Commit Graph

  • 0b46acab54
    Name m_unk0x21 as GetUseAlias in LegoMesh (#1567) Fabian Neundorf 2025-06-17 18:42:59 +0200
  • e9c5e5b9ba
    Use extensions to probe for 24 or 32bit depth buffer (#329) Anders Jenbo 2025-06-17 17:50:36 +0200
  • e1104c7b45 Update miniwin/src/d3drm/backends/opengles2/renderer.cpp Anders Jenbo 2025-06-17 12:54:43 +0200
  • b461e7a2d2
    Update renderer.cpp Anders Jenbo 2025-06-17 12:53:13 +0200
  • 1d72239f6f Use extensions to probe for 24 or 32bit depth buffer Anders Jenbo 2025-06-17 12:49:00 +0200
  • 36ee7e7b2b Fixes Christian Semmler 2025-06-16 21:45:57 -0700
  • b2c9eac2cf Fixes Christian Semmler 2025-06-16 21:43:11 -0700
  • dbc1da060e Fixes Christian Semmler 2025-06-16 21:41:26 -0700
  • 86eccaaca4 Fixes Christian Semmler 2025-06-16 21:36:07 -0700
  • 40f44881b3 Fixes Christian Semmler 2025-06-16 21:31:27 -0700
  • 40517a53a8 Add HistoryBook international support Christian Semmler 2025-06-16 21:19:54 -0700
  • 14a3cfb2fa German Christian Semmler 2025-06-16 20:54:49 -0700
  • 05c468f59c
    Merge branch 'isledecomp:master' into master VoxelTek 2025-06-17 14:18:18 +1000
  • 45bf5b9a12 Merge branch 'master' of https://github.com/VoxelTek/isle-portable VoxelTek 2025-06-17 14:17:46 +1000
  • 4a3d5ec8ac Fix Draw Cursor option in Config tool VoxelTek 2025-06-17 14:17:36 +1000
  • 3cfa3f5bec
    Hotfix: reserve instead of resize Christian Semmler 2025-06-16 21:00:12 -0700
  • 83205e2e4e
    Fix UB in software renderer (#322) Christian Semmler 2025-06-16 20:25:34 -0700
  • 0cfcc0fb21
    Fix zawtooths during late game stage (#325) Anders Jenbo 2025-06-17 05:02:24 +0200
  • 55c593404b
    Switch UseJoystick and JoystickIndex types (#324) VoxelTek 2025-06-17 12:28:30 +1000
  • 78836a7f2b
    Update renderer.cpp Christian Semmler 2025-06-17 03:52:10 +0200
  • e2adc778d0 Fix zawtooths during late game stage Anders Jenbo 2025-06-17 03:46:40 +0200
  • eab95514d6
    Add an OpenGL ES 2.0 renderer (#287) Anders Jenbo 2025-06-17 03:47:23 +0200
  • 23d210e601 Switch UseJoystick and JoystickIndex types VoxelTek 2025-06-17 11:22:27 +1000
  • 30ce9d72dd
    Fix UB in software renderer Christian Semmler 2025-06-17 03:04:11 +0200
  • 7036001124 Add an OpenGL ES 2.0 renderer Anders Jenbo 2025-06-16 18:40:09 +0200
  • fd3f08f4c4
    Clear unknowns in LegoBuildingInfo and LegoBuildingManager (#1566) Fabian Neundorf 2025-06-16 23:08:17 +0200
  • 1689a0063f
    Fix an optimiaze OpenGL rendere (#320) Anders Jenbo 2025-06-16 19:49:17 +0200
  • 4d2daf6c2d
    Update miniwin/src/d3drm/backends/opengl1/renderer.cpp Anders Jenbo 2025-06-16 19:35:05 +0200
  • 915d4b3d3d Fix an optimiaze OpenGL rendere Anders Jenbo 2025-06-16 19:28:25 +0200
  • 79726d25a4
    Split framebuffer from general surfaces (#319) Anders Jenbo 2025-06-16 18:11:56 +0200
  • c27377ab83 Split framebuffer from general surfaces Anders Jenbo 2025-06-16 05:31:23 +0200
  • 2828452b35
    Clean up rendering (#301) Anders Jenbo 2025-06-16 04:28:32 +0200
  • df8313a529 Clean up rendering Anders Jenbo 2025-06-13 03:59:51 +0200
  • 2ed68c8c26 Move 2D rendering to GPU: part 1 Anders Jenbo 2025-06-15 18:47:19 +0200
