,18 +204,18 @@ MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
m_unk0x172 = 0;
TickleManager()->RegisterClient(this, 40000);
if (m_unk0x16c != 0) {
if (m_atPoliceTask != 0) {
StopActions();
}
}
else if (objectId == IsleScript::c_hps116bd_RunAnim || objectId == IsleScript::c_hps118re_RunAnim) {
if (objectId == IsleScript::c_hps116bd_RunAnim && m_unk0x170 != 3) {
if (objectId == IsleScript::c_hps116bd_RunAnim && m_taskState != Ambulance::e_finished) {
PlayAction(IsleScript::c_Avo923In_PlayWav);
}
if (m_unk0x170 == 3) {
if (m_taskState == Ambulance::e_finished) {
PlayAnimation(IsleScript::c_hps117bd_RunAnim);
m_unk0x170 = 0;
m_taskState = Ambulance::e_none;
}
else {
PlayAnimation(IsleScript::c_hps118re_RunAnim);
@ -228,12 +228,12 @@ MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
m_unk0x172 = 0;
TickleManager()->RegisterClient(this, 40000);
if (m_unk0x16e != 0) {
if (m_atBeachTask != 0) {
StopActions();
}
}
else if (objectId == IsleScript::c_hho142cl_RunAnim || objectId == IsleScript::c_hho143cl_RunAnim || objectId == IsleScript::c_hho144cl_RunAnim) {
FUN_10037250();
Reset();
}
}
@ -244,18 +244,18 @@ MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
// FUNCTION: BETA10 0x100230bf
MxLong Ambulance::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
{
if (m_unk0x170 == 1) {
if (m_taskState == Ambulance::e_waiting) {
LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
if (roi != NULL && !SDL_strcasecmp(roi->GetName(), "ps-gate")) {
m_unk0x170 = 3;
m_taskState = Ambulance::e_finished;
return 1;
}
roi = PickRootROI(p_param.GetX(), p_param.GetY());
if (roi != NULL && !SDL_strcasecmp(roi->GetName(), "gd")) {
m_unk0x170 = 3;
m_taskState = Ambulance::e_finished;
return 1;
}
}
@ -273,9 +273,9 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
if (p_param.GetTrigger() == LegoPathStruct::c_camAnim && p_param.GetData() == 0x0b) {
if (m_unk0x16e != 0) {
if (m_unk0x16c != 0) {
m_state->m_unk0x08 = 2;
if (m_atBeachTask != 0) {
if (m_atPoliceTask != 0) {
m_state->m_state = AmbulanceMissionState::e_prepareAmbulance;
if (m_lastAction != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
@ -300,7 +300,7 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
return 0;
}
if (m_unk0x16e != 0) {
if (m_atBeachTask != 0) {
if (m_lastAction != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
}
@ -310,7 +310,7 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
}
if (m_unk0x16c != 0) {
if (m_atPoliceTask != 0) {
if (m_lastAction != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
}
@ -318,9 +318,9 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
PlayAction(IsleScript::c_Avo915In_PlayWav);
}
}
else if (p_param.GetTrigger() == LegoPathStruct::c_s && p_param.GetData() == 0x131 && m_unk0x16e == 0) {
m_unk0x16e = 1;
m_unk0x170 = 1;
else if (p_param.GetTrigger() == LegoPathStruct::c_s && p_param.GetData() == 0x131 && m_atBeachTask == 0) {
m_atBeachTask = 1;
m_taskState = Ambulance::e_waiting;
if (m_lastAction != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
