olebeck
0ff088959e
change defaults
2025-07-04 21:50:12 +02:00
olebeck
cc897bb0fa
make config app not crash on launch
2025-07-04 01:53:06 +02:00
olebeck
c89056c23e
triple buffer textures because fences arent a thing on vita and making draw&cpu sync would be too slow
2025-07-04 00:06:28 +02:00
olebeck
9909aeae8a
add messagebox on vita
2025-07-03 17:11:56 +02:00
olebeck
20460ba623
Merge remote-tracking branch 'upstream/master'
2025-07-03 12:13:39 +02:00
olebeck
66c712b0af
add sample rco
2025-07-03 12:12:42 +02:00
Li
d6e5ea2ba6
put manual in the right place
2025-07-03 17:00:58 +12:00
Li
44d9db6de5
Update cmake file to include livearea assets
2025-07-03 16:55:07 +12:00
Anders Jenbo
605163b755
Fix WindowsTransition ( #495 )
2025-07-03 04:57:57 +02:00
Christian Semmler
be73b40ae8
Add monkey patch to Emscripten to disable OffscreenCanvas at runtime ( #493 )
...
* Add runtime option to disable OffscreenCanvas in web port
* Remove old patch
2025-07-03 02:10:02 +00:00
Anders Jenbo
3894d58efc
Fix disolve and wipe transitions on 32bit ( #492 )
2025-07-03 02:06:45 +00:00
Li
541864f61d
add livearea graphics
2025-07-03 13:05:55 +12:00
Christian Semmler
04b0e9a470
Fix saving of default textures ( #490 )
2025-07-03 02:45:21 +02:00
Anders Jenbo
d74e6ab401
Use DDBLT_COLORFILL to clear screen on start ( #487 )
2025-07-03 00:49:47 +02:00
olebeck
bada87b975
transform touch events to virtual size
2025-07-03 00:00:37 +02:00
Christian Semmler
822e037d40
Merge remote-tracking branch 'isle/master'
2025-07-02 13:51:09 -07:00
Christian Semmler
89fe7fa924
Fix wrong notification type in LegoRace::Notify ( #1601 )
2025-07-02 22:43:57 +02:00
Fabian Neundorf
40ec911811
Clear unknown in MxWavePresenter ( #1600 )
2025-07-02 21:09:25 +02:00
Christian Semmler
8f429e85fb
Improve Web port Docker setup ( #479 )
2025-07-02 17:48:23 +02:00
olebeck
875b52dac6
Merge remote-tracking branch 'upstream/master'
2025-07-02 17:07:54 +02:00
olebeck
33e1a38d72
add config self to vpk
2025-07-02 17:07:26 +02:00
Christian Semmler
10b6d28cf8
Revert "Add resizable property to window creation ( #477 )"
...
This reverts commit 0e70735549 .
2025-07-02 08:06:09 -07:00
VoxelTek
0e70735549
Add resizable property to window creation ( #477 )
...
Add resizable property to window creation. Allows Close button to be present in some cases where it did not appear.
2025-07-02 15:16:54 +02:00
Anders Jenbo
cb6fcd4194
Remove dead debug features ( #471 )
2025-07-02 14:52:24 +02:00
Anders Jenbo
4c0035fa74
Stip out more unnecessary OpenGL calls ( #476 )
2025-07-02 14:50:45 +02:00
olebeck
ad861254be
Merge remote-tracking branch 'upstream/master'
2025-07-02 12:25:01 +02:00
olebeck
c2bea29dfd
add base for vita config app
2025-07-02 12:22:20 +02:00
Anders Jenbo
55c13cd140
Implement dithering where relevant ( #473 )
2025-07-02 12:07:20 +02:00
Anders Jenbo
cca65ba178
Remove unused function from OpenGL renderer ( #475 )
2025-07-02 12:07:04 +02:00
VoxelTek
fb8fe5def4
Update tab order ( #474 )
2025-07-02 07:10:44 +00:00
Christian Semmler
e7c7ecf510
Add experimental WebGL support to Emscripten ( #440 )
...
