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Beta match LegoLOD and related classes (#1704)
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* beta match LegoLOD, part 1 * Fix name collision for Ghidra * More LegoLOD matches * LegoMesh and LegoColor matches * Various matches * 73 % beta match on LegoLOD::Read * Fix LEGO1 regressions, improve match * 70.93 % on LEGO1 * 72.85 %, stack too small now * Cleanup * Cleanup --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@ -13,19 +13,35 @@ DECOMP_SIZE_ASSERT(LegoLOD, 0x20)
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DECOMP_SIZE_ASSERT(LegoLOD::Mesh, 0x08)
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// GLOBAL: LEGO1 0x101013d4
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LPDIRECT3DRMMATERIAL g_unk0x101013d4 = NULL;
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// GLOBAL: BETA10 0x10207230
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LPDIRECT3DRMMATERIAL g_lodMaterial = NULL;
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// GLOBAL: LEGO1 0x101013dc
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// GLOBAL: BETA10 0x10207238
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const char* g_InhPrefix = "inh";
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inline IDirect3DRM2* GetD3DRM(Tgl::Renderer* pRenderer);
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inline BOOL GetMeshData(IDirect3DRMMesh*& mesh, D3DRMGROUPINDEX& index, Tgl::Mesh* pMesh);
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#ifdef BETA10
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inline BOOL GetD3DRM_legolod(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
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#else
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inline IDirect3DRM2* GetD3DRM_legolod(Tgl::Renderer* pRenderer);
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#endif
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inline BOOL GetMeshData(IDirect3DRMMesh** mesh, D3DRMGROUPINDEX* index, Tgl::Mesh* pMesh);
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// FUNCTION: LEGO1 0x100aa380
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// FUNCTION: BETA10 0x1018ce90
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LegoLOD::LegoLOD(Tgl::Renderer* p_renderer) : ViewLOD(p_renderer)
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{
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if (g_unk0x101013d4 == NULL) {
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GetD3DRM(p_renderer)->CreateMaterial(10.0, &g_unk0x101013d4);
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if (g_lodMaterial == NULL) {
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#ifdef BETA10
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IDirect3DRM2* d3drm = NULL;
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assert((p_renderer != NULL));
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GetD3DRM_legolod(d3drm, p_renderer);
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if (d3drm->CreateMaterial(10.0, &g_lodMaterial)) {
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assert(0);
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}
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#else
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GetD3DRM_legolod(p_renderer)->CreateMaterial(10.0, &g_lodMaterial);
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#endif
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}
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m_melems = NULL;
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@ -36,6 +52,7 @@ LegoLOD::LegoLOD(Tgl::Renderer* p_renderer) : ViewLOD(p_renderer)
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}
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// FUNCTION: LEGO1 0x100aa450
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// FUNCTION: BETA10 0x1018d017
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LegoLOD::~LegoLOD()
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{
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if (m_numMeshes && m_melems != NULL) {
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@ -52,21 +69,59 @@ LegoLOD::~LegoLOD()
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}
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}
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#ifdef BETA10
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/// This class does not exist in LEGO1.
