No clue, I guess forced update for line endings

This commit is contained in:
Cydra 2023-06-26 20:11:28 +02:00
parent c460f66cff
commit 38aceb25fd
65 changed files with 893 additions and 893 deletions

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@ -1,11 +1,11 @@
#ifndef MXDSMEDIAACTION_H
#define MXDSMEDIAACTION_H
#include "mxdsaction.h"
class MxDSMediaAction : public MxDSAction
{
};
#endif // MXDSMEDIAACTION_H
#ifndef MXDSMEDIAACTION_H
#define MXDSMEDIAACTION_H
#include "mxdsaction.h"
class MxDSMediaAction : public MxDSAction
{
};
#endif // MXDSMEDIAACTION_H

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@ -1,11 +1,11 @@
#ifndef MXDSMULTIACTION_H
#define MXDSMULTIACTION_H
#include "mxdsaction.h"
class MxDSMultiAction : public MxDSAction
{
};
#endif // MXDSMULTIACTION_H
#ifndef MXDSMULTIACTION_H
#define MXDSMULTIACTION_H
#include "mxdsaction.h"
class MxDSMultiAction : public MxDSAction
{
};
#endif // MXDSMULTIACTION_H

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@ -1,11 +1,11 @@
#ifndef MXDSOBJECTACTION_H
#define MXDSOBJECTACTION_H
#include "mxdsmediaaction.h"
class MxDSObjectAction : public MxDSMediaAction
{
};
#endif // MXDSOBJECTACTION_H
#ifndef MXDSOBJECTACTION_H
#define MXDSOBJECTACTION_H
#include "mxdsmediaaction.h"
class MxDSObjectAction : public MxDSMediaAction
{
};
#endif // MXDSOBJECTACTION_H

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@ -1,11 +1,11 @@
#ifndef MXDSPARALLELACTION_H
#define MXDSPARALLELACTION_H
#include "mxdsmultiaction.h"
class MxDSParallelAction : public MxDSMultiAction
{
};
#endif // MXDSPARALLELACTION_H
#ifndef MXDSPARALLELACTION_H
#define MXDSPARALLELACTION_H
#include "mxdsmultiaction.h"
class MxDSParallelAction : public MxDSMultiAction
{
};
#endif // MXDSPARALLELACTION_H

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@ -1,11 +1,11 @@
#ifndef MXDSSELECTACTION_H
#define MXDSSELECTACTION_H
#include "mxdsparallelaction.h"
class MxDSSelectAction : public MxDSParallelAction
{
};
#endif // MXDSSELECTACTION_H
#ifndef MXDSSELECTACTION_H
#define MXDSSELECTACTION_H
#include "mxdsparallelaction.h"
class MxDSSelectAction : public MxDSParallelAction
{
};
#endif // MXDSSELECTACTION_H

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@ -1,11 +1,11 @@
#ifndef MXDSSERIALACTION_H
#define MXDSSERIALACTION_H
#include "mxdsmultiaction.h"
class MxDSSerialAction : public MxDSMultiAction
{
};
#endif // MXDSSERIALACTION_H
#ifndef MXDSSERIALACTION_H
#define MXDSSERIALACTION_H
#include "mxdsmultiaction.h"
class MxDSSerialAction : public MxDSMultiAction
{
};
#endif // MXDSSERIALACTION_H

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@ -1,10 +1,10 @@
#ifndef MXDSSOUND_H
#define MXDSSOUND_H
class MxDSSound : public MxDSMediaAction
{
};
#endif // MXDSSOUND_H
#ifndef MXDSSOUND_H
#define MXDSSOUND_H
class MxDSSound : public MxDSMediaAction
{
};
#endif // MXDSSOUND_H

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@ -1,11 +1,11 @@
#ifndef MXDSSOURCE_H
#define MXDSSOURCE_H
#include "mxcore.h"
class MxDSSource : public MxCore
{
};
#endif // MXDSSOURCE_H
#ifndef MXDSSOURCE_H
#define MXDSSOURCE_H
#include "mxcore.h"
class MxDSSource : public MxCore
{
};
#endif // MXDSSOURCE_H

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@ -1,11 +1,11 @@
#ifndef MXDSSTILL_H
#define MXDSSTILL_H
#include "mxdsmediaaction.h"
class MxDSStill : public MxDSMediaAction
{
};
#endif // MXDSSTILL_H
#ifndef MXDSSTILL_H
#define MXDSSTILL_H
#include "mxdsmediaaction.h"
class MxDSStill : public MxDSMediaAction
{
};
#endif // MXDSSTILL_H

