Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port ( #613 )
...
* Add device and gamepad haptics to web port
* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid ( #612 )
...
* Test touch joystick
* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API ( #607 )
...
* Integrate SDL Haptic API
* Close other devices
* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits ( #609 )
2025-07-15 22:21:41 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState ( #1629 )
2025-07-15 20:39:22 +02:00
Joshua Peisach
8a82ebeb7e
Fix typo in SetSkyColor ( #1628 )
2025-07-15 19:16:25 +02:00
MS
9c9baf3c3e
Beta matching in mxdirectxinfo.cpp ( #1626 )
...
* Use goto
* Fix constructors
* Reorder error strings
* Compat mode todo
* Rename p_context to p_d
* Use count variable
* Fix typo
2025-07-15 10:43:40 -04:00
Fabian Neundorf
3b79b4c834
Use enum values for LegoPathStructNotificationParam.GetTrigger() ( #1625 )
2025-07-14 22:18:21 +02:00
MS
e155bea7fd
Remove GetDriverList getter ( #1624 )
2025-07-14 11:44:14 -04:00
Helloyunho
7cf24ae358
🩹 fix: no black border on virtual cursor ( #604 )
2025-07-14 15:10:15 +00:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
...
* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency ( #595 )
2025-07-14 04:16:03 +02:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State ( #1621 )
2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions ( #1623 )
...
* Match on BETA10
* Possible improvement on Matrix4::Swap
* Document entropy build result
* Comments at at Matrix4::Invert
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 ( #1622 )
2025-07-13 16:50:20 +02:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
...
* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes ( #1619 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
Fabian Neundorf
d9d9880d8b
Clear unknowns in LegoAnimNodeData ( #1617 )
2025-07-11 17:11:12 -07:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc ( #1616 )
2025-07-11 17:10:36 -07:00
Fabian Neundorf
6497cb42b7
Clear unknowns in Matrix ( #1615 )
2025-07-10 18:58:53 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader ( #570 )
...
* Add extensions, `TextureLoader`
* Fix wording
* Add to default ini
* Add folder to flatpak
* Use different enable strategy
2025-07-10 00:24:59 -07:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data ( #1614 )
2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI ( #1611 )
2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate ( #1612 )
...
* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h ( #1610 )
2025-07-08 07:26:32 -07:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry ( #1609 )
2025-07-08 02:35:21 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition ( #545 )
...
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
...
* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices ( #544 )
2025-07-07 03:40:53 +02:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master'
2025-07-06 08:29:53 -07:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port ( #526 )
...
* chore: update README.md
* ✨ feat: got the audio working
* 🔧 feat: add appxmanifest
* 🩹 fix: remove opengl stuff
* ⚗️ feat: add button support
* ⚗️ chore: try to make less modification from upstream
* 🩹 fix: doesnt compile
* ✨ feat: forcibly draw cursor and map right joystick to cursor
* 🩹 fix: remap joystick
* 🎨 fix: formatting
* 🎨 fix: cmakelists formatting
* 🩹 fix: 3ds build
* 👷 feat: add xbox one ci build
* 💚 fix: github hates xbox series naming
* 💚 fix: dont run cpack for xbox one, vs does that for you
* 💚 fix: xbox one need to use vs as generator
* 💚 fix: please
* 💚 fix: it could be msix not bundle
* 💚 fix: try recursive directory search when upload release
* 🔨 feat: support cpack
* 👷 feat: better packaging
* 💚 fix: ignore if mv fails
* 🔧 feat: add mouse sensitivity config
* 🔥 chore: dont need you
* ⚗️ chore: use d3d11
* ✨ feat: hardware acceleration!!
* 🚸 chore: change default cd path so user can easily copy the assets to xbox
* 🧑💻 chore: improve reusability
* 🚨 fix: formatting error
* 🚸 chore: draw cursor by default
* 🎨 chore: cmakelists formatting
* chore: match with upstream
* chore: more matching with upstream
* chore: don't need you
* 🩹 fix: apply changes
* 🔥 fix: we don't need controller map anymore
* 🩹 fix: use isle style include guard
* 🩹 fix: last newline fix
* 👷 chore: use cpack
* 💚 fix: try to fix ci
* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
Anders Jenbo
58338fecfc
Faster and cleaner mosaic transition ( #530 )
2025-07-06 05:17:06 +00:00
Anders Jenbo
1b8f662090
Correctly init p_povPosition ( #531 )
2025-07-06 07:12:20 +02:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager ( #1607 )
2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter ( #1608 )
2025-07-05 16:55:59 -07:00
Helloyunho
80514e2af7
Support gamepad ( #527 )
2025-07-05 21:27:24 +02:00
Anders Jenbo
761dc31ac0
Render buttons as sprites ( #488 )
2025-07-05 07:39:51 +02:00
Anders Jenbo
b2156c94bf
Fix uninitialized presenter ( #525 )
2025-07-05 05:21:32 +02:00
Anders Jenbo
af9f7cd791
3DS: Account for sprite scaling when resizing UI ( #503 )
2025-07-05 01:48:13 +02:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00
Anders Jenbo
77c832c237
Use sprites to render things on screen ( #478 )
2025-07-04 21:27:01 +02:00
Anders Jenbo
af045eefed
Add fake mosaic to config tool ( #522 )
2025-07-04 17:41:18 +02:00
Anders Jenbo
0d2cbd50d5
Fake mosaic transition ( #516 )
2025-07-04 14:48:01 +02:00
Anders Jenbo
5e62e7e39f
Remove unused rendering function ( #517 )
2025-07-04 05:32:35 +02:00