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class UnknownBeta0x1018e7e0 {
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public:
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// FUNCTION: BETA10 0x1018e7e0
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UnknownBeta0x1018e7e0()
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{
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m_unk0x00 = 0;
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m_unk0x04 = 0;
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m_unk0x08 = 0;
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m_unk0x0c = 0;
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m_unk0x10 = 0;
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m_unk0x14 = 0;
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m_unk0x18 = 0;
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}
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// STUB: BETA10 0x1018e840
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undefined4 BETA10_1018e840(LegoStorage* p_storage) { return 0; }
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undefined4 m_unk0x00;
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undefined4 m_unk0x04;
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undefined4 m_unk0x08;
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undefined4 m_unk0x0c;
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undefined4 m_unk0x10;
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undefined4 m_unk0x14;
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undefined4 m_unk0x18;
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undefined4 m_unk0x1c;
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};
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#endif
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// FUNCTION: LEGO1 0x100aa510
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// FUNCTION: BETA10 0x1018d15d
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LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage)
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{
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using Tgl::Succeeded;
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float(*normals)[3] = NULL;
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float(*vertices)[3] = NULL;
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float(*textureVertices)[2] = NULL;
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LegoS32 numVerts = 0;
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LegoS32 numNormals = 0;
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LegoS32 numTextureVertices = 0;
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LegoMesh* mesh = NULL;
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LegoMesh* legoMesh = NULL;
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LegoU32(*polyIndices)[3] = NULL;
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LegoU32(*textureIndices)[3] = NULL;
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LegoTextureInfo* textureInfo = NULL;
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LegoU8 local4c = 0; // BETA10 only, only written, never read
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LegoU32 numPolys, numVertices, numTextureIndices, meshIndex;
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LegoU32 i, indexBackwards, indexForwards, tempNumVertsAndNormals;
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LegoFloat red, green, blue, alpha;
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IDirect3DRMMesh* d3dmesh;
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D3DRMGROUPINDEX index;
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unsigned char paletteEntries[256];
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if (p_storage->Read(&m_flags, sizeof(LegoU32)) != SUCCESS) {
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@ -74,6 +129,14 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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}
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if (SkipReadingData()) {
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#ifdef BETA10
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// There was an additional field of the correct type here in BETA10
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m_flags = (unsigned int) new UnknownBeta0x1018e7e0();
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if (((UnknownBeta0x1018e7e0*) m_flags)->BETA10_1018e840(p_storage)) {
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assert(0);
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return FAILURE;
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}
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#endif
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return SUCCESS;
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}
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@ -84,11 +147,15 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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}
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if (m_numMeshes == 0) {
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#ifndef BETA10
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ClearFlag(c_hasMesh);
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#endif
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return SUCCESS;
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}
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#ifndef BETA10
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SetFlag(c_hasMesh);
