More classes and virtual function resolves. Builds and compares fine.

This commit is contained in:
Cydra 2023-06-23 23:55:55 +02:00
parent 2f537e25c2
commit 69f2bfc7bc
50 changed files with 1043 additions and 589 deletions

View File

@ -5,3 +5,9 @@ BuildingEntity::BuildingEntity()
{
// TODO
}
// OFFSET: LEGO1 0x10015030
BuildingEntity::~BuildingEntity()
{
// TODO
}

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@ -7,6 +7,7 @@ class BuildingEntity : public LegoEntity
{
public:
BuildingEntity();
virtual ~BuildingEntity(); // vtable+0x0
};
#endif // BUILDINGENTITY_H

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@ -15,6 +15,14 @@ ElevatorBottom::~ElevatorBottom()
// TODO
}
// OFFSET: LEGO1 0x10018150
long ElevatorBottom::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10017f20
const char *ElevatorBottom::GetClassName() const
{

View File

@ -17,6 +17,7 @@ class ElevatorBottom : public LegoWorld
ElevatorBottom();
virtual ~ElevatorBottom(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10

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@ -6,6 +6,28 @@ GasStation::GasStation()
// TODO
}
// OFFSET: LEGO1 0x100048c0
GasStation::~GasStation()
{
// TODO
}
// OFFSET: LEGO1 0x10004a60
long GasStation::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10005c90
long GasStation::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10005e70
undefined GasStation::VTable0x64(undefined4 param)
{

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@ -15,7 +15,10 @@ class GasStation : public LegoWorld
{
public:
GasStation();
virtual ~GasStation(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
undefined VTable0x64(undefined4 param); // vtable+0x64
// VTABLE 0x100d4650

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@ -5,3 +5,17 @@ HistoryBook::HistoryBook()
{
// TODO
}
// OFFSET: LEGO1 0x100824d0
HistoryBook::~HistoryBook()
{
// TODO
}
// OFFSET: LEGO1 0x10082680
long HistoryBook::Notify(MxParam &p)
{
// TODO
return 0;
}

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@ -7,7 +7,9 @@ class HistoryBook : public LegoWorld
{
public:
HistoryBook();
virtual ~HistoryBook(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
// VTABLE 0x100da328
};

29
LEGO1/infocenter.cpp Normal file
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@ -0,0 +1,29 @@
#include "infocenter.h"
// OFFSET: LEGO1 0x1006ea20
InfoCenter::InfoCenter()
{
// TODO
}
// OFFSET: LEGO1 0x1006ec90
InfoCenter::~InfoCenter()
{
// TODO
}
// OFFSET: LEGO1 0x1006ef10
long InfoCenter::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10070af0
long InfoCenter::Tickle()
{
// TODO
return 0;
}

19
LEGO1/infocenter.h Normal file
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@ -0,0 +1,19 @@
#ifndef INFOCENTER_H
#define INFOCENTER_H
#include "legoworld.h"
class InfoCenter : public LegoWorld
{
public:
InfoCenter();
virtual ~InfoCenter();
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
// VTABLE 0x100d9338
// SIZE 0x1d8
};
#endif // INFOCENTER_H

View File

@ -5,3 +5,17 @@ InfoCenterDoor::InfoCenterDoor()
{
// TODO
}
// OFFSET: LEGO1 0x100378f0
InfoCenterDoor::~InfoCenterDoor()
{
// TODO
}
// OFFSET: LEGO1 0x100379e0
long InfoCenterDoor::Notify(MxParam &p)
{
// TODO
return 0;
}

View File

@ -7,6 +7,9 @@ class InfoCenterDoor : public LegoWorld
{
public:
InfoCenterDoor();
virtual ~InfoCenterDoor(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
// VTABLE 0x100d72d8
// SIZE 0xfc

View File

@ -1,13 +1,13 @@
#ifndef INFOCENTERENTITY_H
#define INFOCENTERENTITY_H
#include "legoentity.h"
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class InfoCenterEntity : public LegoEntity
class InfoCenterEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
};