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@ -1,11 +1,11 @@
#ifndef MXDSSUBSCRIBER_H
#define MXDSSUBSCRIBER_H
#include "mxcore.h"
class MxDSSubscriber : public MxCore
{
};
#endif // MXDSSUBSCRIBER_H
#ifndef MXDSSUBSCRIBER_H
#define MXDSSUBSCRIBER_H
#include "mxcore.h"
class MxDSSubscriber : public MxCore
{
};
#endif // MXDSSUBSCRIBER_H

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@ -1,28 +1,28 @@
#include "mxentity.h"
#include "mxatomid.h"
// 0x100f0070
static char* g_mxEntityClassName = "MxEntity";
// OFFSET: LEGO1 0x1000c180
const char *MxEntity::GetClassName() const
{
return g_mxEntityClassName;
}
// OFFSET: LEGO1 0x1000c190
MxBool MxEntity::IsClass(const char *name) const
{
// TODO
return MxBool();
}
// OFFSET: LEGO1 0x10001070
undefined4 MxEntity::VTable0x14(undefined4 param_1, MxAtomId *param_2)
{
// TODO
return undefined4();
}
#include "mxentity.h"
#include "mxatomid.h"
// 0x100f0070
static char* g_mxEntityClassName = "MxEntity";
// OFFSET: LEGO1 0x1000c180
const char *MxEntity::GetClassName() const
{
return g_mxEntityClassName;
}
// OFFSET: LEGO1 0x1000c190
MxBool MxEntity::IsClass(const char *name) const
{
// TODO
return MxBool();
}
// OFFSET: LEGO1 0x10001070
undefined4 MxEntity::VTable0x14(undefined4 param_1, MxAtomId *param_2)
{
// TODO
return undefined4();
}

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@ -1,13 +1,13 @@
#include "mxeventpresenter.h"
// OFFSET: LEGO1 0x100c2b70
MxEventPresenter::MxEventPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100c2da0
void MxEventPresenter::Init()
{
// TODO
}
#include "mxeventpresenter.h"
// OFFSET: LEGO1 0x100c2b70
MxEventPresenter::MxEventPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100c2da0
void MxEventPresenter::Init()
{
// TODO
}

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@ -1,17 +1,17 @@
#ifndef MXEVENTPRESENTER_H
#define MXEVENTPRESENTER_H
#include "mxmediapresenter.h"
class MxEventPresenter : public MxMediaPresenter
{
public:
MxEventPresenter();
private:
void Init();
// VTABLE 0x100dca88
};
#endif // MXEVENTPRESENTER_H
#ifndef MXEVENTPRESENTER_H
#define MXEVENTPRESENTER_H
#include "mxmediapresenter.h"
class MxEventPresenter : public MxMediaPresenter
{
public:
MxEventPresenter();
private:
void Init();
// VTABLE 0x100dca88
};
#endif // MXEVENTPRESENTER_H

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@ -1,7 +1,7 @@
#include "mxflcpresenter.h"
// OFFSET: LEGO1 0x100b3310
MxFlcPresenter::MxFlcPresenter()
{
// TODO
#include "mxflcpresenter.h"
// OFFSET: LEGO1 0x100b3310
MxFlcPresenter::MxFlcPresenter()
{
// TODO
}

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@ -1,12 +1,12 @@
#ifndef MXFLCPRESENTER_H
#define MXFLCPRESENTER_H
#include "mxvideopresenter.h"
class MxFlcPresenter : public MxVideoPresenter
{
public:
MxFlcPresenter();
};
#endif // MXFLCPRESENTER_H
#ifndef MXFLCPRESENTER_H
#define MXFLCPRESENTER_H
#include "mxvideopresenter.h"
class MxFlcPresenter : public MxVideoPresenter
{
public:
MxFlcPresenter();
};
#endif // MXFLCPRESENTER_H

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@ -1,13 +1,13 @@
#include "mxloopingflxpresenter.h"
// OFFSET: LEGO1 0x100b4310
MxLoopingFlcPresenter::MxLoopingFlcPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100b4410
void MxLoopingFlcPresenter::Init()
{
// TODO
}
#include "mxloopingflxpresenter.h"
// OFFSET: LEGO1 0x100b4310
MxLoopingFlcPresenter::MxLoopingFlcPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100b4410
void MxLoopingFlcPresenter::Init()
{
// TODO
}

