Christian Semmler
6d99683f1d
Merge remote-tracking branch 'isle/master'
2025-06-12 14:35:18 -07:00
jonschz
596ebde9d3
Add BETA10 assertions in LegoPathController ( #1555 )
...
* Add BETA10 assertions in LegoPathController
* formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-12 08:52:56 +02:00
Christian Semmler
fae0416716
Merge remote-tracking branch 'isle/master'
2025-06-09 13:04:34 -07:00
Florian Kaiser
36c1093c88
Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController ( #1546 )
2025-06-08 11:04:58 -07:00
Christian Semmler
bf24fa4a57
Update legounknown.cpp ( #253 )
2025-06-06 18:45:33 -07:00
Christian Semmler
6a1f013df2
Fix LegoUnknown::FUN_1009a1e0 ( #250 )
2025-06-07 03:02:06 +02:00
Christian Semmler
8acfdd8ccb
Merge remote-tracking branch 'isle/master'
2025-06-06 14:23:19 -07:00
Fabian Neundorf
ac4d3b2490
Name for bounding box in ROI ( #1541 )
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* Name for bounding box in ROI
* Use snake_case for member
2025-06-06 11:47:45 -07:00
Christian Semmler
8e55368615
Fix image serialization bugs ( #238 )
2025-06-05 02:20:53 +02:00
Christian Semmler
0b8a7a758d
Merge remote-tracking branch 'isle/master'
2025-06-04 14:31:13 -07:00
Fabian Neundorf
9134dd791c
Name boolean field in Mesh ( #1540 )
2025-06-04 23:30:06 +02:00
Christian Semmler
70633de3f6
Merge remote-tracking branch 'isle/master' into mergeii
2025-05-26 09:49:34 -07:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4 to LegoOrientedEdge ( #1515 )
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* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Anonymous Maarten
183efa3d8f
More debug features: pause/step/resume ( #140 )
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* More debug features: pause/step/resume
* Fix palette order (I think)
* Revert "Fix palette order (I think)"
This reverts commit a81de08f78 .
2025-05-21 19:54:22 +02:00
Anonymous Maarten
0b778de731
Let LegoStorage know of memory size ( #129 )
2025-05-20 02:18:11 +02:00
Anders Jenbo
4e2df63d9c
Get the game working on 64bit systems ( #113 )
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* Use int instead of long
* Move static_asserts to the bottom
---------
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
Christian Semmler
3023b8a663
Merge remote-tracking branch 'isle/master' into mergei
2025-05-18 14:04:10 -07:00
Anonymous Maarten
2915aa014f
Use sizeof(type) instead of sizeof(variableName) when (de)serializing data ( #1505 )
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* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data
* Less usage of sizeof(variableName) while (de)serializing
2025-05-18 22:56:28 +02:00
Christian Semmler
c8b1e507c7
Merge remote-tracking branch 'isle/master'
2025-05-17 16:20:08 -07:00
Anders Jenbo
d3cd491765
Correct delete[] in legowegedge.cpp ( #1499 )
2025-05-17 13:25:22 -07:00
Christian Semmler
5ae47c2b56
Map internal paths to filesystem paths ( #100 )
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* Map internal paths to actual filesystem paths
* Only do this on non-Windows
* Update LEGO1/omni/src/common/mxstring.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* add priority
* Revert for now
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-05-17 03:46:50 +02:00
Anders Jenbo
96c962f857
Additional strict type checking in DirectX implementation ( #91 )
2025-05-15 23:18:21 +02:00
Christian Semmler
7fa7643bfb
Merge remote-tracking branch 'isle/master'
2025-05-14 17:01:20 -07:00
Anders Jenbo
dbbf373748
Correct dwCaps bit flags ( #1487 )
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* Correct dwCaps bit flags
* Update legotextureinfo.cpp
2025-05-15 02:01:10 +02:00
Anonymous Maarten
537cde485a
Remove d3drm-wine ( #75 )
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* remove d3drm-wine
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Run clang-format
* Update miniwin/miniwin/src/miniwin.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
* Update miniwin/miniwin/src/miniwin_ddraw.cpp
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
---------
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2025-05-13 19:18:20 +00:00
Christian Semmler
fa126f77ce
Merge remote-tracking branch 'isle/master' into mergeisle7
2025-05-09 09:27:32 -07:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes ( #1457 )