View File

@ -1,9 +1,9 @@
#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoentity.h"
#include "legoactor.h"
class IsleActor : public LegoEntity
class IsleActor : public LegoActor
{
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10

View File

@ -6,6 +6,14 @@ IslePathActor::IslePathActor()
// TODO
}
// OFFSET: LEGO1 0x1001a2a0
void IslePathActor::Destroy()
{
// LegoEntity::Destroy(this);
// TODO
}
// OFFSET: LEGO1 0x1001b5b0
void IslePathActor::VTable0xec(undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, void *, char)
{

View File

@ -12,6 +12,7 @@ class IslePathActor : public LegoPathActor
public:
IslePathActor();
virtual void Destroy(); // vtable+0x1c
virtual void VTable0xec(undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, void*, char); // vtable+0xec
// VTABLE 0x100d4398

11
LEGO1/legoactor.h Normal file
View File

@ -0,0 +1,11 @@
#ifndef LEGOACTOR_H
#define LEGOACTOR_H
#include "legoentity.h"
class LegoActor : public LegoEntity
{
};
#endif // LEGOACTOR_H

View File

@ -5,6 +5,28 @@ LegoAnimationManager::LegoAnimationManager()
{
}
// OFFSET: LEGO1 0x1005ed30
LegoAnimationManager::~LegoAnimationManager()
{
// TODO
}
// OFFSET: LEGO1 0x100619f0
long LegoAnimationManager::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10061cc0
long LegoAnimationManager::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x1005f130
void LegoAnimationManager::Init()
{

View File

@ -7,7 +7,10 @@ class LegoAnimationManager : public MxCore
{
public:
LegoAnimationManager();
virtual ~LegoAnimationManager(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
private:

View File

@ -6,6 +6,28 @@ LegoCarBuild::LegoCarBuild()
// TODO
}
// OFFSET: LEGO1 0x10022a80
LegoCarBuild::~LegoCarBuild()
{
// TODO
}
// OFFSET: LEGO1 0x10024050
long LegoCarBuild::Notify(MxParam &p)
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100238b0
long LegoCarBuild::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10025e70
undefined4 LegoCarBuild::VTable0x64()
{

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@ -11,7 +11,10 @@ class LegoCarBuild : public LegoWorld
{
public:
LegoCarBuild();
virtual ~LegoCarBuild();
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
virtual undefined4 VTable0x64(); // vtable+0x64
virtual void VTable0x68(char param_1); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c

View File

@ -9,6 +9,14 @@ LegoControlManager::~LegoControlManager()
// TODO
}
// OFFSET: LEGO1 0x10029600
long LegoControlManager::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10028cb0
const char *LegoControlManager::GetClassName() const
{

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@ -8,6 +8,7 @@ class LegoControlManager : public MxCore
public:
virtual ~LegoControlManager(); // vtable+0x0
virtual long Tickle(); // vtable+0x8
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10

View File

@ -12,7 +12,7 @@ LegoEntity::LegoEntity()
// OFFSET: LEGO1 0x1000c290
LegoEntity::~LegoEntity()
{
// TODO
Destroy();
}
// OFFSET: LEGO1 0x1000c2f0
@ -38,7 +38,7 @@ undefined4 LegoEntity::VTable0x18(undefined4 param)
}
// OFFSET: LEGO1 0x10010810
void LegoEntity::VTable0x1c()
void LegoEntity::Destroy()
{
// TODO
}

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@ -21,7 +21,7 @@ class LegoEntity : public MxEntity
virtual MxBool IsClass(const char *name) const; // vtable+0x10
virtual undefined4 VTable0x18(undefined4 param); // vtable+0x18
virtual void VTable0x1c(); // vtable+0x1c
virtual void Destroy(); // vtable+0x1c
virtual void VTable0x20(char* param); // vtable+0x20
virtual void VTable0x24(undefined4 param_1, undefined1 param_2, undefined1 param_3); // vtable+0x24
virtual void VTable0x28(undefined4 param_1, undefined4 param2); // vtable+0x28