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@ -1,15 +1,15 @@
#ifndef MXLOOPINGFLXPRESENTER_H
#define MXLOOPINGFLXPRESENTER_H
#include "mxflcpresenter.h"
class MxLoopingFlcPresenter : public MxFlcPresenter
{
public:
MxLoopingFlcPresenter();
private:
void Init();
};
#endif // MXLOOPINGFLXPRESENTER_H
#ifndef MXLOOPINGFLXPRESENTER_H
#define MXLOOPINGFLXPRESENTER_H
#include "mxflcpresenter.h"
class MxLoopingFlcPresenter : public MxFlcPresenter
{
public:
MxLoopingFlcPresenter();
private:
void Init();
};
#endif // MXLOOPINGFLXPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef MXLOOPINGMIDIPRESENTER_H
#define MXLOOPINGMIDIPRESENTER_H
#include "mxmidipresenter.h"
class MxLoopingMIDIPresenter : public MxMIDIPresenter
{
// SIZE 0x58
};
#endif // MXLOOPINGMIDIPRESENTER_H
#ifndef MXLOOPINGMIDIPRESENTER_H
#define MXLOOPINGMIDIPRESENTER_H
#include "mxmidipresenter.h"
class MxLoopingMIDIPresenter : public MxMIDIPresenter
{
// SIZE 0x58
};
#endif // MXLOOPINGMIDIPRESENTER_H

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@ -1,66 +1,66 @@
#include "mxmediapresenter.h"
// 0x100f074c
static char* g_mxMediaPresenterClassName = "MxMediaPresenter";
// OFFSET: LEGO1 0x100d4ce0
long MxMediaPresenter::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100d4ce4
const char *MxMediaPresenter::GetClassName() const
{
return g_mxMediaPresenterClassName;
}
// OFFSET: LEGO1 0x1000c5d0
MxBool MxMediaPresenter::IsClass(const char *name) const
{
// TODO
return MxBool();
}
// OFFSET: LEGO1 0x100b5d90
void MxMediaPresenter::VTable0x20()
{
// TODO
}
// OFFSET: LEGO1 0x100b5e10
unsigned int MxMediaPresenter::VTable0x24()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100b5ef0
void MxMediaPresenter::DoneTickle()
{
// TODO
}
// OFFSET: LEGO1 0x100b5700
long MxMediaPresenter::StartAction(MxStreamController *, MxDSAction *)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100b5bc0
void MxMediaPresenter::EndAction()
{
// TODO
}
// OFFSET: LEGO1 0x100b6030
void MxMediaPresenter::Enable(unsigned char param)
{
// TODO
}
#include "mxmediapresenter.h"
// 0x100f074c
static char* g_mxMediaPresenterClassName = "MxMediaPresenter";
// OFFSET: LEGO1 0x100d4ce0
long MxMediaPresenter::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100d4ce4
const char *MxMediaPresenter::GetClassName() const
{
return g_mxMediaPresenterClassName;
}
// OFFSET: LEGO1 0x1000c5d0
MxBool MxMediaPresenter::IsClass(const char *name) const
{
// TODO
return MxBool();
}
// OFFSET: LEGO1 0x100b5d90
void MxMediaPresenter::VTable0x20()
{
// TODO
}
// OFFSET: LEGO1 0x100b5e10
unsigned int MxMediaPresenter::VTable0x24()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100b5ef0
void MxMediaPresenter::DoneTickle()
{
// TODO
}
// OFFSET: LEGO1 0x100b5700
long MxMediaPresenter::StartAction(MxStreamController *, MxDSAction *)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100b5bc0
void MxMediaPresenter::EndAction()
{
// TODO
}
// OFFSET: LEGO1 0x100b6030
void MxMediaPresenter::Enable(unsigned char param)
{
// TODO
}

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@ -1,23 +1,23 @@
#ifndef MXMEDIAPRESENTER_H
#define MXMEDIAPRESENTER_H
#include "mxpresenter.h"
class MxMediaPresenter : public MxPresenter
{
public:
virtual long Tickle(); // vtable+0x8, override MxCore
virtual const char *GetClassName() const; // vtable+0xc, override MxCore
virtual MxBool IsClass(const char *name) const; // vtable+0x10, override MxCore
virtual void VTable0x20(); // vtable+0x20, override MxPresenter
virtual unsigned int VTable0x24(); // vtable+0x24, override MxPresenter
virtual void DoneTickle(); // vtable+0x2c, override MxPresenter
virtual long StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c, override
virtual void EndAction(); // vtable+0x40, override MxPresenter
virtual void Enable(unsigned char param); // vtable+0x54, override MxPresenter
// VTABLE 0x100d4cd8
};
#endif // MXMEDIAPRESENTER_H
#ifndef MXMEDIAPRESENTER_H
#define MXMEDIAPRESENTER_H
#include "mxpresenter.h"
class MxMediaPresenter : public MxPresenter
{
public:
virtual long Tickle(); // vtable+0x8, override MxCore
virtual const char *GetClassName() const; // vtable+0xc, override MxCore
virtual MxBool IsClass(const char *name) const; // vtable+0x10, override MxCore
virtual void VTable0x20(); // vtable+0x20, override MxPresenter
virtual unsigned int VTable0x24(); // vtable+0x24, override MxPresenter
virtual void DoneTickle(); // vtable+0x2c, override MxPresenter
virtual long StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c, override
virtual void EndAction(); // vtable+0x40, override MxPresenter
virtual void Enable(unsigned char param); // vtable+0x54, override MxPresenter
// VTABLE 0x100d4cd8
};
#endif // MXMEDIAPRESENTER_H

