Commit Graph

49 Commits

Author SHA1 Message Date
Christian Semmler
d121ae1ecd
Merge remote-tracking branch 'isle/master'
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2026-01-07 16:39:54 -07:00
jonschz
af2418e61f
Beta match LegoLOD and related classes (#1704)
* beta match LegoLOD, part 1

* Fix name collision for Ghidra

* More LegoLOD matches

* LegoMesh and LegoColor matches

* Various matches

* 73 % beta match on LegoLOD::Read

* Fix LEGO1 regressions, improve match

* 70.93 % on LEGO1

* 72.85 %, stack too small now

* Cleanup

* Cleanup

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2026-01-05 23:45:36 +01:00
Anonymous Maarten
e4690a57b8
Plug leaks until Information Center, detected by the LeakSanitizer (#764)
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2026-01-04 03:35:42 +01:00
Christian Semmler
3b28155290
Remove BETA functions that we can't compile 2025-11-23 09:24:21 -07:00
Christian Semmler
f2871ce36c
Merge remote-tracking branch 'isle/master' 2025-11-23 09:17:40 -07:00
jonschz
dfffb873ed
BETA10: Fix reccmp regressions, match RealtimeView (#1696)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-11-02 17:35:21 +01:00
Christian Semmler
ec3c770c61
Merge remote-tracking branch 'isle/master' 2025-09-12 12:35:22 -07:00
jonschz
48febaf5c5
Match Mx3DPointFloat overloads on BETA10 (#1682)
* Match Mx3DPointFloat overloads on BETA10

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-09-07 17:16:36 +02:00
Christian Semmler
87c89885ba
For MaxLOD values > 5, disable LOD threshold and view limits (#609) 2025-07-15 22:21:41 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master' 2025-07-01 17:05:59 -07:00
Fabian Neundorf
805c57b6aa
Clear unknowns in ViewLOD (#1599) 2025-07-02 02:02:03 +02:00
Anders Jenbo
b65284a7a0
Move 2D drawing and upscaling to the renderer (#348) 2025-06-25 19:45:26 +02:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master' 2025-06-20 16:26:57 -07:00
Fabian Neundorf
cf32607933
Clear unknown in ViewROI and ViewManager (#1571) 2025-06-18 07:06:43 -07:00
Christian Semmler
2e7d453881
Merge remote-tracking branch 'isle/master' 2025-06-12 19:14:41 -07:00
Christian Semmler
e321385803
BETA matches in ViewManager (#1559)
* BETA matches

* Fix

* Fix `ViewManager::Update`
2025-06-13 04:14:28 +02:00
Christian Semmler
d4d77644d1
Fix broken 3D on non-miniwin Win32 (#130) 2025-05-20 01:06:06 +02:00
Anders Jenbo
4e2df63d9c
Get the game working on 64bit systems (#113)
* Use int instead of long

* Move static_asserts to the bottom

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Cameron
4878727393
some educated guesses for unknown view manager names (#1106)
* some educated guesses for unknown view manager names

* Formatting

* Pin pylint version

* Use snake case for consistency (limited to this class)

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-09-20 19:17:24 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.

* Fix

* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Cameron
d106aada11
basic name improvements (#930)
* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
01735bdc28
Implement/match ViewManager::FUN_100a6150 (#934) 2024-05-18 18:27:14 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 (#892)
* Implement/match LegoAnimationManager::FUN_10062110

* Fix param name

* Return other value in stub
2024-05-09 18:49:43 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 (#781)
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140

* Match functions, fixes

* fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Christian Semmler
b309982219
Implement/match ViewManager::Pick (#777) 2024-04-06 19:03:39 +02:00
Misha
eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Misha
d92963982a
Implement ViewManager::FUN_100a6dc0 (#697)
* Update viewmanager.cpp

* Fix function

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:24:53 +01:00
Christian Semmler
660c1e1170
Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
Christian Semmler
a55b01d186
Implement ViewManager::FUN_100a66f0 (#648) 2024-03-10 04:47:13 +01:00
Christian Semmler
4b0c6d1f5f
Implement/match ViewManager::Update (#647)
* Implement/match ViewManager::Update

* Fix
2024-03-10 02:14:53 +01:00
Christian Semmler
86f84e1740
Implement/match ViewManager::FUN_100a6b90 (#646)
* Implement/match ViewManager::FUN_100a6b90

* Fix comment

* Fix order
2024-03-10 00:40:29 +01:00
Christian Semmler
873926afe2
Implement TglImpl::MeshBuilder::CreateMesh (#635)
* WIP

* Change

* Fix

* Improve match

* Rename class

* Fix function

* Fix annotation

* Fix annotations

* Fix annotation
2024-03-08 17:55:25 +01:00
Christian Semmler
53e2353f78
Implement LegoLOD::Read and related (#634)
* WIP

* Fix

* Remove bogus

* Fix

* Match

* Fix

* Remove TODO
2024-03-07 20:57:17 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
b8aa16ff80
Implement/match ViewManager::Remove (#624) 2024-03-04 22:06:40 +01:00
Christian Semmler
00c05aa80b
Implement/match remaining Lego3DView functions (#623) 2024-03-04 18:54:25 +01:00
Christian Semmler
de5cd98b76
Implement/match ViewManager::RemoveAll (#616)
* Implement/match ViewManager::RemoveAll

* Use const_iterator

* const

* Naming
2024-03-02 20:26:19 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions (#615) 2024-03-02 19:40:42 +01:00
Christian Semmler
05965f5357
Implement/match ViewManager ctor/dtor/structure (#614)
* Implement/match ViewManager constructor/structure

* Add dtor
2024-03-02 15:43:19 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Misha
1c612a2d25
Implement Lego3DView::Render (#470)
* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb.
2024-01-20 21:43:53 +01:00
Christian Semmler
7d2629318c
Match Lego3DView::Create (#431) 2024-01-13 20:58:10 +01:00
Christian Semmler
9eea48f629
Fix structure of Lego3DView (#422) 2024-01-10 23:40:24 +01:00
Christian Semmler
494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00
Nathan M Gilbert
7fc1f8019f
Implement ViewROI and base classes (#287)
* Implement ViewROI and base classes

* Clean up Orientable header

* Move tgl to tgl subdirectory, and use target_include_directories

* Move classes to submodules

* Fix some missed references

* Fix/match UpdateWorldData

* Renaming / removing MxTypes / refactoring

* Consistent naming for Matrix

* Adjust format action

* Add Vector3/Vector4 to Data vector

* Add TGL comment

* Add a comment about Matrix4Impl

* Add ROI comment

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 15:38:07 +01:00