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* Clear unknowns in LegoROI and related classes
* Update names
* Consistently naming: `GetTextureInfo`
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Christian Semmler
9d01f67abb
Merge remote-tracking branch 'isle/master' into mergeisle4
2025-04-06 08:36:09 -07:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60 ( #1414 )
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* Match `LegoHideAnimPresenter::FUN_1006db60`
* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
622f00f628
Merge remote-tracking branch 'isle/master' into mergeisle3
2025-03-14 13:59:52 -07:00
MS
d663e26321
Use MxGeometry header ( #1399 )
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* Use MxGeometry header
* Fix comment
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation ( #1390 )
2025-02-22 06:48:11 -07:00
Christian Semmler
44d131ad18
Merge from isledecomp/isle
2025-02-17 17:52:38 -07:00
jonschz
d88ab0a50a
Match Act2Brick::Create ( #1385 )
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-15 16:47:55 +01:00
Christian Semmler
00dee618c0
Merge remote-tracking branch 'isle/master' into mergeisle
2025-01-22 16:34:28 -07:00
MS
4db8b44ce0
Implement LegoCarBuildAnimPresenter::Serialize ( #1366 )
2025-01-20 21:43:24 -05:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp ( #1350 )
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* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e8c856c585
Order symbols in Act1State ( #1336 )
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* Order functions in `Act1State`
* Remove IsPresent
* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
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* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
83fb9f04a7
Merge remote-tracking branch 'isle/master'
2025-01-15 16:53:43 -07:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 ( #1334 )
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* Begin refactor Serialize functions
* Match more Serialize functions
* Match `LegoVehicleBuildState::Serialize`
* Match `LegoGameState::Username::Serialize`
* Match `LegoGameState::ScoreItem::Serialize`
* Match `LegoGameState::History::Serialize`
* Var name
* Var name
* Revert "Var name"
This reverts commit 1c0cccfba799450cfe4f75566dc1f32db1c76a6b.
* Add other Serialize implementations
* Add remaining Serialize implementations
* Add Read for char*
* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
a31900a6d4
Merge remote-tracking branch 'isle/master' into isleupd
2025-01-06 16:15:16 -07:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes ( #1309 )
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* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
e568740208
Merge remote-tracking branch 'isle/master'
2024-12-29 14:46:00 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable ( #1304 )
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* Replace computed constant with more readable computed constants
* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer
* Add macro for creating RGB555 colors
* Texture pixel data is passed through as const data
* Compare palette index against 0 instead of NULL pointer
* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning
Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.
* Don't use floats
* Fix wrong op
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c ( #1303 )
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* Match `LegoPathActor::VTable0x8c`
* Fix
2024-12-29 20:46:03 +01:00
Anonymous Maarten
05cfe4ee25
Even more SDL usage ( #49 )
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* Texture pixel data is passed through as const data
* Use SDL_Surface/SDL_Palette in LegoImage
* Use SDL_Process to run subprocess
* Pass SDL_Window handle to SDL_ShowSimpleMessageBox
this makes sure the message dialog is shown as modal dialog and is on top
* Log errors during initialization
* Show SDL error during initialization
* Include <climits> for INT_MAX
* Replace _access with SDL_GetPathInfo
* Use SDL_RemovePath instead of DeleteFile
* Use SDL_RenamePath instead of MoveFile
* Use MxS32 in legoutils.cpp
* Update LEGO1/lego/legoomni/src/common/legoutils.cpp
* Naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-28 16:52:34 +01:00
Christian Semmler
7d90befd05
Merge remote-tracking branch 'isle/master' into merge-isle-2
2024-12-27 10:48:38 -07:00