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@ -1,10 +1,10 @@
#ifndef MXMIDIPRESENTER_H
#define MXMIDIPRESENTER_H
#include "mxmusicpresenter.h"
class MxMIDIPresenter : public MxMusicPresenter
{
};
#endif // MXMIDIPRESENTER_H
#ifndef MXMIDIPRESENTER_H
#define MXMIDIPRESENTER_H
#include "mxmusicpresenter.h"
class MxMIDIPresenter : public MxMusicPresenter
{
};
#endif // MXMIDIPRESENTER_H

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@ -1,7 +1,7 @@
#include "mxmusicpresenter.h"
// OFFSET: LEGO1 0x100c22c0
MxMusicPresenter::MxMusicPresenter()
{
// TODO
#include "mxmusicpresenter.h"
// OFFSET: LEGO1 0x100c22c0
MxMusicPresenter::MxMusicPresenter()
{
// TODO
}

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@ -1,12 +1,12 @@
#ifndef MXMUSICPRESENTER_H
#define MXMUSICPRESENTER_H
#include "mxaudiopresenter.h"
class MxMusicPresenter : public MxAudioPresenter
{
public:
MxMusicPresenter();
};
#endif // MXMUSICPRESENTER_H
#ifndef MXMUSICPRESENTER_H
#define MXMUSICPRESENTER_H
#include "mxaudiopresenter.h"
class MxMusicPresenter : public MxAudioPresenter
{
public:
MxMusicPresenter();
};
#endif // MXMUSICPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef MXNEXTACTIONDATASTART_H
#define MXNEXTACTIONDATASTART_H
#include "mxcore.h"
class MxNextActionDataStart : public MxCore
{
};
#endif // MXNEXTACTIONDATASTART_H
#ifndef MXNEXTACTIONDATASTART_H
#define MXNEXTACTIONDATASTART_H
#include "mxcore.h"
class MxNextActionDataStart : public MxCore
{
};
#endif // MXNEXTACTIONDATASTART_H

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@ -1,12 +1,12 @@
#ifndef MXRAMSTREAMCONTROLLER_H
#define MXRAMSTREAMCONTROLLER_H
#include "mxstreamcontroller.h"
class MxRAMStreamController : public MxStreamController
{
};
#endif // MXRAMSTREAMCONTROLLER_H
#ifndef MXRAMSTREAMCONTROLLER_H
#define MXRAMSTREAMCONTROLLER_H
#include "mxstreamcontroller.h"
class MxRAMStreamController : public MxStreamController
{
};
#endif // MXRAMSTREAMCONTROLLER_H

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@ -1,11 +1,11 @@
#ifndef MXRAMSTREAMPROVIDER_H
#define MXRAMSTREAMPROVIDER_H
#include "mxstreamprovider.h"
class MxRAMStreamProvider : public MxStreamProvider
{
};
#endif // MXRAMSTREAMPROVIDER_H
#ifndef MXRAMSTREAMPROVIDER_H
#define MXRAMSTREAMPROVIDER_H
#include "mxstreamprovider.h"
class MxRAMStreamProvider : public MxStreamProvider
{
};
#endif // MXRAMSTREAMPROVIDER_H

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@ -1,13 +1,13 @@
#include "mxsmkpresenter.h"
// OFFSET: LEGO1 0x100b3650
MxSmkPresenter::MxSmkPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100b38d0
void MxSmkPresenter::Init()
{
// TODO
}
#include "mxsmkpresenter.h"
// OFFSET: LEGO1 0x100b3650
MxSmkPresenter::MxSmkPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100b38d0
void MxSmkPresenter::Init()
{
// TODO
}

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@ -1,11 +1,11 @@
#ifndef MXSOUNDPRESENTER_H
#define MXSOUNDPRESENTER_H
#include "mxaudiopresenter.h"
class MxSoundPresenter : public MxAudioPresenter
{
};
#endif // MXSOUNDPRESENTER_H
#ifndef MXSOUNDPRESENTER_H
#define MXSOUNDPRESENTER_H
#include "mxaudiopresenter.h"
class MxSoundPresenter : public MxAudioPresenter
{
};
#endif // MXSOUNDPRESENTER_H

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@ -1,7 +1,7 @@
#include "mxstillpresenter.h"
// OFFSET: LEGO1 0x10043430
MxStillPresenter::MxStillPresenter()
{
// TODO
#include "mxstillpresenter.h"
// OFFSET: LEGO1 0x10043430
MxStillPresenter::MxStillPresenter()
{
// TODO
}

