isle/LEGO1
Cydra a19ab94388 Merge branch 'master' into ClassLayout
# Conflicts:
#	LEGO1/legoinputmanager.h
#	LEGO1/mxvideomanager.cpp
#	LEGO1/mxvideomanager.h
#	isle.mak
#	isle.mdp
2023-06-26 20:17:19 +02:00
..
act1state.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
act2brick.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
act2brick.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
act2policestation.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
act2policestation.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
act3.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
act3.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
act3actor.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
act3shark.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
act3shark.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
act3state.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
actlstate.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
actlstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
ambulance.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
ambulance.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
ambulancemissionstate.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
ambulancemissionstate.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
animstate.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
animstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
beachhouseentity.cpp Fixed function adresses that caused the python script to fail 2023-06-23 21:28:16 +02:00
beachhouseentity.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
bike.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
bike.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
buildingentity.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
buildingentity.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
bumpbouy.cpp More smaller fixes 2023-06-23 17:24:04 +02:00
bumpbouy.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
carrace.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
carrace.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
carracestate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
dllmain.cpp implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
doors.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
dunebuggy.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
dunebuggy.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
elevatorbottom.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
elevatorbottom.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
gasstation.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
gasstation.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
gasstationentity.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
gasstationentity.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
gasstationstate.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
gasstationstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
helicopter.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
helicopter.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
helicopterstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
historybook.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
historybook.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
hospital.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
hospital.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
hospitalentity.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
hospitalentity.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
hospitalstate.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
hospitalstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
infocenter.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
infocenter.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
infocenterdoor.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
infocenterdoor.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
infocenterentity.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
infocenterentity.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
infocenterstate.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
infocenterstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
isle.cpp Fixed function adresses that caused the python script to fail 2023-06-23 21:28:16 +02:00
isle.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
isleactor.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
isleactor.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
islepathactor.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
islepathactor.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
jetski.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
jetski.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
jetskiRace.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
jetskiRace.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
jetskiracestate.h Fixed function adresses that caused the python script to fail 2023-06-23 21:28:16 +02:00
jukebox.cpp Fixed function adresses that caused the python script to fail 2023-06-23 21:28:16 +02:00
jukebox.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
jukeboxentity.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
jukeboxentity.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
jukeboxstate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
lego3dmanager.h lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
lego3dview.h lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
lego3dwavepresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoact2state.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoactioncontrolpresenter.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legoactioncontrolpresenter.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legoactor.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoactorpresenter.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legoanimactor.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legoanimactor.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legoanimationmanager.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoanimationmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoanimmmpresenter.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legoanimmmpresenter.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legoanimpresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoanimpresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legobackgroundcolor.h remove execute bits on files 2023-06-12 18:05:43 +02:00
legobuildingmanager.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legobuildingmanager.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legocachesound.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legocachesound.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legocameracontroller.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legocameracontroller.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legocarbuild.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legocarbuild.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legocarbuildanimpresenter.cpp More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legocarbuildanimpresenter.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legocarraceactor.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legocontrolmanager.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legocontrolmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoentity.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legoentity.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legoentitypresenter.cpp More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legoentitypresenter.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legoextraactor.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legoflctexturepresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoflctexturepresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legogamestate.h remove execute bits on files 2023-06-12 18:05:43 +02:00
legohideanimpresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legohideanimpresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoinc.h implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
legoinputmanager.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legoinputmanager.h Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
legojetski.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legojetski.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legojetskiraceactor.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legoloadcachesoundpresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoloadcachesoundpresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legolocomotionanimpresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legolocomotionanimpresenter.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legoloopinganimpresenter.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legomodelpresenter.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legonavcontroller.cpp lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
legonavcontroller.h Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
legoomni.cpp Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
legoomni.h Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
legopalettepresenter.cpp More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legopalettepresenter.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legopartpresenter.h reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
legopathactor.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legopathactor.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legopathcontroller.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legopathpresenter.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legopathpresenter.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
legophonemepresenter.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legophonemepresenter.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legoplantmanager.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoplantmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legorace.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legorace.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
legoraceactor.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legoroi.h import all functions from lego1 exports 2023-06-11 18:03:54 -07:00
legosoundmanager.cpp More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legosoundmanager.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legostate.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legotexturepresenter.cpp More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legotexturepresenter.h More classes and implementation details. Still not checked for any errors 2023-06-22 00:06:09 +02:00
legoutil.h lego1: implement more of LegoNavController (#16) 2023-06-19 01:34:58 -07:00
legovideomanager.h lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