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#endif
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m_melems = new Mesh[m_numMeshes];
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memset(m_melems, 0, sizeof(*m_melems) * m_numMeshes);
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@ -97,19 +164,24 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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indexForwards = 0;
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if (p_storage->Read(&tempNumVertsAndNormals, sizeof(LegoU32)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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// TODO: Can't get this one right
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numVerts = *((LegoU16*) &tempNumVertsAndNormals) & MAXSHORT;
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numNormals = (*((LegoU16*) &tempNumVertsAndNormals + 1) >> 1) & MAXSHORT;
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if (p_storage->Read(&numTextureVertices, sizeof(LegoS32)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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if (numVerts > 0) {
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vertices = new float[numVerts][sizeOfArray(*vertices)];
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if (p_storage->Read(vertices, numVerts * 3 * sizeof(float)) != SUCCESS) {
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// LINE: BETA10 0x1018d443
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assertIfBeta10(0);
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goto done;
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}
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}
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@ -117,6 +189,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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if (numNormals > 0) {
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normals = new float[numNormals][sizeOfArray(*normals)];
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if (p_storage->Read(normals, numNormals * 3 * sizeof(float)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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}
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@ -124,37 +197,44 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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if (numTextureVertices > 0) {
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textureVertices = new float[numTextureVertices][sizeOfArray(*textureVertices)];
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if (p_storage->Read(textureVertices, numTextureVertices * 2 * sizeof(float)) != SUCCESS) {
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// LINE: BETA10 0x1018d513
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assertIfBeta10(0);
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goto done;
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}
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}
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for (i = 0; i < m_numMeshes; i++) {
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LegoU32 numPolys, numVertices, numTextureIndices, meshIndex;
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local4c = 0;
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const LegoChar *textureName, *materialName;
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Tgl::ShadingModel shadingModel;
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if (p_storage->Read(&numPolys, 2) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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m_numPolys += numPolys & USHRT_MAX;
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if (p_storage->Read(&numVertices, 2) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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polyIndices = new LegoU32[numPolys & USHRT_MAX][sizeOfArray(*polyIndices)];
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if (p_storage->Read(polyIndices, (numPolys & USHRT_MAX) * 3 * sizeof(LegoU32)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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if (p_storage->Read(&numTextureIndices, sizeof(numTextureIndices)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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if (numTextureIndices > 0) {
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textureIndices = new LegoU32[numPolys & USHRT_MAX][sizeOfArray(*textureIndices)];
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if (p_storage->Read(textureIndices, (numPolys & USHRT_MAX) * 3 * sizeof(LegoU32)) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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}
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@ -162,13 +242,14 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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textureIndices = NULL;
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}
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mesh = new LegoMesh();
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legoMesh = new LegoMesh();
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if (mesh->Read(p_storage) != SUCCESS) {
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if (legoMesh->Read(p_storage) != SUCCESS) {
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assertIfBeta10(0);
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goto done;
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}
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switch (mesh->GetShading()) {