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@ -1,7 +1,9 @@
#ifndef LEGOMODELPRESENTER_H
#define LEGOMODELPRESENTER_H
class LegoModelPresenter
#include "mxvideopresenter.h"
class LegoModelPresenter : public MxVideoPresenter
{
public:
__declspec(dllexport) static void configureLegoModelPresenter(int param_1);

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@ -18,7 +18,7 @@ class LegoNavController : public MxCore
float p_rotationSensitivity, MxBool p_turnUseVelocity);
LegoNavController();
// virtual ~LegoNavController();
// virtual ~LegoNavController(); // vtable+0x0
// void SetControlMax(int p_hMax, int p_vMax);
void ResetToDefault();

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@ -2,6 +2,14 @@
// OFFSET: LEGO1 0x1002d700
LegoPathActor::LegoPathActor()
{
Destroy();
// TODO
}
// OFFSET: LEGO1 0x10053900
void LegoPathActor::Destroy()
{
// TODO
}

View File

@ -1,13 +1,15 @@
#ifndef LEGOPATHACTOR_H
#define LEGOPATHACTOR_H
#include "legoentity.h"
#include "legoactor.h"
class LegoPathActor : public LegoEntity
class LegoPathActor : public LegoActor
{
public:
LegoPathActor();
virtual void Destroy(); // vtable+0x1c
// SIZE 0x154
};

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@ -15,6 +15,14 @@ LegoPlantManager::~LegoPlantManager()
// TODO
}
// OFFSET: LEGO1 0x10026e00
long LegoPlantManager::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10026290
const char *LegoPlantManager::GetClassName() const
{

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@ -9,6 +9,7 @@ class LegoPlantManager : public MxCore
LegoPlantManager();
virtual ~LegoPlantManager(); // vtable+0x0
virtual long Tickle(); // vtable+0x8
virtual const char* GetClassName() const; // vtable+0xc
void UnknownFunction1(int param_1, int param_2);

View File

@ -11,3 +11,17 @@ LegoWorld::~LegoWorld()
{
// TODO
}
// OFFSET: LEGO1 0x10022080
long LegoWorld::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x1001e9d0
void LegoWorld::Destroy()
{
// TODO
}

View File

@ -8,6 +8,9 @@ class LegoWorld : public LegoEntity
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld(); // vtable+0x0
virtual long Tickle(); // vtable+0x8
virtual void Destroy(); // vtable+0x1c
};
#endif // LEGOWORLD_H

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@ -3,7 +3,7 @@
class MxEventManager
{
// VTABLE 0x100c0360
};
#endif // MXEVENTMANAGER_H

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@ -6,6 +6,12 @@ MxLoopingSmkPresenter::MxLoopingSmkPresenter()
// TODO
}
// OFFSET: LEGO1 0x100b4950
MxLoopingSmkPresenter::~MxLoopingSmkPresenter()
{
// TODO
}
// OFFSET: LEGO1 0x100b49b0
void MxLoopingSmkPresenter::Init()
{

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@ -7,6 +7,7 @@ class MxLoopingSmkPresenter : public MxSmkPresenter
{
public:
MxLoopingSmkPresenter();
virtual ~MxLoopingSmkPresenter(); // vtable+0x0
private:
void Init();

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@ -1,9 +1,11 @@
#ifndef MXMUSICMANAGER_H
#define MXMUSICMANAGER_H
class MxMusicManager
{
#include "mxcore.h"
class MxMusicManager : public MxCore
{
// VTABLE 0x100dc930
};
#endif // MXMUSICMANAGER_H

7
LEGO1/mxsoundmanager.cpp Normal file
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@ -0,0 +1,7 @@
#include "mxsoundmanager.h"
// OFFSET: LEGO1 0x100ae7d0
MxSoundManager::~MxSoundManager()
{
// TODO
}

