Christian Semmler
d121ae1ecd
Merge remote-tracking branch 'isle/master'
CI / clang-format (push) Has been cancelled
CI / ${{ matrix.name }} (false, --toolchain /usr/local/vitasdk/share/vita.toolchain.cmake, false, false, Ninja, Vita, ubuntu-latest, true, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0, false, false, Visual Studio 17 2022, true, Xbox One, windows-latest, amd64, false, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake, false, devkitpro/devkitarm:latest, false, Ninja, true, Nintendo 3DS, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake, false, devkitpro/devkita64:latest, false, Ninja, Nintendo Switch, true, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, emcmake, false, false, true, Ninja, Emscripten, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, false, Ninja, true, MSVC (arm64), windows-latest, amd64_arm64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, true, Ninja, true, MSVC (x86), windows-latest, amd64_x86, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, false, Ninja, true, MSVC (x64), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, true, false, Ninja, true, MSVC (x64 Debug), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, -DCMAKE_SYSTEM_NAME=iOS, false, false, Xcode, true, iOS, macos-15, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, false, Ninja, true, mingw-w64-i686, mingw32, msys2 mingw32, windows-latest, msys2 {0}, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, false, false, Ninja, Android, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, true, false, Ninja, macOS, macos-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, false, Ninja, true, mingw-w64-x86_64, mingw64, msys2 mingw64, windows-latest, msys2 {0}, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux (Debug), ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux, ubuntu-latest, true) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (aarch64, ubuntu-22.04-arm) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (x86_64, ubuntu-latest) (push) Has been cancelled
CI / C++ (push) Has been cancelled
Docker / Publish web port (push) Has been cancelled
CI / Release (push) Has been cancelled
2026-01-07 16:39:54 -07:00
jonschz
af2418e61f
Beta match LegoLOD and related classes ( #1704 )
...
* beta match LegoLOD, part 1
* Fix name collision for Ghidra
* More LegoLOD matches
* LegoMesh and LegoColor matches
* Various matches
* 73 % beta match on LegoLOD::Read
* Fix LEGO1 regressions, improve match
* 70.93 % on LEGO1
* 72.85 %, stack too small now
* Cleanup
* Cleanup
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2026-01-05 23:45:36 +01:00
Anonymous Maarten
e4690a57b8
Plug leaks until Information Center, detected by the LeakSanitizer ( #764 )
CI / clang-format (push) Waiting to run
CI / ${{ matrix.name }} (false, --toolchain /usr/local/vitasdk/share/vita.toolchain.cmake, false, false, Ninja, Vita, ubuntu-latest, true, true) (push) Waiting to run
CI / ${{ matrix.name }} (false, -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0, false, false, Visual Studio 17 2022, true, Xbox One, windows-latest, amd64, false, true) (push) Waiting to run
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake, false, devkitpro/devkitarm:latest, false, Ninja, true, Nintendo 3DS, ubuntu-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake, false, devkitpro/devkita64:latest, false, Ninja, Nintendo Switch, true, ubuntu-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (false, emcmake, false, false, true, Ninja, Emscripten, ubuntu-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (false, false, false, Ninja, true, MSVC (arm64), windows-latest, amd64_arm64, false) (push) Waiting to run
CI / ${{ matrix.name }} (false, false, true, Ninja, true, MSVC (x86), windows-latest, amd64_x86, false) (push) Waiting to run
CI / ${{ matrix.name }} (false, true, false, Ninja, true, MSVC (x64), windows-latest, amd64, false) (push) Waiting to run
CI / ${{ matrix.name }} (false, true, true, false, Ninja, true, MSVC (x64 Debug), windows-latest, amd64, false) (push) Waiting to run
CI / ${{ matrix.name }} (true, false, -DCMAKE_SYSTEM_NAME=iOS, false, false, Xcode, true, iOS, macos-15, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, false, false, Ninja, true, mingw-w64-i686, mingw32, msys2 mingw32, windows-latest, msys2 {0}, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, false, false, false, Ninja, Android, ubuntu-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, false, true, false, Ninja, macOS, macos-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, true, false, Ninja, true, mingw-w64-x86_64, mingw64, msys2 mingw64, windows-latest, msys2 {0}, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux (Debug), ubuntu-latest, true) (push) Waiting to run
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux, ubuntu-latest, true) (push) Waiting to run
CI / Flatpak (${{ matrix.arch }}) (aarch64, ubuntu-22.04-arm) (push) Waiting to run
CI / Flatpak (${{ matrix.arch }}) (x86_64, ubuntu-latest) (push) Waiting to run
CI / C++ (push) Waiting to run
CI / Release (push) Blocked by required conditions
Docker / Publish web port (push) Waiting to run
2026-01-04 03:35:42 +01:00
Christian Semmler
3b28155290
Remove BETA functions that we can't compile
2025-11-23 09:24:21 -07:00
Christian Semmler
f2871ce36c
Merge remote-tracking branch 'isle/master'
2025-11-23 09:17:40 -07:00
jonschz
dfffb873ed
BETA10: Fix reccmp regressions, match RealtimeView ( #1696 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-11-02 17:35:21 +01:00
Christian Semmler
ec3c770c61
Merge remote-tracking branch 'isle/master'
2025-09-12 12:35:22 -07:00
jonschz
48febaf5c5
Match Mx3DPointFloat overloads on BETA10 ( #1682 )
...