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@ -1,15 +1,15 @@
#ifndef MXSTILLPRESENTER_H
#define MXSTILLPRESENTER_H
#include "mxvideopresenter.h"
class MxStillPresenter : public MxVideoPresenter
{
public:
MxStillPresenter();
// VTABLE 0x100d7a38
// SIZE 0x6c
};
#endif // MXSTILLPRESENTER_H
#ifndef MXSTILLPRESENTER_H
#define MXSTILLPRESENTER_H
#include "mxvideopresenter.h"
class MxStillPresenter : public MxVideoPresenter
{
public:
MxStillPresenter();
// VTABLE 0x100d7a38
// SIZE 0x6c
};
#endif // MXSTILLPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef MXSTREAMCHUNK_H
#define MXSTREAMCHUNK_H
#include "mxdschunk.h"
class MxStreamChunk : public MxDSChunk
{
};
#endif // MXSTREAMCHUNK_H
#ifndef MXSTREAMCHUNK_H
#define MXSTREAMCHUNK_H
#include "mxdschunk.h"
class MxStreamChunk : public MxDSChunk
{
};
#endif // MXSTREAMCHUNK_H

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@ -1,11 +1,11 @@
#ifndef MXSTREAMPROVIDER_H
#define MXSTREAMPROVIDER_H
#include "mxcore.h"
class MxStreamProvider : public MxCore
{
};
#endif // MXSTREAMPROVIDER_H
#ifndef MXSTREAMPROVIDER_H
#define MXSTREAMPROVIDER_H
#include "mxcore.h"
class MxStreamProvider : public MxCore
{
};
#endif // MXSTREAMPROVIDER_H

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@ -1,25 +1,25 @@
#include "mxwavepresenter.h"
// OFFSET: LEGO1 0x100b1ad0
void MxWavePresenter::Init()
{
// TODO
}
// OFFSET: LEGO1 0x100b2300
void MxWavePresenter::VTable0x60(int param_1)
{
// TODO
}
// OFFSET: LEGO1 0x100b2440
void MxWavePresenter::VTable0x64(int param_1)
{
// TODO
}
// OFFSET: LEGO1 0x100b2470
void MxWavePresenter::VTable0x68(int param_1)
{
// TODO
}
#include "mxwavepresenter.h"
// OFFSET: LEGO1 0x100b1ad0
void MxWavePresenter::Init()
{
// TODO
}
// OFFSET: LEGO1 0x100b2300
void MxWavePresenter::VTable0x60(int param_1)
{
// TODO
}
// OFFSET: LEGO1 0x100b2440
void MxWavePresenter::VTable0x64(int param_1)
{
// TODO
}
// OFFSET: LEGO1 0x100b2470
void MxWavePresenter::VTable0x68(int param_1)
{
// TODO
}

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@ -1,20 +1,20 @@
#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "mxsoundpresenter.h"
class MxWavePresenter : public MxSoundPresenter
{
private:
void Init();
public:
virtual void VTable0x60(int param_1); // vtable+0x60
virtual void VTable0x64(int param_1); // vtable+0x64
virtual void VTable0x68(int param_1); // vtable+0x68
// VTABLE 0x100d49a8
// SIZE 0x6c
};
#endif // MXWAVEPRESENTER_H
#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "mxsoundpresenter.h"
class MxWavePresenter : public MxSoundPresenter
{
private:
void Init();
public:
virtual void VTable0x60(int param_1); // vtable+0x60
virtual void VTable0x64(int param_1); // vtable+0x64
virtual void VTable0x68(int param_1); // vtable+0x68
// VTABLE 0x100d49a8
// SIZE 0x6c
};
#endif // MXWAVEPRESENTER_H

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@ -1,13 +1,13 @@
#include "pizza.h"
// OFFSET: LEGO1 0x10037ef0
Pizza::Pizza()
{
// TODO
}
// OFFSET: LEGO1 0x10038100
Pizza::~Pizza()
{
// TODO
}
#include "pizza.h"
// OFFSET: LEGO1 0x10037ef0
Pizza::Pizza()
{
// TODO
}
// OFFSET: LEGO1 0x10038100
Pizza::~Pizza()
{
// TODO
}

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@ -1,16 +1,16 @@
#ifndef PIZZA_H
#define PIZZA_H
#include "isleactor.h"
class Pizza : public IsleActor
{
public:
Pizza();
~Pizza();
// VTABLE 100d7380
// SIZE 0x9c
};
#ifndef PIZZA_H
#define PIZZA_H
#include "isleactor.h"
class Pizza : public IsleActor
{
public:
Pizza();
~Pizza();
// VTABLE 100d7380
// SIZE 0x9c
};
#endif // PIZZA_H

