Commit Graph

65 Commits

Author SHA1 Message Date
Christian Semmler
d182a8057c
Add Nintendo Switch support to README [skip ci] 2025-11-15 23:51:56 +01:00
olebeck
47736862a7
Add PSVita port (#541)
* add psvita to cmake

* no PIE for vita

* add modules to vpk

* use custom pvr apphint

* select correct renderer for sdl renderer

* patch sdl3 shaders, got something on screen!

* use proper cmake patch for sdl

* add missing module

* remove test window which causes a bug in the vita sdl port to show up

* add gxm renderer (not working with display yet)

* avoid sdl renderer for vita, seems broken

* make gxm renderer work with new d3drm

* fix rendering somewhat, some geometry shows up

* support paletted textures directly to avoid copying the texture twice

* fix Draw2DImage

* make 3d work, broken lights

* clean up a bit

* fix normals matrix

* remove some unneeded changes

* forgot env var

* wrong env dest

* run clang format

* correct texture address mode, use tlsf instead of sceClibMspace

* double buffered uniforms seem to work now

* missed a line

* update GXMRenderer_EnumDevice

* hopefully actually fix uniform buffers

* run clang-format

* remove a change thats not needed

* improve fragment shader performance

* add vita to dist folder

* add base for vita config app

* add config self to vpk

* transform touch events to virtual size

* add livearea graphics

* Update cmake file to include livearea assets

* put manual in the right place

* add sample rco

* add messagebox on vita

* triple buffer textures because fences arent a thing on vita and making draw&cpu sync would be too slow

* make config app not crash on launch

* change defaults

* update gxm renderer with interface changes

* split 2d and 3d shaders completely

* update gxm renderer

* fix transition on gxm

* clang format

* move config cmake

* move CONFIG_vita

* always clear before drawing 2d image

* hopefully fix windows build

* clang-format fix broken includes

* order again

* undo moving qt cmake to its own list

* move uic search path

* use ifdefs for all d3drm backends, cpack to generate vpk

* cmake wrong escape

* small cleanups in gxm renderer

* defer texture delete to avoid overwriting the texture during a frame

* clang-format

* more of the layout for config

* remove top buttons

* use SceAppSettings instead of custom ui

* use select for back to info center on vita, to make screenshots possible again

* remove accidentally left in add_subdirectory

* adjust diskpath to be like other ports

* use vita_create_vpk and not cpack

* gxm: msaa support, fix wrong file path

* gxm: add mipmaps (disabled)

* clang-format

* fix open isle.ini with fopen

* add missing strings

* use iniparser_set not dictionary_set

* add default save path to config

* load config app after initializing ini on vita

* fix config build

* change the default disk & cd path, update the paf library

* update paf library headers

* include orders for clang-format

* clean up

* make shader compiler not required

* move asm language

* warn instead of error when shader source is changed when no compiler is found

---------

Co-authored-by: Li <li@silica.codes>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-10-31 23:23:12 +00:00
Anders Jenbo
94c2d16180
Add OpenGL ES 2.0 renderer (#678) 2025-08-15 16:26:06 +00:00
Christian Semmler
72e2848876
Update README.md [skip ci] 2025-08-15 17:16:21 +02:00
Christian Semmler
e61f9209f2
Update README.md [skip ci] 2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
Christian Semmler
54832590da
Update README.md [skip ci] 2025-07-06 07:30:37 -07:00
Christian Semmler
cb7a35b749
Update README.md [skip ci] 2025-07-02 01:04:02 +02:00
Christian Semmler
12d4d6a89a
Update README.md [skip ci] 2025-06-30 19:45:07 -07:00
Christian Semmler
0c66273c9f
Update README.md [skip ci] 2025-06-22 22:04:21 +02:00
0e53ac469f
elaborate on SDL_GPU backends in readme (#388) [skip ci] 2025-06-21 19:40:20 -04:00
aae8da391c
add usage section to readme (#384) [skip ci] 2025-06-21 18:55:57 -04:00
Lenni
2e1d961c2c
Correct link to Actions yml file in README (#373) 2025-06-21 17:22:38 +00:00
Anders Jenbo
f6d0b3c582
Update list of supported 3D apis (#334)
As fun as it is to implement them ... I hope there aren't any more that are relevant, or at least that they are out of reach for me.
2025-06-18 21:05:48 +02:00
Christian Semmler
da1d6bced5
Add release CI workflow (#314)
* Add release CI workflow

* Rename to Windows

* Remove obsolete checks

* Remove UPLOAD_KEY

* `README.md` updates

* Remove Emscripten

* Disable clang-tidy

* Add -DISLE_DEBUG=OFF

* Only create single release

* Fix `README.md`

* Immutable artifacts
2025-06-15 08:19:05 -07:00
Christian Semmler
5080e372f9
Emscripten port (#229)
* Emscripten port

* Fix NCC

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

* cmake: set iniparser cmake options in local scope

* ci: try adding emscripten to test matrix

* cmake: try to make CMake install package more usable

* cmake: fix typo

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Add support for .ini loading