* Match Mx3DPointFloat overloads on BETA10
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-09-07 17:16:36 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits ( #609 )
2025-07-15 22:21:41 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
Fabian Neundorf
805c57b6aa
Clear unknowns in ViewLOD ( #1599 )
2025-07-02 02:02:03 +02:00
Anders Jenbo
b65284a7a0
Move 2D drawing and upscaling to the renderer ( #348 )
2025-06-25 19:45:26 +02:00
Christian Semmler
67a89f2d78
Merge remote-tracking branch 'isle/master'
2025-06-22 08:57:16 -07:00
jonschz
f64af166c8
Add BETA10 addresses for LegoROI and others ( #1569 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-21 07:52:24 +02:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master'
2025-06-20 16:26:57 -07:00
Fabian Neundorf
cf32607933
Clear unknown in ViewROI and ViewManager ( #1571 )
2025-06-18 07:06:43 -07:00
Christian Semmler
2e7d453881
Merge remote-tracking branch 'isle/master'
2025-06-12 19:14:41 -07:00
Christian Semmler
e321385803
BETA matches in ViewManager ( #1559 )
...
* BETA matches
* Fix
* Fix `ViewManager::Update`
2025-06-13 04:14:28 +02:00
Anders Jenbo
ef7499bdb9
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00
Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
jonschz
f7744f5550
Fix ambiguous matches in BETA10 ( #1520 )
...
* Fix ambiguous matches in BETA10
* Add more functions, fix one LINE annotation
* Fix LEGO1 matches
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 07:25:47 +02:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Christian Semmler
23182618cc
Merge remote-tracking branch 'isle/master'
2025-05-19 17:16:56 -07:00
Christian Semmler
d4d77644d1
Fix broken 3D on non-miniwin Win32 ( #130 )
2025-05-20 01:06:06 +02:00
Erik Schulze
d67318e78b
propagate name changes from commit fce97ea ( #1508 )
...
* propagate name changes from commit fce97ea
* remove dependency on omni types
* rename parameter too
2025-05-19 21:25:52 +02:00
Anders Jenbo
4e2df63d9c
Get the game working on 64bit systems ( #113 )
...
* Use int instead of long
* Move static_asserts to the bottom
---------
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine ( #75 )
...
* remove d3drm-wine
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Run clang-format
* Update miniwin/miniwin/src/miniwin.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
---------
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
Anders Jenbo
08b2dab108
Make things build on Linux ( #69 )
2025-05-12 23:10:53 +02:00
Christian Semmler
5a6482c6cf
Merge remote-tracking branch 'isle/master' into mergeisle
2025-02-02 08:38:16 -07:00
MS
f542b3aeba
Fix some beta annotations ( #1377 )
2025-01-25 12:17:23 -05:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
Christian Semmler
e8c856c585
Order symbols in Act1State ( #1336 )
...
* Order functions in `Act1State`
* Remove IsPresent
* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
...
* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
e54bfb5656
Merge remote-tracking branch 'isle/master' into isle-merge
2024-12-25 08:56:17 -07:00
Anonymous Maarten
bb4db6caac
Use SDL3 functions in more locations ( #44 )
...
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL
* Use SDL_GetTicks instead of timeGetTime
* Use MxDSFile::OPEN_READ instead of OF_READ
* Use SDL_IOStream to read bitmaps
* Use SDL_LogXXX instead of OutputDebugString
* Undo mxvideoparam.h change
* Revert "Undo mxvideoparam.h change"
This reverts commit 4a20cf6c46 .
* Fix _MxTrace
* Reapply "Undo mxvideoparam.h change"
This reverts commit b3a09dc520 .
* fix _MxTrace
* Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
* clang-format
* fix msvc build
* MSVC fixed for real now?
* Forgot about d3drm_guid
* Fix naming issue
* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
...
* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 ( #1201 )
...
* Implement draft of `Act2Actor::VTable0x70`
* Fix CI errors
* Implement `Act2Actor::FUN_100199f0`
* WIP: cleanup
* Address review comments
* Run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Cameron
4878727393
some educated guesses for unknown view manager names ( #1106 )
...
* some educated guesses for unknown view manager names
* Formatting
* Pin pylint version
* Use snake case for consistency (limited to this class)
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-09-20 19:17:24 +02:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
...
* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes ( #1044 )
...
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Cameron
d106aada11
basic name improvements ( #930 )
...
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
01735bdc28
Implement/match ViewManager::FUN_100a6150 ( #934 )
2024-05-18 18:27:14 +02:00
MS
79791be574
Beta addrs for ViewLODList ( #898 )
...
* Beta addrs for ViewLODList
* unsigned char
2024-05-09 22:16:12 -04:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 ( #892 )
...
* Implement/match LegoAnimationManager::FUN_10062110
* Fix param name
* Return other value in stub
2024-05-09 18:49:43 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
...
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Christian Semmler
b309982219
Implement/match ViewManager::Pick ( #777 )
2024-04-06 19:03:39 +02:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00