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Fixes
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@ -24,7 +24,7 @@ struct ColorStringStruct {
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};
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struct InternationalCharacter {
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char32_t m_character;
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unsigned char m_character;
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const char* m_bitmap;
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MxU32 m_buttonId;
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};
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@ -144,7 +144,7 @@ const char* g_strEnable = "enable";
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const char* g_strDisable = "disable";
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const InternationalCharacter LegoGameState::g_intCharacters[4] =
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{{'\xe4', "Aum_Bitmap", 29}, {'\xf6', "Oum_Bitmap", 30}, {'\xdf', "Beta_Bitmap", 31}, {'\xfc', "Uum_Bitmap", 32}};
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{{0xe4, "Aum_Bitmap", 29}, {0xf6, "Oum_Bitmap", 30}, {0xdf, "Beta_Bitmap", 31}, {0xfc, "Uum_Bitmap", 32}};
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// FUNCTION: LEGO1 0x10039550
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LegoGameState::LegoGameState()
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