Commit Graph

48 Commits

Author SHA1 Message Date
dc995c9c97
implement WASD control option (#740)
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* implement WASD control option

* remove unnecessary getter function
2025-12-12 21:36:08 -07:00
olebeck
47736862a7
Add PSVita port (#541)
* add psvita to cmake

* no PIE for vita

* add modules to vpk

* use custom pvr apphint

* select correct renderer for sdl renderer

* patch sdl3 shaders, got something on screen!

* use proper cmake patch for sdl

* add missing module

* remove test window which causes a bug in the vita sdl port to show up

* add gxm renderer (not working with display yet)

* avoid sdl renderer for vita, seems broken

* make gxm renderer work with new d3drm

* fix rendering somewhat, some geometry shows up

* support paletted textures directly to avoid copying the texture twice

* fix Draw2DImage

* make 3d work, broken lights

* clean up a bit

* fix normals matrix

* remove some unneeded changes

* forgot env var

* wrong env dest

* run clang format

* correct texture address mode, use tlsf instead of sceClibMspace

* double buffered uniforms seem to work now

* missed a line

* update GXMRenderer_EnumDevice

* hopefully actually fix uniform buffers

* run clang-format

* remove a change thats not needed

* improve fragment shader performance

* add vita to dist folder

* add base for vita config app

* add config self to vpk

* transform touch events to virtual size

* add livearea graphics

* Update cmake file to include livearea assets

* put manual in the right place

* add sample rco

* add messagebox on vita

* triple buffer textures because fences arent a thing on vita and making draw&cpu sync would be too slow

* make config app not crash on launch

* change defaults

* update gxm renderer with interface changes

* split 2d and 3d shaders completely

* update gxm renderer

* fix transition on gxm

* clang format

* move config cmake

* move CONFIG_vita

* always clear before drawing 2d image

* hopefully fix windows build

* clang-format fix broken includes

* order again

* undo moving qt cmake to its own list

* move uic search path

* use ifdefs for all d3drm backends, cpack to generate vpk

* cmake wrong escape

* small cleanups in gxm renderer

* defer texture delete to avoid overwriting the texture during a frame

* clang-format

* more of the layout for config

* remove top buttons

* use SceAppSettings instead of custom ui

* use select for back to info center on vita, to make screenshots possible again

* remove accidentally left in add_subdirectory

* adjust diskpath to be like other ports

* use vita_create_vpk and not cpack

* gxm: msaa support, fix wrong file path

* gxm: add mipmaps (disabled)

* clang-format

* fix open isle.ini with fopen

* add missing strings

* use iniparser_set not dictionary_set

* add default save path to config

* load config app after initializing ini on vita

* fix config build

* change the default disk & cd path, update the paf library

* update paf library headers

* include orders for clang-format

* clean up

* make shader compiler not required

* move asm language

* warn instead of error when shader source is changed when no compiler is found

---------

Co-authored-by: Li <li@silica.codes>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-10-31 23:23:12 +00:00
VoxelTek
e8140f9d51
Fix debug, improve isle-config (#672)
* Fix debug, improve `isle-config`

* Change to const char, rename to p_execName
2025-08-13 14:29:07 +00:00
VoxelTek
f4a28f27f9
Fix problems with extensions in config tool (#669) 2025-08-12 07:30:36 -07:00
VoxelTek
5c99921bfc
Slightly change icons in isle-config for si loader extension (#668)
* Begin work on adding SI extension to cfg tool

* Finish work on adding `si loader` extension

* Add tooltip

* Replace symbols with unicode, other misc fixes

* Update "version" to 2.0, other small CLI changes

* Replace icons, other misc small changes

* Slightly reduce button size
2025-08-12 02:33:45 +00:00
VoxelTek
2ccf09d429
Add options for si loader extension to isle-config. (#667)
* Begin work on adding SI extension to cfg tool

* Finish work on adding `si loader` extension

* Add tooltip

* Replace symbols with unicode, other misc fixes

* Update "version" to 2.0, other small CLI changes
2025-08-12 04:13:18 +02:00
VoxelTek
d83a729c77
Add Anisotropic filtering (#644) 2025-07-23 21:23:43 -07:00
VoxelTek
8f6bfe078b
Add MSAA to isle-config, improve Exclusive Fullscreen resolution options. (#638)
* Add dropdown for exclusive fullscreen resolutions

