Commit Graph

2336 Commits

Author SHA1 Message Date
olebeck
9ee7a9be8b Merge remote-tracking branch 'upstream/master' 2025-07-15 14:45:28 +02:00
olebeck
cb895e05c5 defer texture delete to avoid overwriting the texture during a frame 2025-07-15 14:44:05 +02:00
Christian Semmler
19edb0340e
Remove SDL mouse/touch event bug workaround (#606)
* Remove SDL mouse/touch event bug workaround

* Small refactor

* Add include
2025-07-14 18:51:11 +00:00
Christian Semmler
996900ae9a
Pin Emscripten version in Dockerfile 2025-07-14 11:44:42 -07:00
Korbo
ee6e230a4d
New 3DS banner sound, move 3DS data to packaging (#605)
* New 3DS banner sound

* move 3DS CIA data to packaging/3ds
2025-07-14 20:37:44 +02:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor (#604) 2025-07-14 15:10:15 +00:00
VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. (#598)
* Reduce maximum sizes, make isle-config smaller

* Add extra options, clean up layout

* Add line breaks to tooltips

* Add Texture Loader extension config, fix var case

* Add "categories" in ini file

* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) (#596)
* Add rumble event for hit actor

* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency (#595) 2025-07-14 04:16:03 +02:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls (#591) 2025-07-13 18:23:59 +00:00
Christian Semmler
232ef07b51
Allow extensions to define options (#590)
* Allow extensions to define their own options

* Fixes

* Remove logging
2025-07-13 02:30:29 +00:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") (#587)
* Add new touch control scheme

* Add export

* Fix enum naming
2025-07-13 04:13:37 +02:00
olebeck
0775db63a6 small cleanups in gxm renderer 2025-07-12 13:34:43 +02:00
olebeck
f7d7a2007b Merge remote-tracking branch 'upstream/master' 2025-07-12 12:19:45 +02:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port (#584)
* Extended full screen capabilities for Web port

* Add Emscripten patches

* Add back newline
2025-07-12 03:05:33 +02:00
Christian Semmler
0e95e6d521
Fix ConvertEventToRenderCoordinates for mouse button events (#582) 2025-07-11 19:45:10 +02:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master' 2025-07-10 12:06:53 -07:00
olebeck
519ca1e1e2 Merge remote-tracking branch 'upstream/master' 2025-07-10 18:36:21 +02:00
olebeck
b26a707db2
put ifdefs around every d3drm backend so that any can be disabled (#569)
* put ifdefs around every d3drm backend so that any can be disabled

* make clang-format happy

* move backend selection and enum to its own functions
2025-07-10 18:19:21 +02:00
Anders Jenbo
28b026f605
Maintain paletted textures (#574) 2025-07-10 18:07:03 +02:00
Helloyunho
96f60cb683
🩹 fix: touch screens go beep and done (#573) 2025-07-10 12:43:46 +02:00
Christian Semmler
078b1b52d0
Update Dockerfile 2025-07-10 00:32:55 -07:00
Christian Semmler
e61f9209f2
Update README.md [skip ci] 2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
4e8ac86415
Dynamically on/off virtual cursor (#567)
*  feat: eliminate need of draw_cursor config

* 🩹 fix: type mismatch
2025-07-10 08:58:17 +02:00
Helloyunho
9d8cb64a19
Add iOS Port (#566)
*  feat: add ios support

* ⚗️ chore: trying some experiments to make ci working

* ⚗️ chore: is it really ci version problem?

* 💚 fix: it really is just a ci version issue

* 🩹 fix: go as low as possible

* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data (#1614) 2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI (#1611) 2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate (#1612)
* Improve Act3Ammo

* Early return
2025-07-09 14:09:49 -04:00
olebeck
e2bfc9a759 cmake wrong escape 2025-07-09 18:32:12 +02:00
olebeck
d360fa290b use ifdefs for all d3drm backends, cpack to generate vpk 2025-07-09 18:16:49 +02:00
olebeck
4446aaaf53
translate and scale touch coordinates to the viewport (#565) 2025-07-09 12:55:26 +00:00
olebeck
6c8abe85c4 move uic search path 2025-07-09 14:33:03 +02:00
olebeck
2f86133f5d undo moving qt cmake to its own list 2025-07-09 14:05:01 +02:00
olebeck
4c7a44e0f3 Merge remote-tracking branch 'upstream/master' 2025-07-09 13:51:06 +02:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 (#563) 2025-07-09 05:40:24 +00:00
Christian Semmler
4dc8bfc0ac
Add full screen support (#560) 2025-07-09 00:17:20 +02:00
Christian Semmler
37c6abe3b5
Disable offscreen canvases in case of no WebGL support (#559) 2025-07-08 21:43:34 +02:00
Helloyunho
2761d9985a
Create .app when building/packing macOS (#555) 2025-07-08 19:09:11 +02:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h (#1610) 2025-07-08 07:26:32 -07:00
Anders Jenbo
da2a06ed2b
Use minimal test for SDL_GPU on macOS (#552) 2025-07-08 05:16:48 +02:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry (#1609) 2025-07-08 02:35:21 +02:00
Korbo
6aeeb520c4
3DS CIA support (#542) 2025-07-08 01:45:49 +02:00
Anders Jenbo
33f3bb29cf
Clear screen when resizing (#551) 2025-07-07 23:23:58 +00:00
Anders Jenbo
f8cc5b9651
Use FBO in WebGL (#547) 2025-07-08 00:48:00 +02:00
Anders Jenbo
7045607c6c
Remove fake transition (#550) 2025-07-08 00:47:49 +02:00
olebeck
1a2ecdd92f order again 2025-07-07 18:04:14 +02:00
olebeck
b137b9beb1 clang-format fix broken includes 2025-07-07 17:51:44 +02:00
olebeck
feafa3c75e hopefully fix windows build 2025-07-07 17:36:08 +02:00
olebeck
e135bf5595 always clear before drawing 2d image 2025-07-07 15:09:27 +02:00