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@ -1,9 +1,14 @@
#ifndef MXSOUNDMANAGER_H
#define MXSOUNDMANAGER_H
class MxSoundManager
{
#include "mxcore.h"
class MxSoundManager : public MxCore
{
public:
virtual ~MxSoundManager(); // vtable+0x0
// VTABLE 0x100dc128
};
#endif // MXSOUNDMANAGER_H

View File

@ -1,5 +1,17 @@
#include "mxtransitionmanager.h"
// OFFSET: LEGO1 0x1004ba00
MxTransitionManager::MxTransitionManager()
{
// TODO
}
// OFFSET: LEGO1 0x1004ba00
MxTransitionManager::~MxTransitionManager()
{
// TODO
}
// OFFSET: LEGO1 0x1004bac0
long MxTransitionManager::Tickle()
{

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@ -12,6 +12,8 @@ class MxVideoPresenter;
class MxTransitionManager : public MxCore
{
public:
virtual ~MxTransitionManager(); // vtable+0x0
__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter);
virtual long Tickle(); // vtable+0x8

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@ -0,0 +1,7 @@
#include "mxvideopresenter.h"
// OFFSET: LEGO1 0x100b31d0
void MxVideoPresenter::EndAction()
{
// TODO
}

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@ -5,7 +5,8 @@
class MxVideoPresenter : public MxMediaPresenter
{
public:
virtual void EndAction(); // vtable+0x40, override MxPresenter
};
#endif // MXVIDEOPRESENTER_H

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@ -5,3 +5,17 @@ Police::Police()
{
// TODO
}
// OFFSET: LEGO1 0x1005e320
Police::~Police()
{
// TODO
}
// OFFSET: LEGO1 0x1005e480
long Police::Notify(MxParam &p)
{
// TODO
return 0;
}

View File

@ -7,6 +7,10 @@ class Police : public LegoWorld
{
public:
Police();
virtual ~Police(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
// VTABLE 0x100d8a80
// SIZE 0x110

View File

@ -5,3 +5,17 @@ Score::Score()
{
// TODO
}
// OFFSET: LEGO1 0x10001200
Score::~Score()
{
// TODO
}
// OFFSET: LEGO1 0x10001410
long Score::Notify(MxParam &p)
{
// TODO
return 0;
}

View File

@ -7,6 +7,9 @@ class Score : public LegoWorld
{
public:
Score();
virtual ~Score(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
// SIZE 0x104
};