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switch (legoMesh->GetShading()) {
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case LegoMesh::e_flat:
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shadingModel = Tgl::Flat;
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break;
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@ -181,19 +262,23 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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m_numVertices += numVertices & USHRT_MAX;
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textureName = mesh->GetTextureName();
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materialName = mesh->GetMaterialName();
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textureName = legoMesh->GetTextureName();
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materialName = legoMesh->GetMaterialName();
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if (HasInhPrefix(textureName) || HasInhPrefix(materialName)) {
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meshIndex = indexBackwards;
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indexBackwards--;
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}
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else {
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local4c = 1;
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meshIndex = indexForwards;
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indexForwards++;
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}
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m_melems[meshIndex].m_tglMesh = m_meshBuilder->CreateMesh(
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Tgl::MeshBuilder* locMesh = m_meshBuilder;
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assert(locMesh);
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m_melems[meshIndex].m_tglMesh = locMesh->CreateMesh(
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numPolys & USHRT_MAX,
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numVertices & USHRT_MAX,
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vertices,
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@ -202,58 +287,84 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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polyIndices,
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textureIndices,
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shadingModel
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// LINE: LEGO1 0x100aa885
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);
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if (m_melems[meshIndex].m_tglMesh == NULL) {
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assertIfBeta10(0);
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goto done;
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}
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m_melems[meshIndex].m_tglMesh->SetShadingModel(shadingModel);
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Tgl::Result tglResult = m_melems[meshIndex].m_tglMesh->SetShadingModel(shadingModel);
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// clang-format off
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assert(Succeeded( tglResult ));
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// clang-format on
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if (textureName != NULL) {
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if (mesh->GetUseAlias()) {
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LegoROI::GetPaletteEntries(textureName, paletteEntries, sizeOfArray(paletteEntries));
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if (legoMesh->GetUseAlias() &&
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LegoROI::GetPaletteEntries(textureName, paletteEntries, sizeOfArray(paletteEntries))) {
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#ifdef BETA10
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textureName = (const LegoChar*) paletteEntries;
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#endif
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}
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textureInfo = p_textureContainer->Get(mesh->GetTextureName());
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textureInfo = p_textureContainer->Get(legoMesh->GetTextureName());
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if (textureInfo == NULL) {
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assertIfBeta10(0);
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goto done;
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}
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m_melems[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
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tglResult = m_melems[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
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// clang-format off
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assert(Succeeded( tglResult ));
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// clang-format on
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#ifdef BETA10
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// This typecast is invalid, `textureInfo` had a different type in BETA10
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tglResult = m_melems[meshIndex].m_tglMesh->SetTexture((TglImpl::TextureImpl*) textureInfo);
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// clang-format off
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assert(Succeeded( tglResult ));
