Helloyunho
2c313f3acc
🧑💻 chore: improve reusability
2025-07-05 11:03:40 +09:00
Helloyunho
6770db9c8b
🚸 chore: change default cd path so user can easily copy the assets to xbox
2025-07-05 10:36:50 +09:00
Helloyunho
eb54cec31c
Merge https://github.com/isledecomp/isle-portable
2025-07-05 10:25:15 +09:00
Helloyunho
9c7a4992d9
✨ feat: hardware acceleration!!
2025-07-05 10:25:01 +09:00
Anders Jenbo
af9f7cd791
3DS: Account for sprite scaling when resizing UI ( #503 )
2025-07-05 01:48:13 +02:00
Christian Semmler
1c0588727e
Merge remote-tracking branch 'isle/master'
2025-07-04 12:59:02 -07:00
Fabian Neundorf
5544640b22
Clear unknowns in MxControlPresenter ( #1606 )
2025-07-04 21:53:50 +02:00
Anders Jenbo
77c832c237
Use sprites to render things on screen ( #478 )
2025-07-04 21:27:01 +02:00
Anders Jenbo
af045eefed
Add fake mosaic to config tool ( #522 )
2025-07-04 17:41:18 +02:00
Helloyunho
66498525cb
Merge https://github.com/isledecomp/isle-portable
2025-07-04 23:40:54 +09:00
Anders Jenbo
0d2cbd50d5
Fake mosaic transition ( #516 )
2025-07-04 14:48:01 +02:00
Anders Jenbo
4983da422c
OpenGL: Respect max supported texture size ( #518 )
2025-07-04 14:47:24 +02:00
Helloyunho
6d9c255bff
Merge https://github.com/isledecomp/isle-portable
2025-07-04 14:59:56 +09:00
Helloyunho
55b9e0f6a4
⚗️ chore: use d3d11
2025-07-04 14:58:44 +09:00
Anders Jenbo
5e62e7e39f
Remove unused rendering function ( #517 )
2025-07-04 05:32:35 +02:00
Anders Jenbo
92a96282b3
Fix tabbign in and out of fullscreen ( #514 )
2025-07-04 04:48:09 +02:00
Steven
4167c55c05
Added changing the transition type to the config tool ( #511 )
2025-07-04 04:41:22 +02:00
MasterTimeThief
df3d144ed9
Renamed more functions and variables in Car Build sections ( #1605 )
...
* Renamed variables and functions related to the Car Build sections
* Car Build variable renaming - fixed issues and added enum `ShelfState`
* Fixed some spacing in `legocarbuildpresenter.h`
* Fixed tab spacing
* Changed `m_shelfState` back to `MxU16`
* Cleared up `InitBuildPlatform`
* Fixed comments
* Renamed more functions and variables in Car Build sections
* Named `SelectPartFromMousePosition`
* Updated spacing formatting in `LegoCarBuild`
2025-07-04 02:23:07 +02:00
Christian Semmler
f1b22ee025
Allow Web port to be playable in Firefox Private ( #513 )
2025-07-04 01:28:45 +02:00
Anders Jenbo
c63d725b64
Port WipeDown and Window to use DDBLT_COLORFILL ( #506 )
2025-07-03 22:20:31 +00:00
Fabian Neundorf
16c76c96f2
Clear time started unknown in MxDSAction ( #1604 )
...
This should not be confused with `GetStartTime()`, as that represents the time offset from the SI file.
