Commit Graph

300 Commits

Author SHA1 Message Date
Christian Semmler
629d77c40f
Merge branch 'master' into multiplayer 2026-03-15 12:44:31 -07:00
Christian Semmler
203f932ec2 Merge remote-tracking branch 'isle/master' 2026-03-14 16:48:49 -07:00
foxtacles
569c8b467b
Separate extensions (#18)
* WIP

* WIP

* Make camera the single source of truth for broadcast state

Remove redundant local copies of walkAnimId, idleAnimId, and
displayActorIndex from NetworkManager. BroadcastLocalState now reads
these from the camera's Controller, eliminating dual-copy sync issues.

Additional cleanup:
- Early-return on null cam in SendEmote/HandleCustomize for clarity
- Only consume camera-dependent pending requests when cam is available
- Move local name bubble creation from BroadcastLocalState to Tickle
- Remove dead NetworkManager::SetDisplayActorIndex method

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Fix clang format

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 23:12:07 +01:00
foxtacles
be65af4550
Camera relative movement (#15)
* Decouple 3rd person camera from player movement

Arrow keys now move the player relative to the camera direction instead
of using tank controls. The camera stays static unless explicitly
controlled via right-click drag, mouse wheel, or touch gestures.

Adds a single hook in CalculateNewPosDir that lets the extension take
over movement computation. The extension manages its own velocity
smoothing, computes camera-relative directions from an absolute yaw,
and writes nav controller velocities via friend class access.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Clean up ThirdPersonCamera: remove dead m_orbitYaw, extract helpers

Remove m_orbitYaw (always DEFAULT_ORBIT_YAW) and pass yaw directly to
ComputeOrbitVectors, eliminating save/restore blocks at all call sites.
Extract GetLocalYaw() and InitAbsoluteYaw() helpers to deduplicate
repeated atan2 patterns. Simplify SetupCamera by passing DEFAULT_ORBIT_YAW
directly. Move TURN_RATE constant to file scope.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Hide cursor while orbiting 3rd person camera with right mouse button

Move SDL event handling from LegoInputManager::UpdateLastInputMethod to
an exported function called at the end of SDL_AppEvent, so cursor state
changes aren't overridden by isleapp's SDL_ShowCursor(). Use
SDL_SetWindowRelativeMouseMode to hide the cursor and freeze its position
while the right mouse button is held in 3rd person camera mode.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 04:26:23 +01:00
Christian Semmler
6da036a933
Use consistent Extension call pattern in legoentity and legoworld
Use 'using namespace Extensions' and value_or() instead of verbose
fully-qualified names and has_value()/value(), matching the pattern
used in legotextureinfo.cpp.
2026-03-01 10:40:17 -08:00
Christian Semmler
c760db50a9
Extract WorldStateSync from NetworkManager
Move world state synchronization logic (snapshots, events, entity
mutation routing) into a dedicated WorldStateSync class, reducing
NetworkManager from ~790 to ~420 lines.
2026-03-01 10:14:47 -08:00
Christian Semmler
12a63c105c
Implement multiplayer world state sync for plants and buildings
Add serialization framework using C++ templates and table-driven lookup
to sync plant and building state between players. Includes world snapshot
routing to requesting peer, relay server Docker support, and fixes for
building color sync, ride vehicle visibility, and ARM compilation.
2026-03-01 09:48:03 -08:00
Christian Semmler
5c8a2ffd3b
Implement multiplayer MVP: WebSocket networking, remote player rendering, vehicle support
- WebSocket relay server (Cloudflare Worker + Durable Object)
- Remote player character cloning with walk/idle/ride animations
- Vehicle support for remote players
- INI config for relay URL
- Extension hook for world transition ROI management
2026-02-28 12:00:01 -08:00
MS
2740065895
Beta match SpheresIntersect (#1745)
* Beta match SpheresIntersect

* Extra beta addresses
2026-02-14 20:16:23 -05:00
jonschz
183a69874f
Beta matches on LegoEdge and others, LegoPathActor improvements (#1743)
* BETA matches for LegoEdge and related

* Some progress on CheckIntersections

* Cleanup

* Fix duplicate offset

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2026-02-14 17:50:15 +01:00
Christian Semmler
a3122cd209
Merge remote-tracking branch 'isle/master'
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2026-01-30 17:06:10 -08:00
Fabian Neundorf
e05cb05983
Clear unknowns in LegoPathController (#1724) 2026-01-18 12:31:56 -08:00
Fabian Neundorf
197ae3ee10
Clear unknowns in LegoNavController (#1720) 2026-01-14 16:50:09 -07:00
Fabian Neundorf
600079215f
Anim presenters (#1719)
* Clear unknowns in `LegoAnimPresenter`, `LegoLocomotionAnimPresenter` and `LegoHideAnimPresenter`