137
isle.mak
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@ -76,6 +76,7 @@ CLEAN :
-@erase "$(INTDIR)\hospital.obj"
-@erase "$(INTDIR)\hospitalentity.obj"
-@erase "$(INTDIR)\hospitalstate.obj"
-@erase "$(INTDIR)\infocenter.obj"
-@erase "$(INTDIR)\infocenterdoor.obj"
-@erase "$(INTDIR)\infocenterentity.obj"
-@erase "$(INTDIR)\infocenterstate.obj"
@ -139,12 +140,14 @@ CLEAN :
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxpresenter.obj"
-@erase "$(INTDIR)\mxsmkpresenter.obj"
-@erase "$(INTDIR)\mxsoundmanager.obj"
-@erase "$(INTDIR)\mxstillpresenter.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxtransitionmanager.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase "$(INTDIR)\mxvideopresenter.obj"
-@erase "$(INTDIR)\mxwavepresenter.obj"
-@erase "$(INTDIR)\pizza.obj"
-@erase "$(INTDIR)\pizzeria.obj"
@ -242,6 +245,7 @@ LINK32_OBJS= \
"$(INTDIR)\hospital.obj" \
"$(INTDIR)\hospitalentity.obj" \
"$(INTDIR)\hospitalstate.obj" \
"$(INTDIR)\infocenter.obj" \
"$(INTDIR)\infocenterdoor.obj" \
"$(INTDIR)\infocenterentity.obj" \
"$(INTDIR)\infocenterstate.obj" \
@ -305,12 +309,14 @@ LINK32_OBJS= \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxpresenter.obj" \
"$(INTDIR)\mxsmkpresenter.obj" \
"$(INTDIR)\mxsoundmanager.obj" \
"$(INTDIR)\mxstillpresenter.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxtransitionmanager.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj" \
"$(INTDIR)\mxvideopresenter.obj" \
"$(INTDIR)\mxwavepresenter.obj" \
"$(INTDIR)\pizza.obj" \
"$(INTDIR)\pizzeria.obj" \
@ -374,6 +380,7 @@ CLEAN :
-@erase "$(INTDIR)\hospital.obj"
-@erase "$(INTDIR)\hospitalentity.obj"
-@erase "$(INTDIR)\hospitalstate.obj"
-@erase "$(INTDIR)\infocenter.obj"
-@erase "$(INTDIR)\infocenterdoor.obj"
-@erase "$(INTDIR)\infocenterentity.obj"
-@erase "$(INTDIR)\infocenterstate.obj"
@ -437,12 +444,14 @@ CLEAN :
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxpresenter.obj"
-@erase "$(INTDIR)\mxsmkpresenter.obj"
-@erase "$(INTDIR)\mxsoundmanager.obj"
-@erase "$(INTDIR)\mxstillpresenter.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxtransitionmanager.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase "$(INTDIR)\mxvideopresenter.obj"
-@erase "$(INTDIR)\mxwavepresenter.obj"
-@erase "$(INTDIR)\pizza.obj"
-@erase "$(INTDIR)\pizzeria.obj"
@ -542,6 +551,7 @@ LINK32_OBJS= \
"$(INTDIR)\hospital.obj" \
"$(INTDIR)\hospitalentity.obj" \
"$(INTDIR)\hospitalstate.obj" \
"$(INTDIR)\infocenter.obj" \
"$(INTDIR)\infocenterdoor.obj" \
"$(INTDIR)\infocenterentity.obj" \
"$(INTDIR)\infocenterstate.obj" \
@ -605,12 +615,14 @@ LINK32_OBJS= \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxpresenter.obj" \
"$(INTDIR)\mxsmkpresenter.obj" \
"$(INTDIR)\mxsoundmanager.obj" \
"$(INTDIR)\mxstillpresenter.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxtransitionmanager.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj" \
"$(INTDIR)\mxvideopresenter.obj" \
"$(INTDIR)\mxwavepresenter.obj" \
"$(INTDIR)\pizza.obj" \
"$(INTDIR)\pizzeria.obj" \
@ -1393,6 +1405,7 @@ DEP_CPP_MXWAV=\
SOURCE=.\LEGO1\pizza.cpp
DEP_CPP_PIZZA=\
".\LEGO1\isleactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
@ -1411,6 +1424,7 @@ DEP_CPP_PIZZA=\
SOURCE=.\LEGO1\pizzeria.cpp
DEP_CPP_PIZZE=\
".\LEGO1\isleactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
@ -1497,6 +1511,7 @@ DEP_CPP_POLICES=\
SOURCE=.\LEGO1\racecar.cpp
DEP_CPP_RACEC=\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1617,6 +1632,7 @@ DEP_CPP_SCORE=\
SOURCE=.\LEGO1\skateboard.cpp
DEP_CPP_SKATE=\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1636,6 +1652,7 @@ DEP_CPP_SKATE=\
SOURCE=.\LEGO1\towtrack.cpp
DEP_CPP_TOWTR=\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1671,6 +1688,7 @@ DEP_CPP_TOWTRA=\
SOURCE=.\LEGO1\act2brick.cpp
DEP_CPP_ACT2B=\
".\LEGO1\act2brick.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1707,6 +1725,7 @@ DEP_CPP_ACT3_=\
SOURCE=.\LEGO1\act3shark.cpp
DEP_CPP_ACT3S=\
