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miniwin: fix OpenGL include on macOS
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@ -4,7 +4,12 @@
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#include "d3drmtexture_impl.h"
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#include "ddraw_impl.h"
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <SDL3/SDL.h>
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#include <vector>
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