isle-portable/LEGO1/lego/sources
Anders Jenbo 4e2df63d9c
Get the game working on 64bit systems (#113)
* Use int instead of long

* Move static_asserts to the bottom

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Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
..
3dmanager Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
anim Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505) 2025-05-18 22:56:28 +02:00
geom Correct delete[] in legowegedge.cpp (#1499) 2025-05-17 13:25:22 -07:00
misc Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
roi Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00
shape Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00