".\LEGO1\act3shark.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoanimactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
@ -1743,6 +1762,7 @@ SOURCE=.\LEGO1\ambulance.cpp
DEP_CPP_AMBUL=\
".\LEGO1\ambulance.h"\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1812,6 +1832,7 @@ SOURCE=.\LEGO1\bike.cpp
DEP_CPP_BIKE_=\
".\LEGO1\bike.h"\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1862,6 +1883,7 @@ SOURCE=.\LEGO1\dunebuggy.cpp
DEP_CPP_DUNEB=\
".\LEGO1\dunebuggy.h"\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -1951,6 +1973,7 @@ SOURCE=.\LEGO1\helicopter.cpp
DEP_CPP_HELIC=\
".\LEGO1\helicopter.h"\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -2038,6 +2061,7 @@ DEP_CPP_HOSPITA=\
SOURCE=.\LEGO1\infocenterentity.cpp
DEP_CPP_INFOCE=\
".\LEGO1\buildingentity.h"\
".\LEGO1\infocenterentity.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\mxbool.h"\
@ -2090,6 +2114,7 @@ DEP_CPP_ISLE_=\
SOURCE=.\LEGO1\isleactor.cpp
DEP_CPP_ISLEA=\
".\LEGO1\isleactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
@ -2107,6 +2132,7 @@ DEP_CPP_ISLEA=\
SOURCE=.\LEGO1\islepathactor.cpp
DEP_CPP_ISLEP=\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -2126,6 +2152,7 @@ SOURCE=.\LEGO1\jetski.cpp
DEP_CPP_JETSK=\
".\LEGO1\islepathactor.h"\
".\LEGO1\jetski.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -2209,6 +2236,7 @@ DEP_CPP_LEGOA=\
SOURCE=.\LEGO1\legoanimactor.cpp
DEP_CPP_LEGOAN=\
".\LEGO1\legoactor.h"\
".\LEGO1\legoanimactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
@ -2430,6 +2458,7 @@ DEP_CPP_LEGOH=\
SOURCE=.\LEGO1\legojetski.cpp
DEP_CPP_LEGOJ=\
".\LEGO1\legoactor.h"\
".\LEGO1\legoanimactor.h"\
".\LEGO1\legocarraceactor.h"\
".\LEGO1\legoentity.h"\
@ -2512,6 +2541,7 @@ DEP_CPP_LEGOP=\
SOURCE=.\LEGO1\legopathactor.cpp
DEP_CPP_LEGOPA=\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\mxbool.h"\
@ -2649,6 +2679,7 @@ DEP_CPP_LEGOWO=\
SOURCE=.\LEGO1\motorcycle.cpp
DEP_CPP_MOTOR=\
".\LEGO1\islepathactor.h"\
".\LEGO1\legoactor.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legopathactor.h"\
".\LEGO1\motorcycle.h"\
@ -2798,6 +2829,112 @@ DEP_CPP_MXDSF=\
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideopresenter.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXVIDEO=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxmediapresenter.h"\
".\LEGO1\mxpresenter.h"\
".\LEGO1\mxvideopresenter.h"\
"$(INTDIR)\mxvideopresenter.obj" : $(SOURCE) $(DEP_CPP_MXVIDEO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXVIDEO=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxmediapresenter.h"\
".\LEGO1\mxpresenter.h"\
".\LEGO1\mxvideopresenter.h"\
"$(INTDIR)\mxvideopresenter.obj" : $(SOURCE) $(DEP_CPP_MXVIDEO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxsoundmanager.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXSOU=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxsoundmanager.h"\
"$(INTDIR)\mxsoundmanager.obj" : $(SOURCE) $(DEP_CPP_MXSOU) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXSOU=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxsoundmanager.h"\
"$(INTDIR)\mxsoundmanager.obj" : $(SOURCE) $(DEP_CPP_MXSOU) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\infocenter.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_INFOCENT=\
".\LEGO1\infocenter.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legoworld.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxentity.h"\
"$(INTDIR)\infocenter.obj" : $(SOURCE) $(DEP_CPP_INFOCENT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_INFOCENT=\
".\LEGO1\infocenter.h"\
".\LEGO1\legoentity.h"\
".\LEGO1\legoworld.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxentity.h"\
"$(INTDIR)\infocenter.obj" : $(SOURCE) $(DEP_CPP_INFOCENT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File
# End Target
################################################################################

BIN
isle.mdp

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