@ -348,9 +348,9 @@ MxLong Ambulance::HandlePathStruct(LegoPathStructNotificationParam& p_param)
break;
}
}
else if (p_param.GetTrigger() == LegoPathStruct::c_camAnim && (p_param.GetData() == 0x22 || p_param.GetData() == 0x23 || p_param.GetData() == 0x24) && m_unk0x16c == 0) {
m_unk0x16c = 1;
m_unk0x170 = 1;
else if (p_param.GetTrigger() == LegoPathStruct::c_camAnim && (p_param.GetData() == 0x22 || p_param.GetData() == 0x23 || p_param.GetData() == 0x24) && m_atPoliceTask == 0) {
m_atPoliceTask = 1;
m_taskState = Ambulance::e_waiting;
if (m_lastAction != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
@ -371,7 +371,7 @@ MxLong Ambulance::HandleClick()
return 1;
}
if (m_state->m_unk0x08 == 2) {
if (m_state->m_state == AmbulanceMissionState::e_prepareAmbulance) {
return 1;
}
@ -390,7 +390,7 @@ MxLong Ambulance::HandleClick()
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_AmbulanceDashboard, NULL);
ControlManager()->Register(this);
if (m_state->m_unk0x08 == 1) {
if (m_state->m_state == AmbulanceMissionState::e_enteredAmbulance) {
SpawnPlayer(LegoGameState::e_hospitalExited, TRUE, 0);
m_state->m_startTime = Timer()->GetTime();
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_pns018rd_RunAnim, NULL);
@ -401,9 +401,9 @@ MxLong Ambulance::HandleClick()
// FUNCTION: LEGO1 0x10036e60
// FUNCTION: BETA10 0x100236bb
void Ambulance::FUN_10036e60()
void Ambulance::Init()
{
m_state->m_unk0x08 = 2;
m_state->m_state = AmbulanceMissionState::e_prepareAmbulance;
PlayAnimation(IsleScript::c_hho027en_RunAnim);
m_lastAction = IsleScript::c_noneIsle;
m_lastAnimation = IsleScript::c_noneIsle;
@ -414,7 +414,7 @@ void Ambulance::Exit()
{
GameState()->m_currentArea = LegoGameState::e_hospitalExterior;
StopActions();
FUN_10037250();
Reset();
Leave();
}
@ -470,11 +470,11 @@ void Ambulance::ActivateSceneActions()
{
PlayMusic(JukeboxScript::c_Hospital_Music);
if (m_state->m_unk0x08 == 1) {
m_state->m_unk0x08 = 0;
if (m_state->m_state == AmbulanceMissionState::e_enteredAmbulance) {
m_state->m_state = AmbulanceMissionState::e_ready;
PlayAction(IsleScript::c_ham033cl_PlayWav);
}
else if (m_unk0x16c != 0 && m_unk0x16e != 0) {
else if (m_atPoliceTask != 0 && m_atBeachTask != 0) {
IsleScript::Script objectId;
switch (SDL_rand(2)) {
@ -574,14 +574,14 @@ void Ambulance::StopActions()
}
// FUNCTION: LEGO1 0x10037250
void Ambulance::FUN_10037250()
void Ambulance::Reset()
{
StopAction(m_lastAction);
BackgroundAudioManager()->RaiseVolume();
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 0;
m_state->m_unk0x08 = 0;
m_unk0x16e = 0;
m_unk0x16c = 0;
m_state->m_state = AmbulanceMissionState::e_ready;
m_atBeachTask = 0;
m_atPoliceTask = 0;
g_isleFlags |= Isle::c_playMusic;
AnimationManager()->EnableCamAnims(TRUE);
AnimationManager()->FUN_1005f6d0(TRUE);
@ -629,7 +629,7 @@ void Ambulance::PlayAction(IsleScript::Script p_objectId)
// FUNCTION: LEGO1 0x100373a0
AmbulanceMissionState::AmbulanceMissionState()
{
m_unk0x08 = 0;
m_state = AmbulanceMissionState::e_ready;
m_startTime = 0;
m_peScore = 0;
m_maScore = 0;

