isle-portable/LEGO1/lego/sources/3dmanager
Anders Jenbo 4e2df63d9c
Get the game working on 64bit systems (#113)
* Use int instead of long

* Move static_asserts to the bottom

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Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-19 17:56:12 +02:00
..
lego3dmanager.cpp Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109) 2024-10-05 16:20:45 -07:00
lego3dmanager.h Use alias functions from Lego3DManager (#1167) 2024-11-23 20:37:24 -07:00
lego3dview.cpp Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
lego3dview.h Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
legoview1.cpp Beta addrs for TglSurface and related (#905) 2024-05-11 18:27:06 +02:00
legoview1.h Beta addrs for TglSurface and related (#905) 2024-05-11 18:27:06 +02:00
tglsurface.cpp Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
tglsurface.h Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00