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@ -1,11 +1,11 @@
#ifndef PIZZAMISSIONSTATE_H
#define PIZZAMISSIONSTATE_H
#include "legostate.h"
class PizzaMissionState : public LegoState
{
};
#endif // PIZZAMISSIONSTATE_H
#ifndef PIZZAMISSIONSTATE_H
#define PIZZAMISSIONSTATE_H
#include "legostate.h"
class PizzaMissionState : public LegoState
{
};
#endif // PIZZAMISSIONSTATE_H

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@ -1,15 +1,15 @@
#include "pizzeria.h"
// OFFSET: LEGO1 0x100334b0
Pizzeria::Pizzeria()
{
// TODO
}
// OFFSET: LEGO1 0x10017a50
undefined4 Pizzeria::VTable0x68()
{
// TODO
return undefined4();
}
#include "pizzeria.h"
// OFFSET: LEGO1 0x100334b0
Pizzeria::Pizzeria()
{
// TODO
}
// OFFSET: LEGO1 0x10017a50
undefined4 Pizzeria::VTable0x68()
{
// TODO
return undefined4();
}

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@ -1,21 +1,21 @@
#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "isleactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class Pizzeria : public IsleActor
{
public:
Pizzeria();
virtual undefined4 VTable0x68(); // vtable+0x68
// VTABLE 0x100d5520
// SIZE 0x84
};
#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "isleactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class Pizzeria : public IsleActor
{
public:
Pizzeria();
virtual undefined4 VTable0x68(); // vtable+0x68
// VTABLE 0x100d5520
// SIZE 0x84
};
#endif // PIZZERIASTATE_H

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@ -1,7 +1,7 @@
#include "pizzeriastate.h"
// OFFSET: LEGO1 0x10015aa0
PizzeriaState::PizzeriaState()
{
// TODO
#include "pizzeriastate.h"
// OFFSET: LEGO1 0x10015aa0
PizzeriaState::PizzeriaState()
{
// TODO
}

View File

@ -1,14 +1,14 @@
#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "legostate.h"
class PizzeriaState : public LegoState
{
public:
PizzeriaState();
// SIZE 0xb4
};
#endif // PIZZERIASTATE_H
#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "legostate.h"
class PizzeriaState : public LegoState
{
public:
PizzeriaState();
// SIZE 0xb4
};
#endif // PIZZERIASTATE_H

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@ -1,9 +1,9 @@
#include "policeentity.h"
// OFFSET: LEGO1 0x10015310
undefined4 PoliceEntity::VTable0x50()
{
// TODO
return undefined4();
#include "policeentity.h"
// OFFSET: LEGO1 0x10015310
undefined4 PoliceEntity::VTable0x50()
{
// TODO
return undefined4();
}

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@ -1,18 +1,18 @@
#ifndef POLICEENTITY_H
#define POLICEENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class PoliceEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d4ab0
// SIZE 0x68
};
#endif // POLICEENTITY_H
#ifndef POLICEENTITY_H
#define POLICEENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class PoliceEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d4ab0
// SIZE 0x68
};
#endif // POLICEENTITY_H

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@ -1,7 +1,7 @@
#include "policestate.h"
// OFFSET: LEGO1 0x1005e7c0
PoliceState::PoliceState()
{
// TODO
}
#include "policestate.h"
// OFFSET: LEGO1 0x1005e7c0
PoliceState::PoliceState()
{
// TODO
}

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@ -1,15 +1,15 @@
#ifndef POLICESTATE_H
#define POLICESTATE_H
#include "legostate.h"
class PoliceState : public LegoState
{
public:
PoliceState();
// VTABLE 0x100d8af0
// SIZE 0x10
};
#ifndef POLICESTATE_H
#define POLICESTATE_H
#include "legostate.h"
class PoliceState : public LegoState
{
public:
PoliceState();
// VTABLE 0x100d8af0
// SIZE 0x10
};
#endif // POLICESTATE_H

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@ -1,13 +1,13 @@
#include "racecar.h"
// OFFSET: LEGO1 0x10028200
RaceCar::RaceCar()
{
// TODO
}
// OFFSET: LEGO1 0x10028420
RaceCar::~RaceCar()
{
// TODO
}
#include "racecar.h"
// OFFSET: LEGO1 0x10028200
RaceCar::RaceCar()
{
// TODO
}
// OFFSET: LEGO1 0x10028420
RaceCar::~RaceCar()
{
// TODO
}

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@ -1,16 +1,16 @@
#ifndef RACECAR_H
#define RACECAR_H
#include "islepathactor.h"
class RaceCar : public IslePathActor
{
public:
RaceCar();
virtual ~RaceCar(); // vtable+0x0
// VTABLE 0x100d6918
// SIZE 0x164
};
#endif // RACECAR_H
#ifndef RACECAR_H
#define RACECAR_H
#include "islepathactor.h"
class RaceCar : public IslePathActor
{
public:
RaceCar();
virtual ~RaceCar(); // vtable+0x0
// VTABLE 0x100d6918
// SIZE 0x164
};
#endif // RACECAR_H