* Add MSAA support

* Make clang-format happy

* Fix tab order

* Make clang-format happy again
2025-07-23 19:33:39 +02:00
VoxelTek
84bd0a1a87
Rework of isle-config, add resolution adjustment and max framerate settings (#608)
* Add resolution adjustment, framerate limit, etc

- isle-config has been reworked to be a smaller, more organised window
- resolution adjustment has now been added to isle-config, so that the resolution on windowed game start can be set
- max framerate setting added to isle-config
- higher-quality options disabled in isle-config if computer has too little RAM (unlikely)

* Make clang-format happy

* Switch to MxS32, move variable declaration to end

* Adjust sizing of resolution spinboxes

* Add full screen video mode

When full screen is enabled, the game goes full-screen, and the screen resolution changes.

* Rework to add Exclusive Fullscreen option.

* Remove comment

* Raise max LoD value to 60

* Fix tab order

* Simplify code
2025-07-16 02:29:45 +00:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits (#609) 2025-07-15 22:21:41 +02:00
Christian Semmler
3543f5f494
Fix CONFIG app after isle/master merge 2025-07-15 12:16:38 -07:00
VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. (#598)
* Reduce maximum sizes, make isle-config smaller

* Add extra options, clean up layout

* Add line breaks to tooltips

* Add Texture Loader extension config, fix var case

* Add "categories" in ini file

* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Anders Jenbo
7045607c6c
Remove fake transition (#550) 2025-07-08 00:47:49 +02:00
Anders Jenbo
af045eefed
Add fake mosaic to config tool (#522) 2025-07-04 17:41:18 +02:00
Steven
4167c55c05
Added changing the transition type to the config tool (#511) 2025-07-04 04:41:22 +02:00
VoxelTek
fb8fe5def4
Update tab order (#474) 2025-07-02 07:10:44 +00:00
Anders Jenbo
e2ff65cf91
Expose window during device probing (#462) 2025-07-01 02:23:13 +02:00
VoxelTek
73bab24721
Add Launch Game button to config tool, rename executable to isle-config (#435)
* Add Launch Game option to config tool

* Rename executable from "config" to "isle-config"

* Add error popup if unable to find game executable

* Use one QMessageBox for both Win and *nix

Create one QMessageBox object to use for both Windows and non-Windows platforms. Additionally, set all relevant text during creation of QMessageBox, and show Warning icon as part of message box.

* Add tooltips to save, launch, and exit buttons

* Change "Launch Game" to "Save and Launch"

* Remove unnecessary Windows-specific code
2025-06-26 07:21:11 -07:00
VoxelTek
7a92f53212
Revamp config tool, add tooltips and consolidate options. (#427)
* Add tooltips, remove obsolete directory stuff

In the config tool, the "Media Path" entry was removed, as it doesn't do anything in isle-portable as far as I know.
The "Disk Path" and "CD Path" options were merged into one directory editing thing, where CD Path is specified and Disk Path is then derived from that.
A checkbox to enable or disable full-screen was added.
Tooltips were added to the config app, so now users can more easily tell what a setting in the config tool does.

* Make clang-format happy

* oops that's an extra semicolon I don't need

* Remove obsolete full screen forcing

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* Update CONFIG/config.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

---------

Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-06-26 03:58:06 +02:00
Anders Jenbo
105afede35
Fix memory leaks in config application (#340) 2025-06-19 05:43:41 +02:00
VoxelTek
6de10909ff
Remake config tool, adding new settings and removing some obsolete ones (#333) 2025-06-19 01:24:15 +00:00
VoxelTek
c1543954d0
Remove Draw Cursor checkbox from config tool (#330) 2025-06-17 18:28:39 -07:00
VoxelTek
55c593404b
Switch UseJoystick and JoystickIndex types (#324) 2025-06-17 04:28:30 +02:00
Anders Jenbo
f412d44f83
Config clean ups (#226) 2025-06-03 20:08:09 +02:00
Joshua Peisach
e520a47e2f
Port CONFIG to Qt (#210)
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-06-03 03:48:04 +02:00
Anders Jenbo
ef7499bdb9 Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
Anders Jenbo
96c962f857
Additional strict type checking in DirectX implementation (#91) 2025-05-15 23:18:21 +02:00
Christian Semmler
68f209b18c
Merge remote-tracking branch 'isle/master' 2025-05-14 22:11:52 -07:00
Anders Jenbo
a055567fa3
Correct CooperativeLevel endum (#1488) 2025-05-14 21:59:16 -07:00
Anders Jenbo
db7781473a
miniwin: Clean up headers and make bitflags and enums strict (#90) 2025-05-14 19:51:41 -07:00
Christian Semmler
735e3c6763
Merge remote-tracking branch 'isle/master' 2025-05-14 12:54:42 -07:00
Anders Jenbo
88651404cb
Correct dwCaps enum in detectdx5.cpp (#1484) 2025-05-14 21:54:35 +02:00
Christian Semmler
18f24d1795
Merge remote-tracking branch 'isle/master' 2025-05-14 12:43:45 -07:00
Anders Jenbo
561825f6a0
Apply some enums to CONFIG (#1483) 2025-05-14 21:40:12 +02:00
Anders Jenbo
d68142a8f2
Move MFC supporting functions to minimfc (#77) 2025-05-14 02:27:34 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine (#75)
* remove d3drm-wine

