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Don't exit car build automatically in 1.0
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1e2b37b9de
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@ -488,7 +488,7 @@ void LegoCarBuild::FUN_100236d0()
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m_unk0x110 = NULL;
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m_unk0x100 = 0;
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if (m_animPresenter->AllPartsPlaced()) {
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if (m_animPresenter->AllPartsPlaced() && !Lego()->IsVersion10()) {
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// Note the code duplication with LEGO1 0x10025ee0
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switch (m_carId) {
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case 1:
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