View File

@ -1,9 +1,9 @@
#include "racestandsentity.h"
// OFFSET: LEGO1 0x10015450
undefined4 RaceStandsEntity::VTable0x50()
{
// TODO
return undefined4();
#include "racestandsentity.h"
// OFFSET: LEGO1 0x10015450
undefined4 RaceStandsEntity::VTable0x50()
{
// TODO
return undefined4();
}

View File

@ -1,19 +1,19 @@
#ifndef RACESTANDSENTITY_H
#define RACESTANDSENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class RaceStandsEntity : public BuildingEntity
{
// NOTE(Cydra): Starts transition
undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d48a8
// SIZE 0x68
};
#ifndef RACESTANDSENTITY_H
#define RACESTANDSENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class RaceStandsEntity : public BuildingEntity
{
// NOTE(Cydra): Starts transition
undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d48a8
// SIZE 0x68
};
#endif // RACESTANDSENTITY_H

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@ -1,11 +1,11 @@
#ifndef RACESTANDS2ENTITY_H
#define RACESTANDS2ENTITY_H
#include "buildingentity.h"
class RaceStandsEntity2 : public BuildingEntity
{
// SIZE 0x68
};
#ifndef RACESTANDS2ENTITY_H
#define RACESTANDS2ENTITY_H
#include "buildingentity.h"
class RaceStandsEntity2 : public BuildingEntity
{
// SIZE 0x68
};
#endif // RACESTANDS2ENTITY_H

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@ -1,7 +1,7 @@
#include "racestate.h"
// OFFSET: LEGO1 0x10015f30
RaceState::RaceState()
{
// TODO
#include "racestate.h"
// OFFSET: LEGO1 0x10015f30
RaceState::RaceState()
{
// TODO
}

View File

@ -1,12 +1,12 @@
#ifndef RACESTATE_H
#define RACESTATE_H
#include "legostate.h"
class RaceState : public LegoState
{
public:
RaceState();
};
#ifndef RACESTATE_H
#define RACESTATE_H
#include "legostate.h"
class RaceState : public LegoState
{
public:
RaceState();
};
#endif // RACESTATE_H

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@ -1,7 +1,7 @@
#include "radio.h"
// OFFSET: LEGO1 0x1002c990
Radio::~Radio()
{
// TODO
#include "radio.h"
// OFFSET: LEGO1 0x1002c990
Radio::~Radio()
{
// TODO
}

View File

@ -1,14 +1,14 @@
#ifndef RADIO_H
#define RADIO_H
#include "mxcore.h"
class Radio : public MxCore
{
public:
virtual ~Radio();
// VTABLE 0x100d6d10
};
#ifndef RADIO_H
#define RADIO_H
#include "mxcore.h"
class Radio : public MxCore
{
public:
virtual ~Radio();
// VTABLE 0x100d6d10
};
#endif // RADIO_H

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@ -1,7 +1,7 @@
#include "radiostate.h"
// OFFSET: LEGO1 0x1002ce10
RadioState::RadioState()
{
// TODO
#include "radiostate.h"
// OFFSET: LEGO1 0x1002ce10
RadioState::RadioState()
{
// TODO
}

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@ -1,15 +1,15 @@
#ifndef RADIOSTATE_H
#define RADIOSTATE_H
#include "legostate.h"
class RadioState : public LegoState
{
public:
RadioState();
// VTABLE 0x100d6d28
// SIZE 0x30
};
#endif // RADIOSTATE_H
#ifndef RADIOSTATE_H
#define RADIOSTATE_H
#include "legostate.h"
class RadioState : public LegoState
{
public:
RadioState();
// VTABLE 0x100d6d28
// SIZE 0x30
};
#endif // RADIOSTATE_H

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@ -1,27 +1,27 @@
#include "registrationbook.h"
// OFFSET: LEGO1 0x10076d20
RegistrationBook::RegistrationBook()
{
// TODO
}
// OFFSET: LEGO1 0x10076f50
RegistrationBook::~RegistrationBook()
{
// TODO
}
// OFFSET: LEGO1 0x100770e0
long RegistrationBook::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10078180
void RegistrationBook::VTable0x68(char param_1)
{
// TODO
}
#include "registrationbook.h"
// OFFSET: LEGO1 0x10076d20
RegistrationBook::RegistrationBook()
{
// TODO
}
// OFFSET: LEGO1 0x10076f50
RegistrationBook::~RegistrationBook()
{
// TODO
}
// OFFSET: LEGO1 0x100770e0
long RegistrationBook::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10078180
void RegistrationBook::VTable0x68(char param_1)
{
// TODO
}

