Commit Graph

  • 5a756f033b
    Set UseJoystick to true by default (#397) Christian Semmler 2025-06-22 09:49:06 -0700
  • 41daf76bca
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-22 09:48:17 -0700
  • 8195d2b251
    Update legogamestate.cpp (#1582) Christian Semmler 2025-06-22 09:48:09 -0700
  • 92e0cb0845
    Fix JoystickIndex ini default (#400) Christian Semmler 2025-06-22 09:34:05 -0700
  • 66cf6575b8 Fix JoystickIndex ini default Christian Semmler 2025-06-22 09:25:39 -0700
  • 8fbf66e0b4 Set UseJoystick to true by default Christian Semmler 2025-06-22 09:06:18 -0700
  • 67a89f2d78
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-22 08:57:16 -0700
  • 0a50915312
    Fix implicit signed char-ness (#1581) Christian Semmler 2025-06-22 08:55:36 -0700
  • 14a6069154
    Merge branch 'isledecomp:master' into master Carson 2025-06-22 11:41:18 -0400
  • 5a628cafaa
    No longer log file mapping (#396) Anders Jenbo 2025-06-22 17:07:56 +0200
  • b0dc0d5381
    No longer log file mapping Anders Jenbo 2025-06-22 16:04:44 +0200
  • 40a34ef48e remove test window which causes a bug in the vita sdl port to show up olebeck 2025-06-22 14:45:19 +0200
  • 9c687e4054 Add comment back Carson Coder 2025-06-22 08:39:58 -0400
  • 35893665e8 Remove build option Carson Coder 2025-06-22 08:38:08 -0400
  • 2595537c4c
    Clear unknowns in LegoAnimActorEntry and LegoAnimKey (#1580) Fabian Neundorf 2025-06-22 14:34:29 +0200
  • 0e59b3847c add missing module olebeck 2025-06-22 13:56:32 +0200
  • 33e59f103a use proper cmake patch for sdl olebeck 2025-06-22 13:52:53 +0200
  • 3f8b36b323 patch sdl3 shaders, got something on screen! olebeck 2025-06-22 13:27:21 +0200
  • cb4fcc55ba select correct renderer for sdl renderer olebeck 2025-06-22 12:57:31 +0200
  • 52ac202caf Merge branch 'psp' of https://github.com/VoxelTek/isle-portable into psp VoxelTek 2025-06-22 19:47:33 +1000
  • cacf31f498 MILESTONE: It compiles!!! VoxelTek 2025-06-22 19:47:32 +1000
  • 16db496832
    Match LegoGameState::History::WriteScoreHistory(), clear unknowns (#1576) jonschz 2025-06-22 08:22:25 +0200
  • 853ab259f4 Add startup delay option Carson Coder 2025-06-21 22:34:20 -0400
  • 3ca0bc4ad3 [flatpak] Achieved successful Flatpak build Brenden Davidson 2025-06-21 21:01:30 -0500
  • 3678c97ec3
    Allow for building on slightly older SDL3 versions (#394) Anders Jenbo 2025-06-22 03:29:37 +0200
  • d5f388cf2f use custom pvr apphint olebeck 2025-06-22 03:27:22 +0200
  • df7f634510
    Update isledebug.cpp Anders Jenbo 2025-06-22 03:10:55 +0200
  • 0fb9a4eb52
    Allow for building on slightly older SDL3 versions Anders Jenbo 2025-06-22 03:09:04 +0200
  • 907e2697c9 add modules to vpk olebeck 2025-06-22 02:58:30 +0200
  • bb9c325a15 no PIE for vita olebeck 2025-06-22 02:28:58 +0200
  • 60755270e6 Merge branch 'master' of https://github.com/isledecomp/isle-portable olebeck 2025-06-22 02:16:33 +0200
  • 1ef3166601 add psvita to cmake olebeck 2025-06-22 02:16:31 +0200
  • 0e53ac469f
    elaborate on SDL_GPU backends in readme (#388) [skip ci] Ramen2X 2025-06-21 19:40:20 -0400
  • 80cc12e20e
