isle-portable/LEGO1/lego/sources
Anonymous Maarten c77b5869f5
Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
..
3dmanager Implement Act2Actor::VTable0x70 (#1201) 2024-12-09 22:05:08 +01:00
anim Fix warnings triggered by isle-portable (#1304) 2024-12-29 22:45:00 +01:00
geom Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
misc Match LegoPathActor::VTable0x8c (#1303) 2024-12-29 20:46:03 +01:00
roi Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
shape Refactor geom library into geom and shape (#1263) 2024-12-23 17:25:23 +01:00