  • 16ccb0e06e
    Name locations after exiting buildings/vehicles (#1564) Fabian Neundorf 2025-06-15 19:31:19 +0200
  • e6a005fd33
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-15 09:00:56 -0700
  • aeac9f787e
    Gasstation (#1560) Fabian Neundorf 2025-06-15 17:48:54 +0200
  • da1d6bced5
    Add release CI workflow (#314) Christian Semmler 2025-06-15 08:19:05 -0700
  • 86f35f5aba
    Remove reccmp README duplication (#1563) jonschz 2025-06-15 12:55:54 +0200
  • 0b2a9bcbca Immutable artifacts Christian Semmler 2025-06-14 21:17:21 -0700
  • 30a06f1781 Fix README.md Christian Semmler 2025-06-14 21:13:39 -0700
  • 03b3acd284 Only create single release Christian Semmler 2025-06-14 21:11:51 -0700
  • 51b3a2334b Add -DISLE_DEBUG=OFF Christian Semmler 2025-06-14 21:01:52 -0700
  • b0a6e550d3 Disable clang-tidy Christian Semmler 2025-06-14 20:54:34 -0700
  • 30a419853c Remove Emscripten Christian Semmler 2025-06-14 20:52:10 -0700
  • b061725753 README.md updates Christian Semmler 2025-06-14 20:49:26 -0700
  • 1f93940975 Remove UPLOAD_KEY Christian Semmler 2025-06-14 20:30:18 -0700
  • f6ddb9a3bf Remove obsolete checks Christian Semmler 2025-06-14 20:25:35 -0700
  • 78b02046d8 Rename to Windows Christian Semmler 2025-06-14 20:25:09 -0700
  • 48926a4625 Add release CI workflow Christian Semmler 2025-06-14 20:24:27 -0700
  • 9907028e1c Add release step to CI Christian Semmler 2025-06-14 20:13:47 -0700
  • 4c80c8d923
    Add 32bit color support (#311) Anders Jenbo 2025-06-15 01:09:23 +0200
  • 88b033e9f9 Add 32bit color support Anders Jenbo 2025-06-14 22:11:42 +0200
  • 65aafd2f44
    Implement some minor functions in miniwin (#310) Anders Jenbo 2025-06-14 22:00:44 +0200
  • c234689ae8
    Add Emscripten customizations for libwasmfs (#309) Christian Semmler 2025-06-14 12:53:36 -0700
  • d380d6abc4 Implement some minor functions in miniwin Anders Jenbo 2025-06-14 21:42:17 +0200
  • 01a55442fb
    Set ISLE and CONFIG bundle names Joshua Peisach 2025-06-14 14:19:34 -0400
  • bb48a02993
    Add Emscripten customizations for libwasmfs Christian Semmler 2025-06-14 11:07:24 -0700
  • 38276cb8a0
    Bundle config Joshua Peisach 2025-06-14 14:07:14 -0400
  • 26978f5484
    Name LegoLOD::FUN_100aae20 (#1562) Fabian Neundorf 2025-06-14 19:56:46 +0200
  • 43a261b945
    Use pitch instead of trying to calculate it (#308) Anders Jenbo 2025-06-14 19:42:50 +0200
  • 48e4f3f682 Use pitch instead of trying to calculate it Anders Jenbo 2025-06-14 19:30:23 +0200
  • 5f6253e3a0
    Mark ISLE as a game bundle Joshua Peisach 2025-06-14 13:25:55 -0400
  • e63388e24c
    Merge branch 'master' into macos-bundle Joshua Peisach 2025-06-14 13:00:17 -0400
  • 6bb2528c6e
    Create bundle for macOS Joshua Peisach 2025-06-14 12:58:45 -0400
  • 975764dc17
    Align OpenGL and SDL_GPU specular with software (#305) Anders Jenbo 2025-06-14 18:05:25 +0200
  • 32a8a6564d Align OpenGL and SDL_GPU specular with software Anders Jenbo 2025-06-14 03:25:30 +0200
  • d06caa99cb
    Dial software speculare color in to match the original as best possible (#302) Anders Jenbo 2025-06-14 16:52:08 +0200