2025-07-03 23:56:48 +02:00
Anders Jenbo
e2eda71883
Yet another clearscreen ported to use COLORFILL ( #508 )
2025-07-03 22:04:21 +02:00
Anders Jenbo
1ae9933bd5
Drop old cursor code ( #509 )
2025-07-03 22:04:13 +02:00
Anders Jenbo
44d1ad13fe
Set dwDDFX using flag ( #1603 )
2025-07-03 21:57:47 +02:00
Anders Jenbo
920ba63a31
Avoid texture updates when we just need the size ( #507 )
2025-07-03 21:56:58 +02:00
Anders Jenbo
3868071fb8
Use DDBLT_COLORFILL to clear screen ( #505 )
2025-07-03 20:12:55 +02:00
Helloyunho
631252b62d
🔥 chore: dont need you
2025-07-04 01:08:57 +09:00
Helloyunho
1d2b138883
Merge https://github.com/isledecomp/isle-portable
2025-07-04 01:07:37 +09:00
Helloyunho
0191be7461
Make draw cursor feature work for modern platforms ( #480 )
2025-07-03 18:05:46 +02:00
Anders Jenbo
8e9f531b88
Render surfaces in a single blit ( #489 )
2025-07-03 16:58:32 +02:00
Helloyunho
3df0496c6d
🔧 feat: add mouse sensitivity config
2025-07-03 23:54:16 +09:00
Helloyunho
f0cc1df214
Merge https://github.com/isledecomp/isle-portable
2025-07-03 23:53:12 +09:00
Gregor Wünsch
b2ee6c114e
Add StartupWMClass to the desktop file ( #501 )
...
This explicitly adds a `StartupWMClass` to the desktop file to help
desktop environments properly track the game window and associate it
with the correct app icon and name. This adheres to the XDG Desktop
Entry Specification [^1].
[^1]: https://specifications.freedesktop.org/desktop-entry-spec/latest/recognized-keys.html
2025-07-03 14:14:09 +00:00
Helloyunho
c577742940
Merge https://github.com/isledecomp/isle-portable
2025-07-03 22:17:42 +09:00
Joshua Peisach
fde5e6ced3
citro3d: Let SDL3 take care of initiatizing/deinitializing GFX ( #500 )
2025-07-03 10:43:27 +00:00
Helloyunho
476841b485
💚 fix: ignore if mv fails
2025-07-03 19:26:13 +09:00
Helloyunho
18cb6e479e
👷 feat: better packaging
2025-07-03 19:14:11 +09:00
Helloyunho
4e6395c7c5
🔨 feat: support cpack
2025-07-03 19:02:31 +09:00
Helloyunho
50e27039cb
💚 fix: try recursive directory search when upload release
2025-07-03 17:34:11 +09:00
Helloyunho
b4b9f6ccb5
Merge https://github.com/isledecomp/isle-portable
2025-07-03 17:13:29 +09:00
Anders Jenbo
605163b755
Fix WindowsTransition ( #495 )
2025-07-03 04:57:57 +02:00
Christian Semmler
be73b40ae8
Add monkey patch to Emscripten to disable OffscreenCanvas at runtime ( #493 )
...
* Add runtime option to disable OffscreenCanvas in web port
* Remove old patch
2025-07-03 02:10:02 +00:00
Anders Jenbo
3894d58efc
Fix disolve and wipe transitions on 32bit ( #492 )
2025-07-03 02:06:45 +00:00
Christian Semmler
04b0e9a470
Fix saving of default textures ( #490 )
2025-07-03 02:45:21 +02:00
Christian Semmler
4d8ba1986e
Fix writing default texture ( #1602 )
2025-07-03 02:07:16 +02:00
Anders Jenbo
d74e6ab401
Use DDBLT_COLORFILL to clear screen on start ( #487 )
2025-07-03 00:49:47 +02:00
Christian Semmler
822e037d40
Merge remote-tracking branch 'isle/master'
2025-07-02 13:51:09 -07:00
Christian Semmler
89fe7fa924
Fix wrong notification type in LegoRace::Notify ( #1601 )
2025-07-02 22:43:57 +02:00
Fabian Neundorf
40ec911811
Clear unknown in MxWavePresenter ( #1600 )
2025-07-02 21:09:25 +02:00
Christian Semmler
8f429e85fb
Improve Web port Docker setup ( #479 )
2025-07-02 17:48:23 +02:00