olebeck
4c7a44e0f3
Merge remote-tracking branch 'upstream/master'
2025-07-09 13:51:06 +02:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00
Christian Semmler
4dc8bfc0ac
Add full screen support ( #560 )
2025-07-09 00:17:20 +02:00
Christian Semmler
37c6abe3b5
Disable offscreen canvases in case of no WebGL support ( #559 )
2025-07-08 21:43:34 +02:00
Helloyunho
2761d9985a
Create .app when building/packing macOS ( #555 )
2025-07-08 19:09:11 +02:00
Anders Jenbo
da2a06ed2b
Use minimal test for SDL_GPU on macOS ( #552 )
2025-07-08 05:16:48 +02:00
Korbo
6aeeb520c4
3DS CIA support ( #542 )
2025-07-08 01:45:49 +02:00
Anders Jenbo
33f3bb29cf
Clear screen when resizing ( #551 )
2025-07-07 23:23:58 +00:00
Anders Jenbo
f8cc5b9651
Use FBO in WebGL ( #547 )
2025-07-08 00:48:00 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
olebeck
1a2ecdd92f
order again
2025-07-07 18:04:14 +02:00
olebeck
b137b9beb1
clang-format fix broken includes
2025-07-07 17:51:44 +02:00
olebeck
feafa3c75e
hopefully fix windows build
2025-07-07 17:36:08 +02:00
olebeck
e135bf5595
always clear before drawing 2d image
2025-07-07 15:09:27 +02:00
olebeck
8158bca0ab
Merge remote-tracking branch 'upstream/master'
2025-07-07 15:03:03 +02:00
olebeck
0efac83ac5
move CONFIG_vita
2025-07-07 15:02:57 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition ( #545 )
...
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
...
* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices ( #544 )
2025-07-07 03:40:53 +02:00
Anders Jenbo
6df6ae407c
Fix transition on software rendere ( #543 )
2025-07-07 02:43:25 +02:00
Helloyunho
d95946abfe
🔨 fix: use custom certificate ( #540 )
2025-07-07 00:40:30 +02:00
olebeck
53e57a0ccb
Merge remote-tracking branch 'upstream/master'
2025-07-06 22:24:42 +02:00
olebeck
eea79553d8
move config cmake
2025-07-06 19:04:30 +02:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master'
2025-07-06 08:29:53 -07:00
Anders Jenbo
9e14aac98a
Implement real transition for 3DS ( #538 )
2025-07-06 15:00:39 +00:00
olebeck
02b942b491
clang format
2025-07-06 16:41:04 +02:00
Christian Semmler
54832590da
Update README.md [skip ci]
2025-07-06 07:30:37 -07:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port ( #526 )
...
* chore: update README.md
* ✨ feat: got the audio working
* 🔧 feat: add appxmanifest
* 🩹 fix: remove opengl stuff
* ⚗️ feat: add button support
* ⚗️ chore: try to make less modification from upstream
* 🩹 fix: doesnt compile
* ✨ feat: forcibly draw cursor and map right joystick to cursor
* 🩹 fix: remap joystick
* 🎨 fix: formatting
* 🎨 fix: cmakelists formatting
* 🩹 fix: 3ds build
* 👷 feat: add xbox one ci build
* 💚 fix: github hates xbox series naming
* 💚 fix: dont run cpack for xbox one, vs does that for you
* 💚 fix: xbox one need to use vs as generator
* 💚 fix: please
* 💚 fix: it could be msix not bundle
* 💚 fix: try recursive directory search when upload release
* 🔨 feat: support cpack
* 👷 feat: better packaging
* 💚 fix: ignore if mv fails
* 🔧 feat: add mouse sensitivity config
* 🔥 chore: dont need you
* ⚗️ chore: use d3d11
* ✨ feat: hardware acceleration!!
* 🚸 chore: change default cd path so user can easily copy the assets to xbox
* 🧑💻 chore: improve reusability
* 🚨 fix: formatting error
* 🚸 chore: draw cursor by default
* 🎨 chore: cmakelists formatting
* chore: match with upstream
* chore: more matching with upstream
* chore: don't need you
* 🩹 fix: apply changes
* 🔥 fix: we don't need controller map anymore
* 🩹 fix: use isle style include guard
* 🩹 fix: last newline fix
* 👷 chore: use cpack
* 💚 fix: try to fix ci
* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
Helloyunho
dbff98f354
🩹 fix: click trigger spam clicks ( #537 )
2025-07-06 15:22:21 +02:00
olebeck
02371e33ba
fix transition on gxm
2025-07-06 13:21:31 +02:00
olebeck
df27d5c9b5
Merge remote-tracking branch 'upstream/master'
2025-07-06 12:42:45 +02:00
Anders Jenbo
fd0b6bcaca
Some quick dpad mouse control ( #533 )
2025-07-06 05:45:27 +00:00
Anders Jenbo
58338fecfc
Faster and cleaner mosaic transition ( #530 )
2025-07-06 05:17:06 +00:00
Anders Jenbo
1b8f662090
Correctly init p_povPosition ( #531 )
2025-07-06 07:12:20 +02:00
Anders Jenbo
004b88e02e
Start virtual mouse at center of screen ( #532 )
2025-07-06 07:06:14 +02:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager ( #1607 )
2025-07-05 18:23:00 -07:00
olebeck
c71e94b8d3
update gxm renderer
2025-07-06 02:02:45 +02:00
olebeck
24a2e18c9c
Merge remote-tracking branch 'upstream/master'
2025-07-06 01:59:53 +02:00
olebeck
b3d37a4d74
split 2d and 3d shaders completely
2025-07-06 01:57:14 +02:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter ( #1608 )
2025-07-05 16:55:59 -07:00
Anders Jenbo
6b446d242f
SDL_GPU: Fix transitions on scenes with 2D overlay ( #529 )
2025-07-05 22:01:21 +00:00
BagelSketches
9862705232
Added building config.exe with qt dlls on msvc 64-bit builds ( #520 )
2025-07-05 21:33:19 +02:00
Helloyunho
80514e2af7
Support gamepad ( #527 )
2025-07-05 21:27:24 +02:00
Anders Jenbo
761dc31ac0
Render buttons as sprites ( #488 )
2025-07-05 07:39:51 +02:00
Anders Jenbo
b2156c94bf
Fix uninitialized presenter ( #525 )
2025-07-05 05:21:32 +02:00
Anders Jenbo
af9f7cd791
3DS: Account for sprite scaling when resizing UI ( #503 )
2025-07-05 01:48:13 +02:00
olebeck
35ee36d50e
update gxm renderer with interface changes
2025-07-04 22:04:59 +02:00
olebeck
3c9c35538c
Merge remote-tracking branch 'upstream/master'
2025-07-04 22:02:40 +02:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00