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// clang-format on
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#else
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LegoTextureInfo::SetGroupTexture(m_melems[meshIndex].m_tglMesh, textureInfo);
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#endif
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m_melems[meshIndex].m_textured = TRUE;
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}
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else {
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LegoFloat red = 1.0F;
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LegoFloat green = 0.0F;
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LegoFloat blue = 1.0F;
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LegoFloat alpha = 0.0F;
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red = 1.0F;
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// LINE: BETA10 0x1018db2d
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green = 0.0F;
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blue = 1.0F;
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alpha = 0.0F;
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if (mesh->GetUseAlias()) {
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if (legoMesh->GetUseAlias()) {
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LegoROI::GetRGBAColor(materialName, red, green, blue, alpha);
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}
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else {
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red = mesh->GetColor().GetRed() / 255.0;
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green = mesh->GetColor().GetGreen() / 255.0;
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blue = mesh->GetColor().GetBlue() / 255.0;
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alpha = mesh->GetAlpha();
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red = legoMesh->GetColor().GetRed() / 255.0;
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green = legoMesh->GetColor().GetGreen() / 255.0;
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blue = legoMesh->GetColor().GetBlue() / 255.0;
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alpha = legoMesh->GetAlpha();
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}
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m_melems[meshIndex].m_tglMesh->SetColor(red, green, blue, alpha);
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tglResult = m_melems[meshIndex].m_tglMesh->SetColor(red, green, blue, alpha);
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// clang-format off
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// LINE: BETA10 0x1018dc72
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assert(Succeeded( tglResult ));
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// clang-format on
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}
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if (mesh->GetUnknown0x0d() > 0) {
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IDirect3DRMMesh* mesh;
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D3DRMGROUPINDEX index;
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GetMeshData(mesh, index, m_melems[meshIndex].m_tglMesh);
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mesh->SetGroupMaterial(index, g_unk0x101013d4);
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if (legoMesh->GetUnknown0x0d() > 0) {
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GetMeshData(&d3dmesh, &index, m_melems[meshIndex].m_tglMesh);
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d3dmesh->SetGroupMaterial(index, g_lodMaterial);
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}
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if (mesh != NULL) {
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delete mesh;
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mesh = NULL;
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if (legoMesh != NULL) {
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delete legoMesh;
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legoMesh = NULL;
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}
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if (polyIndices != NULL) {
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delete[] polyIndices;
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@ -265,6 +376,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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}
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}
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// LINE: LEGO1 0x100aab45
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m_meshOffset = indexForwards;
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if (textureVertices != NULL) {
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@ -289,8 +401,8 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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if (textureVertices != NULL) {
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delete[] textureVertices;
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}
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if (mesh != NULL) {
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delete mesh;
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if (legoMesh != NULL) {
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delete legoMesh;
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}
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if (polyIndices != NULL) {