* Different default full screen behavior for Emscripten

* Add comments

* Add web platform

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-13 00:26:43 +02:00
Anders Jenbo
2293b3fe87
Update port status, completed 🎉 (#292) 2025-06-12 23:36:53 +02:00
Anders Jenbo
f75bec997b
Add status badges for platforms (#255) 2025-06-08 10:13:07 +02:00
Anders Jenbo
af554676e4
Update README.md (#141) 2025-05-21 08:20:31 -07:00
Anders Jenbo
fdde353b1f
minwin: Fix bitmap colors (#125) 2025-05-19 07:16:05 -07:00
Christian Semmler
51d88b6cd8
Update README.md [skip ci] 2025-05-17 17:45:38 +02:00
Anders Jenbo
4ccd2501d0
Build on Mac (#93) 2025-05-15 20:58:59 -07:00
Christian Semmler
8849d32d36
Update README.md [skip ci] 2025-05-13 00:06:53 +02:00
Christian Semmler
436936c384
Merge pull request #65 from foxtacles/mergeisle7
Update from isledecomp/isle
2025-05-09 09:36:59 -07:00
Christian Semmler
fa126f77ce Merge remote-tracking branch 'isle/master' into mergeisle7 2025-05-09 09:27:32 -07:00
Leah Anderson
0c79481f35
fix: update libiniparser repository link (#64)
* fix: update libiniparser repository link

* fix: update iniparser link in cmake
2025-05-09 18:24:06 +02:00
MattKC
2fac11cff0
readme: update playlist link (#1444)
Co-authored-by: MattKC <mattkc@noreply.git.mattkc.com>
2025-05-07 20:31:34 -07:00
Florian Kaiser
2cab039a5f
Add info about long file path issue to README.md (#1442)
* Add info about long file path issue to README.md

* Update README.md

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-07 21:43:54 +02:00
Ramen2X
e72435bea2
add note regarding usage (#56) [skip ci] 2025-01-11 16:17:39 -05:00
Ramen2X
3e5967f3f3
initial Docker support (#1308) 2025-01-02 19:16:23 -05:00
Ramen2X
2d302ddf9b
rewrite and clarify usage information in readme (#1284) [skip ci]
* rewrite and clarify usage information in readme

* add note about OS architecture differences

* fix

* missing space
2024-12-26 12:57:13 -05:00
LuisYeah1234-hub
69969c78ae
(docs)README.md: Update Debug builds line (#1278)
* Update README.md

* Update README.md [skip ci]

* Some minor mistake [skip ci]
2024-12-25 16:01:41 -07:00
vladislav doster
3f4732b0bc
docs(README.md): readability improvements (#1266) 2024-12-23 15:39:26 -07:00
Anonymous Maarten
938a5d7f19
Implement MxDisplaySurface::VTable0x34 (#1264)
* Implement MxDisplaySurface::VTable0x34

* Match

* Remove function count since we got them all

* Update README.md

* Remove emphasis on work-in-progress

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-23 19:18:14 +01:00
Ramen2X
1caf275fc4
readme refresh 2 (#1256) [skip ci]
* readme refresh 2

* typos

* small status rewrite
2024-12-21 20:42:26 -05:00
Ramen2X
4cd4b55ae7
replace directinput joystick APIs with SDL (#41) 2024-12-19 19:25:49 -05:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access (#36)
* Use SDL IOStream in for MXIOINFO

* Use SDL IOStream for WDB file

* Use SDL IOStream for LegoStorage

* Update README.md

* Fixes

* Add names to skip.yml

* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Ramen2X
6681f4aaae
fix erroneous README labeling of CONFIG file type [skip ci]
CONFIG.DLL -> CONFIG.EXE
2024-12-09 10:46:03 -05:00
Anonymous Maarten
0cb753e523
Use reccmp as a python requirement (#1116)
* Use reccmp as a python requirement

* Add BETA10 to reccmp-project.yml
2024-10-26 05:57:47 -07:00
jonschz
ce3fc57025
BETA10 Readme additions (#1090)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-23 12:22:03 -07:00
Christian Semmler
4833d2edf1
Update README.md 2024-07-05 04:51:04 +02:00
Christian Semmler
8075264767
Update README.md 2024-07-05 04:49:36 +02:00
Christian Semmler
16a40b349f
Update README.md 2024-07-05 04:18:53 +02:00
Christian Semmler
0f77823a7e Update README.md 2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Christian Semmler
65036e1a36 Use SDL window instead of Win32 window (#12)
* Use SDL window

* Fixes

* Update README

* Remove unused decl

* Consistent use

* Add comment about fullscreen
2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665 Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file

* Update README.md

* Update CMakeLists.txt

* comment

* set CMake policy

* Try this

* Try this

* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
889bd4c1cd Add SDL callbacks to isleapp (#9)
* Add SDL callbacks to isleapp

* Update README.md

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18 Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads

* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9 Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex

* Update README.md
2024-06-25 19:51:12 +02:00