Christian Semmler
556b2deef2
Fix ViewLODList leaks ( #623 )
...
* Fix ViewLODList leaks
* Add vector clear
* Fix naming
2025-07-18 21:34:23 +00:00
Fabian Neundorf
cfd36ec88f
Clear unknowns in LegoPhonemePresenter ( #1632 )
2025-07-18 23:26:34 +02:00
Christian Semmler
deca5e5a2e
Add device and gamepad haptics to web port ( #613 )
...
* Add device and gamepad haptics to web port
* Update skip.yml
2025-07-15 23:50:14 +00:00
Christian Semmler
d0dc595fc5
(Touch controls) Use full virtual joystick instead of hybrid ( #612 )
...
* Test touch joystick
* Change radius
2025-07-15 22:18:55 +00:00
Christian Semmler
f20fc475c7
Integrate SDL Haptic API ( #607 )
...
* Integrate SDL Haptic API
* Close other devices
* Fixes
2025-07-15 23:47:37 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master'
2025-07-15 12:05:45 -07:00
Fabian Neundorf
05360b4468
Clear unknowns in TowTrack and TowTrackMissionState ( #1629 )
2025-07-15 20:39:22 +02:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
...
* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Fabian Neundorf
356c64ce0e
Name state field, getter and setter in Act1State ( #1621 )
2025-07-13 12:01:06 -07:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
jonschz
40c1a40d2b
Match FUN_1006b140() and related functions ( #1623 )
...
* Match on BETA10
* Possible improvement on Matrix4::Swap
* Document entropy build result
* Comments at at Matrix4::Invert
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-13 16:50:51 +02:00
jonschz
657720c825
Match Act3List::FUN_100720d0 ( #1622 )
2025-07-13 16:50:20 +02:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
...
* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
jonschz
ac46537599
Interpret Act3List properties, minor fixes ( #1619 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-12 17:05:29 +02:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc ( #1616 )
2025-07-11 17:10:36 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate ( #1612 )
...
* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h ( #1610 )
2025-07-08 07:26:32 -07:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry ( #1609 )
2025-07-08 02:35:21 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
...
* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master'
2025-07-06 08:29:53 -07:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager ( #1607 )
2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter ( #1608 )
2025-07-05 16:55:59 -07:00
Helloyunho
80514e2af7
Support gamepad ( #527 )
2025-07-05 21:27:24 +02:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00
Anders Jenbo
0d2cbd50d5
Fake mosaic transition ( #516 )
2025-07-04 14:48:01 +02:00
MasterTimeThief
df3d144ed9
Renamed more functions and variables in Car Build sections ( #1605 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
* Renamed more functions and variables in Car Build sections
* Named `SelectPartFromMousePosition`
* Updated spacing formatting in `LegoCarBuild`
2025-07-04 02:23:07 +02:00
Helloyunho
0191be7461
Make draw cursor feature work for modern platforms ( #480 )
2025-07-03 18:05:46 +02:00
Christian Semmler
822e037d40
Merge remote-tracking branch 'isle/master'
2025-07-02 13:51:09 -07:00
Christian Semmler
89fe7fa924
Fix wrong notification type in LegoRace::Notify ( #1601 )
2025-07-02 22:43:57 +02:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
Korbo
f0df3cd0ef
Clear a few unknowns in act 3 ( #1597 )
...
* Clear a few unknowns in act 3
* fix build error
* fix other build error
* requested changes
2025-06-30 12:20:53 -07:00
Christian Semmler
99be9c8767
Merge remote-tracking branch 'isle/master'
2025-06-29 08:56:06 -07:00
Christian Semmler
020969c483
Add transition type to ini ( #441 )
2025-06-29 02:49:46 +02:00
Fabian Neundorf
0982038453
Clear unknown in Hospital ( #1595 )
2025-06-28 15:38:48 -07:00
Fabian Neundorf
9dcc701fcb
Clear unknowns in GetSoundId ( #1594 )
2025-06-28 20:32:09 +02:00
Fabian Neundorf
89539a64f1
Clear unknown 0x10 in LegoEntity ( #1593 )
...
The naming is a bit weird, as only one bit is used so there are no other usages of this value.
2025-06-28 07:28:13 -07:00
Christian Semmler
c0e41a8ef6
Merge remote-tracking branch 'isle/master'
2025-06-27 16:10:31 -07:00
Korbo
16a94c725c
Names for race related or adjacent functions and variables ( #1592 )
...
* Names for race related or adjacent functions and variables
* fix formatting
* fix formatting
2025-06-28 01:08:45 +02:00
Christian Semmler
a987595e1e
1.0 compatibility ( #434 )
...