View File

@ -488,7 +488,7 @@ void LegoCarBuild::FUN_100236d0()
m_unk0x110 = NULL;
m_unk0x100 = 0;
if (m_animPresenter->AllPartsPlaced()) {
if (m_animPresenter->AllPartsPlaced() && !Lego()->IsVersion10()) {
// Note the code duplication with LEGO1 0x10025ee0
switch (m_carId) {
case 1:

View File

@ -636,7 +636,7 @@ MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_t
LegoLOD* clone = lod->Clone(renderer);
if (p_texture != NULL) {
clone->FUN_100aad70(p_texture);
clone->UpdateTextureInfo(p_texture);
}
dupLodList->PushBack(clone);

View File

@ -83,7 +83,7 @@ void LegoPlantManager::Init()
}
m_worldId = LegoOmni::e_undefined;
m_unk0x0c = 0;
m_boundariesDetermined = FALSE;
m_numEntries = 0;
}
@ -98,7 +98,7 @@ void LegoPlantManager::LoadWorldInfo(LegoOmni::World p_worldId)
CreatePlant(i, world, p_worldId);
}
m_unk0x0c = 0;
m_boundariesDetermined = FALSE;
}
// FUNCTION: LEGO1 0x100263a0
@ -119,12 +119,12 @@ void LegoPlantManager::Reset(LegoOmni::World p_worldId)
}
m_worldId = LegoOmni::e_undefined;
m_unk0x0c = 0;
m_boundariesDetermined = FALSE;
}
// FUNCTION: LEGO1 0x10026410
// FUNCTION: BETA10 0x100c50e9
MxResult LegoPlantManager::FUN_10026410()
MxResult LegoPlantManager::DetermineBoundaries()
{
// similar to LegoBuildingManager::FUN_10030630()
@ -192,7 +192,7 @@ MxResult LegoPlantManager::FUN_10026410()
}
}
m_unk0x0c = TRUE;
m_boundariesDetermined = TRUE;
return SUCCESS;
}
@ -200,8 +200,8 @@ MxResult LegoPlantManager::FUN_10026410()
// FUNCTION: BETA10 0x100c55e0
LegoPlantInfo* LegoPlantManager::GetInfoArray(MxS32& p_length)
{
if (!m_unk0x0c) {
FUN_10026410();
if (!m_boundariesDetermined) {
DetermineBoundaries();
}
p_length = sizeOfArray(g_plantInfo);

View File

@ -76,6 +76,7 @@ void LegoOmni::Init()
m_bkgAudioManager = NULL;
m_unk0x13c = TRUE;
m_transitionManager = NULL;
m_version10 = FALSE;
}
// FUNCTION: LEGO1 0x10058c30

View File

@ -37,7 +37,7 @@ const char* g_strHIT_WALL_SOUND = "HIT_WALL_SOUND";
// GLOBAL: LEGO1 0x100f3308
// GLOBAL: BETA10 0x101f1e1c
MxLong g_unk0x100f3308 = 0;
MxLong g_timeLastHitSoundPlayed = 0;
// FUNCTION: LEGO1 0x1002d700
// FUNCTION: BETA10 0x100ae6e0
@ -292,8 +292,8 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
if (m_boundary == oldBoundary) {
MxLong time = Timer()->GetTime();
if (time - g_unk0x100f3308 > 1000) {
g_unk0x100f3308 = time;
if (time - g_timeLastHitSoundPlayed > 1000) {
g_timeLastHitSoundPlayed = time;
const char* var = VariableTable()->GetVariable(g_strHIT_WALL_SOUND);
if (var && var[0] != 0) {

View File

@ -246,7 +246,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
NavController()->SetTrackDefault(1);
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_raceState->m_unk0x28 = 2;
RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
@ -348,7 +348,7 @@ MxLong CarRace::HandleClick(LegoEventNotificationParam& p_param)
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
NavController()->SetTrackDefault(1);
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
GameState()->GetBackgroundColor()->SetValue("reset");
@ -360,7 +360,7 @@ MxLong CarRace::HandleClick(LegoEventNotificationParam& p_param)
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
NavController()->SetTrackDefault(1);
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_destLocation = LegoGameState::e_carraceExterior;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
GameState()->GetBackgroundColor()->SetValue("reset");
@ -424,7 +424,7 @@ MxBool CarRace::Escape()
NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
NavController()->SetTrackDefault(1);
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
GameState()->GetBackgroundColor()->SetValue("reset");
m_destLocation = LegoGameState::e_infomain;

