isle/LEGO1/legocontrolmanager.cpp

33 lines
537 B
C++

#include "legocontrolmanager.h"
// 0x100f31b8
static char* g_legoControlManagerClassName = "LegoControlManager";
// OFFSET: LEGO1 0x10028d60
LegoControlManager::~LegoControlManager()
{
// TODO
}
// OFFSET: LEGO1 0x10029600
long LegoControlManager::Tickle()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x10028cb0
const char *LegoControlManager::GetClassName() const
{
return g_legoControlManagerClassName;
}
// OFFSET: LEGO1 0x10028cc0
MxBool LegoControlManager::IsClass(const char *name) const
{
// TODO
return MxBool();
}