VoxelTek
3129bd289d
Merge branch 'isledecomp:master' into psp
2025-07-19 22:05:54 +10:00
Christian Semmler
10195dcbcb
Add more rumble events ( #627 )
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* Add more rumble events
* Add check for haptic
2025-07-18 22:52:42 +00:00
Christian Semmler
6b551b14c0
Add assert for dynamic_cast ( #626 )
2025-07-18 22:06:47 +00:00
Christian Semmler
10d4142c39
Merge remote-tracking branch 'isle/master'
2025-07-18 14:44:18 -07:00
Christian Semmler
556b2deef2
Fix ViewLODList leaks ( #623 )
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* Fix ViewLODList leaks
* Add vector clear
* Fix naming
2025-07-18 21:34:23 +00:00
Fabian Neundorf
cfd36ec88f
Clear unknowns in LegoPhonemePresenter ( #1632 )
2025-07-18 23:26:34 +02:00
Fabian Neundorf
66844aa945
Clear unknown in TimeROI ( #1631 )
2025-07-18 01:53:35 +02:00
Fabian Neundorf
6d6971734b
Clear unknowns in LegoROI ( #1630 )
2025-07-17 01:19:17 +02:00
Helloyunho
df84f4d7a5
🩹 fix: use actual transparent pixel if surface supports alpha channel ( #616 )
2025-07-16 17:32:37 +02:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port ( #613 )
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* Add device and gamepad haptics to web port
* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid ( #612 )
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* Test touch joystick
* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API ( #607 )
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* Integrate SDL Haptic API
* Close other devices
* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits ( #609 )
2025-07-15 22:21:41 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState ( #1629 )
2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor ( #1628 )
2025-07-15 19:16:25 +02:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp ( #1626 )
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* Use goto
* Fix constructors
* Reorder error strings
* Compat mode todo
* Rename p_context to p_d
* Use count variable
* Fix typo
2025-07-15 10:43:40 -04:00
VoxelTek
a01147d6f2
Merge branch 'isledecomp:master' into psp
2025-07-15 08:43:23 +10:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger() ( #1625 )
2025-07-14 22:18:21 +02:00
MS
e155bea7fd
Remove GetDriverList getter ( #1624 )
2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor ( #604 )
2025-07-14 15:10:15 +00:00
VoxelTek
827a6c0526
Merge branch 'isledecomp:master' into psp
2025-07-14 16:44:26 +10:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
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* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency ( #595 )
2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State ( #1621 )
2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions ( #1623 )
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* Match on BETA10
* Possible improvement on Matrix4::Swap
* Document entropy build result
* Comments at at Matrix4::Invert
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 ( #1622 )
2025-07-13 16:50:20 +02:00
VoxelTek
4974d3a62c
Merge branch 'master' into psp
2025-07-13 22:28:27 +10:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
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* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
VoxelTek
f490f3441c
Merge branch 'master' into psp
2025-07-13 12:02:59 +10:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes ( #1619 )
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData ( #1617 )
2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc ( #1616 )
2025-07-11 17:10:36 -07:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix ( #1615 )
2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader ( #570 )
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* Add extensions, `TextureLoader`
* Fix wording
* Add to default ini
* Add folder to flatpak
* Use different enable strategy
2025-07-10 00:24:59 -07:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data ( #1614 )
2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI ( #1611 )
2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate ( #1612 )
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* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h ( #1610 )
2025-07-08 07:26:32 -07:00
VoxelTek
f6b52c923d
Merge branch 'isledecomp:master' into psp
2025-07-08 12:35:30 +10:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry ( #1609 )
2025-07-08 02:35:21 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
Anders Jenbo
0875c4b657
Merge branch 'master' of github.com:isledecomp/isle-portable into psp
2025-07-07 12:59:41 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition ( #545 )
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The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
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* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices ( #544 )
2025-07-07 03:40:53 +02:00
Anders Jenbo
9a9b40944d
Merge branch 'master' of github.com:isledecomp/isle-portable into psp
2025-07-07 02:42:40 +02:00