  • d05608a8aa Dial software speculare color in to match the original as best possible Anders Jenbo 2025-06-14 03:25:30 +0200
  • 2733ffcf69
    Fix presenter progress event (#300) Christian Semmler 2025-06-13 09:32:25 -0700
  • 0c16aa060e
    Fix presenter progress event Christian Semmler 2025-06-13 09:21:32 -0700
  • ab25067897 Don't crash on desktop builds Anders Jenbo 2025-06-13 18:08:42 +0200
  • 48d81f9324
    Allow software renderer to not be the first (#297) Anders Jenbo 2025-06-13 06:29:04 +0200
  • 2e7d453881
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-12 19:14:41 -0700
  • e321385803
    BETA matches in ViewManager (#1559) Christian Semmler 2025-06-12 19:14:28 -0700
  • f44c61849a
    Allow software renderer to not be the first Anders Jenbo 2025-06-13 02:40:35 +0200
  • ea29aee6f6
    Allow all CPUs to run the game the best they can (#296) Anders Jenbo 2025-06-13 02:32:12 +0200
  • 50a20b39c3 Allow all CPUs to run the game the best they can Anders Jenbo 2025-06-13 02:14:28 +0200
  • 81ba75ea65
    SIMD optimize z-buffer clear (#283) Anders Jenbo 2025-06-13 01:21:34 +0200
  • c99d98a543
    Merge branch 'master' into zimd Anders Jenbo 2025-06-13 00:38:17 +0200
  • 5080e372f9
    Emscripten port (#229) Christian Semmler 2025-06-12 15:26:43 -0700
  • 0c0bf3039d
    Merge branch 'master' into emscripten Christian Semmler 2025-06-12 14:37:08 -0700
  • 2293b3fe87
    Update port status, completed 🎉 (#292) Anders Jenbo 2025-06-12 23:36:53 +0200
  • 6d99683f1d
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-12 14:35:18 -0700
  • b9af5b2ed8
    Add web platform Christian Semmler 2025-06-12 14:07:15 -0700
  • da2c15871a
    Add comments Christian Semmler 2025-06-12 14:04:11 -0700
  • d48ed3749d
    Different default full screen behavior for Emscripten Christian Semmler 2025-06-12 14:02:20 -0700
  • eb84da0476
    Merge branch 'master' into emscripten Christian Semmler 2025-06-12 13:58:07 -0700
  • 42aa80c907
    Update port status, completed 🎉 Anders Jenbo 2025-06-12 22:55:40 +0200
  • bbb0de6e9a
    Implement full screen (#290) Anders Jenbo 2025-06-12 22:51:52 +0200
  • d3378026ba
    Remove screen mode restrictions and related code (#291) Anders Jenbo 2025-06-12 22:51:42 +0200
  • 16e459e28c SIMD optimize z-buffer clear Anders Jenbo 2025-06-11 23:08:11 +0200
  • f1be2e2fac Remove screen mode restrictions and related code Anders Jenbo 2025-06-12 21:34:22 +0200
  • 453c7cb94a
    Merge branch 'master' into emscripten Christian Semmler 2025-06-12 12:38:05 -0700
  • b95ca4b2a3
    Fix m_callbacks resource issue (#289) Christian Semmler 2025-06-12 12:37:51 -0700
  • 756e07e133 Make fullscreen the default Anders Jenbo 2025-06-12 21:37:50 +0200
  • fef76c26b2 Implement full screen Anders Jenbo 2025-06-12 21:07:00 +0200
  • 85d5d3fdd9 Fix m_callbacks resource issue Christian Semmler 2025-06-12 11:54:22 -0700
  • 7b619d5544
    Clear unknowns in LegoPlantManager (#1557) Fabian Neundorf 2025-06-12 18:33:32 +0200
  • 7deacf0193
    Update miniwin/src/internal/d3drmobject_impl.h Anders Jenbo 2025-06-12 18:09:16 +0200