* Update miniwin/miniwin/src/miniwin_ddraw.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* Run clang-format

* Update miniwin/miniwin/src/miniwin.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* Update miniwin/miniwin/src/miniwin_ddraw.cpp

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

---------

Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
Christian Semmler
c921773d4e
Merge remote-tracking branch 'isle/master' 2025-05-12 14:17:33 -07:00
Anders Jenbo
08b2dab108
Make things build on Linux (#69) 2025-05-12 23:10:53 +02:00
Anders Jenbo
7e98f0e11c
Rename FUN_1009d0d0 into GetBestDevice (#1478) 2025-05-12 22:34:37 +02:00
Ramen2X
2b3e7176d3
make all calls to winapi format-agnostic (#1470) 2025-05-11 15:03:32 -04:00
Anders Jenbo
6968a3ba00
Fix definition of WriteRegisterSettings() (#1469)
I think this is right ...
2025-05-11 17:42:45 +02:00
jonschz
4a861faca3
Refactor file names based on BETA10 (#1064)
* Refactor file names based on BETA10

* Extract LegoDeviceEnumerate to dedicated file

* Fix compiler errors

* Migrate contiguous block of code to `LegoDeviceEnumerate`

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-08 14:52:50 -07:00
MS
6e39e87613
Create MxDirectXInfo module (#1047)
* Some beta addrs and asserts to start

* Create mxdirectxinfo

* include fix

* CONFIG annotations

* Beta matching

* Match format function better, add dead code function

* LegoDeviceEnumerate
2024-06-27 12:22:13 -07:00
Cameron
d106aada11
basic name improvements (#930)
* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
MS
ec1fcce08c
Data comparison tool (#618)
* Parse cvdump TYPES section. Add datacmp tool.

* Corrections

* Use static

* Revert "Use static"

This reverts commit e0a4324e004e83565a9880e457c588ed0cf71931.

* Handle partially initialized variable

* Shuffle order of legounksavedatawriter

* Revert "Shuffle order of legounksavedatawriter"

This reverts commit 506e06f1174739fdbfade73e29b9ce4eac44b06c.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 09:45:09 +01:00
Nathan M Gilbert
84af3e2158
Match some names/values (#545)
* Match some names/values

* Fix mingw warning as error
2024-02-10 00:40:52 +01:00
Anonymous Maarten
f1f4bd14c6
config: remove CCommonDialog, move mfc annotations to StdAfx.h (#544) 2024-02-09 13:52:49 -05:00
Anonymous Maarten
ccb6223d70
Decompiled CONFIG.EXE executable (#533)
* mxdirectdraw: no need to explicitly add a terminating '\0' in C

* mxstopwatch must include LIMITS.H for ULONG_MAX

* Add Config app

* 88.78%

* style fixes

* Test more CONFIG things

* Add a few assertions on MFC classes

* reformat

* actionSSSSSSSSSSSSSSS

* actions again

* decomplint needed a shebang

* Fix annotations of Message Map entries

* ci: We're building CONFIG.EXE, not CONFIG.DLL

* remove ninja.exe

* Fix CAboutDialog::GetMessageMap annotation

* format reloaded

* Fix global CConfigApp object annotation

* trigger worflows

* ci: request at least python 3

* oops :)

* curl CONFIGPROGRESS-OLD.TXT will fail

* Forget about actions/setup-python (for now)

* Annotation fixes

* Config tweaks and MxDirect3d annotations

* It's important to compare against the correct file

* Introduce common CDialog parent for CAboutDialog and CMainDialog

* format

* Remove CSerializer

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2024-02-07 12:11:45 +01:00