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@ -1,18 +1,18 @@
#ifndef REGISTRATIONBOOK_H
#define REGISTRATIONBOOK_H
#include "legoworld.h"
class RegistrationBook : public LegoWorld
{
public:
RegistrationBook();
virtual ~RegistrationBook(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual void VTable0x68(char param_1); // vtable+0x68
// VTABLE 0x100d9928
};
#endif // REGISTRATIONBOOK_H
#ifndef REGISTRATIONBOOK_H
#define REGISTRATIONBOOK_H
#include "legoworld.h"
class RegistrationBook : public LegoWorld
{
public:
RegistrationBook();
virtual ~RegistrationBook(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual void VTable0x68(char param_1); // vtable+0x68
// VTABLE 0x100d9928
};
#endif // REGISTRATIONBOOK_H

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@ -1,11 +1,11 @@
#ifndef SCORESTATE_H
#define SCORESTATE_H
#include "legostate.h"
class ScoreState : public LegoState
{
// SIZE 0xc
};
#endif // SCORESTATE_H
#ifndef SCORESTATE_H
#define SCORESTATE_H
#include "legostate.h"
class ScoreState : public LegoState
{
// SIZE 0xc
};
#endif // SCORESTATE_H

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@ -1,15 +1,15 @@
#include "skateboard.h"
// OFFSET: LEGO1 0x1000fd40
SkateBoard::SkateBoard()
{
// TODO
}
// OFFSET: LEGO1 0x100100e0
undefined4 SkateBoard::VTable0xcc()
{
// TODO
return undefined4();
}
#include "skateboard.h"
// OFFSET: LEGO1 0x1000fd40
SkateBoard::SkateBoard()
{
// TODO
}
// OFFSET: LEGO1 0x100100e0
undefined4 SkateBoard::VTable0xcc()
{
// TODO
return undefined4();
}

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@ -1,20 +1,20 @@
#ifndef SKATEBOARD_H
#define SKATEBOARD_H
#include "islepathactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class SkateBoard : public IslePathActor
{
public:
SkateBoard();
virtual undefined4 VTable0xcc(); // vtable+0xcc
// VTABLE 0x100d55f0
};
#endif // SKATEBOARD_H
#ifndef SKATEBOARD_H
#define SKATEBOARD_H
#include "islepathactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class SkateBoard : public IslePathActor
{
public:
SkateBoard();
virtual undefined4 VTable0xcc(); // vtable+0xcc
// VTABLE 0x100d55f0
};
#endif // SKATEBOARD_H

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@ -1,13 +1,13 @@
#include "towtrack.h"
// OFFSET: LEGO1 0x1004c720
TowTrack::TowTrack()
{
// TODO
}
// OFFSET: LEGO1 0x1004d8f0
void TowTrack::VTable0xe4()
{
// TODO
}
#include "towtrack.h"
// OFFSET: LEGO1 0x1004c720
TowTrack::TowTrack()
{
// TODO
}
// OFFSET: LEGO1 0x1004d8f0
void TowTrack::VTable0xe4()
{
// TODO
}

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@ -1,18 +1,18 @@
#ifndef TOWTRACK_H
#define TOWTRACK_H
#include "islepathactor.h"
class TowTrack : public IslePathActor
{
public:
TowTrack();
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d7ee0
// SIZE 0x180
};
#endif // TOWTRACK_H
#ifndef TOWTRACK_H
#define TOWTRACK_H
#include "islepathactor.h"
class TowTrack : public IslePathActor
{
public:
TowTrack();
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d7ee0
// SIZE 0x180
};
#endif // TOWTRACK_H

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@ -1,7 +1,7 @@
#include "towtrackmissionstate.h"
// OFFSET: LEGO1 0x1004dd30
TowTrackMissionState::TowTrackMissionState()
{
// TODO
#include "towtrackmissionstate.h"
// OFFSET: LEGO1 0x1004dd30
TowTrackMissionState::TowTrackMissionState()
{
// TODO
}

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@ -1,15 +1,15 @@
#ifndef TOWTRACKMISSIONSTATE_H
#define TOWTRACKMISSIONSTATE_H
#include "legostate.h"
class TowTrackMissionState : LegoState
{
public:
TowTrackMissionState();
// VTABLE 0x100d7fd8
// SIZE 0x28
};
#endif // TOWTRACKMISSIONSTATE_H
#ifndef TOWTRACKMISSIONSTATE_H
#define TOWTRACKMISSIONSTATE_H
#include "legostate.h"
class TowTrackMissionState : LegoState
{
public:
TowTrackMissionState();
// VTABLE 0x100d7fd8
// SIZE 0x28
};
#endif // TOWTRACKMISSIONSTATE_H