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delete[] polyIndices;
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@ -303,6 +415,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
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}
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// FUNCTION: LEGO1 0x100aabb0
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// FUNCTION: BETA10 0x1018e02a
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||||
LegoLOD* LegoLOD::Clone(Tgl::Renderer* p_renderer)
|
||||
{
|
||||
LegoLOD* dupLod = new LegoLOD(p_renderer);
|
||||
@ -310,6 +423,8 @@ LegoLOD* LegoLOD::Clone(Tgl::Renderer* p_renderer)
|
||||
dupLod->m_meshBuilder = m_meshBuilder->Clone();
|
||||
dupLod->m_melems = new Mesh[m_numMeshes];
|
||||
|
||||
assert(dupLod->m_melems);
|
||||
|
||||
for (LegoU32 i = 0; i < m_numMeshes; i++) {
|
||||
dupLod->m_melems[i].m_tglMesh = m_melems[i].m_tglMesh->ShallowClone(dupLod->m_meshBuilder);
|
||||
dupLod->m_melems[i].m_textured = m_melems[i].m_textured;
|
||||
@ -337,11 +452,22 @@ LegoResult LegoLOD::SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blu
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aad00
|
||||
// FUNCTION: BETA10 0x1018e241
|
||||
LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
|
||||
{
|
||||
using Tgl::Succeeded;
|
||||
|
||||
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
|
||||
if (m_melems[i].m_textured) {
|
||||
#ifdef BETA10
|
||||
// This function likely had a different signature in BETA10
|
||||
Tgl::Result tglResult = m_melems[i].m_tglMesh->SetTexture((const Tgl::Texture*) p_textureInfo);
|
||||
// clang-format off
|
||||
assert(Succeeded( tglResult ));
|
||||
// clang-format on
|
||||
#else
|
||||
LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
|
||||
#endif
|
||||
m_melems[i].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
|
||||
m_melems[i].m_textured = TRUE;
|
||||
}
|
||||
@ -351,11 +477,22 @@ LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aad70
|
||||
// FUNCTION: BETA10 0x1018e32c
|
||||
LegoResult LegoLOD::UpdateTextureInfo(LegoTextureInfo* p_textureInfo)
|
||||
{
|
||||
using Tgl::Succeeded;
|
||||
|
||||
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
|
||||
if (m_melems[i].m_textured) {
|
||||
#ifdef BETA10
|
||||
// This function likely had a different signature in BETA10
|
||||
Tgl::Result tglResult = m_melems[i].m_tglMesh->SetTexture((const Tgl::Texture*) p_textureInfo);
|
||||
// clang-format off
|
||||
assert(Succeeded( tglResult ));
|
||||
// clang-format on
|
||||
#else
|
||||
LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@ -377,15 +514,15 @@ LegoResult LegoLOD::GetTextureInfo(LegoTextureInfo*& p_textureInfo)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aae20
|
||||
// FUNCTION: BETA10 0x1018e46d
|
||||
LegoBool LegoLOD::HasInhPrefix(const LegoChar* p_name)
|
||||
{
|
||||
if (p_name != NULL) {
|
||||
if (!strnicmp(p_name, g_InhPrefix, strlen(g_InhPrefix))) {
|
||||
return TRUE;
|
||||
}
|
||||
if (p_name != NULL && !strnicmp(p_name, g_InhPrefix, strlen(g_InhPrefix))) {
|
||||
return TRUE;
|
||||
}
|
||||
else {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aae60
|
||||
@ -395,14 +532,31 @@ void LegoLOD::ClearMeshOffset()
|
||||
m_meshOffset = 0;
|
||||
}
|
||||
|
||||
inline BOOL GetMeshData(IDirect3DRMMesh*& mesh, D3DRMGROUPINDEX& index, Tgl::Mesh* pMesh)
|
||||
// FUNCTION: BETA10 0x1018dfc4
|
||||
inline BOOL GetMeshData(IDirect3DRMMesh** mesh, D3DRMGROUPINDEX* index, Tgl::Mesh* p_tglElem)
|
||||
{
|
||||
mesh = ((TglImpl::MeshImpl*) pMesh)->ImplementationData()->groupMesh;
|
||||
index = ((TglImpl::MeshImpl*) pMesh)->ImplementationData()->groupIndex;
|
||||
assert(p_tglElem);
|
||||
TglImpl::MeshImpl* meshImpl = (TglImpl::MeshImpl*) p_tglElem;
|
||||
// Note: Diff in BETA10 (thunked in recompile but not in orig)
|
||||
*mesh = meshImpl->ImplementationData()->groupMesh;
|
||||
*index = meshImpl->ImplementationData()->groupIndex;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
inline IDirect3DRM2* GetD3DRM(Tgl::Renderer* pRenderer)
|
||||
#ifdef BETA10
|
||||
// FUNCTION: BETA10 0x1018cfc5
|
||||
inline BOOL GetD3DRM_legolod(IDirect3DRM2*& d3drm, Tgl::Renderer* p_tglRenderer)
|
||||
{
|
||||
// Note: Code duplication with viewmanager.cpp:GetD3DRM()
|
||||
assert(p_tglRenderer);
|
||||
TglImpl::RendererImpl* renderer = (TglImpl::RendererImpl*) p_tglRenderer;
|
||||
// Note: Diff in BETA10 (thunked in recompile but not in orig)
|
||||
d3drm = renderer->ImplementationData();
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
inline IDirect3DRM2* GetD3DRM_legolod(Tgl::Renderer* pRenderer)
|
||||
{
|
||||
return ((TglImpl::RendererImpl*) pRenderer)->ImplementationData();
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -9,6 +9,7 @@ class LegoTextureInfo;
|
||||
class LegoStorage;
|
||||
|
||||
// VTABLE: LEGO1 0x100dbf10
|
||||
// VTABLE: BETA10 0x101c3978
|
||||
// SIZE 0x20
|
||||
class LegoLOD : public ViewLOD {
|
||||
public:
|
||||
@ -22,9 +23,11 @@ class LegoLOD : public ViewLOD {
|
||||
~LegoLOD() override;
|
||||
|
||||
// FUNCTION: LEGO1 0x100aae70
|
||||
// FUNCTION: BETA10 0x1018e650
|
||||
int NumPolys() const override { return m_numPolys; } // vtable+0x0c
|
||||
|
||||
// FUNCTION: LEGO1 0x100aae80
|
||||
// FUNCTION: BETA10 0x1018e670
|
||||
float VTable0x10() override { return 0.0; } // vtable+0x10
|
||||
|
||||
LegoResult Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
|
||||
@ -38,6 +41,7 @@ class LegoLOD : public ViewLOD {
|
||||
static LegoBool HasInhPrefix(const LegoChar* p_name);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100aa430
|
||||
// SYNTHETIC: BETA10 0x1018e530