* Make Infocenter compatible with 1.0 versions
* Fix
* Emscripten patch
* Fix
* Fix Emscripten patch
* Window title
* Naming
* Don't exit car build automatically in 1.0
* Disable character selection by clicking icon in 1.0
* Remove obsolete includes
2025-06-27 02:30:24 +02:00
Christian Semmler
eaeccdb77d
Merge remote-tracking branch 'isle/master'
2025-06-26 11:32:59 -07:00
Fabian Neundorf
b66d1e2f64
Clear unknowns in Ambulance and AmbulanceMissionState ( #1588 )
2025-06-26 20:31:30 +02:00
Christian Semmler
976336649a
Merge remote-tracking branch 'isle/master'
2025-06-26 11:22:18 -07:00
Fabian Neundorf
8498c69af1
Clear unknowns in LegoPlantManager ( #1587 )
2025-06-24 22:38:08 +02:00
Christian Semmler
69b5f17599
Merge remote-tracking branch 'isle/master'
2025-06-24 09:05:44 -07:00
Anders Jenbo
c8bb0da5a7
Implement DrawFPS ( #420 )
2025-06-23 21:04:52 +00:00
jonschz
edae5f58ec
Remove getters/setters that (likely) don't exist ( #1583 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-23 20:58:16 +02:00
Christian Semmler
67a89f2d78
Merge remote-tracking branch 'isle/master'
2025-06-22 08:57:16 -07:00
jonschz
16db496832
Match LegoGameState::History::WriteScoreHistory(), clear unknowns ( #1576 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-22 08:22:25 +02:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master'
2025-06-20 16:26:57 -07:00
Florian Kaiser
72eb194424
Clear unknowns in LegoAnimPresenter and related classes ( #1565 )
...
* Clear unknowns in `LegoAnimPresenter` and related classes
* Update LEGO1/lego/legoomni/include/legoanimpresenter.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-06-21 01:24:32 +02:00
Anonymous Maarten
45c69aba67
Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' ( #349 )
2025-06-20 15:50:01 +00:00
Fabian Neundorf
f9e34c46e3
Clear unknowns in PizzeriaState, Pizza and PizzaMissionState ( #1574 )
2025-06-20 00:38:31 +02:00
Fabian Neundorf
6159d23cde
Clear unknowns in Radio and RadioState ( #1573 )
2025-06-19 23:52:02 +02:00
Christian Semmler
6cdbfa86ac
Support for international versions of isle ( #327 )
...
* German
* Add HistoryBook international support
* Fixes
* Fixes
* Fixes
* Fixes
* Fixes
* Add Danish support
* Add Spanish support
2025-06-17 20:42:43 -07:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master'
2025-06-17 10:34:32 -07:00
Fabian Neundorf
fd3f08f4c4
Clear unknowns in LegoBuildingInfo and LegoBuildingManager ( #1566 )
...
* Clear unknowns in `LegoBuildingInfo` and `LegoBuildingManager`
* Name remaining unknown in `LegoBuildingManager`
2025-06-16 23:08:17 +02:00
Fabian Neundorf
16ccb0e06e
Name locations after exiting buildings/vehicles ( #1564 )
...
* Hospital
* Infocenter
* Garage
* Police
* Jetski Build
* Racecar Build
* Any vehicle
2025-06-15 19:31:19 +02:00
Christian Semmler
e6a005fd33
Merge remote-tracking branch 'isle/master'
2025-06-15 09:00:56 -07:00
Fabian Neundorf
aeac9f787e
Gasstation ( #1560 )
...
* Clear unknowns in `GasStation` and `GasStationState`
* Make global variable in gasstation unique
* Apply same name to global variable in hospital.cpp
2025-06-15 08:48:54 -07:00
Christian Semmler
5080e372f9
Emscripten port ( #229 )
...
* Emscripten port
* Fix NCC
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
* cmake: set iniparser cmake options in local scope
* ci: try adding emscripten to test matrix
* cmake: try to make CMake install package more usable
* cmake: fix typo
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Add support for .ini loading
* Different default full screen behavior for Emscripten
* Add comments
* Add web platform
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-13 00:26:43 +02:00
Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master'
2025-06-12 14:35:18 -07:00
Fabian Neundorf
7b619d5544
Clear unknowns in LegoPlantManager ( #1557 )
2025-06-12 09:33:32 -07:00
MasterTimeThief
9aa8dbfc46
Clear unknowns in 'LegoCarBuild' and 'LegoCarBuildPresenter' ( #1542 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
2025-06-11 23:37:50 +02:00
Fabian Neundorf
3b3fe276c4
Clear unknowns in LegoPhoneme ( #1556 )
2025-06-11 23:29:23 +02:00
Christian Semmler
cb199a8728
Merge remote-tracking branch 'isle/master'
2025-06-10 17:19:24 -07:00
Fabian Neundorf
99ff92e49e
Use enum for states in PoliceState ( #1552 )
2025-06-10 16:07:10 -07:00
Fabian Neundorf
180d4949da
Clear unknowns in PoliceState ( #1551 )
2025-06-10 11:51:21 -07:00
Christian Semmler
0a1516fbd9
Merge remote-tracking branch 'isle/master'
2025-06-09 16:17:50 -07:00
Christian Semmler
8cdc8fbc05
Name LegoAnimationManager::m_unk0x41c ( #1550 )
2025-06-10 01:17:34 +02:00
Christian Semmler
fae0416716
Merge remote-tracking branch 'isle/master'
2025-06-09 13:04:34 -07:00
MS
f334eae667
Fix #1548 ( #1549 )
2025-06-08 21:38:36 -04:00
Fabian Neundorf
82f1ce8814
Clear unknowns/numbers in Hospital and HospitalState ( #1545 )
...