View File

@ -132,7 +132,7 @@ MxLong JetskiRace::HandleClick(LegoEventNotificationParam& p_param)
m_act1State->m_unk0x018 = 0;
VariableTable()->SetVariable(g_raceState, "");
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_destLocation = LegoGameState::e_jetraceExterior;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
@ -140,7 +140,7 @@ MxLong JetskiRace::HandleClick(LegoEventNotificationParam& p_param)
m_act1State->m_unk0x018 = 0;
VariableTable()->SetVariable(g_raceState, "");
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_destLocation = LegoGameState::e_infomain;
result = 1;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
@ -193,7 +193,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
VariableTable()->SetVariable(g_raceState, "");
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
m_raceState->m_unk0x28 = 2;
RaceState::Entry* raceStateEntry = m_raceState->GetState(GameState()->GetActorId());
@ -294,6 +294,6 @@ MxBool JetskiRace::Escape()
VariableTable()->SetVariable(g_raceState, "");
VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
m_destLocation = LegoGameState::e_infomain;
LegoRaceCar::FUN_10012de0();
LegoRaceCar::InitYouCantStopSound();
return TRUE;
}

View File

@ -31,8 +31,8 @@ MxS32 LegoRaceActor::VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3)
if (m_userNavFlag && result) {
MxLong time = Timer()->GetTime();
if (time - g_unk0x100f3308 > 1000) {
g_unk0x100f3308 = time;
if (time - g_timeLastHitSoundPlayed > 1000) {
g_timeLastHitSoundPlayed = time;
const char* soundKey = VariableTable()->GetVariable(g_strHIT_ACTOR_SOUND);
if (soundKey && *soundKey) {

