mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-12 11:11:16 +00:00
33 lines
537 B
C++
33 lines
537 B
C++
#include "legocontrolmanager.h"
|
|
|
|
// 0x100f31b8
|
|
static char* g_legoControlManagerClassName = "LegoControlManager";
|
|
|
|
// OFFSET: LEGO1 0x10028d60
|
|
LegoControlManager::~LegoControlManager()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x10029600
|
|
long LegoControlManager::Tickle()
|
|
{
|
|
// TODO
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x10028cb0
|
|
const char *LegoControlManager::GetClassName() const
|
|
{
|
|
return g_legoControlManagerClassName;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x10028cc0
|
|
MxBool LegoControlManager::IsClass(const char *name) const
|
|
{
|
|
// TODO
|
|
|
|
return MxBool();
|
|
}
|