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-07-02 06:15:15 +00:00
olebeck
b12d246b3f
add vita to dist folder
2025-07-02 03:28:46 +02:00
olebeck
fae97351a5
Merge remote-tracking branch 'upstream/master'
2025-07-02 02:24:36 +02:00
olebeck
450ce40b01
improve fragment shader performance
2025-07-02 02:18:22 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
Fabian Neundorf
805c57b6aa
Clear unknowns in ViewLOD ( #1599 )
2025-07-02 02:02:03 +02:00
Christian Semmler
cb7a35b749
Update README.md [skip ci]
2025-07-02 01:04:02 +02:00
Christian Semmler
de31c12a9e
Add Docker image for Emscripten port ( #466 )
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* Add Docker web port image
* Comment out master
* Optimize
* Slim down image
* Revert "Comment out master"
This reverts commit 115c9770e8 .
* Allow running from ISO
2025-07-02 00:47:05 +02:00
Christian Semmler
1f1787b5ac
Consolidate into a single CMake folder ( #469 )
...
* Consolidate into a single CMake folder'
* Remove extra path thing
2025-07-02 00:46:57 +02:00
Anders Jenbo
7b06ee5ae6
Add support for POT-only GPUs, fix VBO ( #468 )
2025-07-02 00:45:25 +02:00
Christian Semmler
12d4d6a89a
Update README.md [skip ci]
2025-06-30 19:45:07 -07:00
Joshua Peisach
1ff768935e
3DS Port ( #450 )
...
* [WIP] 3ds port
Recommit of everything after the 2d renderer merge
* VERY AWESOME FEATURE FRFR
* Stopped CPU suicide and app crashing for now
* put in Texture3DS function thing
* Fix clear color
* Implement 2D rendering via Citro3D
* Set 3dsx smdh metadata
* Render world content, sort of
* Push mesh dynamically
* Remove Citro3D init hacks
* Clean up Citro3D implementation
* Try to upload meshes and convert matricies
* Fix 3D rendering
* Apply optimizations
* Implement lighting
* Set 3dsx smdh metadata
* Revert "Apply optimizations"
This reverts commit 6660082fef .
* Apply optimizations
* Added a cleaner icon (#4 )
* Fix pure buffer clear frames (#9 )
* Disable OpenGL on 3DS (#10 )
* Fix tiled textures and improve UI image quality (#11 )
* Create 3DS default config overrides
* 3ds: implement apt hooks
* remove unused import
* Apply suggestions from code review
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update miniwin/src/d3drm/backends/citro3d/renderer.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Separate 3DS apt hook code + move cmake 3ds into ISLE_BUILD_APP
* miniwin: use citro3dd if debugging
* Optimize texture encoding (#12 )
* Cleanup
* Set correct mipmap level for UI textures (#13 )
* cpack: include the .3dsx
* Add 3DS CI
* Fix CI
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* syntax
* Refactor c3d renderer (#14 )
* Refactor c3d renderer
* format
* Apply suggestions from code review
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
---------
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* n3ds: just distribute the .3dsx
* upload 3dsx
* Skip uploading 3DS artifacts
* Update ci.yml
* Update ci.yml
* Remove extraneous ifdef
---------
Co-authored-by: MaxBrick <maximusbrick@gmail.com>
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
Co-authored-by: Steven <139715581+StevenSYS@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-07-01 02:43:10 +00:00
Anders Jenbo
586327b584
Destry shader before the context ( #463 )
2025-07-01 04:15:02 +02:00
olebeck
fca27bf78d
Merge remote-tracking branch 'upstream/master'
2025-07-01 02:49:57 +02:00
olebeck
47704c89ec
remove a change thats not needed
2025-07-01 02:48:21 +02:00
Anders Jenbo
e2ff65cf91
Expose window during device probing ( #462 )
2025-07-01 02:23:13 +02:00
Fabian Neundorf
f825b053ff
Clear unknown in mxutilities.h ( #1598 )
...
Also change the parameter name to mask as it better represents the
usage.
2025-07-01 00:29:23 +02:00
olebeck
3e47c9a779
run clang-format
2025-07-01 00:06:52 +02:00
olebeck
13c269eacf
hopefully actually fix uniform buffers
2025-07-01 00:05:02 +02:00
Anders Jenbo
ab48ce60b0
OpenGL ES 2.0 Only lookup shader locations once ( #460 )
2025-06-30 23:38:44 +02:00