* Define state variables in `HospitalState`
* Cleared unknown for flashing leds in `Hospital`
* Misc name changes in `Hospital`
* Name states in `Hospital`
2025-06-08 15:57:38 -07:00
Florian Kaiser
36c1093c88
Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController ( #1546 )
2025-06-08 11:04:58 -07:00
Fabian Neundorf
7471852e9d
Named unknown function in LegoTextureInfo ( #1544 )
2025-06-07 18:04:55 +02:00
Christian Semmler
0b8a7a758d
Merge remote-tracking branch 'isle/master'
2025-06-04 14:31:13 -07:00
Fabian Neundorf
d272054d5a
Clear unknowns in legocharactermanager ( #1539 )
2025-06-04 23:29:41 +02:00
Fabian Neundorf
d7d3a47cd2
Add names to LegoActorInfo.Part ( #1538 )
...
Each part consists of two "blocks" where every block has a list of
indices which reference into a list of names and the actual index used
for the list of indices.
By doing that, it is possible to reuse the list of name for every actor
and instead have a "sublist" through the indices list.
2025-06-03 18:11:01 -07:00
Fabian Neundorf
b4fb9f3a15
Better name for LegoActorLOD's flags ( #1537 )
2025-06-02 14:21:12 -07:00
Anonymous Maarten
e813a12a4a
Fix notification/presenter casts ( #1532 )
...
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 21:43:33 +02:00
Anonymous Maarten
58b5a2b96d
Allow entering helicopter build minigame ( #204 )
...
* LegoCarBuild: cast c_notificationType0 to MxNotificationParam
* MxBackgroundAuioManager gets a MxWavePresenter
2025-05-30 19:23:54 +00:00
Christian Semmler
a1ec97ac6e
Merge remote-tracking branch 'isle/master'
2025-05-29 08:50:07 -07:00
Anders Jenbo
ef7499bdb9
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00
jonschz
b7090bd838
Match LegoActor and LegoPathActor in BETA10 ( #1524 )
...
* Match `LegoActor` in BETA10
* Cleanup
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-27 22:04:01 +02:00
Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
jonschz
f7744f5550
Fix ambiguous matches in BETA10 ( #1520 )
...
* Fix ambiguous matches in BETA10
* Add more functions, fix one LINE annotation
* Fix LEGO1 matches
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-26 07:25:47 +02:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )
...
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
26cd442d95
Merge remote-tracking branch 'isle/master'
2025-05-24 08:12:54 -07:00
Christian Semmler
a860e76dba
Match LegoOmni::GetWorldId ( #1517 )
2025-05-24 17:12:07 +02:00
Florian Kaiser
90b5c27a8b
Clear unknowns in MxBackgroundAudioManager ( #1516 )
...
* Clear unknowns in `MxBackgroundAudioManager`
* Apply suggestions from code review
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 06:49:43 -07:00
Anonymous Maarten
183efa3d8f
More debug features: pause/step/resume ( #140 )
...
* More debug features: pause/step/resume
* Fix palette order (I think)
* Revert "Fix palette order (I think)"
This reverts commit a81de08f78 .
2025-05-21 19:54:22 +02:00
Wouter Wijsman
911330e61c
Use SDL_EVENT_QUIT for window close ( #126 )
2025-05-21 19:33:53 +02:00
Anonymous Maarten
9d06cd9e53
Show imgui window when starting app with --debug ( #138 )
...
* Show imgui window when starting app with --debug
* g_closed test in SDL_AppIterate is still needed
* Allow disabling isleapp debugging by configuring with -DISLE_DEBUG=OFF
* clang-format
2025-05-20 23:36:51 +02:00
Christian Semmler
70b1ebea87
Revert "Use template specialization solution" ( #137 )
...
This reverts commit 254ae2d3a8 .
2025-05-20 23:10:51 +02:00
Anonymous Maarten
0b778de731
Let LegoStorage know of memory size ( #129 )
2025-05-20 02:18:11 +02:00
Christian Semmler
3192eb551a
Add MxMiniaudio wrapper to fix resource issues ( #131 )
...
* Add `MxMiniaudio` wrapper to fix resource issues
* Fix naming
* Updated wrapper
* Use implicit cast
2025-05-20 02:07:20 +02:00
Christian Semmler
d5b5148cd5
Fix wrong delete in MxPtrList<LegoROI*> ( #111 )
...
* Use delete[] for array types in `MxPtrList::Destroy`
* Use template specialization solution
2025-05-18 12:50:20 -07:00
Anders Jenbo
db7781473a
miniwin: Clean up headers and make bitflags and enums strict ( #90 )
2025-05-14 19:51:41 -07:00