View File

@ -178,7 +178,7 @@ LegoRaceCar::LegoRaceCar()
m_skelKick1Anim = 0;
m_skelKick2Anim = 0;
m_unk0x5c.Clear();
m_unk0x58 = 0;
m_kickStart = 0;
m_kick1B = 0;
m_kick2B = 0;
NotificationManager()->Register(this);
@ -201,10 +201,10 @@ MxLong LegoRaceCar::Notify(MxParam& p_param)
// Initialized at LEGO1 0x10012db0
// GLOBAL: LEGO1 0x10102af0
// GLOBAL: BETA10 0x102114c0
Mx3DPointFloat g_unk0x10102af0 = Mx3DPointFloat(0.0f, 2.0f, 0.0f);
Mx3DPointFloat g_hitOffset = Mx3DPointFloat(0.0f, 2.0f, 0.0f);
// FUNCTION: LEGO1 0x10012de0
void LegoRaceCar::FUN_10012de0()
void LegoRaceCar::InitYouCantStopSound()
{
// Init to TRUE so we don't play "you can't stop in the middle of the race!" before the player ever moves
g_playedYouCantStopSound = TRUE;
@ -229,7 +229,7 @@ void LegoRaceCar::InitSoundIndices()
void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
{
if (!m_userNavFlag) {
if (!LegoCarRaceActor::m_unk0x0c) {
if (!LegoCarRaceActor::m_animState) {
m_maxLinearVel = p_worldSpeed;
}
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
@ -244,7 +244,7 @@ void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
{
if (p_maxLinearVelocity < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
LegoCarRaceActor::m_animState = 2;
m_maxLinearVel = 0;
SetWorldSpeed(0);
}
@ -299,7 +299,7 @@ void LegoRaceCar::ParseAction(char* p_extra)
// FUNCTION: LEGO1 0x10012ff0
// FUNCTION: BETA10 0x100cb60e
void LegoRaceCar::FUN_10012ff0(float p_param)
void LegoRaceCar::KickCamera(float p_param)
{
LegoAnimActorStruct* a; // called `a` in BETA10
float deltaTime;
@ -315,7 +315,7 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
assert(a && a->GetAnimTreePtr() && a->GetAnimTreePtr()->GetCamAnim());
if (a->GetAnimTreePtr()) {
deltaTime = p_param - m_unk0x58;
deltaTime = p_param - m_kickStart;
if (a->GetDuration() <= deltaTime || deltaTime < 0.0) {
if (m_userState == LEGORACECAR_KICK1) {
@ -390,7 +390,7 @@ MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
return FALSE;
}
m_unk0x58 = p_param1;
m_kickStart = p_param1;
SoundManager()->GetCacheSoundManager()->Play(g_soundSkel3, NULL, FALSE);
return TRUE;
@ -401,7 +401,7 @@ MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
void LegoRaceCar::Animate(float p_time)
{
if (m_userNavFlag && (m_userState == LEGORACECAR_KICK1 || m_userState == LEGORACECAR_KICK2)) {
FUN_10012ff0(p_time);
KickCamera(p_time);
return;
}
@ -413,7 +413,7 @@ void LegoRaceCar::Animate(float p_time)
}
}
if (LegoCarRaceActor::m_unk0x0c == 1) {
if (LegoCarRaceActor::m_animState == 1) {
FUN_1005d4b0();
if (!m_userNavFlag) {
@ -471,7 +471,7 @@ MxResult LegoRaceCar::HitActor(LegoPathActor* p_actor, MxBool p_bool)
assert(roi);
matr = roi->GetLocal2World();
Vector3(matr[3]) += g_unk0x10102af0;
Vector3(matr[3]) += g_hitOffset;
roi->SetLocal2World(matr);
p_actor->SetActorState(c_two);
@ -516,7 +516,7 @@ MxResult LegoRaceCar::HitActor(LegoPathActor* p_actor, MxBool p_bool)
if (soundKey) {
SoundManager()->GetCacheSoundManager()->Play(soundKey, NULL, FALSE);
g_timeLastRaceCarSoundPlayed = g_unk0x100f3308 = time;
g_timeLastRaceCarSoundPlayed = g_timeLastHitSoundPlayed = time;
}
}
@ -582,7 +582,7 @@ void LegoJetski::InitSoundIndices()
void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
{
if (!m_userNavFlag) {
if (!LegoCarRaceActor::m_unk0x0c) {
if (!LegoCarRaceActor::m_animState) {
m_maxLinearVel = p_worldSpeed;
}
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
@ -597,7 +597,7 @@ void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
void LegoJetski::FUN_100136f0(float p_worldSpeed)
{
if (p_worldSpeed < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
LegoCarRaceActor::m_animState = 2;
m_maxLinearVel = 0;
SetWorldSpeed(0);
}
@ -612,7 +612,7 @@ void LegoJetski::Animate(float p_time)
{
LegoJetskiRaceActor::Animate(p_time);
if (LegoCarRaceActor::m_unk0x0c == 1) {
if (LegoCarRaceActor::m_animState == 1) {
FUN_1005d4b0();
if (!m_userNavFlag) {
@ -685,7 +685,7 @@ MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
LegoROI* roi = p_actor->GetROI();
matr = roi->GetLocal2World();
Vector3(matr[3]) += g_unk0x10102af0;
Vector3(matr[3]) += g_hitOffset;
roi->SetLocal2World(matr);
p_actor->SetActorState(c_two);
@ -714,7 +714,7 @@ MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
if (soundKey) {
SoundManager()->GetCacheSoundManager()->Play(soundKey, NULL, FALSE);
g_timeLastJetskiSoundPlayed = g_unk0x100f3308 = time;
g_timeLastJetskiSoundPlayed = g_timeLastHitSoundPlayed = time;
}
}