|
||||
// LegoLOD::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
|
||||
@ -56,6 +56,7 @@ const char* g_alwaysLoadNames[] = {"rcuser", "jsuser", "dunebugy", "chtrblad", "
|
||||
ColorOverride g_colorOverride = NULL;
|
||||
|
||||
// GLOBAL: LEGO1 0x101013b0
|
||||
// GLOBAL: BETA10 0x10206f24
|
||||
TextureHandler g_textureHandler = NULL;
|
||||
|
||||
// FUNCTION: LEGO1 0x100a81b0
|
||||
@ -816,6 +817,7 @@ LegoBool LegoROI::ColorAliasLookup(const LegoChar* p_param, float& p_red, float&
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a9cf0
|
||||
// FUNCTION: BETA10 0x1018bead
|
||||
LegoBool LegoROI::GetPaletteEntries(const LegoChar* p_name, unsigned char* paletteEntries, LegoU32 p_numEntries)
|
||||
{
|
||||
if (p_name == NULL) {
|
||||
@ -826,8 +828,10 @@ LegoBool LegoROI::GetPaletteEntries(const LegoChar* p_name, unsigned char* palet
|
||||
if (g_textureHandler != NULL) {
|
||||
return g_textureHandler(p_name, paletteEntries, p_numEntries);
|
||||
}
|
||||
else {
|
||||
paletteEntries[0] = '\0';
|
||||
}
|
||||
|
||||
paletteEntries[0] = '\0';
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
@ -6,6 +6,7 @@
|
||||
DECOMP_SIZE_ASSERT(LegoColor, 0x03)
|
||||
|
||||
// FUNCTION: LEGO1 0x100d3a20
|
||||
// FUNCTION: BETA10 0x10190730
|
||||
LegoResult LegoColor::Read(LegoStorage* p_storage)
|
||||
{
|
||||
LegoResult result;
|
||||
|
||||
@ -9,12 +9,22 @@ class LegoStorage;
|
||||
class LegoColor {
|
||||
public:
|
||||
LegoColor() { m_red = m_green = m_blue = 0; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e690
|
||||
LegoU8 GetRed() { return m_red; }
|
||||
|
||||
void SetRed(LegoU8 p_red) { m_red = p_red; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e6b0
|
||||
LegoU8 GetGreen() { return m_green; }
|
||||
|
||||
void SetGreen(LegoU8 p_green) { m_green = p_green; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e6d0
|
||||
LegoU8 GetBlue() { return m_blue; }
|
||||
|
||||
void SetBlue(LegoU8 p_blue) { m_blue = p_blue; }
|
||||
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
protected:
|
||||
|
||||
@ -6,6 +6,7 @@ DECOMP_SIZE_ASSERT(LegoMeshUnkComponent, 0x1c)
|
||||
DECOMP_SIZE_ASSERT(LegoMesh, 0x24)
|
||||
|
||||
// FUNCTION: LEGO1 0x100d3810
|
||||
// FUNCTION: BETA10 0x1018fd60
|
||||
LegoMesh::LegoMesh()
|
||||
{
|
||||
m_alpha = 0.0F;
|
||||
@ -20,6 +21,7 @@ LegoMesh::LegoMesh()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100d3860
|
||||
// FUNCTION: BETA10 0x1018fddb
|
||||
LegoMesh::~LegoMesh()
|
||||
{
|
||||
if (m_textureName != NULL) {
|
||||
@ -36,6 +38,7 @@ LegoMesh::~LegoMesh()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100d38f0
|
||||
// FUNCTION: BETA10 0x1018ff5d
|
||||
LegoResult LegoMesh::Read(LegoStorage* p_storage)
|
||||
{
|
||||
LegoResult result;
|
||||
|
||||
@ -9,6 +9,7 @@ class LegoStorage;
|
||||
|
||||
// SIZE 0x1c
|
||||
struct LegoMeshUnkComponent {
|
||||
// FUNCTION: BETA10 0x101905b0
|
||||
~LegoMeshUnkComponent()
|
||||
{
|
||||
if (m_unk0x08) {
|
||||
@ -36,7 +37,11 @@ struct LegoMeshUnkComponent {
|
||||
undefined* m_unk0x18; // 0x18
|
||||
};
|
||||
|
||||
// SYNTHETIC: BETA10 0x10190530
|
||||
// LegoMeshUnkComponent::`scalar deleting destructor'
|
||||
|
||||
// VTABLE: LEGO1 0x100dd228
|
||||
// VTABLE: BETA10 0x101c39c4
|
||||
// SIZE 0x24
|
||||
class LegoMesh {
|
||||
public:
|
||||
@ -48,18 +53,36 @@ class LegoMesh {
|
||||
|
||||
LegoMesh();
|
||||
virtual ~LegoMesh();
|
||||
|
||||
// FUNCTION: BETA10 0x1018e6f0
|
||||
LegoColor GetColor() { return m_color; }
|
||||
|
||||
void SetColor(LegoColor p_color) { m_color = p_color; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e720
|
||||
LegoFloat GetAlpha() { return m_alpha; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e740
|
||||
LegoU8 GetShading() { return m_shading; }
|
||||
|
||||
void SetShading(LegoU8 p_shading) { m_shading = p_shading; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e760
|
||||
LegoU8 GetUnknown0x0d() { return m_unk0x0d; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e780
|
||||
const LegoChar* GetTextureName() { return m_textureName; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e7a0
|
||||
const LegoChar* GetMaterialName() { return m_materialName; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e7c0
|
||||
LegoBool GetUseAlias() { return m_useAlias; }
|
||||
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100d3840
|
||||
// SYNTHETIC: BETA10 0x101904f0
|
||||
// LegoMesh::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
|
||||
@ -137,6 +137,7 @@
|
||||
// ?__ArrayUnwind@@YGXPAXIHP6EX0@Z@Z
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c410
|
||||
// LIBRARY: BETA10 0x100fa340
|
||||
// _strlwr
|
||||
|
||||
// LIBRARY: LEGO1 0x1008c570
|
||||
|
||||
@ -70,12 +70,14 @@ class BoundingSphere {
|
||||
* a geometric object.
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100dbd90
|
||||
// VTABLE: BETA10 0x101c34c0
|
||||
// SIZE 0x04
|
||||
class LODObject {
|
||||
public:
|
||||
// LODObject();
|
||||
|
||||
// FUNCTION: LEGO1 0x100a6f00
|
||||
// FUNCTION: BETA10 0x10174c70
|
||||
virtual ~LODObject() {}
|
||||
|
||||
virtual double AveragePolyArea() const = 0; // vtable+0x04
|
||||
@ -84,9 +86,13 @@ class LODObject {
|
||||
virtual float VTable0x10() = 0; // vtable+0x10
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100a6f10
|
||||
// SYNTHETIC: BETA10 0x10174c90
|
||||
// LODObject::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// SYNTHETIC: BETA10 0x1018e620
|
||||
// LODObject::LODObject
|
||||
|
||||
/*
|
||||
* A CompoundObject is simply a set of ROI objects which
|
||||
* all together represent a single object with sub-parts.
