Commit Graph

1761 Commits

Author SHA1 Message Date
VoxelTek
3129bd289d
Merge branch 'isledecomp:master' into psp 2025-07-19 22:05:54 +10:00
Christian Semmler
10195dcbcb
Add more rumble events (#627)
* Add more rumble events

* Add check for haptic
2025-07-18 22:52:42 +00:00
Christian Semmler
6b551b14c0
Add assert for dynamic_cast (#626) 2025-07-18 22:06:47 +00:00
Christian Semmler
10d4142c39
Merge remote-tracking branch 'isle/master' 2025-07-18 14:44:18 -07:00
Christian Semmler
556b2deef2
Fix ViewLODList leaks (#623)
* Fix ViewLODList leaks

* Add vector clear

* Fix naming
2025-07-18 21:34:23 +00:00
Fabian Neundorf
cfd36ec88f
Clear unknowns in LegoPhonemePresenter (#1632) 2025-07-18 23:26:34 +02:00
Fabian Neundorf
66844aa945
Clear unknown in TimeROI (#1631) 2025-07-18 01:53:35 +02:00
Fabian Neundorf
6d6971734b
Clear unknowns in LegoROI (#1630) 2025-07-17 01:19:17 +02:00
Helloyunho
df84f4d7a5
🩹 fix: use actual transparent pixel if surface supports alpha channel (#616) 2025-07-16 17:32:37 +02:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port (#613)
* Add device and gamepad haptics to web port

* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid (#612)
* Test touch joystick

* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API (#607)
* Integrate SDL Haptic API

* Close other devices

* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits (#609) 2025-07-15 22:21:41 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master' 2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState (#1629) 2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor (#1628) 2025-07-15 19:16:25 +02:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp (#1626)
* Use goto

* Fix constructors

* Reorder error strings

* Compat mode todo

* Rename p_context to p_d

* Use count variable

* Fix typo
2025-07-15 10:43:40 -04:00
VoxelTek
a01147d6f2
Merge branch 'isledecomp:master' into psp 2025-07-15 08:43:23 +10:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger() (#1625) 2025-07-14 22:18:21 +02:00
MS
e155bea7fd
Remove GetDriverList getter (#1624) 2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor (#604) 2025-07-14 15:10:15 +00:00
VoxelTek
827a6c0526
Merge branch 'isledecomp:master' into psp 2025-07-14 16:44:26 +10:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) (#596)
* Add rumble event for hit actor

* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency (#595) 2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State (#1621) 2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls (#591) 2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions (#1623)
* Match on BETA10

* Possible improvement on Matrix4::Swap

* Document entropy build result

* Comments at at Matrix4::Invert

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 (#1622) 2025-07-13 16:50:20 +02:00
VoxelTek
4974d3a62c
Merge branch 'master' into psp 2025-07-13 22:28:27 +10:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") (#587)
* Add new touch control scheme

* Add export

* Fix enum naming
2025-07-13 04:13:37 +02:00
VoxelTek
f490f3441c
Merge branch 'master' into psp 2025-07-13 12:02:59 +10:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes (#1619)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData (#1617) 2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc (#1616) 2025-07-11 17:10:36 -07:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix (#1615) 2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master' 2025-07-10 12:06:53 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data (#1614) 2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI (#1611) 2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate (#1612)
* Improve Act3Ammo

* Early return
2025-07-09 14:09:49 -04:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 (#563) 2025-07-09 05:40:24 +00:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h (#1610) 2025-07-08 07:26:32 -07:00
VoxelTek
f6b52c923d
Merge branch 'isledecomp:master' into psp 2025-07-08 12:35:30 +10:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry (#1609) 2025-07-08 02:35:21 +02:00
Anders Jenbo
7045607c6c
Remove fake transition (#550) 2025-07-08 00:47:49 +02:00
Anders Jenbo
0875c4b657 Merge branch 'master' of github.com:isledecomp/isle-portable into psp 2025-07-07 12:59:41 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition (#545)
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed (#546)
* 🩹 fix: recheck through gamepads when gamepad is added or removed

* 🚑️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices (#544) 2025-07-07 03:40:53 +02:00
Anders Jenbo
9a9b40944d Merge branch 'master' of github.com:isledecomp/isle-portable into psp 2025-07-07 02:42:40 +02:00