View File

@ -45,7 +45,7 @@ LegoCarRaceActor::LegoCarRaceActor()
{
m_unk0x08 = 1.0f;
m_unk0x70 = 0.0f;
m_unk0x0c = 0;
m_animState = 0;
m_maxLinearVel = 0.0f;
m_frequencyFactor = 1.0f;
m_unk0x1c = 0;
@ -224,18 +224,18 @@ void LegoCarRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOriente
// FUNCTION: BETA10 0x100cdbae
void LegoCarRaceActor::Animate(float p_time)
{
// m_unk0x0c is not an MxBool, there are places where it is set to 2 or higher
if (m_unk0x0c == 0) {
// m_animState is not an MxBool, there are places where it is set to 2 or higher
if (m_animState == 0) {
const char* value = VariableTable()->GetVariable(g_raceState);
if (SDL_strcasecmp(value, g_racing) == 0) {
m_unk0x0c = 1;
m_animState = 1;
m_lastTime = p_time - 1.0f;
m_unk0x1c = p_time;
}
}
if (m_unk0x0c == 1) {
if (m_animState == 1) {
LegoAnimActor::Animate(p_time);
}
}
@ -399,10 +399,10 @@ MxS32 LegoJetskiRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_
// FUNCTION: LEGO1 0x10081550
void LegoJetskiRaceActor::Animate(float p_time)
{
if (m_unk0x0c == 0) {
if (m_animState == 0) {
const LegoChar* raceState = VariableTable()->GetVariable(g_raceState);
if (!SDL_strcasecmp(raceState, g_racing)) {
m_unk0x0c = 1;
m_animState = 1;
m_lastTime = p_time - 1.0f;
m_unk0x1c = p_time;
}
@ -411,7 +411,7 @@ void LegoJetskiRaceActor::Animate(float p_time)
}
}
if (m_unk0x0c == 1) {
if (m_animState == 1) {
LegoAnimActor::Animate(p_time);
}
}

View File

@ -306,29 +306,32 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
if (!m_unk0x1d4) {
PlayMusic(JukeboxScript::c_InformationCenter_Music);
GameState()->SetActor(m_selectedCharacter);
switch (m_selectedCharacter) {
case e_pepper:
PlayAction(InfomainScript::c_avo901in_RunAnim);
break;
case e_mama:
PlayAction(InfomainScript::c_avo902in_RunAnim);
break;
case e_papa:
PlayAction(InfomainScript::c_avo903in_RunAnim);
break;
case e_nick:
PlayAction(InfomainScript::c_avo904in_RunAnim);
break;
case e_laura:
PlayAction(InfomainScript::c_avo905in_RunAnim);
break;
default:
break;
if (!Lego()->IsVersion10()) {
GameState()->SetActor(m_selectedCharacter);
switch (m_selectedCharacter) {
case e_pepper:
PlayAction(InfomainScript::c_avo901in_RunAnim);
break;
case e_mama:
PlayAction(InfomainScript::c_avo902in_RunAnim);
break;
case e_papa:
PlayAction(InfomainScript::c_avo903in_RunAnim);
break;
case e_nick:
PlayAction(InfomainScript::c_avo904in_RunAnim);
break;
case e_laura:
PlayAction(InfomainScript::c_avo905in_RunAnim);
break;
default:
break;
}
UpdateFrameHot(TRUE);
}
UpdateFrameHot(TRUE);
}
}
@ -338,7 +341,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
return result;
}
if (action->GetObjectId() == InfomainScript::c_iicx26in_RunAnim) {
if (action->GetObjectId() == InfomainScript::c_iicx26in_RunAnim - Lego()->IsVersion10()) {
ControlManager()->FUN_100293c0(InfomainScript::c_BigInfo_Ctl, action->GetAtomId().GetInternal(), 0);
m_unk0x1d6 = 0;
}
@ -478,7 +481,7 @@ void Infocenter::ReadyWorld()
InfomainScript::Script script = m_infocenterState->GetNextReturnDialogue();
PlayAction(script);
if (script == InfomainScript::c_iicx26in_RunAnim) {
if (script == InfomainScript::c_iicx26in_RunAnim - Lego()->IsVersion10()) {
m_unk0x1d6 = 1;
}
@ -1186,13 +1189,13 @@ MxLong Infocenter::HandleNotification0(MxNotificationParam& p_param)
m_currentInfomainScript == InfomainScript::c_Pepper_All_Movie ||
m_currentInfomainScript == InfomainScript::c_Nick_All_Movie ||
m_currentInfomainScript == InfomainScript::c_Laura_All_Movie ||
m_currentInfomainScript == InfomainScript::c_iic007ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_ijs002ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_irt001ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_ipz006ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_igs004ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_iho003ra_PlayWav ||
m_currentInfomainScript == InfomainScript::c_ips005ra_PlayWav) {
m_currentInfomainScript == InfomainScript::c_iic007ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_ijs002ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_irt001ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_ipz006ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_igs004ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_iho003ra_PlayWav - Lego()->IsVersion10() ||
m_currentInfomainScript == InfomainScript::c_ips005ra_PlayWav - Lego()->IsVersion10()) {
StopCurrentAction();
}
}
@ -1506,6 +1509,17 @@ void Infocenter::StopCredits()
// FUNCTION: BETA10 0x1002ee8c
void Infocenter::PlayAction(InfomainScript::Script p_script)
{
if (Lego()->IsVersion10()) {
if (p_script == InfomainScript::c_iicx18in_RunAnim) {
// Alternative dialogue after signing in (1.0 version)
p_script = InfomainScript::c_iic016in_RunAnim;
}
else if (p_script > InfomainScript::c_iicx18in_RunAnim) {
// Shift all other actions by 1
p_script = (InfomainScript::Script)((int) p_script - 1);
}
}
MxDSAction action;
action.SetObjectId(p_script);
action.SetAtomId(*g_infomainScript);