|
||||
|
||||
@ -1,7 +1,11 @@
|
||||
#include "viewlod.h"
|
||||
|
||||
// FUNCTION: LEGO1 0x100a5e40
|
||||
// FUNCTION: BETA10 0x10171bdf
|
||||
ViewLOD::~ViewLOD()
|
||||
{
|
||||
delete m_meshBuilder;
|
||||
if (m_meshBuilder) {
|
||||
delete m_meshBuilder;
|
||||
}
|
||||
// something else happens on BETA10 here
|
||||
}
|
||||
|
||||
@ -10,6 +10,7 @@
|
||||
//
|
||||
|
||||
// VTABLE: LEGO1 0x100dbd70
|
||||
// VTABLE: BETA10 0x101c34a8
|
||||
// SIZE 0x0c
|
||||
class ViewLOD : public LODObject {
|
||||
public:
|
||||
@ -17,25 +18,33 @@ class ViewLOD : public LODObject {
|
||||
c_hasMesh = 0x10
|
||||
};
|
||||
|
||||
// FUNCTION: BETA10 0x1018e570
|
||||
ViewLOD(Tgl::Renderer* pRenderer) : m_meshBuilder(NULL), m_flags(3) {}
|
||||
|
||||
~ViewLOD() override;
|
||||
|
||||
// FUNCTION: LEGO1 0x100a6f30
|
||||
// FUNCTION: BETA10 0x10174db0
|
||||
double AveragePolyArea() const override { return 2 * 3.14159 * 10.0 / NumPolys(); } // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x100a6f50
|
||||
// FUNCTION: BETA10 0x10174de0
|
||||
int NVerts() const override { return NumPolys() * 2; } // vtable+0x08
|
||||
|
||||
Tgl::MeshBuilder* GetMeshBuilder() { return m_meshBuilder; }
|
||||
const Tgl::MeshBuilder* GetMeshBuilder() const { return m_meshBuilder; }
|
||||
unsigned int GetFlags() { return m_flags; }
|
||||
|
||||
// FUNCTION: BETA10 0x1018e600
|
||||
unsigned char SkipReadingData() { return m_flags & 0xffffff04; }
|
||||
|
||||
unsigned char IsExtraLOD() { return m_flags & 0xffffff08; }
|
||||
|
||||
void SetFlag(unsigned char p_flag) { m_flags |= p_flag; }
|
||||
void ClearFlag(unsigned char p_flag) { m_flags &= ~p_flag; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100a6f60
|
||||
// SYNTHETIC: BETA10 0x10174f10
|
||||
// ViewLOD::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
|
||||
@ -35,7 +35,7 @@ float g_viewDistance = 0.000125F;
|
||||
float g_elapsedSeconds = 0;
|
||||
|
||||
inline void SetAppData(ViewROI* p_roi, LPD3DRM_APPDATA data);
|
||||
inline undefined4 GetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
|
||||
inline undefined4 GetD3DRM_viewmanager(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
|
||||
inline undefined4 GetFrame(IDirect3DRMFrame2** frame, Tgl::Group* scene);
|
||||
|
||||
// STUB: BETA10 0x1017202e
|
||||
@ -64,7 +64,7 @@ ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const Orie
|
||||
{
|
||||
SetPOVSource(point_of_view);
|
||||
prev_render_time = 0.09;
|
||||
GetD3DRM(d3drm, pRenderer);
|
||||
GetD3DRM_viewmanager(d3drm, pRenderer);
|
||||
GetFrame(&frame, scene);
|
||||
|
||||
#ifdef BETA10
|
||||
@ -601,7 +601,7 @@ inline void SetAppData(ViewROI* p_roi, LPD3DRM_APPDATA data)
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x10171f30
|
||||
inline undefined4 GetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* p_tglRenderer)
|
||||
inline undefined4 GetD3DRM_viewmanager(IDirect3DRM2*& d3drm, Tgl::Renderer* p_tglRenderer)
|
||||
{
|
||||
assert(p_tglRenderer);
|
||||
TglImpl::RendererImpl* renderer = (TglImpl::RendererImpl*) p_tglRenderer;
|
||||
|
||||
@ -28,6 +28,7 @@ targets:
|
||||
- LegoAct2
|
||||
- LegoCarBuild
|
||||
- LegoCarBuildAnimPresenter
|
||||
- LegoLOD
|
||||
- LegoRace
|
||||
- LegoWorld
|
||||
ignore-functions:
|
||||
|
||||
@ -23,6 +23,12 @@
|
||||
#define sizeOfArray(arr) (sizeof(arr) / sizeof(arr[0]))
|
||||
#endif
|
||||
|
||||
#ifdef BETA10
|
||||
#define assertIfBeta10(A) assert(A)
|
||||
#else
|
||||
#define assertIfBeta10(A)
|
||||
#endif
|
||||
|
||||
typedef unsigned char undefined;
|
||||
typedef unsigned short undefined2;
|
||||
typedef unsigned int undefined4;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user