legowavepresenter.cpp Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legowavepresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
legoworld.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoworld.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
legoworldpresenter.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
legoworldpresenter.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
motorcycle.cpp Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
motorcycle.h Fixed code and decided on a way to handle virtual table stubs 2023-06-23 17:09:04 +02:00
mxatomid.cpp lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
mxatomid.h lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
mxaudiopresenter.h Converted pseudocode into real code! 2023-06-20 22:11:14 +02:00
mxautolocker.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxautolocker.h match MxAutoLocker ctor/dtor (#52) 2023-06-26 09:48:19 -07:00
mxbackgroundaudiomanager.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxbitmap.h import all functions from lego1 exports 2023-06-11 18:03:54 -07:00
mxbool.h lego1: implement MxTimer + dependencies 2023-06-14 01:22:42 +01:00
mxcompositemediapresenter.cpp More smaller fixes 2023-06-23 17:24:04 +02:00
mxcompositemediapresenter.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxcompositepresenter.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxcompositepresenter.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxcontrolpresenter.cpp Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxcontrolpresenter.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxcore.cpp lego: match GetClassName/IsClass (#48) 2023-06-25 18:34:13 -07:00
mxcore.h lego: match GetClassName/IsClass (#48) 2023-06-25 18:34:13 -07:00
mxcriticalsection.cpp added even more definitions 2023-06-18 20:56:55 -07:00
mxcriticalsection.h implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
mxdirectdraw.h import all functions from lego1 exports 2023-06-11 18:03:54 -07:00
mxdiskstreamcontroller.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxdiskstreamcontroller.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxdiskstreamprovider.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxdsaction.h lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
mxdsanim.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxdschunk.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxdschunk.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxdsevent.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxdsfile.cpp Implement a few Mx* functions / add data types (#25) 2023-06-18 22:36:07 -07:00
mxdsfile.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxdsmediaaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsmultiaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsobject.cpp move inlined MxDSObject::SetAtomId to main header 2023-06-22 00:45:56 -07:00
mxdsobject.h move inlined MxDSObject::SetAtomId to main header 2023-06-22 00:45:56 -07:00
mxdsobjectaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsparallelaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsselectaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsserialaction.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdssound.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdssource.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdsstill.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxdssubscriber.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxentity.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxentity.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxeventmanager.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxeventmanager.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxeventpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxeventpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxflcpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxflcpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxioinfo.h remove execute bits on files 2023-06-12 18:05:43 +02:00
mxloopingflxpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxloopingflxpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxloopingmidipresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxloopingsmkpresenter.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxloopingsmkpresenter.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxmediapresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxmediapresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxmidipresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxmusicmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxmusicpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxmusicpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxnextactiondatastart.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxnotificationmanager.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxnotificationmanager.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxobjectfactory.h Created a bunch more classes and added more information to exisiting ones 2023-06-21 14:24:59 +02:00
mxomni.cpp mxomni: fixed minor inaccuracy 2023-06-19 10:56:53 -07:00
mxomni.h mxomni: fixed minor inaccuracy 2023-06-19 10:56:53 -07:00
mxomnicreateflags.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxomnicreateflags.h lego1: implement MxTimer + dependencies 2023-06-14 01:22:42 +01:00
mxomnicreateparam.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxomnicreateparam.h implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
mxomnicreateparambase.cpp cleaned up mxomnicreateparambase 2023-06-18 21:29:25 -07:00
mxomnicreateparambase.h cleaned up mxomnicreateparambase 2023-06-18 21:29:25 -07:00
mxpalette.cpp lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxpalette.h lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxpresenter.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxpresenter.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxramstreamcontroller.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxramstreamprovider.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxrect32.h lego: implement/match MxVideoParam exported functions (#36) 2023-06-22 09:19:48 -07:00
mxresult.h reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
mxscheduler.h remove execute bits on files 2023-06-12 18:05:43 +02:00
mxsmkpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxsmkpresenter.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxsoundmanager.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxsoundmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxsoundpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxstillpresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxstillpresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxstreamchunk.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxstreamcontroller.h Implement a few Mx* functions / add data types (#25) 2023-06-18 22:36:07 -07:00
mxstreamer.cpp Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxstreamer.h Again more classes and virtual function resolves. Builds and compares fine. 2023-06-24 02:50:14 +02:00
mxstreamprovider.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxstring.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxstring.h add more MxString functions (#31) 2023-06-21 00:30:07 -07:00
mxticklemanager.h Implement a few Mx* functions / add data types (#25) 2023-06-18 22:36:07 -07:00
mxtimer.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxtimer.h lego1: implement MxTimer + dependencies 2023-06-14 01:22:42 +01:00
mxtransitionmanager.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxtransitionmanager.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxunknown100dc6b0.cpp lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxunknown100dc6b0.h lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxvariabletable.h import all functions from lego1 exports 2023-06-11 18:03:54 -07:00
mxvideomanager.cpp Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
mxvideomanager.h Merge branch 'master' into ClassLayout 2023-06-26 20:17:19 +02:00
mxvideoparam.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxvideoparam.h lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxvideoparamflags.cpp Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
mxvideoparamflags.h lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42) 2023-06-24 10:09:46 -07:00
mxvideopresenter.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxvideopresenter.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
mxwavepresenter.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
mxwavepresenter.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizza.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizza.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizzamissionstate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizzeria.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizzeria.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizzeriastate.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
pizzeriastate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
police.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
police.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
policeentity.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
policeentity.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
policestate.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
policestate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racecar.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racecar.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racestandsentity2.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racestandsentity.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racestandsentity.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racestate.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
racestate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
radio.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
radio.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
radiostate.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
radiostate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
realtimeview.h remove execute bits on files 2023-06-12 18:05:43 +02:00
registrationbook.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
registrationbook.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
score.cpp More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
score.h More classes and virtual function resolves. Builds and compares fine. 2023-06-23 23:55:55 +02:00
scorestate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
skateboard.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
skateboard.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
towtrack.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
towtrack.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
towtrackmissionstate.cpp No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
towtrackmissionstate.h No clue, I guess forced update for line endings 2023-06-26 20:11:28 +02:00
viewmanager.h forgot updated viewmanager.h 2023-06-18 14:02:16 +02:00