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https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
Merge branch 'master' into emscripten
This commit is contained in:
commit
453c7cb94a
@ -273,7 +273,11 @@ MxLong Infocenter::Notify(MxParam& p_param)
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else if (m_destLocation != 0) {
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BackgroundAudioManager()->RaiseVolume();
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GameState()->SwitchArea(m_destLocation);
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m_destLocation = LegoGameState::e_undefined;
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if (GameState()->m_currentArea != LegoGameState::e_act2main &&
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GameState()->m_currentArea != LegoGameState::e_act3script) {
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m_destLocation = LegoGameState::e_undefined;
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}
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}
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break;
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}
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@ -268,7 +268,7 @@ void Direct3DRMSoftwareRenderer::DrawTriangleProjected(
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Uint8 r, g, b;
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SDL_Color c0 = ApplyLighting(v0.position, v0.normal, appearance);
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SDL_Color c1, c2;
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SDL_Color c1 = {}, c2 = {};
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if (!appearance.flat) {
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c1 = ApplyLighting(v1.position, v1.normal, appearance);
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c2 = ApplyLighting(v2.position, v2.normal, appearance);
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@ -436,18 +436,18 @@ void Direct3DRMSoftwareRenderer::DrawTriangleProjected(
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}
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}
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struct TextureDestroyContext {
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struct CacheDestroyContext {
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Direct3DRMSoftwareRenderer* renderer;
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Uint32 textureId;
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Uint32 id;
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};
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void Direct3DRMSoftwareRenderer::AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture)
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{
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auto* ctx = new TextureDestroyContext{this, id};
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auto* ctx = new CacheDestroyContext{this, id};
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texture->AddDestroyCallback(
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[](IDirect3DRMObject* obj, void* arg) {
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auto* ctx = static_cast<TextureDestroyContext*>(arg);
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auto& cacheEntry = ctx->renderer->m_textures[ctx->textureId];
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auto* ctx = static_cast<CacheDestroyContext*>(arg);
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auto& cacheEntry = ctx->renderer->m_textures[ctx->id];
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if (cacheEntry.cached) {
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SDL_UnlockSurface(cacheEntry.cached);
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SDL_DestroySurface(cacheEntry.cached);
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@ -525,18 +525,18 @@ MeshCache UploadMesh(const MeshGroup& meshGroup)
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return cache;
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}
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struct MeshDestroyContext {
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Direct3DRMSoftwareRenderer* renderer;
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Uint32 id;
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};
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void Direct3DRMSoftwareRenderer::AddMeshDestroyCallback(Uint32 id, IDirect3DRMMesh* mesh)
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{
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auto* ctx = new MeshDestroyContext{this, id};
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auto* ctx = new CacheDestroyContext{this, id};
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mesh->AddDestroyCallback(
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[](IDirect3DRMObject*, void* arg) {
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auto* ctx = static_cast<MeshDestroyContext*>(arg);
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ctx->renderer->m_meshs[ctx->id].meshGroup = nullptr;
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[](IDirect3DRMObject* obj, void* arg) {
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auto* ctx = static_cast<CacheDestroyContext*>(arg);
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auto& cacheEntry = ctx->renderer->m_meshs[ctx->id];
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if (cacheEntry.meshGroup) {
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cacheEntry.meshGroup = nullptr;
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cacheEntry.vertices.clear();
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cacheEntry.indices.clear();
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}
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delete ctx;
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},
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ctx
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@ -14,8 +14,8 @@
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#include <functional>
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#include <math.h>
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Direct3DRMViewportImpl::Direct3DRMViewportImpl(DWORD width, DWORD height, Direct3DRMRenderer* rendere)
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: m_width(width), m_height(height), m_renderer(rendere)
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Direct3DRMViewportImpl::Direct3DRMViewportImpl(DWORD width, DWORD height, Direct3DRMRenderer* renderer)
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: m_width(width), m_height(height), m_renderer(renderer)
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{
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}
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@ -7,12 +7,20 @@
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template <typename T>
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struct Direct3DRMObjectBaseImpl : public T {
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Direct3DRMObjectBaseImpl() : T() {}
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Direct3DRMObjectBaseImpl(const Direct3DRMObjectBaseImpl& other) : m_appData(other.m_appData), T(other)
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{
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if (other.m_name) {
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m_name = SDL_strdup(other.m_name);
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}
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}
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ULONG Release() override
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{
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if (IUnknown::m_refCount == 1) {
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if (T::m_refCount == 1) {
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for (auto it = m_callbacks.cbegin(); it != m_callbacks.cend(); it++) {
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it->first(this, it->second);
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}
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m_callbacks.clear();
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}
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SDL_free(m_name);
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return this->T::Release();
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