isle-portable/LEGO1/viewmanager
Anders Jenbo 4e2df63d9c
Get the game working on 64bit systems (#113)
* Use int instead of long

* Move static_asserts to the bottom

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
..
viewlod.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
viewlod.h Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
viewlodlist.cpp Beta addrs for ViewLODList (#898) 2024-05-09 22:16:12 -04:00
viewlodlist.h Fix some beta annotations (#1377) 2025-01-25 12:17:23 -05:00
viewmanager.cpp Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
viewmanager.h Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
viewroi.cpp implement functions in ViewROI and ViewLodList (#631) 2024-03-05 22:15:32 +01:00
viewroi.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00