    elaborate on SDL_GPU backends in readme Ramen2X 2025-06-21 19:31:59 -0400
  • aae8da391c
    add usage section to readme (#384) [skip ci] Ramen2X 2025-06-21 18:55:57 -0400
  • 916252d38b
    add usage section to readme Ramen2X 2025-06-21 18:46:58 -0400
  • e3fc6fd135
    Use enum from LegoActor to map between string and id (#1577) Fabian Neundorf 2025-06-22 00:32:30 +0200
  • 520a9fb926
    dpkg: only install config if we are building it Joshua Peisach 2025-06-21 15:52:42 -0400
  • 3f6a58e01f
    Generate deb package Joshua Peisach 2025-06-21 15:47:44 -0400
  • b0ca8e13e5 [flatpak] Added BUILD_DEPS.md Brenden Davidson 2025-06-21 14:39:55 -0500
  • a93cb7080b
    Update README.md aahspaghetticode 2025-06-21 14:16:50 -0500
  • 09cb355180
    Create ubuntu.py aahspaghetticode 2025-06-21 14:16:01 -0500
  • 46ace4e96a
    Update README.md aahspaghetticode 2025-06-21 13:51:58 -0500
  • 2e1d961c2c
    Correct link to Actions yml file in README (#373) Lenni 2025-06-21 17:22:38 +0000
  • de2cb552b9
    Correct link to Actions yml file in README Lenni 2025-06-21 17:09:13 +0000
  • c5534ee5a7
    Add ALSA dev lib (#371) Christian Semmler 2025-06-21 09:19:40 -0700
  • 1bb728a6b2 Add ALSA dev lib Christian Semmler 2025-06-21 09:11:34 -0700
  • c2b8abea36
    Fix Windows file finding (#369) Christian Semmler 2025-06-21 09:06:08 -0700
  • 628d29b790 Fix Windows file finding Christian Semmler 2025-06-21 08:53:12 -0700
  • ed71ac8ec2
    Added in game fullscreen toggling (#358) Steven 2025-06-21 14:09:33 +0000
  • 922794e7ea
    Fix loading files from CD or HD (#357) Anders Jenbo 2025-06-21 15:19:25 +0200
  • 510d6f312a
    Reflect python 3.11 requirement for shader build script in CMake (#363) Lukas 2025-06-21 15:17:50 +0200
  • ffeb0a2669 Reflect python 3.11 requirement for shader build script in CMake Lukas Meller 2025-06-21 14:51:16 +0200
  • 5395b286a5
    Merge branch 'isledecomp:master' into psp VoxelTek 2025-06-21 20:57:34 +1000
  • 1748c98317
    Added in game fullscreen toggling StevenSYS 2025-06-21 09:12:42 +0000
  • 4a8f77038d Fix loading files from CD or HD Anders Jenbo 2025-06-21 07:55:15 +0200
  • f64af166c8
    Add BETA10 addresses for LegoROI and others (#1569) jonschz 2025-06-21 07:52:24 +0200
  • 1ec9414394
    Temporarily disable FLC frames Joshua Peisach 2025-06-20 22:10:57 -0400
  • 8027cdaabd
    quick temp hacks for getting game to boot Joshua Peisach 2025-06-20 21:59:29 -0400
  • f45b1be4a2
    Update 3rdparty/CMakeLists.txt Joshua Peisach 2025-06-20 21:52:59 -0400
  • d3eb5cec93
    Merge branch 'master' into 3ds Joshua Peisach 2025-06-20 20:11:37 -0400
  • 54b56c6b13
    Add MA_NO_RUNTIME_LINKING (#354) Christian Semmler 2025-06-20 16:54:49 -0700
  • 3826331da5 Add MA_NO_RUNTIME_LINKING Christian Semmler 2025-06-20 16:46:50 -0700
  • 2a92a02f5f
    Fix merge Christian Semmler 2025-06-20 16:31:43 -0700
  • a336a817a2
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-20 16:26:57 -0700
  • 72eb194424
    Clear unknowns in LegoAnimPresenter and related classes (#1565) Florian Kaiser 2025-06-21 01:24:32 +0200
  • 48fd42ea36
    Check for files (#352) Christian Semmler 2025-06-20 15:45:21 -0700