* Clear visibility unknowns in animation presenters

---------

Co-authored-by: Florian Kaiser <mail@floriankaiser.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2026-01-13 21:54:44 +01:00
Fabian Neundorf
faa4e45e48
Clear unknowns in MxCompositePresenter (#1717) 2026-01-12 15:16:44 -07:00
Christian Semmler
d121ae1ecd
Merge remote-tracking branch 'isle/master'
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2026-01-07 16:39:54 -07:00
Fabian Neundorf
29dda2c369
Clear unknowns in LegoActor (#1708) 2026-01-05 20:29:30 +01:00
Christian Semmler
945d868644
Fix location/camera switching debug code (#760)
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2026-01-01 16:41:37 +00:00
Christian Semmler
6531ac4083
Cap maximum deltaTime in LegoNavController (#749) 2025-12-25 07:29:29 -07:00
3b56c9b607
fix WASD input conflict with debug mode (#743)
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2025-12-17 20:20:02 -05:00
Christian Semmler
b06f05ccf9
Merge remote-tracking branch 'isle/master' 2025-10-18 10:23:53 -07:00
Fabian Neundorf
d05d583368
Clear unknown parameter in LegoEntity::SetROI (#1688) 2025-09-21 11:11:04 -07:00
Christian Semmler
ec3c770c61
Merge remote-tracking branch 'isle/master' 2025-09-12 12:35:22 -07:00
Fabian Neundorf
190c040c96
Clear unknowns in LegoWorld (#1674) 2025-08-25 15:13:10 -04:00
Christian Semmler
d10ac7e77c
Add hdmusic.si asset pack, extend SiLoader with Replace directive (#671)
* Replace SI objects

* Changes

* Fix

* Remove obsolete file

* Add delete handler

* Updates

* Update assets

* Configure git LFS

* Add HD music

* Move files to LFS

* chmod files

* fix gitattributes

* Fixes

* Fixes

* Add other HD music

* Fix file perms

* Add comment

* Minor update

* Refactor

* Fix

* Add LFS flag

* Add check for file replace

* Exclude assets from CPack

* Attempt fix

* Update libweaver

* Fix MxDSBuffer leak

* Add .lfsconfig

* Set LFS URL

* Fix LFS CI

* Fix

* Space
2025-08-16 21:21:39 +02:00
Christian Semmler
0f1b8e8430
Merge remote-tracking branch 'isle/master' 2025-08-10 13:16:30 -07:00
Fabian Neundorf
15fec495e5
Clear unknowns in Act2Brick (#1675) 2025-08-09 18:05:43 +02:00
Fabian Neundorf
1a317a3ef8
Clear unknowns in LegoEntity (#1672) 2025-08-09 17:38:59 +02:00
Fabian Neundorf
67695b5233
Clear unknowns in Act3State (#1665) 2025-08-03 19:17:17 -07:00
Christian Semmler
72dae4dd52
Merge remote-tracking branch 'isle/master' 2025-07-29 16:47:18 -07:00
Fabian Neundorf
0442fadc0e
Clear unknown in InfocenterState (#1657) 2025-07-26 00:58:49 +02:00
Christian Semmler
c774a8edde
Merge remote-tracking branch 'isle/master' 2025-07-23 13:21:39 -07:00
Fabian Neundorf
fd299137ff
Clear unknowns LegoCameraController (#1647) 2025-07-21 22:18:59 +02:00
Christian Semmler
6a45dbec34
Merge remote-tracking branch 'isle/master' 2025-07-20 09:25:06 -07:00
jonschz
2980f88bb0
Fix filenames based on BETA10 MxAutoLock (#1640)
* Inline LegoAnimPresenters
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-20 18:20:40 +02:00
Fabian Neundorf
0a58d112e8
Clear unknowns in LegoOmni and misc.h (#1642) 2025-07-20 08:18:59 -07:00
jonschz
73d9ef1d80
Improve FUN_10061010, other fixes (#1634)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-07-19 16:28:35 +02:00
Christian Semmler
10d4142c39
Merge remote-tracking branch 'isle/master' 2025-07-18 14:44:18 -07:00
Christian Semmler
556b2deef2
Fix ViewLODList leaks (#623)
* Fix ViewLODList leaks

* Add vector clear

* Fix naming
2025-07-18 21:34:23 +00:00
Fabian Neundorf
66844aa945
Clear unknown in TimeROI (#1631) 2025-07-18 01:53:35 +02:00
Christian Semmler
4f3ce064e8
Merge remote-tracking branch 'isle/master' 2025-07-15 12:05:45 -07:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") (#587)
* Add new touch control scheme

* Add export

* Fix enum naming
2025-07-13 04:13:37 +02:00
Fabian Neundorf
a34c293177
Name Disable function in LegoOmni and misc (#1616) 2025-07-11 17:10:36 -07:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master' 2025-07-10 12:06:53 -07:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h (#1610) 2025-07-08 07:26:32 -07:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master' 2025-07-06 08:29:53 -07:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager (#1607) 2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter (#1608) 2025-07-05 16:55:59 -07:00
Christian Semmler
ba14b48284
Merge remote-tracking branch 'isle/master' 2025-07-01 17:05:59 -07:00
Fabian Neundorf
f825b053ff
Clear unknown in mxutilities.h (#1598)
Also change the parameter name to mask as it better represents the
usage.
2025-07-01 00:29:23 +02:00