View File

@ -810,7 +810,7 @@ void Isle::Enable(MxBool p_enable)
AnimationManager()->EnableCamAnims(FALSE);
g_isleFlags &= ~c_playMusic;
m_ambulance->FUN_10036e60();
m_ambulance->Init();
break;
case 11:
m_act1state->m_unk0x018 = 0;
@ -1209,7 +1209,7 @@ MxBool Isle::Escape()
case 10:
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
m_ambulance->StopActions();
m_ambulance->FUN_10037250();
m_ambulance->Reset();
}
break;
}
@ -1250,7 +1250,7 @@ void Isle::FUN_10033350()
if (m_act1state->m_unk0x018 == 10) {
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
m_ambulance->StopActions();
m_ambulance->FUN_10037250();
m_ambulance->Reset();
}
}

View File

@ -353,7 +353,7 @@ LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
}
// FUNCTION: LEGO1 0x100aad70
LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
LegoResult LegoLOD::UpdateTextureInfo(LegoTextureInfo* p_textureInfo)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (m_melems[i].m_textured) {

View File

@ -31,7 +31,7 @@ class LegoLOD : public ViewLOD {
LegoLOD* Clone(Tgl::Renderer* p_renderer);
LegoResult SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult SetTextureInfo(LegoTextureInfo* p_textureInfo);
LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
LegoResult UpdateTextureInfo(LegoTextureInfo* p_textureInfo);
void ClearMeshOffset();
LegoResult GetTextureInfo(LegoTextureInfo*& p_textureInfo);

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@ -20,10 +20,10 @@ class MxString : public MxCore {
void ToLowerCase();
void MapPathToFilesystem() { MapPathToFilesystem(m_data); }
MxString& operator=(const MxString& p_str);
const MxString& operator=(const char* p_str);
MxString operator+(const MxString& p_str) const;
MxString operator+(const char* p_str) const;
LEGO1_EXPORT MxString& operator=(const MxString& p_str);
LEGO1_EXPORT const MxString& operator=(const char* p_str);
LEGO1_EXPORT MxString operator+(const MxString& p_str) const;
LEGO1_EXPORT MxString operator+(const char* p_str) const;
LEGO1_EXPORT MxString& operator+=(const char* p_str);
static void CharSwap(char* p_a, char* p_b);

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@ -18,6 +18,7 @@
#include <SDL3/SDL.h>
#include <assert.h>
#include <cinttypes>
#include <cstdint>
#include <cstdlib>
#include <cstring>
@ -75,7 +76,7 @@ HRESULT DirectDrawImpl::CreateSurface(
if ((lpDDSurfaceDesc->dwFlags & DDSD_ZBUFFERBITDEPTH) != DDSD_ZBUFFERBITDEPTH) {
return DDERR_INVALIDPARAMS;
}
SDL_Log("Todo: Set %dbit Z-Buffer", lpDDSurfaceDesc->dwZBufferBitDepth);
SDL_Log("Todo: Set %" PRIu32 "bit Z-Buffer", lpDDSurfaceDesc->dwZBufferBitDepth);
*lplpDDSurface = static_cast<IDirectDrawSurface*>(new DummySurfaceImpl);
return DD_OK;
}