  • bbaf2f507e Fix Christian Semmler 2025-06-20 15:34:57 -0700
  • 6b5d08f387 Check for files Christian Semmler 2025-06-20 15:18:47 -0700
  • bfcf8bd318
    Merge branch 'master' into 3ds Joshua Peisach 2025-06-20 17:58:28 -0400
  • dcd4262f76
    miniwin: fix OpenGL include on macOS (#350) Ramen2X 2025-06-20 16:54:05 -0400
  • 45c69aba67
    Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' (#349) Anonymous Maarten 2025-06-20 15:50:01 +0000
  • 6b5fa5d765 miniwin: fix OpenGL include on macOS Ramen2X 2025-06-20 11:35:42 -0400
  • ba503b676e Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' Anonymous Maarten 2025-06-20 17:30:35 +0200
  • 4691b0253c
    Fix BETA10 linker settings (#1572) jonschz 2025-06-20 06:53:42 +0200
  • 98e84d53cf
    Update LEGO1/tgl/d3drm/mesh.cpp Anders Jenbo 2025-06-20 05:42:00 +0200
  • 1a26af602c Revert "Merge branch 'isledecomp:master' into psp" VoxelTek 2025-06-20 10:05:38 +1000
  • 8e94bdbe67 Fix data types in mesh.cpp VoxelTek 2025-06-20 08:44:20 +1000
  • e4f760f91e
    Merge branch 'isledecomp:master' into psp VoxelTek 2025-06-20 08:41:02 +1000
  • f9e34c46e3
    Clear unknowns in PizzeriaState, Pizza and PizzaMissionState (#1574) Fabian Neundorf 2025-06-20 00:38:31 +0200
  • 6159d23cde
    Clear unknowns in Radio and RadioState (#1573) Fabian Neundorf 2025-06-19 23:52:02 +0200
  • eba57df515
    Apply suggestions from code review Joshua Peisach 2025-06-19 10:18:43 -0400
  • e1bfa6b058
    SDL_AppInit: Initialize gamepad subsystem Joshua Peisach 2025-06-18 07:48:55 -0400
  • de7f4c595f
    Use ctr_create_3dsx instead of Tools3DS Joshua Peisach 2025-06-18 07:40:00 -0400
  • e9e5bd37c7
    Update CMakeLists.txt Joshua Peisach 2025-06-18 07:30:36 -0400
  • ffe869f707
    Disable sdl neon for 3ds Joshua Peisach 2025-06-16 14:54:56 -0400
  • 3e5d447f9b
    Apply suggestions from code review Joshua Peisach 2025-06-16 14:51:22 -0400
  • b1dfa61c38
    Revert change prefixing Tgl:: to all Tgl Result vars Joshua Peisach 2025-06-16 14:48:57 -0400
  • 0bf2ea9011
    correct typing Joshua Peisach 2025-06-16 09:39:20 -0400
  • c6304fda99
    Apply suggestions from code review Joshua Peisach 2025-06-16 09:38:17 -0400
  • d34e8779ad
    Handle uint vs ulong for 3ds target Joshua Peisach 2025-06-15 14:21:24 -0400
  • f1abdfe2d1
    import tools3ds.cmake from devilutionx Joshua Peisach 2025-06-15 13:58:36 -0400
  • d3a90a9fc0
    quick hack for getting compilation to work Joshua Peisach 2025-06-15 13:58:22 -0400
  • 272318cf20
    start 3ds port Joshua Peisach 2025-06-15 08:29:25 -0400
  • ff03ffcc5a
    Correct types for IDirect3DRMMesh::AddGroup (#345) Anders Jenbo 2025-06-19 06:55:33 +0200
  • 1c12e8ab03 Begin development VoxelTek 2025-06-19 14:53:02 +1000
  • 9676c0c32b Correct types for IDirect3DRMMesh::AddGroup Anders Jenbo 2025-06-19 06:44:08 +0200
  • 6b2db2d85b
    Correct some types for IDirect3DRMMesh (#344) Anders Jenbo 2025-06-19 06:40:03 +0200
  • ee6e839481 Correct some types for IDirect3DRMMesh Anders Jenbo 2025-06-19 06:31:31 +0200
  • a0c896a0b8
    Fix a couple of memory leaks (#342) Anders Jenbo 2025-06-19 05:55:22 +0200